But in 2013, LotRO is six years old, and rethinking core features of the game is a theme of the year. We're on the cusp of a massive class and class trait overhaul, and Turbine did promise that housing will be getting some major love at some point this year (although hey, it's almost November. Perhaps this should be mentioned?). So why not rethink deeds?
As much as we love routine and become skittish about change, I feel it's important not to take anything off the table when it comes to improving the game. Deeds have served admirably thus far, but they're not without fault or potential for so much more. Here are six ideas that could take a good system and make it far better.