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Face of Mankind releases from-scratch engine tech demo

Sci-Fi, Video, MMO Industry, Dev Diaries, Crowdfunding

Face of Mankind releases fromscratch engine tech demo
As part of its in-progress Kickstarter campaign, Face of Mankind is planning for funding beyond its original $50k goal. One of the stretch goals -- at $250k -- is to build an entirely new game engine with brand new art assets. And to help show off what we could expect with that new engine, Nexeon Technologies has released a tech demo video.

The video spotlights an interesting marriage of futuristic sci-fi structures with natural environments, without allowing one style to overcome the other. It also shows the night and day cycles, where Creative Director Marko Dieckmann explains that the contrast between the two will be much more significant than most other MMOs, allowing darkness to provide an "interesting strategy to combat."

With 23 days to go in the Kickstarter campaign, the company is currently at around the halfway mark for their 30-day goal, so we'll be watching this stretch goal with particular interest.

[Thanks to everyone who tipped us on this!]

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Not So Massively: Yet another D3 exploit, Star Citizen pay-to-win debate, and MOBA news

Betas, Sci-Fi, Video, Economy, Events (In-Game), Game Mechanics, Launches, Lore, New Titles, Patches, PvP, News Items, Opinion, Free-to-Play, Casual, Dev Diaries, Sandbox, MechWarrior Online, MOBA, Diablo III, Star Citizen, Infinite Crisis, Path of Exile

Not So Massively Yet another D3 exploit, Star Citizen paytowin debate, and MOBA news
Diablo III was hit with yet another exploit this week as players discovered a way to duplicate gold via a bug in the auction house. Blizzard responded by shutting down the auction house but did not perform a server rollback to reverse the damage. Star Citizen clarified its stance on the lifetime insurance available to veteran backers amidst debate over whether it gives early adopters an unfair advantage over other players. Path of Exile also released a new Letters of Wraeclast lore feature in its latest update, and MechWarrior Online's update 15 added a new Misery mech.

Dota 2 began preparations for its biggest world championship tournament yet with the release of a new Interactive Compendium that players can use to stay up to date with the matches. Rise of Immortals has now officially launched its Battle For Graxia revamp, and Infinite Crisis officially entered closed beta this week with the release of new champion The Joker. Finally, Smashmuck Champions released its hilarious new community-designed champion that's half platypus and half unicorn.

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TUG offers design video and new Kickstarter reward tiers

Fantasy, Video, Game Mechanics, MMO Industry, New Titles, News Items, Sandbox, Crafting, Crowdfunding, Player-Generated Content

TUG offers new design video and Kickstarter reward tiers
A couple weeks ago we introduced you to an aspiring sandbox game with a focus on exploring and building that hit Kickstarter. Titled The Untitled Game (a.k.a. TUG), the open-world venue plans on using technology and social sciences to directly involve players in the design. And after listening to community feedback, developer Nerd Kingdom has introduced three new reward tiers for backers as well as a video that spotlights design features such as crafting, companions, and more.

The new tiers offer digital beta or alpha access as well as in-game extras like tattoos on your character and a baby sabre tiger companion. Prices range from $30 to $65. Folks can also get gift packs to share that give bonus copies of the game in addition to the personal copy. Check out all the details on the latest update post. And be sure to watch the design video after the break.

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Rise and Shiny revisit: Mabinogi remains magical

Fantasy, Screenshots, Video, Game Mechanics, Opinion, Free-to-Play, Hands-On, Casual, Virtual Worlds, Mabinogi, Rise and Shiny, Livestream, Sandbox

Mabinogi screenshot
I try to take deeper looks at certain titles at least once a year. These are special games that prove to me that MMORPGs are still the best gaming you can participate in, pixel for pixel. Mabinogi is one of those titles. It's also one of those titles that almost makes me want to quit writing about games. Ironically, the more you write about games, the less time you have to play specific titles, games that could easily suck away hours of your life every day. These are virtual worlds with open character development and grand, sweeping storylines. If I had the time, I'd probably spend most of it in Mabinogi.

During this week's revisit, I knew I had to accomplish several things. First, I needed to clean up my quest list. Mabinogi is wonderful in the way it offers a player tons and tons of content and storylines, but they can be visited in a non-linear fashion that leads to confusion. Second, I wanted to revel in the glory that was the newly free extended inventory. Third, I wanted to check out the new systems and tweaks that have come along since I last dived into the game.

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Black Gold Online features 300 square kilometers to explore, dynamic events, and more

Fantasy, Sci-Fi, Trailers, Video, Classes, Game Mechanics, MMO Industry, New Titles, PvP, News Items, PvE, Steampunk

Black Gold Online action combat
Snail Games may be best known for Age of Wushu, but that may change later this year as the company's Black Gold Online makes it way west. The steampunk fantasy title recently received a website update and a feature listing in its native China, and MMO Culture has translated the details.

Those details include 300 square kilometers of explorable landmass, two factions, six races, and 18 classes. The game will also feature dynamic events of some sort, as well as faction wars and cross-server PvP.

Action combat is on the menu, too, as are a variety of mounts including "mecha suits," anti-air tanks, flying dragons, and more. We've embedded a six-minute gameplay trailer from late last year just past the break.

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Star Wars: The Old Republic unveils dye module preview video

Sci-Fi, Trailers, Video, Previews, News Items, Free-to-Play, Star Wars: The Old Republic

Screenshot -- Star Wars: The Old Republic
Star Wars: The Old Republic is about to get a little more colorful. The upcoming game update 2.1, as you may remember, will herald the arrival of a number of new dye modules that players can use to satisfy their inner fashionistas. Well today, the fine folks at BioWare have released a new video to give players a sneak peek at some of the lovely tints they'll be able to get their nerf-herding little hands on when 2.1 goes live. So what're hue waiting for (ha ha)? Click on past the cut to check out the full video.

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MMObility: Exploring a tiny universe in Pocket Galaxy

Betas, Sci-Fi, Screenshots, Video, EVE Online, Game Mechanics, New Titles, Previews, PvP, PvE, Opinion, Free-to-Play, Casual, MMObility

Pocket Galaxy screenshot
Pocket Galaxy, a new sci-fi mobile MMO, is relatively impressive at first. It's a nice looking game that feels like a cross between Dark Orbit, Asteroids, and EVE Online and seems to be pretty casual and cheap to play. These things make me happy. I've adopted a casual playstyle because of my need to be the guy who plays every single game he sees, and that has had the side effect of making casual gaming perfect for me.

For example, a Pocket Galaxy player who wants to craft more ammo for one of her guns needs to create the items by waiting a certain amount of real time that can be shortened by using cash. Many players might see this as some sort of money-grab. I see it as a casual game with the option to speed up build times, but then again... I'm patient.

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Second Wind: Age of Conan

Fantasy, Screenshots, Video, Age of Conan, Game Mechanics, PvP, PvE, Opinion, Free-to-Play, Hands-On, Humor, Livestream, Second Wind

Age of Conan screenshot
I remember playing Age of Conan when it first came out; it seems like an eternity ago. So many titles have been released and failed since then that it's easy to get it all mixed up, and it doesn't help when many of those titles are sub-par or just plain boring and forgettable. Age of Conan sort of messed with my head with its insistent instancing and odd combat mechanics. I just couldn't wrap my head around what the game was trying to do.

Is it a hardcore PvP-centric MMO? Many would say so. Is it a grand, single-player adventure? In some ways. Is it an immersive romp through the long-lived lore of Conan the Barbarian? I guess so. It's a bit of all of these but does none of them perfectly. I decided to jump back into the game because the last time I played it was when it switched over to its odd freemium model that is all-too-common in Western MMOs these days.

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Atlantica Online goes to West Atlantis

Fantasy, Trailers, Video, Patches, Free-to-Play

Atlantica Online goes to West Atlantis
Atlantica Online is in the middle of a three-patches-in-three-months cycle right now, starting with Awakening, moving on to Ascension, and finishing up with Judgment. The Ascension patch has gone live with a host of additional content for the game including the journey to West Atlantis.

The new zone of West Atlantis is a former technological haven turned centaur refuge and offers plenty of mysteries and adventures for the daring player. It's there that teams can tackle the Centaur Hero raid dungeon and hire a new merc named Chironia.

Other changes that have come with the Ascension patch include an increased level cap to 160, the Transcendent Temple dungeon, and an array of new talents. You can watch the update trailer after the jump!

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New Blade & Soul video tours White Blue Mountain Range

Fantasy, Trailers, Video, New Titles, Previews, News Items, Blade & Soul

New Blade & Soul video tours White Blue Mountain Range
It's no secret that many folks like to see what they are getting into... or in the case of MMOs not yet available in all markets, what they'd like to get into. So those looking forward to playing NCsoft's martial arts fantasy Blade & Soul should appreciate this newly released visual tour of the White Blue Mountain Range area.

Although lacking any English subtitles, the video contains over six minutes of footage from various locales. From verdant vistas to wintery caverns, quaint villages to majestic cities, get a taste of the ambiance and architecture of the White Blue Mountain Range region in the trailer after the break.

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New WildStar video is all about smooth moves

Sci-Fi, Video, Game Mechanics, Previews, News Items, WildStar

He's either angry or getting up after a nap.  I give even odds either way.
Movement is always important in MMOs; you can't get into arguments about who's standing in the fire if everyone is rooted in place, after all. Since WildStar is promising active combat, it needs to have even more movement than normal so that you can find new and exciting ways not to stand in new and exciting sorts of fire. And the newest DevSpeak video is all about that.

"That" being movement. Not new and exciting sorts of fire. It's still pretty much normal fire.

Some elements will be immediately familiar to anyone who has played a video game on a computer within the past decade. Some elements are a bit more uncommon, like double-jumping or giving every class access to a quick dashing roll. And some elements, like switching positions with a target by tearing a hole in space itself, are pretty well unique. Take a look at all of them just past the break.

[Source: NCsoft press release]

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See RuneScape 3 revealed to the world

Betas, Fantasy, Video, RuneScape, Free-to-Play

See RuneScape 3 revealed to the world
The secret is out and can't be shoved back in the box: RuneScape 3 is coming. Of course, we already knew that, but there was a time not so long ago that the world was ignorant of this fact. If you wondered how the global reveal of this title went for those who were there, then Jagex has a neat behind-the-scenes video showing how and what the press saw when the studio went live with the info.

In addition to the pomp and circumstance of the event, the team also used the video to reveal the first new skill of the game: Divination. What does it do? Well, the devs were not as keen to share that. Speculate away!

Check out the reveal video after the jump.

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Marvel Heroes offers one final open beta weekend and Thor trailer

Betas, Super-hero, Trailers, Video, New Titles, News Items, Free-to-Play, Marvel Heroes

Marvel Heroes offers one final open beta weekend and Thor trailer
If you missed last weekend's open beta for Marvel Heroes, you've got one more chance to get in and get your super hero on before the June 4th launch. Gazillion Entertainment has announced the last open beta weekend will take place from Friday, May 10th at 8:00 p.m. EDT to Monday May 13th at 1:00 p.m. EDT. For this round, players will get to choose from their favorite Avengers: Thor, Iron Man, Hulk, Captain America, and Black Widow. To get in on the action, just register on the official site.

To celebrate the Avenger-themed final weekend, the studio also released a new trailer highlighting Thor. Check out the Asgardian action after the break.

[Source: Gazillion Entertainment press release]

[Update: The team has just posted an FAQ for the beta weekend.]

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Infinite Crisis celebrates closed beta with The Joker

Super-hero, Video, New Titles, MOBA, Infinite Crisis

Infinite Crisis celebrates closed beta with The Joker
Turbine's Infinite Crisis is launching into closed beta today, and to help celebrate, the team has released a new Champion Profile to spotlight The Joker's involvement in the highly anticipated DC Comics-based MOBA.

We've seen everyone from Cesar Romero to Heath Ledger play the part of The Joker, but that evil grin is always there to remind us of just how warped this character really is. In the game, The Joker is equipped with explosive dolls and boxing glove-adorned rocket launchers to keep you on your toes.

Be sure to check out the highlight video featuring The Joker just after the jump, and sign up for closed beta if you haven't already.

[Source: Warner Brothers press release]

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Drinking and fighting are encouraged in Age of Wushu

Fantasy, Video, Game Mechanics, Previews, News Items, Free-to-Play, Humor, Age of Wushu

I drink a whiskey drink, I drink a vodka drink, I drink a lager drink, I'm no longer wearing pants.
Sobriety is overrated. Sure, a lot of games give players the options to get characters plastered, but Age of Wushu takes it one step further by incorporating the pop culture notion of drunken fighting into the game. A character with a high alcohol tolerance won't just be able to fight after tipping back a few drinks; he'll actually be able to fight better due to an Evade buff granted after imbibing. Characters with lower tolerance, meanwhile, will just stagger and find themselves unable to react appropriately.

That's not the limit of what you can do with liquor in a fight, though. You can also spray your opponent with spirits in mid-battle, hopefully intoxicating and disorienting the other fighter. Of course, if you attempt to use this technique on someone with a predilection for potables, you might find that you've just handed your nemesis a major advantage. Take a look at some plastered punching in the preview video just past the break.

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