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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[A Wild Hunt leads to Warhammer's one year anniversary]]></title><link>http://massively.joystiq.com/2009/08/10/a-wild-hunt-leads-to-warhammers-one-year-anniversary/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/10/a-wild-hunt-leads-to-warhammers-one-year-anniversary/</guid><comments>http://massively.joystiq.com/2009/08/10/a-wild-hunt-leads-to-warhammers-one-year-anniversary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/warlords-online/" rel="tag">Warlords Online</a></p><div align="center"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/wild-hunt.jpg" alt="" /><br /></div>
What happens when you don't appease a god in the <a href="http://warhammeronline.com"><em>Warhammer Online</em></a> universe? They get angry -- very, very angry. And then they smash things. Unfortunately, it appears as though the High Elves have been too focused on the RvR campaign to properly honour Kurnous with their annual sacred hunt and it has greatly displeased the <a href="http://warhammeronline.wikia.com/wiki/Kurnous">God of the Hunt and Lord of the Beasts</a>. His retaliation sets the stage for a new Live Event called <a href="http://herald.warhammeronline.com/liveevents/2009WildHunt.php">Wild Hunt</a>, which releases August 31, 2009 and leads into the game's first anniversary.<br /><br /><a href="http://massively.com/tag/mythic-entertainment">Mythic</a> just released <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=879">Grab Bag no. 21</a>, which is full of Hunty goodness. Players will be granted special access to a new dungeon called Hunter's Vale for one week. This dungeon is accessed from RvR areas and is not <a href="http://www.keenandgraev.com/?p=2348">warded</a>, which puts the tier 4 version on par with <a href="http://stuntystomper.blogspot.com/2008/11/bastion-stair-general-info-maps.html">Bastion Stair</a>. Each tier will get its own version and lower level players will even be bolstered once inside so they can contribute.<br /><br />A lot of effort goes into the game's <a href="http://herald.warhammeronline.com/liveevents/">monthly Live Events</a> and they seem to be quite a hit with players. Some of the events will be annual, like the <a href="http://herald.warhammeronline.com/liveevents/2009WildHunt.php">Wild Hunt</a> and <a href="http://herald.warhammeronline.com/liveevents/2009NightofMurder.php">Night of Murder</a> and some of them will be unique and introduce game-changing content to the world (e.g., <a href="http://herald.warhammeronline.com/liveevents/2009RiseoftheTombKings.php">Rise of the Tomb Kings</a> and <a href="http://herald.warhammeronline.com/liveevents/2009BitterRivals.php">Bitter Rivals</a>). It doesn't appear as though <a href="http://mythicentertainment.com/">Mythic</a> will be letting up any time soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/10/a-wild-hunt-leads-to-warhammers-one-year-anniversary/">A Wild Hunt leads to Warhammer's one year anniversary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 10 Aug 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=879>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/10/a-wild-hunt-leads-to-warhammers-one-year-anniversary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19123714/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/10/a-wild-hunt-leads-to-warhammers-one-year-anniversary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dungeons</category><category>high-elves</category><category>hunters-vale</category><category>kurnous</category><category>live-events</category><category>mythic-entertainment</category><category>war</category><category>war-patch-1.3.1</category><category>warhammer-online</category><category>wild-hunt</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Mon, 10 Aug 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[The market crashes... for WAR's token system]]></title><link>http://massively.joystiq.com/2009/05/14/the-market-crashes-for-wars-token-system/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/14/the-market-crashes-for-wars-token-system/</guid><comments>http://massively.joystiq.com/2009/05/14/the-market-crashes-for-wars-token-system/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/warlords-online/" rel="tag">Warlords Online</a></p><img hspace="4" vspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/rvr-qm.jpg" />This may be one of the few times a market crash is seen as a good thing. <a href="http://mythicentertainment.com">Mythic</a> just released <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=791">a hotfix that greatly reduces the pricing of RvR quartermaster token set gear</a>, improves the drop rate of RvR set gear, and gives tokens as rewards for keep and battlefield objective defense.<br /><br />Players were begging for a token system shortly after <a href="http://warhammeronline.com"><em>Warhammer Online</em></a>'s launch in late 2008 <a href="http://massively.joystiq.com/2009/04/06/warhammer-getting-a-token-system-for-rvr-gear/">and finally received one</a> about a month ago. The only major complaint about the new system was that <a href="http://wnw.blogwarhammer.net/2009/04/06/upcoming-rvr-gear-from-tokens/">prices seemed extremely expensive</a>. Some players on the forums even claimed they were leveling out of a tier before they were able to afford the gear for that tier. Rather than rush to immediately drop prices, Mythic stated they would <a href="http://www.warhammeralliance.com/forums/showthread.php?t=279948&amp;highlight=token">monitor the new system and adjust prices accordingly</a>.<br /><br />We think it's pretty safe to say that most subscribers will be <a href="http://knightsofthefeatheredhats.wordpress.com/2009/05/14/firesale/">letting out a big "Woot!" for this news</a>. The amount of medallions required for quartermaster sets has been reduced by up to 50%. Some set items are now much cheaper while the more rare pieces of the set are only slightly cheaper. Officer medallions now drop off players rank 30 and above. Invader city gear can now be earned more quickly. Finally, the repeatable chain quests from war camps and defense of keep and BO now reward tokens.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/14/the-market-crashes-for-wars-token-system/">The market crashes... for WAR's token system</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 14 May 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=791>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/14/the-market-crashes-for-wars-token-system/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1546205/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/14/the-market-crashes-for-wars-token-system/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gear</category><category>hotfix</category><category>mythic-entertainment</category><category>RvR</category><category>token-system</category><category>tokens</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Thu, 14 May 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[More incentive for guilds to claim keeps in Warhammer]]></title><link>http://massively.joystiq.com/2009/04/29/more-incentive-for-guilds-to-claim-keeps-in-warhammer/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/29/more-incentive-for-guilds-to-claim-keeps-in-warhammer/</guid><comments>http://massively.joystiq.com/2009/04/29/more-incentive-for-guilds-to-claim-keeps-in-warhammer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/warlords-online/" rel="tag">Warlords Online</a></p><div align="center"><a href="http://war.jeuxonline.info/articles/view/5157/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/keep-claimed.jpg" /></a><br /></div>
Claiming and defending keeps in <a href="http://warhammeronline.com"><em>Warhammer Online</em></a> can be a costly endeavour, but <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=769">it just became a lot more rewarding</a>. Guilds that own a T4 keep when the zone their keep is in is captured will now receive a gold bag containing Annihilator gear. They will receive another gold Annihilator bag for each successive zone that is captured. If the fortress falls in the pairing where you own a keep, you will recive a gold Conqueror bag. Guild masters can transfer these gold bags to anyone in the guild.<br /><br />Recently, <a href="http://mythicentertainment.com">Mythic</a> added other incentives for keep claiming. In order to lock a zone with the new <a href="http://massively.joystiq.com/2009/03/19/zone-locks-double-in-war-after-release-of-new-zone-domination-sy/">Zone Domination System</a>, all keeps must be claimed. The most recent patch also included a <a href="http://massively.joystiq.com/2009/04/16/war-patch-1-21-may-be-interim-but-its-beefy-taste-surprises/">keep upgrade system</a>. Guilds who claim keeps can upgrade the the gate, guards, and add special merchants. The intrinsic incentive for claiming and defending a keep is of course guild pride. Wouldn't we all like to see our heraldry flying in the wind?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/29/more-incentive-for-guilds-to-claim-keeps-in-warhammer/">More incentive for guilds to claim keeps in Warhammer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 29 Apr 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=769>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/29/more-incentive-for-guilds-to-claim-keeps-in-warhammer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1531861/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/29/more-incentive-for-guilds-to-claim-keeps-in-warhammer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>guilds</category><category>incentives</category><category>keep-upgrade</category><category>mythic-entertainment</category><category>rewards</category><category>war</category><category>warhammer-online</category><category>zone-domination</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Wed, 29 Apr 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[First legitimate city capture in Warhammer Online]]></title><link>http://massively.joystiq.com/2009/04/06/first-legitimate-city-capture-in-warhammer-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/06/first-legitimate-city-capture-in-warhammer-online/</guid><comments>http://massively.joystiq.com/2009/04/06/first-legitimate-city-capture-in-warhammer-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/warlords-online/" rel="tag">Warlords Online</a></p><div align="center"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/franz-ic.jpg" alt="" /><br /></div>
This world-first was over six months in the making: One of the realms <a href="http://www.warhammeralliance.com/forums/showthread.php?t=275570">finally managed to overtake their enemy's capital city</a> in <a href="http://warhammeronline.com"><em>Warhammer Online</em></a> without any known form of exploitation. Destruction of Karak Eight Peaks (EU) defeated Karl Franz over a 14-hour marathon run this weekend and successfully captured Altdorf.<br /><br />In dramatic fashion, the Third Realm alliance finished the necessary public quests gating the king instance with only two minutes remaining. After a number of wipes, they had Franz caged and ready for rotten fruit and vegetable target practice. <a href="http://s54.radikal.ru/i143/0904/f0/67d6f644d6d0.jpg">They were rewarded greatly for their efforts</a>.<br /><br />Taking out the king in <a href="http://massively.com/tag/warhammer-online"><em>WAR</em></a> is no easy feat as it requires hours upon hours and luck upon luck to gain the necessary gear to do so. Hearty congratulations are definitely in order (<em>no pun intended</em>). <a href="http://mythicentertainment.com">Mythic</a> recently announced plans for <a href="http://massively.joystiq.com/2009/04/06/warhammer-getting-a-token-system-for-rvr-gear/">a new token system</a> that should help players get into the necessary warded gear faster than before. However, it's hard to say how long it will be before we hear news of another city capture. Was this sacking a one-off or have the floodgates opened?<br /><br />You can watch a video of the king fight after the cut.<p><a href="http://massively.joystiq.com/2009/04/06/first-legitimate-city-capture-in-warhammer-online/" rel="bookmark">Continue reading <em>First legitimate city capture in Warhammer Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/06/first-legitimate-city-capture-in-warhammer-online/">First legitimate city capture in Warhammer Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 06 Apr 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.warhammeralliance.com/forums/showthread.php?t=275570>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/06/first-legitimate-city-capture-in-warhammer-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1509052/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/06/first-legitimate-city-capture-in-warhammer-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>altdorf</category><category>city-capture</category><category>karl-franz</category><category>mythic-entertainment</category><category>rvr</category><category>war</category><category>warhammer-online</category><category>world-first</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Mon, 06 Apr 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Two moons]]></title><link>http://massively.joystiq.com/2008/11/16/one-shots-two-moons/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/16/one-shots-two-moons/</guid><comments>http://massively.joystiq.com/2008/11/16/one-shots-two-moons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a>, <a href="http://massively.joystiq.com/category/warlords-online/" rel="tag">Warlords Online</a></p><div align="center"><a href="http://massively.joystiq.com/photos/one-shots/1161404/full/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/os305_war_425.jpg" /></a><br />
<div align="left">We have to admit, when we got this <a href="http://www.warhammeronline.com/"><em>Warhammer Online</em></a> <a href="http://massively.joystiq.com/category/One-Shots/">One Shots</a>, we didn't see that second tiny greenish moon over the big white one in our mailbox preview thumbnail. We simply saw the above title he sent and wondered if we were about to get an eyeful of Greenskin butt. Thankfully, that didn't occur. As for the rest, well, you'd need to ask <a href="http://massively.joystiq.com/tag/Deadkatt/">Deadkatt</a> about the location - all he sent along was a note that he snapped this while playing <a href="http://massively.joystiq.com/category/warhammer-online/"><em>Warhammer Online</em></a> at 2 in the morning. If you know where it was taken, feel free to leave a comment and let us know! <br /><br />Into late-night gaming when the world is quiet and the moon is shining in the darkened sky? If so, why not grab a moonlit shot of your favorite game world and send it to us. (We'll pass on player-moons, thanks.) Send them in to us here at <strong>oneshots AT massively DOT com</strong> along with your name, server and a description of the area/battle/etc. we're seeing. We'll post them out here for everyone to <em>moon</em> over. <br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/16/one-shots-two-moons/">One Shots: Two moons</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 16 Nov 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/11/16/one-shots-two-moons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1373511/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/16/one-shots-two-moons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deadcatt</category><category>destruction</category><category>ea</category><category>greenskin</category><category>mythic</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sun, 16 Nov 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Puzzle Quest creators go MMO with Warlords Online]]></title><link>http://massively.joystiq.com/2008/03/13/puzzle-quest-creators-go-mmo-with-warlords-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/13/puzzle-quest-creators-go-mmo-with-warlords-online/</guid><comments>http://massively.joystiq.com/2008/03/13/puzzle-quest-creators-go-mmo-with-warlords-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/warlords-online/" rel="tag">Warlords Online</a></p><div style="text-align: center;"><a href="http://www.warlords-online.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/warlordsonlinecappy2345.jpg" alt="" /></a></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/pc_games/Puzzle_Quest_goes_MMO_with_Warlords_Online'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>We will admit to playing hours upon hours of <em>Puzzle Quest</em>, but the problem with that game is there's not persistence to your accomplishments. Sure, some versions have an online mode but it's just not the same as having the entire game <a href="http://massively.joystiq.com/2008/02/19/gdc08-why-are-goal-structures-important-to-mmos-and-vws/">designed</a> around a dedicated online space. Well with the <a href="http://forums.infinite-interactive.com/showthread.php?t=1095">launch</a> of <a href="http://massively.joystiq.com/category/warlords-online"><em>Warlords Online</em></a> -- the newest game to come forth from Infinite Interactive -- our <em>Puzzle Quest</em> MMO ambitions have been realized.<p><a href="http://massively.joystiq.com/2008/03/13/puzzle-quest-creators-go-mmo-with-warlords-online/" rel="bookmark">Continue reading <em>Puzzle Quest creators go MMO with Warlords Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/13/puzzle-quest-creators-go-mmo-with-warlords-online/">Puzzle Quest creators go MMO with Warlords Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 13 Mar 2008 20:38:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.infinite-interactive.com/showthread.php?t=1095>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/13/puzzle-quest-creators-go-mmo-with-warlords-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1139811/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/13/puzzle-quest-creators-go-mmo-with-warlords-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>featured</category><category>infinite-interactive</category><category>joystiqfeatures</category><category>puzzle</category><category>puzzle-quest</category><category>warlords-breach</category><category>warlords-online</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Thu, 13 Mar 2008 20:38:00 EST</pubDate></item></channel></rss>
