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Virtual Reality

EVE: Valkyrie comic starts on June 3rd, 2015

Sci-Fi, EVE Online, Lore, News Items, Consoles, Virtual Reality

CCP's last couple of side projects might have been a mess and a half, but this one's totally going to work, guys!
EVE: Valkyrie fans won't have to wait until the game goes live to start exploring the lore behind this spinoff of EVE Online. A comic miniseries is being published by Dark Horse comics, written by Brian Wood and drawn by Eduardo Francisco. This four-issue series will start selling on June 3rd, 2015, giving potential players or just general science fiction fans a chance to start exploring the lore before the game is finally launched.

Valkyrie is still on track as a launch title for both the Oculus Rift and the Sony Morpheus, bridging both consoles and PCs. No specific release date has yet been announced.

Mark Kern starts new studio, raises $1M for VR MMO

Video, MMO Industry, New Titles, Virtual Worlds, Miscellaneous, Virtual Reality

mek
Ex-Red 5 CEO Mark Kern has been a busy little bee since his departure from Firefall. Kern established a new studio called MEK Entertainment with associates from Red 5 and Blizzard, raising $1 million in seed funding for his next project.

While it doesn't have a name, this project is reportedly an MMO designed for the Oculus Rift. It will use retro-style pixel art and depend heavily on "creative contributions" from the game's community. "We can't build it alone," Kern said. "I've been looking for a way to let more gamers and modders realize their own virtual worlds, and I think we found it."

Kern cited inspiration from other titles such as the SNES, Terraria, Starbound, and (of course) Minecraft. You can watch a teaser for the MMO after the break.

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War Thunder aiming for 360-degree panoramic VR view with Project Morpheus

Historical, Real-Life, Game Mechanics, MMO Industry, News Items, Free-to-Play, Virtual Reality

War Thunder's been on board the virtual reality train for a while now, given its compatibility with the Oculus Rift. Gaijin isn't stopping there, though, according to a new website posting that touts War Thunder on Sony's PlayStation 4 Project Morpheus VR prototype.

There's no launch date just yet, but Gaijin promises "a 360 degree panoramic view of the battlefield."

Oculus slams ZeniMax in latest legal statement

MMO Industry, News Items, Legal, Virtual Reality

The war of words continues between Oculus VR and ZeniMax. The latest salvo comes courtesy of a legal statement issued by the former in which it denies ZeniMax's claim that key tech was developed by John Carmack before he left ZeniMax for Oculus.

"By deliberately misstating some facts and omitting others, ZeniMax makes the incredible assertion that it, a videogame software publishing company for personal computers and consoles like the Sony PlayStation, invented and developed a virtual reality hardware and software system," the statement reads, in part.

It goes on to state that the Oculus VR headset tech was developed by Palmer Luckey and that the "lawsuit is nothing more than ZeniMax seeking to correct for a massive missed opportunity through the assertion of meritless litigation."

Not So Massively: Destiny, Star Citizen, and Elite at E3

Betas, Historical, Trailers, Video, Events (Real-World), Game Mechanics, MMO Industry, Previews, News Items, War, Free-to-Play, Marvel Heroes, Mac, MMOFPS, World of Tanks, Miscellaneous, Not So Massively, World of Warships, MOBA, Diablo III, Destiny, Star Citizen, Elite: Dangerous, Virtual Reality

Elite
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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E3 2014: Hands-on with EVE Valkyrie and a chat about Legion

Sci-Fi, EVE Online, Business Models, Game Mechanics, MMO Industry, Previews, Opinion, Hands-On, MMOFPS, First Impressions, Events (Massively's Coverage), Sandbox, Virtual Reality

Valkyrie
Why does the guy who gets motion sickness keep getting sent out into space!? Someone on Massively's staff is really looking out for you guys and gals with weak stomachs because once again I was sent to chat with CCP about EVE universe stuff and take an Oculus Rift for a spin at this year's E3. Spoiler alert: I managed to keep down my breakfast and have fun.

First up was EVE Valkyrie, the virtual reality game that this time last year was still known as EVR. While the game looked a bit familiar, there were certainly some differences. First is the addition of Rán (it sounds like "roun"). Rán is sort of the first Valkyrie and your trainer, acting as sort of your flight instructor and mission debriefer, who helped give me a sense of setting. EVR was fun before, no doubt, but it was a stripped-down flight simulator (not a bad thing). Having a narrator makes it feel more like a game. The addition of some brighter and bolder colors helps boost immersion too.

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Oculus wants to build a billion-person MMO

Culture, MMO Industry, Virtual Worlds, Virtual Reality

The Rift
Say what you will about the Oculus-Facebook marriage, but one thing the partnership doesn't lack is ambition. Oculus CEO Brendan Iribe told a TechCrunch Disrupt audience that his firm is looking to build "an MMO where we want to put a billion people in VR."

How MMO this MMO will actually be is at this point theoretical, and Iribe admitted that it's both far in the future and that it may end up as a number of separate worlds rather than a single one.

EVE Fanfest 2014: EVE Valkyrie demos gameplay, features Battlestar Galactica's Katee Sackhoff

Sci-Fi, EVE Online, Events (Real-World), Game Mechanics, Lore, MMO Industry, New Titles, PvP, News Items, Consoles, Casual, Events (Massively's Coverage), Dev Diaries, Sandbox, MOBA, Virtual Reality

EVE Valkyrie
Moments ago at EVE Fanfest 2014 in Reykjavik, Iceland, developer CCP Games revealed some exciting developments for its upcoming virtual reality dogfighter EVE: Valkyrie. Among the announcements was the revelation that actress Katee Sackhoff (of Battlestar Galactica fame) will be starring as the voice of Valkyrie faction leader Ran. The Valkyrie faction is a breakaway sect of EVE Online's Guristas pirates that has become a mercenary outfit, using cloning and genetic enhancements to get an edge on the other pirate factions of New Eden. Sackhoff's character will be handing out missions to players in the final game and barking orders in your ear throughout each mission.

Read on for our the highlights of the Valkyrie demo and Sackhoff's video missive to players.

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Not So Massively: Hearthstone's iPad launch, HEX's closed beta, and HOTS' Brightwing reveal

Betas, Super-hero, Trailers, Video, Game Mechanics, MMO Industry, Patches, Previews, PvP, News Items, PvE, Mobile, Trading Card Games, MMOFPS, Community Q&A, Not So Massively, MOBA, Infinite Crisis, HEX, Hearthstone, Virtual Reality

Hearthstone
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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Mortal Online patch will add more blood and Oculus Rift support

Fantasy, Patches, Previews, PvP, Mortal Online, Virtual Reality

Mortal Online
Mortal Online is about to both look better and play better with the coming of Patch 1.80.00.00. Wait, is that a patch version or an IP address? Never you mind.

The new patch contains a boat-load of tweaks and upgrades, including the switch to an updated Unreal Engine. The dev team has improved the UI, rebuilt the gathering system, added more custom helmet overlays, created a unified options system, and even added support for Oculus Rift rendering and control.

And if you worried that Mortal Online might be losing its savage edge, then you'll be glad to read the following patch note: "Tweaked decapitation blood for more... blood."

[Thanks to Graham for the tip!]

Sony: VR 'might be quite a social experience'

Culture, Game Mechanics, MMO Industry, Consoles, Virtual Reality

Project Morpheus
Sony is following Facebook onto the mass-market virtual reality bandwagon, according to comments made by the firm's London studio boss.

Speaking with MCV, Dave Ranyard says that Sony has worked "quite hard" on something called the social screen in concert with its Project Morpheus VR headset, the former of which will attempt to link tablets or phones to a TV version of what the Morpheus user sees and thereby facilitate companion app play.

"The 1970s future vision of virtual reality was a very solo experience of people playing on their own, Ranyard says. "But actually it might not be that, it might be quite a social experience."

Landmark's Georgeson 'hugely interested' in VR, Project Morpheus

Fantasy, Game Mechanics, MMO Industry, New Titles, News Items, Free-to-Play, EverQuest Next, Sandbox, Virtual Reality

Landmark girl
EverQuest franchise director Dave Georgeson is "hugely interested" in Sony's Project Morpheus VR headset, according to IGN. While Georgeson said that the PC pedigree of EverQuest Next and Landmark prevent the company from currently embracing the PS4-only Project Morpheus, he also said that he sees VR as "the future of gaming."

"We need to build the game, and then we can talk about virtual reality and stuff beyond that," Georgeson explained.

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