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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[Rise and Shiny: DragonRealms]]></title><link>http://massively.joystiq.com/2013/05/19/rise-and-shiny-dragonrealms/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/19/rise-and-shiny-dragonrealms/</guid><comments>http://massively.joystiq.com/2013/05/19/rise-and-shiny-dragonrealms/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/subscription/" rel="tag">Subscription</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/19/rise-and-shiny-dragonrealms/"><img alt="DragonRealms website artwork" data-src-height="314" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/fullscreen-capture-5182013-75015-am.bmp.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
As a part of <a href="http://massively.joystiq.com/tag/MUD-May/">MUD May</a>, I just had to play at least one MUD for <a href="http://massively.joystiq.com/category/rise-and-shiny/">Rise and Shiny</a>. I have a handful of favorite MUDs, like <a href="https://www.play.net/gs4/"><em>GemStone IV</em></a>, <a href="http://www.bat.org/"><em>BatMUD</em></a>, and <a href="http://www.achaea.com/"><em>Achaea</em></a>, but I have never really given <a href="https://www.play.net/dr/"><em>DragonRealms</em></a> a chance. Until now. I've poked into it here and there, but every time I found myself on the <a href="http://www.play.net/corporate/">Simutronics</a> website, I always logged into <a href="http://massively.joystiq.com/tag/gemstone-iv/"><em>GemStone IV</em></a>. I heard that <a href="http://massively.joystiq.com/tag/DragonRealms"><em>DragonRealms</em></a> was a lot different, more hardcore, and filled with PvP, and after spending an initial week with the game and the killer community, I can say that it <em>is</em> different, but mainly in a few outstanding ways. Of course I might find much more that sets the game apart if I played it for several years like some of the people I met in game, but for now I'll settle with telling you what I've learned so far.<br />
<br />
The usual embedded video in this article serves two purposes. First, it's an interview piece I did with <a href="http://massively.joystiq.com/tag/eric-latham/">Eric Latham</a>, Producer at <a href="http://massively.joystiq.com/tag/simutronics/">Simutronics</a>. Next, it's a glance at <em>DragonRealms</em>, from character creation to a bit of gameplay. It's not as in-depth as my other videos, but it keeps in the greater theme of MUD May.<p><a href="http://massively.joystiq.com/2013/05/19/rise-and-shiny-dragonrealms/" rel="bookmark">Continue reading <em>Rise and Shiny: DragonRealms</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/19/rise-and-shiny-dragonrealms/">Rise and Shiny: DragonRealms</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 19 May 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/19/rise-and-shiny-dragonrealms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574708/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/19/rise-and-shiny-dragonrealms/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anno-online</category><category>beau-hindman</category><category>Dragonrealms</category><category>eric-latham</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>gemstone-iv</category><category>hands-on</category><category>livestream</category><category>massively-tv</category><category>mud</category><category>MUD-May</category><category>MUDs</category><category>multi-user-domain</category><category>multi-user-dungeon</category><category>rise-and-shiny</category><category>simutronics</category><category>stream</category><category>the-settlers-online</category><category>twitch</category><category>twitch-tv</category><category>video</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 19 May 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny revisit: Mabinogi remains magical]]></title><link>http://massively.joystiq.com/2013/05/12/rise-and-shiny-revisit-mabinogi-remains-magical/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/12/rise-and-shiny-revisit-mabinogi-remains-magical/</guid><comments>http://massively.joystiq.com/2013/05/12/rise-and-shiny-revisit-mabinogi-remains-magical/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/mabinogi/" rel="tag">Mabinogi</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/12/rise-and-shiny-revisit-mabinogi-remains-magical/"><img alt="Mabinogi screenshot" data-src-height="244" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/mabinogi20130510033-002.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
I try to take deeper looks at certain titles at least once a year. These are special games that prove to me that MMORPGs are still the best gaming you can participate in, pixel for pixel. <a href="http://mabinogi.nexon.net/"><em>Mabinogi</em></a> is one of those titles. It's also one of those titles that almost makes me want to quit writing about games. Ironically, the more you write about games, the less time you have to play specific titles, games that could easily suck away hours of your life every day. These are virtual worlds with open character development and grand, sweeping storylines. If I had the time, I'd probably spend most of it in <a href="http://massively.joystiq.com/tag/Mabinogi"><em>Mabinogi</em></a>.<br />
<br />
During this week's revisit, I knew I had to accomplish several things. First, I needed to clean up my quest list. <em>Mabinogi</em> is wonderful in the way it offers a player tons and tons of content and storylines, but they can be visited in a non-linear fashion that leads to confusion. Second, I wanted to revel in the glory that was the newly free extended inventory. Third, I wanted to check out the new systems and tweaks that have come along <a href="http://massively.joystiq.com/2011/12/04/rise-and-shiny-recap-revisiting-mabinogi/">since I last dived into the game</a>.<p><a href="http://massively.joystiq.com/2013/05/12/rise-and-shiny-revisit-mabinogi-remains-magical/" rel="bookmark">Continue reading <em>Rise and Shiny revisit: Mabinogi remains magical</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/12/rise-and-shiny-revisit-mabinogi-remains-magical/">Rise and Shiny revisit: Mabinogi remains magical</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 12 May 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/12/rise-and-shiny-revisit-mabinogi-remains-magical/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20564956/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/12/rise-and-shiny-revisit-mabinogi-remains-magical/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>Dragonrealms</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>hands-on</category><category>livestream</category><category>mabinogi</category><category>massively-tv</category><category>mud</category><category>MUD-May</category><category>Nexon</category><category>nexon-america</category><category>rise-and-shiny</category><category>Sandbox</category><category>stream</category><category>twitch</category><category>twitch-tv</category><category>video</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 12 May 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: My favorite female armor sets]]></title><link>http://massively.joystiq.com/2013/04/24/free-for-all-my-favorite-female-armor-sets/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/24/free-for-all-my-favorite-female-armor-sets/</guid><comments>http://massively.joystiq.com/2013/04/24/free-for-all-my-favorite-female-armor-sets/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/24/free-for-all-my-favorite-female-armor-sets/"><img alt="Brienne picture" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/20120222214909brienne.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
Of all of the crazy characters from HBO's <a href="http://www.hbo.com/game-of-thrones/index.html">Game of Thrones</a>, Brienne is easily my favorite. Why is she my favorite? It's not because she's just heroic or brave or any of the things that people often attribute to her; it's because she's <em>a survivor</em>. Much of that survival comes from her armor and the fact that she knows well enough to be able to protect herself! The actress <a href="http://www.imdb.com/name/nm3729225/">Gwendoline Christie</a> has talked about how uncomfortable the armor is to wear. I've heard the producers say that the metal skin is supposed to look sort of mismatched, and I love that. It only makes it stronger.<br />
<br />
I often wish MMOs represented armor in better ways, especially for female characters. Some MMOs do a better job than others, and some MMOs do a decent job <em>some</em> of the time. Here are some of my picks for my favorite armor sets for female humans, orcs, goblins or... well, you get the point.<br />
<br />
(Please don't post Game of Thrones spoilers in the comments section.)<p><a href="http://massively.joystiq.com/2013/04/24/free-for-all-my-favorite-female-armor-sets/" rel="bookmark">Continue reading <em>Free for All: My favorite female armor sets</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/24/free-for-all-my-favorite-female-armor-sets/">Free for All: My favorite female armor sets</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 24 Apr 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/24/free-for-all-my-favorite-female-armor-sets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20546537/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/24/free-for-all-my-favorite-female-armor-sets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>costumes</category><category>design</category><category>everquest</category><category>EverQuest-2</category><category>f2p</category><category>featured</category><category>female-armor</category><category>ffa</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>gemstone-iv</category><category>Guild-Wars-2</category><category>illyriad</category><category>mud</category><category>opinion</category><category>RolePlaying</category><category>Ryzom</category><category>Vanguard-Saga-of-Heroes</category><category>velvet-rope</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 24 Apr 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[MMO Blender: Game of Thrones, MUDs, and the perfect quest text]]></title><link>http://massively.joystiq.com/2013/04/19/mmo-blender-game-of-thrones-muds-and-the-perfect-quest-text/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/19/mmo-blender-game-of-thrones-muds-and-the-perfect-quest-text/</guid><comments>http://massively.joystiq.com/2013/04/19/mmo-blender-game-of-thrones-muds-and-the-perfect-quest-text/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mmo-blender/" rel="tag">MMO Blender</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/19/mmo-blender-game-of-thrones-muds-and-the-perfect-quest-text/"><img alt="Game of Thrones Ascent screenshot" data-src-height="293" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/fullscreen-capture-4182013-64902-pm.bmp.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
Nothing seems to suck me into a game more than a good story. The brilliant thing is that the story doesn't have to be complicated or intense as long as it's original and easy to follow. I want characters to meet, locations to discover. I need to immerse myself into a story more than I need to raise a level or obtain powerful loot. In this edition of <a href="http://massively.joystiq.com/category/MMO-Blender/">MMO Blender</a>, I wanted to use three main games as prime examples of systems that, when combined together in some form, would deliver the best story-driven experience I can imagine.<br />
<br />
There are several factors to consider: story, movement, character, and interaction. I want to use <a href="http://warofdragons.com/"><i>War of Dragons</i></a> as an example of movement in a mostly text environment, <a href="http://www.play.net/gs4/"><em>Gemstone IV</em></a> for character and interaction, and <a href="http://www.disruptorbeam.com/games/game-of-thrones"><em>Game of Thrones Ascent</em></a> for story. Hopefully, when I am done, I'll have convinced someone to give me a few million dollars to create this dream MMO.<p><a href="http://massively.joystiq.com/2013/04/19/mmo-blender-game-of-thrones-muds-and-the-perfect-quest-text/" rel="bookmark">Continue reading <em>MMO Blender: Game of Thrones, MUDs, and the perfect quest text</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/19/mmo-blender-game-of-thrones-muds-and-the-perfect-quest-text/">MMO Blender: Game of Thrones, MUDs, and the perfect quest text</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Apr 2013 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/19/mmo-blender-game-of-thrones-muds-and-the-perfect-quest-text/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20545120/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/19/mmo-blender-game-of-thrones-muds-and-the-perfect-quest-text/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>armchair-game-design</category><category>beau-hindman</category><category>browser</category><category>favorite-mmo</category><category>featured</category><category>game-design</category><category>game-mechanics</category><category>game-of-thrones</category><category>game-of-thrones-ascent</category><category>gemstone-iv</category><category>mechanics</category><category>mmo-blender</category><category>mmo-mechanics</category><category>mmo-mix-tape</category><category>mmo-mixology</category><category>mud</category><category>opinion</category><category>text-based</category><category>war-of-dragons</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 19 Apr 2013 21:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: My five favorite MMOs for exploration]]></title><link>http://massively.joystiq.com/2013/04/03/free-for-all-my-five-favorite-mmos-for-exploration/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/03/free-for-all-my-five-favorite-mmos-for-exploration/</guid><comments>http://massively.joystiq.com/2013/04/03/free-for-all-my-five-favorite-mmos-for-exploration/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/wurm-online/" rel="tag">Wurm Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/03/free-for-all-my-five-favorite-mmos-for-exploration/"><img alt="Vanguard screenshot" data-src-height="331" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/vanart1.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
There's nothing more important to me than the ability to freely explore MMOs. Heck, exploration is the reason I got into MMOs. I remember grabbing that box of <a href="http://www.uo.com/"><em>Ultima Online</em></a> (man, I wish I still had that box!) from a shelf at the local game store and looking in wonder at just how vast this virtual world seemed to be. I'm still the same way, although after years of doing this, I am a bit more cynical about games. I've heard so many promises that never came true, but I know that even the worst of titles offers the chance to explore a brand-new world.<br />
<br />
There are a lot of exploration mechanics out there. <a href="http://www.freerealms.com"><em>Free Realms</em></a> has an adventurer "job," <a href="http://www.thesecretworld.com/"><em>The Secret World</em></a> needs players to explore to solve mysteries, <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> offers experience based on discovering new areas, <a href="https://www.everquest2.com/"><em>EverQuest II</em></a> entices people to explore by offering collectible items embedded in the ground, and there are so many MMOs that allow players to gain experience just by approaching areas they haven't before.<br />
<br />
But I have my favorites. These are games that just make me feel like an explorer.<p><a href="http://massively.joystiq.com/2013/04/03/free-for-all-my-five-favorite-mmos-for-exploration/" rel="bookmark">Continue reading <em>Free for All: My five favorite MMOs for exploration</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/03/free-for-all-my-five-favorite-mmos-for-exploration/">Free for All: My five favorite MMOs for exploration</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 03 Apr 2013 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/03/free-for-all-my-five-favorite-mmos-for-exploration/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20524847/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/03/free-for-all-my-five-favorite-mmos-for-exploration/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Atys</category><category>beau-hindman</category><category>EverQuest-2</category><category>exploration</category><category>explore</category><category>explorer</category><category>f2p</category><category>featured</category><category>ffa</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>linden-lab</category><category>opinion</category><category>rolf-jansson</category><category>Ryzom</category><category>second-life</category><category>SOE</category><category>vanguard</category><category>Vanguard-Saga-of-Heroes</category><category>velvet-rope</category><category>wurm-online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 03 Apr 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Remanum's trade wars stump this chump]]></title><link>http://massively.joystiq.com/2013/02/22/mmobility-remanums-trade-wars-stump-this-chump/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/22/mmobility-remanums-trade-wars-stump-this-chump/</guid><comments>http://massively.joystiq.com/2013/02/22/mmobility-remanums-trade-wars-stump-this-chump/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real-Life</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/02/22/mmobility-remanums-trade-wars-stump-this-chump/"><img alt="Remanum screenshot" data-src-height="209" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/fullscreen-capture-2212013-91307-am.bmp.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
It's been a while since I visited <a href="http://www.remanum.com"><em>Remanum</em></a>, an interesting trade-based MMO brought to us by <a href="http://www.traviangames.com/">Travian Games</a>, the same studio that brought us <a href="http://www.travian.com"><em>Travian</em></a> and other interesting titles. I was initially turned on to the game's non-combat options simply because combat is used so much that many of the current combat systems are outdated or just plain boring. Non-combat, or optional systems for play like trade and exploration, are the hope for gamers like yours truly who cannot stand to play a game as though they're clocking in to work.<br />
<br />
The only problem with <a href="http://massively.joystiq.com/tag/Remanum"><em>Remanum</em></a>? I suck at, well, <em>trading</em>. I know that I can grasp the principles of "buy low, sell high" and other market staples, but I simply can't grasp the finer nuances of buying and selling. I have a brother who seems to have a natural way with numbers, but I've always been more of an artist. Numbers and me just sort of stare at each other from across the table.<br />
<br />
So why do I like <em>Remanum</em> so much?<p><a href="http://massively.joystiq.com/2013/02/22/mmobility-remanums-trade-wars-stump-this-chump/" rel="bookmark">Continue reading <em>MMObility: Remanum's trade wars stump this chump</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/22/mmobility-remanums-trade-wars-stump-this-chump/">MMObility: Remanum's trade wars stump this chump</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 22 Feb 2013 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/22/mmobility-remanums-trade-wars-stump-this-chump/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20471101/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/22/mmobility-remanums-trade-wars-stump-this-chump/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>featured</category><category>innogames</category><category>mmobility</category><category>mobile</category><category>mobile-gaming</category><category>mobile-mmo</category><category>opinion</category><category>phone</category><category>remanum</category><category>smartphone</category><category>trading</category><category>travian</category><category>travian-games</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 22 Feb 2013 19:30:00 EST</pubDate></item><item><title><![CDATA[MMObility: The Chromebook 'All In One' project - Ten standard MMOs]]></title><link>http://massively.joystiq.com/2013/01/18/mmobility-the-chromebook-all-in-one-project-ten-standard-mm/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/18/mmobility-the-chromebook-all-in-one-project-ten-standard-mm/</guid><comments>http://massively.joystiq.com/2013/01/18/mmobility-the-chromebook-all-in-one-project-ten-standard-mm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real-Life</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/18/mmobility-the-chromebook-all-in-one-project-ten-standard-mm/"><img alt="War of Dragons artwork" data-src-height="262" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/tbl-mnintroimg.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
It's time for another installment of <a href="http://massively.joystiq.com/tag/all-in-one-project/">my month-long look at the Samsung Chromebook</a>, the newest in the line of <a href="http://www.google.com/intl/en/chrome/devices/chromebooks.html">all-in-one devices</a> brought to us by Google. Everything has worked pretty well so far, but the light notebook does have its issues. I'm so used to using my Google Nexus 7 tablet for reading emails and now reading articles and magazines that I am having a hard time without the pinch-to-zoom. I love the instant zooming; it's much easier when I am reading or surfing the net. (Wait, do we still say "surfing the net"?) In fact, the main issue with the Samsung Chromebook is its size. I have to hit ctrl-+ to zoom in pages often.<br />
<br />
Other than the smaller fonts, few other issues have cropped up -- I've found gaming has been really fun on this little guy. I've noticed that everyone who reads of gaming on the device is sort of perplexed. Why would I want to game on such a non-gaming machine? It's simple, really. As the title says, this is another attempt of mine to find the perfect device for doing all that I do using only the browser: writing, gaming, gaming, writing, watching videos, writing, and playing games.<br />
<br />
This week, I have 10 "standard" MMOs for you. These are games that act more like a common, client-based MMOs than the MMORTS titles <a href="http://massively.joystiq.com/2013/01/11/mmobility-the-chromebook-all-in-one-project-ten-mmorts-titl/">I covered last week</a>, but with some exceptions. The desktop browser can handle amazing, 3-D graphics, but a Chromebook does not allow downloads like Unity or Java. Keep that in mind.<p><a href="http://massively.joystiq.com/2013/01/18/mmobility-the-chromebook-all-in-one-project-ten-standard-mm/" rel="bookmark">Continue reading <em>MMObility: The Chromebook 'All In One' project - Ten standard MMOs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/18/mmobility-the-chromebook-all-in-one-project-ten-standard-mm/">MMObility: The Chromebook 'All In One' project - Ten standard MMOs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Jan 2013 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/18/mmobility-the-chromebook-all-in-one-project-ten-standard-mm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20430910/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/18/mmobility-the-chromebook-all-in-one-project-ten-standard-mm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-in-one-project</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>chrome-os</category><category>chromebook</category><category>chromium</category><category>club-penguin</category><category>dragon-eternity</category><category>featured</category><category>habbo-hotel</category><category>kids</category><category>legend-legacy-of-the-dragons</category><category>mirimagia</category><category>mmobility</category><category>mmorts</category><category>mobile</category><category>mobile-gaming</category><category>mobile-mmo</category><category>opinion</category><category>parallel-kingdom</category><category>perblue</category><category>phone</category><category>pride-of-taern</category><category>RTS</category><category>sagramore</category><category>serenia-fantasy</category><category>smartphone</category><category>travian</category><category>travian-games</category><category>travians</category><category>war-of-dragons</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 18 Jan 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[Glitch art book shatters fundraising goal]]></title><link>http://massively.joystiq.com/2013/01/18/glitch-art-book-shatters-fundraising-goal/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/18/glitch-art-book-shatters-fundraising-goal/</guid><comments>http://massively.joystiq.com/2013/01/18/glitch-art-book-shatters-fundraising-goal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/crowdfunding/" rel="tag">Crowdfunding</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/18/glitch-art-book-shatters-fundraising-goal/"><img alt="Glitch art book shatters fundraising campaign goal" data-src-height="343" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/artofglitch.jpg" style="margin:4px" /></a></div>
<em><a href="http://massively.joystiq.com/tag/Glitch/">Glitch</a></em> may be down, but it's not out. The whimsical, non-violent MMO <a href="http://massively.joystiq.com/2012/11/14/glitch-closing-down-cites-limited-audience/">closed its doors</a> on December 9th of last year, but fans of the game still hold its memory close to their hearts.<br />
<br />
That's exactly why former art director Brent Kobayashi (AKA Meowza, AKA Kukubee) decided to gather together everything that he and the <em>Glitch</em> art team designed over the years, including never-before-seen concept art and some worlds that didn't make it to the game. Through <a href="http://www.indiegogo.com">Indiegogo</a> (one of the many alternatives to Kickstarter), Brent set up a project to raise $17,000 for production of a hardcover book showcasing the art of <em>Glitch</em>. But as happens with the internet, the initial goal was shattered with the current money raised at just over $105,000 with 34 hours left to go on the campaign.<br />
<br />
The good news is that this book will certainly become a reality. The better news is that you still have time to grab one for yourself!<br />
<br />
[Thanks to Sounder for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/18/glitch-art-book-shatters-fundraising-goal/">Glitch art book shatters fundraising goal</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Jan 2013 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/18/glitch-art-book-shatters-fundraising-goal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20433381/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/18/glitch-art-book-shatters-fundraising-goal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>art-book</category><category>art-of-glitch</category><category>brent-kobayashi</category><category>campaign</category><category>crowdfunding</category><category>fundraising</category><category>glitch</category><category>indiegogo</category><category>kickstarter</category><category>kukubee</category><category>meowza</category><category>tiny-speck</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Fri, 18 Jan 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Adventure Time's nostalgia is MMO drama done right]]></title><link>http://massively.joystiq.com/2013/01/16/free-for-all-adventure-times-nostalgia-is-mmo-drama-done-right/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/16/free-for-all-adventure-times-nostalgia-is-mmo-drama-done-right/</guid><comments>http://massively.joystiq.com/2013/01/16/free-for-all-adventure-times-nostalgia-is-mmo-drama-done-right/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real-Life</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/16/free-for-all-adventure-times-nostalgia-is-mmo-drama-done-right"><img alt="Glitch screenshot" data-src-height="266" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/glitchythingfixed.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
I've tried to explain my love for a bit of melodrama several times over the years. It's sort of a hard thing to explain. I like a good bit of "sad" in my MMOs when I can get it, and I can say that I enjoy some measure of drama as well. Sure, many MMOs have a dramatic storyline quest here or there, but more often than not, the game forgets to be a <em>world</em> and rushes us off into yet another combat assignment.<br />
<br />
The fact is that it's very hard to find the balance. We all want a good story, but many of us just want to get to the good stuff. The loot. The treasure. The virtual glory. I've had a hard time explaining my want for a game that makes me feel real emotion and <a href="http://massively.joystiq.com/2012/08/01/why-i-play-glitch/">explaining why I enjoy those feelings</a>. Well, the <a href="http://www.youtube.com/user/pbsideachannel/featured">PBS Idea Channel</a> on YouTube did it much better than I ever could, and it used the popular Cartoon Network series <a href="http://www.cartoonnetwork.com/tv_shows/adventuretime/index.html">Adventure Time</a> as the perfect example of why nostalgia is a powerful and universal thing.<br />
<br />
When it comes to video games, I believe nostalgia is even more powerful than loot.<p><a href="http://massively.joystiq.com/2013/01/16/free-for-all-adventure-times-nostalgia-is-mmo-drama-done-right/" rel="bookmark">Continue reading <em>Free for All: Adventure Time's nostalgia is MMO drama done right</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/16/free-for-all-adventure-times-nostalgia-is-mmo-drama-done-right/">Free for All: Adventure Time's nostalgia is MMO drama done right</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Jan 2013 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/16/free-for-all-adventure-times-nostalgia-is-mmo-drama-done-right/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20428233/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/16/free-for-all-adventure-times-nostalgia-is-mmo-drama-done-right/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Adventure-Time</category><category>beau-hindman</category><category>f2p</category><category>featured</category><category>ffa</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>ice-king</category><category>Marceline</category><category>nostalgia</category><category>nostalgic</category><category>opinion</category><category>pbs</category><category>pbs-idea-channel</category><category>velvet-rope</category><category>youtube</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 16 Jan 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[Massively Interview: Dr. Lawrence Sanders on MMO loyalty]]></title><link>http://massively.joystiq.com/2013/01/09/massively-interview-dr-lawrence-sanders-on-mmo-loyalty/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/09/massively-interview-dr-lawrence-sanders-on-mmo-loyalty/</guid><comments>http://massively.joystiq.com/2013/01/09/massively-interview-dr-lawrence-sanders-on-mmo-loyalty/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/lineage/" rel="tag">Lineage</a>, <a href="http://massively.joystiq.com/category/lineage-2/" rel="tag">Lineage 2</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/world-of-tanks/" rel="tag">World of Tanks</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a>, <a href="http://massively.joystiq.com/category/age-of-wushu/" rel="tag">Age of Wushu</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/09/massively-interview-dr-lawrence-sanders-on-mmo-loyalty/"><img alt="Aion" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/aion.jpg" style="margin: 0px;" /></a></div>
Beyond amazing character design, compelling narratives, and the <a href="http://massively.joystiq.com/tag/dragons/">presence of dragons</a>, there is one thing that all MMOs depend upon for success: player loyalty. Without returning subscribers, a loving community, or folks dropping a few dimes in the cash shop now and again, MMOs simply wouldn't be a feasible way for a games studio to do business. Smart development teams have <a href="http://massively.joystiq.com/tag/player-retention/">player retention</a> departments tasked specifically with tracking and analyzing the rise and fall of player allegiances and finding ways to leverage loyalty is becoming an increasingly important aspect of the creation process.<br />
<br />
Even the non-gaming world is getting in on the fray. Back in November, researchers at the University at Buffalo School of Management <a href="http://massively.joystiq.com/2012/11/16/university-study-explores-game-loyalty-in-mmos/">published a study</a> tracing the roots of player loyalties in a variety of MMO environments. The study outlined the mentalities of MMO gamers and the things that successfully encouraged them to keep coming back for more looting, more grinding, and more <a href="http://massively.joystiq.com/tag/emote/">/hugging</a>. Most importantly, the study declared that an MMO that increases loyalty by just 5% can increase profits by 25-95%.<br />
<br />
We sat down with <a href="http://massively.joystiq.com/tag/Lawrence-Sanders/">Dr. Lawrence Sanders</a>, co-author of the study, to dive a little deeper into the researchers' methods, results, and plans for future MMO investigation.<p><a href="http://massively.joystiq.com/2013/01/09/massively-interview-dr-lawrence-sanders-on-mmo-loyalty/" rel="bookmark">Continue reading <em>Massively Interview: Dr. Lawrence Sanders on MMO loyalty</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/09/massively-interview-dr-lawrence-sanders-on-mmo-loyalty/">Massively Interview: Dr. Lawrence Sanders on MMO loyalty</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 Jan 2013 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/09/massively-interview-dr-lawrence-sanders-on-mmo-loyalty/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20422236/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/09/massively-interview-dr-lawrence-sanders-on-mmo-loyalty/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-wulin</category><category>age-of-wushu</category><category>aion</category><category>ccp</category><category>ccp-games</category><category>china</category><category>classic-mmo</category><category>e-loyalty</category><category>ea</category><category>electronic-arts</category><category>eve</category><category>eve-online</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>galaxies</category><category>gaming-studies</category><category>gvg</category><category>historical</category><category>internet-spaceships</category><category>interview</category><category>interviews</category><category>jet-li</category><category>l1</category><category>Lawrence-Sanders</category><category>lineage</category><category>lineage-1</category><category>lineage-2</category><category>lineage-ii</category><category>loyalty</category><category>ncsoft</category><category>player-events</category><category>player-generated-content</category><category>pvp</category><category>sandbox</category><category>sci-fi</category><category>soe</category><category>sony-online-entertainment</category><category>spreadsheets-online</category><category>studies</category><category>tank</category><category>tanks</category><category>truly-free</category><category>ultima</category><category>ultima online</category><category>university-at-buffalo</category><category>uo</category><category>war</category><category>warcraft</category><category>world-of-tanks</category><category>world-of-warcraft</category><category>wot</category><category>wow</category><category>wushu</category><dc:creator><![CDATA[Mike Foster]]></dc:creator><pubDate>Wed, 09 Jan 2013 15:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: The second annual Frindie Awards]]></title><link>http://massively.joystiq.com/2013/01/02/free-for-all-the-second-annual-frindie-awards/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/02/free-for-all-the-second-annual-frindie-awards/</guid><comments>http://massively.joystiq.com/2013/01/02/free-for-all-the-second-annual-frindie-awards/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real-Life</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/asherons-call/" rel="tag">Asheron's Call</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/wurm-online/" rel="tag">Wurm Online</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/mabinogi/" rel="tag">Mabinogi</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/alganon/" rel="tag">Alganon</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/" rel="tag">Enter at Your Own Rift</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/02/free-for-all-the-second-annual-frindie-awards/"><img alt="Frindie Awards logo" data-src-height="247" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/friendies.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
It's time once again for the <a href="http://massively.joystiq.com/tag/Frindies/">Frindie Awards</a>, my attempt to shine some light on the best indie, browser-based, free-to-play, and unusual MMOs that are all-too-often ignored by press -- and players. This one is for the little guys! Well, mostly. It's also for those games that seem to have passed under the collective radar of Massively readers or that seem to be very misunderstood.<br />
<br />
Picking the winners this year is just as hard as it was last year, maybe even harder. 2012 was an <em>incredible</em> year for MMOs, so I would rather have just put together an article that highlights every single favorite. In the end, it's more helpful to make myself pick out a winner. It's a rare thing for some of these games to even receive a nod on a major website, something I still can't figure out. Either way, it's best to think of <em>all</em> of the MMOs on this list as my favorites from 2012.<br />
<br />
Anyway, let's get to the awards!<p><a href="http://massively.joystiq.com/2013/01/02/free-for-all-the-second-annual-frindie-awards/" rel="bookmark">Continue reading <em>Free for All: The second annual Frindie Awards</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/02/free-for-all-the-second-annual-frindie-awards/">Free for All: The second annual Frindie Awards</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 Jan 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/02/free-for-all-the-second-annual-frindie-awards/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20413448/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/02/free-for-all-the-second-annual-frindie-awards/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-mystical-land</category><category>alganon</category><category>arcane-legends</category><category>asherons-call</category><category>beau-hindman</category><category>browser</category><category>castle-empire</category><category>club-penguin</category><category>deepworld</category><category>derek-smart</category><category>drakensang-online</category><category>f2p</category><category>featured</category><category>ffa</category><category>forge-of-empires</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>frindie</category><category>frindie-awards</category><category>frindies</category><category>gameglobe</category><category>glitch</category><category>habbo-hotel</category><category>innogames</category><category>istaria</category><category>jagex</category><category>life-is-magic</category><category>linden-lab</category><category>milmo</category><category>nadirim</category><category>opinion</category><category>runescape</category><category>Ryzom</category><category>salem</category><category>Sandbox</category><category>second-life</category><category>SOE</category><category>Sony-Online-Entertainment</category><category>spacetime-studios</category><category>Square-Enix</category><category>Star-Stable</category><category>the-matrix-online</category><category>the-missing-ink</category><category>There</category><category>There Will Be Blood</category><category>tiny-speck</category><category>travian</category><category>turbine</category><category>Vanguard-Saga-of-Heroes</category><category>velvet-rope</category><category>wakfu</category><category>wurm-online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 02 Jan 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[Female avatars are likely to be more exposed than their male counterparts]]></title><link>http://massively.joystiq.com/2012/12/29/female-avatars-are-likely-to-be-more-exposed-than-their-male-cou/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/12/29/female-avatars-are-likely-to-be-more-exposed-than-their-male-cou/</guid><comments>http://massively.joystiq.com/2012/12/29/female-avatars-are-likely-to-be-more-exposed-than-their-male-cou/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/12/29/female-avatars-are-likely-to-be-more-exposed-than-their-male-cou/"><img alt="I'll take three gallons of eyebleach, please. Do you also have a brain scrub I could borrow?" data-src-height="348" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/12/pleasesomeonesendeyebleach.jpg" /></a></div>
You really needed to be told this, right? You may not have been sure whether a lady-type avatar was more likely to be closer to naked than a manly-type avatar. If you were dying to know and really had no idea, there's an actual study now to get you all informed.<br />
<br />
Anna M. Lomanowska and Matthieu J. Guitton went into <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a> and examined 404 (192 male and 212 female) avatars of the humanoid-but-not-furry type. They found that 57% of lady-type avatars had less than half of their skin covered, compared to only 10% of masculine-type avatars being similarly exposed. Lomanowska and Guitton were not privy to the actual sex of the folks controlling the avatars.<br />
<br />
Do you feel enlightened?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/12/29/female-avatars-are-likely-to-be-more-exposed-than-their-male-cou/">Female avatars are likely to be more exposed than their male counterparts</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 29 Dec 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/12/29/female-avatars-are-likely-to-be-more-exposed-than-their-male-cou/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20413496/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/12/29/female-avatars-are-likely-to-be-more-exposed-than-their-male-cou/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2l</category><category>avatar</category><category>fashion</category><category>lady-type</category><category>linden</category><category>linden-lab</category><category>real-life</category><category>sandbox</category><category>scientific-study</category><category>second-life</category><category>sexism</category><category>skin</category><category>skin-exposure</category><category>sl</category><category>study</category><category>virtual-world</category><category>virtual-worlds</category><category>you-really-needed-a-study-to-come-to-this-conclusion</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Sat, 29 Dec 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny: Star Stable]]></title><link>http://massively.joystiq.com/2012/12/09/rise-and-shiny-star-stable/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/12/09/rise-and-shiny-star-stable/</guid><comments>http://massively.joystiq.com/2012/12/09/rise-and-shiny-star-stable/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real-Life</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/12/09/rise-and-shiny-star-stable/"><img alt="Star Stable screenshot" data-src-height="282" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/12/fullscreen-capture-1282012-74908-pm.bmp.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
<em><a href="http://www.starstable.com/en/">Star Stable</a></em> is what many would refer to as a "kid's game." More accurately, it could be described as a game for tween girls who love horses, but during my time with the game, I found that most of the players I met and talked to and most of those I saw on the official Facebook page seemed to be between the ages of 17 and 40. The players I chatted with in game and during my livestream of the game were over 19 (some well over), so it would be most accurate to describe the game as a linear world of adventure for horse-lovers to explore. While on horseback. With other players on horseback. There, perfect.<br />
<br />
There is the slightly glaring issue of every character's being gender-locked as a female rider, but <em>I</em> have no issue with it. The MMO stems from single-player games about a young girl and her horse, as I understand it, so playing as a girl fits perfectly. No "sexism" banners need be waved; for every one example of a game like <a href="http://massively.joystiq.com/tag/star-stable/"><em>Star Stable</em></a> I can show you 100 examples of games that force women to play as men or represent them as scantily clad weaklings.<br />
<br />
So how much fun is it to ride around on virtual horses all day? Pretty darn fun.<p><a href="http://massively.joystiq.com/2012/12/09/rise-and-shiny-star-stable/" rel="bookmark">Continue reading <em>Rise and Shiny: Star Stable</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/12/09/rise-and-shiny-star-stable/">Rise and Shiny: Star Stable</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 09 Dec 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/12/09/rise-and-shiny-star-stable/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20397918/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/12/09/rise-and-shiny-star-stable/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>habbo</category><category>habbo-hotel</category><category>hands-on</category><category>horse-racing</category><category>horses</category><category>livestream</category><category>massively-tv</category><category>mounts</category><category>rise-and-shiny</category><category>Star-Stable</category><category>stream</category><category>twitch</category><category>twitch-tv</category><category>video</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 09 Dec 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Why the closing of Glitch matters]]></title><link>http://massively.joystiq.com/2012/11/23/mmobility-why-the-closing-of-glitch-matters/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/11/23/mmobility-why-the-closing-of-glitch-matters/</guid><comments>http://massively.joystiq.com/2012/11/23/mmobility-why-the-closing-of-glitch-matters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/11/23/mmobility-why-the-closing-of-glitch-matters/"><img alt="Glitch screenshot" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/glitchgoodbye1.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
When <a href="http://massively.joystiq.com/2012/11/14/glitch-closing-down-cites-limited-audience/">it was announced</a> that <a href="http://www.glitch.com"><em>Glitch</em></a> was closing, I felt a blend of shock and sadness. <a href="http://massively.joystiq.com/tag/glitch/"><em>Glitch</em></a> is one of my favorite MMOs, but it's special for a number of reasons. The game achieved a lot in a crowded market that is filled with the same gameplay, same lore, and same stock characters that we have seen for years, and it achieved all of this within a Flash-based browser environment.<br />
<br />
The <a href="http://www.glitch.com/closing/">official announcement</a> gave us a lot of clues as to what happened, but it looks like the money was just not enough to keep the game afloat. It's also very possible that the money was enough, but just <em>barely</em>. Running a business is hard, and running an MMO that is so unique and unusual can be the same as living paycheck to paycheck. It's stressful and scary when the future is never certain... sometimes it's easier to call it quits.<p><a href="http://massively.joystiq.com/2012/11/23/mmobility-why-the-closing-of-glitch-matters/" rel="bookmark">Continue reading <em>MMObility: Why the closing of Glitch matters</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/11/23/mmobility-why-the-closing-of-glitch-matters/">MMObility: Why the closing of Glitch matters</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Nov 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/11/23/mmobility-why-the-closing-of-glitch-matters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20385381/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/11/23/mmobility-why-the-closing-of-glitch-matters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>back-to-beta</category><category>beau-hindman</category><category>beta</category><category>browser</category><category>browser-based</category><category>casual</category><category>closure</category><category>f2p</category><category>fantasy</category><category>featured</category><category>flash</category><category>free-to-play</category><category>glitch</category><category>hipster</category><category>innovation</category><category>mmobility</category><category>mobile</category><category>mobile-gaming</category><category>mobile-mmo</category><category>opinion</category><category>phone</category><category>Sandbox</category><category>sandbox-game</category><category>smartphone</category><category>sunset</category><category>tiny-speck</category><category>tinyspeck</category><category>unlaunchening</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 23 Nov 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[MMO Blender: A real-time Farmville MMO minus the Zynga]]></title><link>http://massively.joystiq.com/2012/10/19/mmo-blender-a-real-time-farmville-mmo-minus-the-zynga/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/10/19/mmo-blender-a-real-time-farmville-mmo-minus-the-zynga/</guid><comments>http://massively.joystiq.com/2012/10/19/mmo-blender-a-real-time-farmville-mmo-minus-the-zynga/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real-Life</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/mmo-blender/" rel="tag">MMO Blender</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/10/19/mmo-blender-a-real-time-farmville-mmo-minus-the-zynga/"><img alt="FarmVille screenshot" data-src-height="241" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/fullscreen-capture-10142012-61325-pm.jpg" style="margin: 4px; border-width: 0px; border-style: solid; " /></a></div>
Let's talk about <a href="http://company.zynga.com/games/farmville"><em>FarmVille</em></a> for a minute. Yes, I mean the <a href="http://company.zynga.com/">Zynga</a>-produced <a href="http://massively.joystiq.com/tag/FarmVille/"><em>FarmVille</em></a>, the one that helped social gaming become what it is today. There are a lot of things that have been said about the game, like "it's not even a game" or "it preys on gamer's addictive natures" and all sorts of sufficiently evil-sounding things. Say what you want about the evil monster that is <a href="http://massively.joystiq.com/tag/zynga/">Zynga</a> and make all the jokes that you can about <em>FarmVille</em> and other social titles, but I want to tackle it from a different view. Let's look at it as the sandbox game that it is and use that example to invent a brand-new MMO, although I'm sure ours would not meet with even a fraction of the success that <em>FarmVille</em> has.<br />
<br />
<em>FarmVille</em> is arguably the most popular sandbox title in the world. We've defined "sandbox" a million times on this site, but it's easy to see just how open and flexible <em>FarmVille</em> is. Is it limited to the confines of its unique set of tools and designs? Of course, but so is every sandbox.<br />
<br />
<em>FarmVille</em> has successfully introduced the wonders of sandbox gaming to people who might never give a similarly described game a chance.<p><a href="http://massively.joystiq.com/2012/10/19/mmo-blender-a-real-time-farmville-mmo-minus-the-zynga/" rel="bookmark">Continue reading <em>MMO Blender: A real-time Farmville MMO minus the Zynga</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/10/19/mmo-blender-a-real-time-farmville-mmo-minus-the-zynga/">MMO Blender: A real-time Farmville MMO minus the Zynga</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Oct 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/10/19/mmo-blender-a-real-time-farmville-mmo-minus-the-zynga/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20349567/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/10/19/mmo-blender-a-real-time-farmville-mmo-minus-the-zynga/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>armchair-game-design</category><category>beau-hindman</category><category>Energy</category><category>energy-mechanics</category><category>everquest</category><category>facebook</category><category>farming</category><category>FarmVille</category><category>favorite-mmo</category><category>featured</category><category>game-design</category><category>game-mechanics</category><category>mechanics</category><category>mmo-blender</category><category>mmo-mechanics</category><category>mmo-mix-tape</category><category>mmo-mixology</category><category>opinion</category><category>social-gaming</category><category>social-network</category><category>SOE</category><category>Sony-Online-Entertainment</category><category>wurm-online</category><category>Zynga</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 19 Oct 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Ryzom - when a server merge feels right]]></title><link>http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/</guid><comments>http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right"><img alt="Official Ryzom screenshot from Facebook" data-src-height="285" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/470952101511705087105362142978084o.jpg" style="margin: 4px; border-width: 0px; border-style: solid; " /></a></div>
I wonder what you readers thought when you read about <a href="http://www.ryzom.com/en/"><em>Ryzom</em></a>'s <a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/">latest issues</a>. If you've been playing for a long time, you'll feel a sense of deja vu as yet another server merge or account tweak is being forced on the playerbase. If you're not familiar with the game (<em>why</em> haven't you tried it yet?), then it's likely the recent announcement of server merges and character wipes was a sure sign of failure. Ah, failure: the go-to word for those who don't want to investigate the normal goings-on in the MMO world.<br />
<br />
MMOs, especially indies, can leap from owner to owner and server to server quite easily. It's not unusual to say the least. <a href="http://massively.joystiq.com/category/ryzom/"><em>Ryzom</em></a> has been through more of these changes than I care to recall, but the core game and long list of veteran characters have remained -- that is, until the developer announced that, along with the merge, characters would be wiped. Players flipped out. The forums were filled with intense conversations, and even non-players were astonished.<br />
<br />
Consider the <a href="http://www.darkfallonline.com/"><em>Darkfall</em></a> announcement by contrast. Some <em><a href="http://massively.joystiq.com/tag/Darkfall/">Darkfall</a></em> players are apparently <a href="http://massively.joystiq.com/2012/10/05/aventurine-confirms-character-wipes-for-darkfall-reboot/">looking <em>forward</em> to the character wipe</a>. But <em>Ryzom</em> is not a FFA PvP title. Roleplayers are very happy in <em>Ryzom</em>; I am one of them. Luckily the developers <a href="http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/">tweaked the decision</a>, and now I have been playing on my old character, back in the world of Atys.<br />
<br />
Was the decision a good one? I think so.<p><a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/" rel="bookmark">Continue reading <em>Free for All: Ryzom - when a server merge feels right</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/">Free for All: Ryzom - when a server merge feels right</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 10 Oct 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20343436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>f2p</category><category>featured</category><category>ffa</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>linux</category><category>mac</category><category>opinion</category><category>pc</category><category>Ryzom</category><category>Sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>server</category><category>server-merge</category><category>velvet-rope</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 10 Oct 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny: Mortal Online]]></title><link>http://massively.joystiq.com/2012/10/07/rise-and-shiny-mortal-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/10/07/rise-and-shiny-mortal-online/</guid><comments>http://massively.joystiq.com/2012/10/07/rise-and-shiny-mortal-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/10/07/rise-and-shiny-mortal-online/"><img alt="Mortal Online screenshot" data-src-height="340" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/screenshot00075.jpg" style="margin: 4px; border-width: 0px; border-style: solid; " /></a></div>
There are so many issues and subjects to cover this week, thanks to the limited time I spent in <a href="http://www.mortalonline.com/"><em>Mortal Online</em></a>, a free-for-all PvP sandbox by <a href="http://www.starvault.se/">Star Vault</a>. I've played my share of MMOs that are similar to <a href="http://massively.joystiq.com/tag/mortal-online"><em>Mortal Online</em></a>, games like <a href="http://www.eveonline.com/"><em>EVE Online</em></a>, <a href="http://www.darkfallonline.com/"><em>Darkfall</em></a>, <a href="http://uo.com/"><em>Ultima Online</em></a>, <a href="http://www.wurmonline.com/"><em>Wurm Online</em></a>, <em><a href="http://www.paradoxplaza.com/games/salem">Salem</a>,</em> and others. Essentially the idea is to set players loose in a massive, open world that is closer to "realistic" than standard themepark MMOs. Players might spend time farming or fishing or hunting down other players or mobs. It's generally a good idea to prepare yourself for a lot of running around, hiding, and slowly figuring out what to do when playing a FFA PvP sandbox.<br />
<br />
Games like <em>Mortal Online</em> provoke questions like "Why is nudity an option <em>at all</em>?" and "Why is there stamina (and other realistic features) alongside magic and no permanent death?" I've learned to forget those questions and just take each specific FFA MMO as it is. <em>Mortal Online</em> stands alone in many ways. Unfortunately, being known as a buggy mess is one of those. I've played many buggy MMOs in my time but have enjoyed myself immensely in some of them (remember, I hosted an early <a href="http://www.vanguardthegame.com/"><em>Vanguard: Saga of Heroes</em></a> podcast!), so I wasn't scared of jumping into an MMO that was supposed to be rough to say the least.<br />
<br />
What did I find? Well, I found a ton -- and I mean a <em>ton</em> -- of bugs. But I also found a pretty cool community (yes, I just said that) and some grand adventure. Let me break it down.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/mortal-online-revisit-screenshots-0/">Mortal Online revisit screenshots</a></strong></p><a href="http://massively.joystiq.com/photos/mortal-online-revisit-screenshots-0/#5343825"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/screenshot00065_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mortal-online-revisit-screenshots-0/#5343826"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/screenshot00024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mortal-online-revisit-screenshots-0/#5343827"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/screenshot00073_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mortal-online-revisit-screenshots-0/#5343828"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/screenshot00019_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mortal-online-revisit-screenshots-0/#5343829"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/screenshot00030_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/10/07/rise-and-shiny-mortal-online/" rel="bookmark">Continue reading <em>Rise and Shiny: Mortal Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/10/07/rise-and-shiny-mortal-online/">Rise and Shiny: Mortal Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 07 Oct 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/10/07/rise-and-shiny-mortal-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20343255/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/10/07/rise-and-shiny-mortal-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aventurine</category><category>beau-hindman</category><category>ccp</category><category>darkfall</category><category>eve-online</category><category>f2p</category><category>featured</category><category>ffa</category><category>ffa-pvp</category><category>free-to-play</category><category>hands-on</category><category>hardcore</category><category>livestream</category><category>massively-tv</category><category>mortal-online</category><category>Mythic-Entertainment</category><category>Paradox-Interactive</category><category>pvp</category><category>rise-and-shiny</category><category>salem</category><category>Sandbox</category><category>star-vault</category><category>stream</category><category>twitch</category><category>twitch-tv</category><category>Ultima-Online</category><category>video</category><category>wurm-online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 07 Oct 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Previously on MV TV: The week of September 22nd]]></title><link>http://massively.joystiq.com/2012/09/30/previously-on-mv-tv-the-week-of-september-22nd/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/30/previously-on-mv-tv-the-week-of-september-22nd/</guid><comments>http://massively.joystiq.com/2012/09/30/previously-on-mv-tv-the-week-of-september-22nd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/wurm-online/" rel="tag">Wurm Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/allods-online/" rel="tag">Allods Online</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/previously-on-mv-tv/" rel="tag">Previously on MV TV</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversaries</a>, <a href="http://massively.joystiq.com/category/housing/" rel="tag">Housing</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/09/30/previously-on-mv-tv-the-week-of-september-22nd/"><img alt="Previously On MV TV banner" data-src-height="208" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/fullscreen-capture-2102012-84938-pm-001-1347721242-1348931791.jpg" style="margin: 4px; border-width: 0px; border-style: solid; " /></a></div>
It's that time of the week again, people! Time for those unlucky few who missed our livestreams as they went live to click beyond the cut and enjoy my favorites of the week. It's hard picking them out, so I reach out to the team and ask which ones deserve to be highlighted. Honestly, all of the livestreams deserve the spotlight, but it should be no surprise to find out that individual streamers find their own streams to be the best of the best. I tend to agree, and every week I am surprised at just how no-nonsense and informative our streams are. Be sure to bookmark <a href="http://massively.joystiq.com/category/mv-guide/">our livestream schedule calender</a> so that each week you can tune in to your favorite. Feel free to suggest titles for streaming and to chat it up with our streamers live as they play!<br />
<br />
This week we have <a href="http://massively.joystiq.com/editor/mj-guthrie">MJ</a> returning with her favorite games like <a href="http://www.everquest2.com/"><em>EverQuest II</em></a>, <a href="http://na.aiononline.com/"><em>Aion</em></a>, <a href="http://www.thesecretworld.com/"><em>The Secret World</em></a>, <em><a href="http://www.vanguardthegame.com/">Vanguard: Saga of Heroes</a>,</em> and <a href="https://www.guildwars2.com/en/"><em>Guild Wars 2</em></a>. Richie joins in with his current favorite, <em><a href="http://massively.joystiq.com/category/guild-wars-2/">Guild Wars 2</a>,</em> and I round things off with an hour spent with the <a href="http://www.uoherald.com/"><em>Ultima Online</em></a> developer team, a goblinball session with community leaders in <em><a href="http://allods.gpotato.com/">Allods Online</a>, </em>and a tutorial on building a house in <a href="http://www.wurmonline.com"><em>Wurm Online</em></a>! Trust me, if there is one goblin-kicking, dev-interviewing, house-building livestream series that you should watch, it's this one!<p><a href="http://massively.joystiq.com/2012/09/30/previously-on-mv-tv-the-week-of-september-22nd/" rel="bookmark">Continue reading <em>Previously on MV TV: The week of September 22nd</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/30/previously-on-mv-tv-the-week-of-september-22nd/">Previously on MV TV: The week of September 22nd</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 30 Sep 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/30/previously-on-mv-tv-the-week-of-september-22nd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20337119/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/30/previously-on-mv-tv-the-week-of-september-22nd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>allods-online</category><category>anet</category><category>Arena-Net</category><category>arenanet</category><category>cash-shop</category><category>ea-mythic</category><category>EQ2</category><category>EverQuest-2</category><category>everquest-ii</category><category>f2p</category><category>faeran</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>goblinball</category><category>Guild-Wars-2</category><category>housing</category><category>livestreaming</category><category>massively-streamteam</category><category>massively-tv</category><category>mv-tv</category><category>mvtv</category><category>Mythic-Entertainment</category><category>ncsoft</category><category>round-up</category><category>roundup</category><category>SOE</category><category>SONY</category><category>Sony-Online-Entertainment</category><category>stream</category><category>streamers</category><category>streaming</category><category>streamteam</category><category>twitch</category><category>twitch-tv</category><category>Ultima-Online</category><category>video</category><category>videos</category><category>wurm-online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 30 Sep 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny: IMVU]]></title><link>http://massively.joystiq.com/2012/09/23/rise-and-shiny-imvu/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/23/rise-and-shiny-imvu/</guid><comments>http://massively.joystiq.com/2012/09/23/rise-and-shiny-imvu/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/09/23/rise-and-shiny-imvu/"><img alt="IMVU screenshot" data-src-height="321" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/fullscreen-capture-9192012-23630-pm.jpg" style="margin: 4px; border-width: 0px; border-style: solid; " /></a></div>
I can see now what many of you might say about <a href="http://www.imvu.com"><em>IMVU</em></a>, especially after watching the embedded video. I know that many players will find the game, the world, and the virtual social connection nothing but an excuse for strangers to get together to talk dirty. As soon as I saw the game, I knew that it was trying to cover a few different bases, but I never worried about the appearance of virtual sex or sleazy creeps. Remember, I've been playing <a href="http://secondlife.com"><em>Second Life</em></a> since 2004, and even that world is horribly misrepresented when someone says it's "nothing but virtual sex." That's simply not true.<br />
<br />
<a href="http://massively.joystiq.com/tag/IMVU/"><em>IMVU</em></a> is a much more stripped-down social experience than <em><a href="http://massively.joystiq.com/category/second-life/">Second Life</a>,</em> but it still holds its own. I actually found myself enjoying the heck out of certain aspects probably because I like a game to actually work as promised. <em>IMVU</em> runs in a browser-like environment but still looks respectable most of the time.<br />
<br />
I am as surprised as anyone that I had a darn good time.<p><a href="http://massively.joystiq.com/2012/09/23/rise-and-shiny-imvu/" rel="bookmark">Continue reading <em>Rise and Shiny: IMVU</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/23/rise-and-shiny-imvu/">Rise and Shiny: IMVU</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 23 Sep 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/23/rise-and-shiny-imvu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20330520/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/23/rise-and-shiny-imvu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>chat</category><category>dress-up</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>hands-on</category><category>IMVU</category><category>imvu-inc</category><category>livestream</category><category>massively-tv</category><category>rise-and-shiny</category><category>social</category><category>social-mmo</category><category>stream</category><category>twitch</category><category>twitch-tv</category><category>video</category><category>virtual-worlds</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 23 Sep 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Previously on MV TV: The week of September 15th]]></title><link>http://massively.joystiq.com/2012/09/23/previously-on-mv-tv-the-week-of-september-15th/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/23/previously-on-mv-tv-the-week-of-september-15th/</guid><comments>http://massively.joystiq.com/2012/09/23/previously-on-mv-tv-the-week-of-september-15th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a>, <a href="http://massively.joystiq.com/category/world-of-tanks/" rel="tag">World of Tanks</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a>, <a href="http://massively.joystiq.com/category/previously-on-mv-tv/" rel="tag">Previously on MV TV</a></p><div style="text-align: center; ">
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Ah, what a week in livestreaming for the Massively crew! Luckily, no one was discouraged by the fact that I was unable to stream my usual amount because I was waiting on a new PC to arrive. What brave soldiers, what fearless souls! I begged them to go on without me, and... well, they did. Pretty <em>easily</em>, actually. Be sure to bookmark <a href="http://massively.joystiq.com/category/mv-guide/">our livestream schedule page</a> so you won't miss another!<br />
<br />
Anyway, what did we do on to stream? Well, tons of stuff. I took some of the very best streams from last week and assembled them in one easy-to-swallow pill. All you have to do is sit back, relax, and watch the wackiness! Like what? Like Richie taking on some more <a href="https://www.guildwars2.com/en/"><em>Guild Wars 2</em></a> in beautiful HD; MJ leaping bravely into <a href="http://www.thesecretworld.com/"><em>The Secret World</em></a>, <a href="http://www.everquest2.com/"><em>EverQuest II</em></a>, <a href="http://www.vanguardthegame.com/"><em>Vanguard: Saga of Heroes</em></a>, <a href="http://na.cityofheroes.com/en/"><em>City of Heroes</em></a> and <a href="http://na.aiononline.com/"><em>Aion</em></a>; and Mike PvPing in <a href="http://www.eveonline.com/"><em>EVE Online</em></a> and <a href="http://worldoftanks.com/"><em>World of Tanks</em></a>. I rounded things off with my one stream of the week: a look at <a href="http://www.imvu.com"><em>IMVU</em></a>, a social MMO for those who really, really like to go goth.<p><a href="http://massively.joystiq.com/2012/09/23/previously-on-mv-tv-the-week-of-september-15th/" rel="bookmark">Continue reading <em>Previously on MV TV: The week of September 15th</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/23/previously-on-mv-tv-the-week-of-september-15th/">Previously on MV TV: The week of September 15th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 23 Sep 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/23/previously-on-mv-tv-the-week-of-september-15th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20330660/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/23/previously-on-mv-tv-the-week-of-september-15th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>anet</category><category>arenanet</category><category>ccp</category><category>city-of-heroes</category><category>EQ2</category><category>eve-online</category><category>EverQuest-2</category><category>everquest-ii</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>Guild-Wars-2</category><category>IMVU</category><category>livestreaming</category><category>massively-streamteam</category><category>massively-tv</category><category>mining</category><category>mv-tv</category><category>mvtv</category><category>ncsoft</category><category>round-up</category><category>roundup</category><category>social</category><category>social-mmo</category><category>SOE</category><category>soemote</category><category>SONY</category><category>Sony-Online-Entertainment</category><category>stream</category><category>streamers</category><category>streaming</category><category>streamteam</category><category>superhero</category><category>twitch</category><category>twitch-tv</category><category>vanguard</category><category>Vanguard-Saga-of-Heroes</category><category>video</category><category>videos</category><category>world-of-tanks</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 23 Sep 2012 10:00:00 EST</pubDate></item></channel></rss>