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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[The Game Archaeologist: When sequels attack!]]></title><link>http://massively.joystiq.com/2013/03/23/the-game-archaeologist-when-sequels-attack/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/23/the-game-archaeologist-when-sequels-attack/</guid><comments>http://massively.joystiq.com/2013/03/23/the-game-archaeologist-when-sequels-attack/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/asherons-call/" rel="tag">Asheron's Call</a>, <a href="http://massively.joystiq.com/category/darkfall/" rel="tag">Darkfall</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/lineage/" rel="tag">Lineage</a>, <a href="http://massively.joystiq.com/category/lineage-2/" rel="tag">Lineage 2</a>, <a href="http://massively.joystiq.com/category/neocron-2/" rel="tag">Neocron 2</a>, <a href="http://massively.joystiq.com/category/planetside/" rel="tag">PlanetSide</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/23/the-game-archaeologist-when-sequels-attack/"><img alt="The Game Archaeologist When sequels attack!" data-src-height="315" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/sequels-1363285226.jpg" /></a></div>
Sequels are both the bane of and a fact of life for movies and video games. Well, "bane" is a strong word, and you're probably thinking of Batman right now anyway, but personally, I'm always willing to give the benefit of doubt to any continuation of a favorite franchise. While we don't see sequels pop up as often in MMOs, they do exist and have significant effects upon the original title that bears the same name.<br />
<br />
It's here that MMOs diverge from movies and other video games. With those, the original is not in any sort of danger, other than the perception of having its legacy dragged down into the muck (Caddyshack II, anyone?) and perhaps overstaying its welcome. An MMO sequel, on the other hand, can cause serious consequences to its ancestor.<br />
<br />
Here at <a href="http://massively.joystiq.com/category/the-game-archaeologist/">Game Archaeologist</a>, we look at classic games that have often seen their time come and go. But what happens to one of these titles <a href="http://massively.joystiq.com/2011/05/19/the-perfect-ten-sequelitis/">when a sequel attacks</a>? Almost anything, it turns out.<p><a href="http://massively.joystiq.com/2013/03/23/the-game-archaeologist-when-sequels-attack/" rel="bookmark">Continue reading <em>The Game Archaeologist: When sequels attack!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/23/the-game-archaeologist-when-sequels-attack/">The Game Archaeologist: When sequels attack!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 23 Mar 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/23/the-game-archaeologist-when-sequels-attack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20499889/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/23/the-game-archaeologist-when-sequels-attack/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>ac2</category><category>agon</category><category>anet</category><category>arenanet</category><category>asherons-call</category><category>asherons-call-2</category><category>aventurine</category><category>browser</category><category>browser-based</category><category>buy-to-play</category><category>classic</category><category>classic-mmo</category><category>classic-mmos</category><category>classics</category><category>console</category><category>consoles</category><category>darkfall</category><category>df</category><category>eq</category><category>eq-2</category><category>eq-ii</category><category>eq1</category><category>eq2</category><category>eqii</category><category>everquest</category><category>everquest-2</category><category>everquest-ii</category><category>f2p</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>fps</category><category>free-to-play</category><category>ga</category><category>game-archaelogist</category><category>global agenda</category><category>guild-wars</category><category>guild-wars-2</category><category>gw</category><category>gw2</category><category>hi-rez</category><category>hi-rez-studios</category><category>jagex</category><category>jagex-games-studio</category><category>jumpgate</category><category>jumpgate-evolution</category><category>l1</category><category>lineage</category><category>lineage-1</category><category>lineage-2</category><category>lineage-ii</category><category>mmofps</category><category>ncsoft</category><category>neocron</category><category>neocron-2</category><category>nostalgia</category><category>open-pvp</category><category>opinion</category><category>pvp</category><category>rs</category><category>runescape</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>spy-fi</category><category>square</category><category>square-enix</category><category>the-game-archaeologist</category><category>third-person-shooter</category><category>tps</category><category>turbine</category><category>turbine-entertainment</category><category>ultima-online-2</category><category>ultima-x-odyssey</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 23 Mar 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: GameLine]]></title><link>http://massively.joystiq.com/2013/03/09/the-game-archaeologist-gameline/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/09/the-game-archaeologist-gameline/</guid><comments>http://massively.joystiq.com/2013/03/09/the-game-archaeologist-gameline/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/09/the-game-archaeologist-gameline/"><img alt="The Game Archaeologist Gameline" data-src-height="336" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/gameline1.jpg" /></a></div>
Modern MMO gamers are blessed with plenty of conveniences that we take for granted. One such convenience is the ability to simply download any online game without having to deal with the hassle of DVDs or CDs (trust me, young people, one day your children will be dubious when you tell them how you'd have to swap in discs to load a game). Game trials, downloadable content, access to a large library of titles, and simply being online are facts of life for us, not cause for us to fall on our knees in total awe.<br />
<br />
Before Steam was offering us loads of free-to-play MMOs, before Xbox Live Arcade was offering indie titles a platform for exposure, before CompuServe was making headway in online services, there was an odd artifact on the Atari 2600. Yes, that ancient console that has nary an "X" or "Play" in its name. The artifact was GameLine, and whether or not you've heard of it, it was one of the earliest pioneers of downloadable games services. When I found out about it, it just fascinated the crap out of me. I think it will impress you, too.<p><a href="http://massively.joystiq.com/2013/03/09/the-game-archaeologist-gameline/" rel="bookmark">Continue reading <em>The Game Archaeologist: GameLine</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/09/the-game-archaeologist-gameline/">The Game Archaeologist: GameLine</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 09 Mar 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/09/the-game-archaeologist-gameline/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20480517/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/09/the-game-archaeologist-gameline/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>america-online</category><category>aol</category><category>atari</category><category>atari-2600</category><category>bbs</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>console</category><category>cvc</category><category>featured</category><category>game-archaelogist</category><category>gameline</category><category>home-music-store</category><category>modem</category><category>nostalgia</category><category>opinion</category><category>quantum-computer-services</category><category>quantum-link</category><category>the-game-archaeologist</category><category>the-source</category><category>William-F-von-Meister</category><category>William-von-Meister</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 09 Mar 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: Origin stories of modern MMO studios]]></title><link>http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/</guid><comments>http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/"><img alt="The Game Archaeologist Origin stories of modern MMO studios" data-src-height="256" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/header-1360953698.jpg" /></a></div>
A good origin story always captivates me, especially when it gives me a new perspective on something I've come to appreciate over the years. I love looking back at actors' first few films or hearing about how, say, <a href="http://massively.joystiq.com/tag/atari/">Atari</a> and <a href="http://massively.joystiq.com/tag/microsoft">Microsoft</a> got their start.<br />
<br />
With MMO studios, these origin stories abound and are equally fascinating to me. For example, who would've known that the makers of a couple of SNES titles would one day be running the largest MMO in the world? Or what if few gaming hobbyists in the '80s hadn't created MUDs and then gone on to revolutionize online PvP play?<br />
<br />
Today we're going to go back to the very beginning of several modern MMO studios to see when and how they came into being. Who knows... it might change how you see them forever.<p><a href="http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/" rel="bookmark">Continue reading <em>The Game Archaeologist: Origin stories of modern MMO studios</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/">The Game Archaeologist: Origin stories of modern MMO studios</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 23 Feb 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20464324/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aol</category><category>atari</category><category>Augustine-Yip</category><category>bioware</category><category>blizzard</category><category>Brad-McQuaid</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>daoc</category><category>dark-age-of-camelot</category><category>featured</category><category>funcom</category><category>game-archaelogist</category><category>genie</category><category>Greg-Zeschuk</category><category>id4-online</category><category>john-smedley</category><category>mark-jacobs</category><category>microsoft</category><category>mythic</category><category>nostalgia</category><category>opinion</category><category>Ray-Muzyka</category><category>silicon-and-synapse</category><category>soe</category><category>sony-online-entertainment</category><category>Steve-Clover</category><category>the-game-archaeologist</category><category>verant</category><category>verant-interactive</category><category>warcraft</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 23 Feb 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: Rubies of Eventide]]></title><link>http://massively.joystiq.com/2013/02/09/the-game-archaeologist-rubies-of-eventide/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/09/the-game-archaeologist-rubies-of-eventide/</guid><comments>http://massively.joystiq.com/2013/02/09/the-game-archaeologist-rubies-of-eventide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/02/09/the-game-archaeologist-rubies-of-eventide/"><img alt="The Game Archaeologist Rubies of Eventide" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/rub1.jpg" /></a></div>
I can't say that <a href="http://en.wikipedia.org/wiki/Rubies_of_Eventide"><em>Rubies of Eventide</em></a> has been on my radar, like, ever. And yet practically every time I've asked for suggestions of a game to cover in this column, it seems like someone pipes up asking that <em>Rubies </em>gets a little publicity. That tells me that there's some underground love for this title.<br />
<br />
There are two things that separate <em>Rubies of Eventide </em>from the rest of the MMO pack and make it a fascinating case study. The first is that it's one of the very few MUDs that was transformed into a graphical MMO while retaining its roots in old-school play. The second is that it had an absolutely ridiculous number of playable classes: 104, to be precise. Some days I really miss the era when game designers would aspire to reach these incredible numbers.<br />
<br />
Faced with the prospect of an early death, <em>Rubies of Eventide </em>miraculously survived and ran for six interesting years. Let's take a look at a MUD-turned-MMO this week, shall we?<p><a href="http://massively.joystiq.com/2013/02/09/the-game-archaeologist-rubies-of-eventide/" rel="bookmark">Continue reading <em>The Game Archaeologist: Rubies of Eventide</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/09/the-game-archaeologist-rubies-of-eventide/">The Game Archaeologist: Rubies of Eventide</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 09 Feb 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/09/the-game-archaeologist-rubies-of-eventide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20446914/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/09/the-game-archaeologist-rubies-of-eventide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classic</category><category>classic-mmos</category><category>classics</category><category>cyber-warrior</category><category>dos</category><category>everquest</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>freeform</category><category>freeform-character-creation</category><category>game-archaelogist</category><category>jeff-grubb</category><category>julia-howe</category><category>linguist</category><category>Mnemosyne</category><category>mud</category><category>nostalgia</category><category>opinion</category><category>roe</category><category>rubies-of-eventide</category><category>sandbox</category><category>tentacle-grape</category><category>the-game-archaeologist</category><category>turn-based-combat</category><category>Ultima-Online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 09 Feb 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: EA's Majestic]]></title><link>http://massively.joystiq.com/2013/01/26/the-game-archaeologist-eas-majestic/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/26/the-game-archaeologist-eas-majestic/</guid><comments>http://massively.joystiq.com/2013/01/26/the-game-archaeologist-eas-majestic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real-Life</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/26/the-game-archaeologist-eas-majestic/"><img alt="The Game Archaeologist EA's Majestic" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/majestic.jpg" /></a></div>
"This is not a game. Or is it?"<br />
<br />
Conspiracy theories and paranoia were hot with pop culture in the 1990s, largely thanks to movies like The Net and TV shows like the X-Files, which had the tagline of "I want to believe." With the rise of the internet during the decade and the fantastic leaps and bounds technology had been making, people were not only experiencing new ways to play games but also growing suspicious that these tools could have a sinister side.<br />
<br />
It was into this niche that <a href="http://massively.joystiq.com/tag/ea/">EA</a> stepped to create an ambitious $20 million project that would fuse massively multiplayer interactivity, the growing variety of technological mediums, and conspiracy theories together. The project was <a href="http://en.wikipedia.org/wiki/Majestic_%28video_game%29"><em>Majestic</em></a>, an alternate reality game (ARG) that would be the most expensive and highest profile attempt to date. It generated great amounts of interest and publicity, had a promising start, and then flared out hard by the end of 2001.<br />
<br />
Considering how ARGs and MMOs have crossed paths since, most recently with <a href="http://www.thesecretworld.com"><em>The Secret World</em></a>, I wanted to take a closer look at an attempt to develop a game that would run parallel in many ways with the industry that we love today.<p><a href="http://massively.joystiq.com/2013/01/26/the-game-archaeologist-eas-majestic/" rel="bookmark">Continue reading <em>The Game Archaeologist: EA's Majestic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/26/the-game-archaeologist-eas-majestic/">The Game Archaeologist: EA's Majestic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 26 Jan 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/26/the-game-archaeologist-eas-majestic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20431954/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/26/the-game-archaeologist-eas-majestic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alternate-reality-game</category><category>anim-x</category><category>arg</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>conspiracies</category><category>conspiracy</category><category>conspiracy-theories</category><category>ea-majestic</category><category>eas-majestic</category><category>featured</category><category>game-archaelogist</category><category>human</category><category>jeff-brown</category><category>majestic</category><category>neil-young</category><category>nostalgia</category><category>opinion</category><category>the-game-archaeologist</category><category>the-net</category><category>the-secret-world</category><category>the-x-files</category><category>tsw</category><category>x-files</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 26 Jan 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: How to return to older games]]></title><link>http://massively.joystiq.com/2013/01/12/the-game-archaeologist-how-to-return-to-older-games/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/12/the-game-archaeologist-how-to-return-to-older-games/</guid><comments>http://massively.joystiq.com/2013/01/12/the-game-archaeologist-how-to-return-to-older-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/anarchy-online/" rel="tag">Anarchy Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/12/the-game-archaeologist-how-to-return-to-older-games/"><img alt="The Game Archaeologist Overcoming obstacles in returning to older games" data-src-height="292" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/12/ao-1355343407.jpg" /></a></div>
Let's face it: It's just not that easy to either try out or return to an older MMO. It defies logic because you would think that these games would explicitly crave people to come play them, but it's almost like there's a chest-high wall topped with itchy fiberglass shreds warning people away. It's not impossible to surmount, of course, just inconvenient and a little daunting. And so we log back into <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> or (thrashes around for a random title) <a href="http://co.perfectworld.com/"><em>Champions Online</em></a> instead.<br />
<br />
However, this column doesn't care about them fancy games with their exclamation marks and free-to-plays, no sirree. We're all about the love for classic MMOs, and it would behoove us to consider supporting that which we love.<br />
<br />
<a href="http://massively.joystiq.com/2012/07/25/why-i-play-anarchy-online/">It's that time of year</a> when I feel the call to return to one of my first MMO loves, <em><a href="http://www.anarchy-online.com">Anarchy Online</a></em>. After tangling with the account page, looking for a subscription variant that apparently no longer exists, and mentally adjusting to the extremely dated graphics, I started to wonder if it was even worth it. But a little perseverance paid off, and I wanted to share a few lessons learned about overcoming obstacles when it comes to diving back into the past.<p><a href="http://massively.joystiq.com/2013/01/12/the-game-archaeologist-how-to-return-to-older-games/" rel="bookmark">Continue reading <em>The Game Archaeologist: How to return to older games</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/12/the-game-archaeologist-how-to-return-to-older-games/">The Game Archaeologist: How to return to older games</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 12 Jan 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/12/the-game-archaeologist-how-to-return-to-older-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20393228/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/12/the-game-archaeologist-how-to-return-to-older-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>anarchy-online</category><category>anet</category><category>ao</category><category>arenanet</category><category>asherons-call</category><category>champions-online</category><category>classic</category><category>classic-mmo</category><category>classic-mmos</category><category>classics</category><category>customer-support</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>funcom</category><category>game-archaelogist</category><category>graphics</category><category>guild-wars-2</category><category>gw2</category><category>ncsoft</category><category>nostalgia</category><category>opinion</category><category>sandbox</category><category>sci-fi</category><category>soe</category><category>subscription</category><category>the-game-archaeologist</category><category>turbine</category><category>turbine-entertainment</category><category>ui</category><category>user-interface</category><category>world-of-warcraft</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 12 Jan 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist's top MMO stories of 2012]]></title><link>http://massively.joystiq.com/2012/12/29/the-game-archaeologists-top-mmo-stories-of-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/12/29/the-game-archaeologists-top-mmo-stories-of-2012/</guid><comments>http://massively.joystiq.com/2012/12/29/the-game-archaeologists-top-mmo-stories-of-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/anarchy-online/" rel="tag">Anarchy Online</a>, <a href="http://massively.joystiq.com/category/asherons-call/" rel="tag">Asheron's Call</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/meridian-59-evolution/" rel="tag">Meridian 59</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/shadowbane/" rel="tag">Shadowbane</a>, <a href="http://massively.joystiq.com/category/everquest-online-adventures/" rel="tag">Everquest Online Adventures</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/12/29/the-game-archaeologists-top-mmo-stories-of-2012"><img alt="The Game Archaeologist seals up 2012" data-src-height="349" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/12/uo-1356117028.jpg" /></a></div>
As another gaming year spins to a close, we here at the Institute for Digital Interactive Entertainment have been holding our archaeological department hostage with a trained buffy-tufted marmoset until it delivered a final report. After hours of begging and infected monkey bites, the head of that department, Prof. Justin Olivetti, Ph.D., handed us a scrap of urine-soaked paper with the following article inscribed.<br />
<br />
While the Institute strongly suggests that you ignore this report and instead work on your button-mashing exercises, the board of directors stated that all such papers must be posted for the public to see.<br />
<br />
This report is presented in the Yetbari typeface and contains a sequential series of items that number between 11 and 13.<p><a href="http://massively.joystiq.com/2012/12/29/the-game-archaeologists-top-mmo-stories-of-2012/" rel="bookmark">Continue reading <em>The Game Archaeologist's top MMO stories of 2012</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/12/29/the-game-archaeologists-top-mmo-stories-of-2012/">The Game Archaeologist's top MMO stories of 2012</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 29 Dec 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/12/29/the-game-archaeologists-top-mmo-stories-of-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20402505/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/12/29/the-game-archaeologists-top-mmo-stories-of-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>anarchy-online</category><category>ao</category><category>asherons-call</category><category>asherons-call-2</category><category>blizzard</category><category>blizzard-entertainment</category><category>city-of-heroes</category><category>city-of-villains</category><category>classic</category><category>classic-mmo</category><category>classic-mmos</category><category>classics</category><category>coh</category><category>cov</category><category>cox</category><category>ea</category><category>electronic-arts</category><category>eq</category><category>eq-mac</category><category>eq1</category><category>eqmac</category><category>eqoa</category><category>everquest</category><category>everquest-online-adventures</category><category>expansion</category><category>f2p</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff11</category><category>ffxi</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>free-to-play</category><category>freedom</category><category>funcom</category><category>game-archaelogist</category><category>lord-british</category><category>meridian-59</category><category>mythic</category><category>mythic-entertainment</category><category>ncsoft</category><category>nostalgia</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>sandbox</category><category>sci-fi</category><category>Seekers-of-Adoulin</category><category>shadowbane</category><category>soa</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>square</category><category>square-enix</category><category>superhero</category><category>superheroes</category><category>telon</category><category>the-game-archaeologist</category><category>turbine</category><category>ultima</category><category>ultima online</category><category>uo</category><category>vanguard</category><category>vanguard-saga-of-heroes</category><category>vg</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 29 Dec 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: Asheron's Call 2 returns from the dead]]></title><link>http://massively.joystiq.com/2012/12/15/the-game-archaeologist-asherons-call-2-returns-from-the-dead/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/12/15/the-game-archaeologist-asherons-call-2-returns-from-the-dead/</guid><comments>http://massively.joystiq.com/2012/12/15/the-game-archaeologist-asherons-call-2-returns-from-the-dead/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/asherons-call/" rel="tag">Asheron's Call</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/12/15/the-game-archaeologist-asherons-call-2-returns-from-the-dead/"><img alt="The Game Archaeologist Asheron's Call 2 returns from the dead" data-src-height="296" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/12/ac1-1355513452.jpg" /></a></div>
No, the above picture is not some sort of long-forgotten, dusty archive picture of <a href="http://massively.joystiq.com/tag/asherons-call-2/"><em>Asheron's Call 2</em></a> from back in the day; it's from the live game this past Thursday evening. How incredibly, insanely weird is that?<br />
<br />
<a href="http://massively.joystiq.com/tag/turbine">Turbine</a> absolutely stunned the MMO community the other day when it casually announced that it was bringing back its second title, cancelled since 2005, on a new server. Our editor-in-chief burst into the office chat room screaming, "<em>AC2! AC2! AC2!</em>" It took us a minute to realize that she wasn't just discovering the Assassin's Creed series but had in fact learned that the impossible had happened: <a href="http://massively.joystiq.com/2012/12/13/turbine-brings-back-asherons-call-2/">An old, deceased MMO had been brought back to life</a>.<br />
<br />
As the resident MMO historian here at Massively, I felt this was kind of like going to Jurassic Park and seeing all of those dinosaurs after spending most of my time merely reading about them. In the blink of an eye, <em>Asheron's Call 2 </em>went from the ancient past to the playable present. We've got a lot to talk about today, including my hands-on experiences with the title and thoughts about what this means for classic MMOs. Let's not waste any time!<p><a href="http://massively.joystiq.com/2012/12/15/the-game-archaeologist-asherons-call-2-returns-from-the-dead/" rel="bookmark">Continue reading <em>The Game Archaeologist: Asheron's Call 2 returns from the dead</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/12/15/the-game-archaeologist-asherons-call-2-returns-from-the-dead/">The Game Archaeologist: Asheron's Call 2 returns from the dead</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 15 Dec 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/12/15/the-game-archaeologist-asherons-call-2-returns-from-the-dead/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20403445/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/12/15/the-game-archaeologist-asherons-call-2-returns-from-the-dead/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>ac2</category><category>asherons-call</category><category>asherons-call-2</category><category>city-of-heroes</category><category>classic</category><category>classic-mmo</category><category>classic-mmos</category><category>classics</category><category>coh</category><category>dereth</category><category>fantasy</category><category>featured</category><category>game-archaelogist</category><category>nostalgia</category><category>opinion</category><category>resurrected</category><category>resurrection</category><category>sandbox</category><category>star-wars-galaxies</category><category>swg</category><category>the-game-archaeologist</category><category>turbine</category><category>turbine-entertainment</category><category>zombie-mmo</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 15 Dec 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: Steve Nichols' The Realm Online debriefing, part 2]]></title><link>http://massively.joystiq.com/2012/12/01/the-game-archaeologist-steve-nichols-the-realm-online-debriefi/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/12/01/the-game-archaeologist-steve-nichols-the-realm-online-debriefi/</guid><comments>http://massively.joystiq.com/2012/12/01/the-game-archaeologist-steve-nichols-the-realm-online-debriefi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/12/01/the-game-archaeologist-steve-nichols-debriefs-the-realm-part-2/"><img alt="The Game Archaeologist Steve Nichols debriefs The Realm, part 2" data-src-height="281" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/e1.jpg" /></a></div>
This week <a href="http://massively.joystiq.com/2012/11/17/the-game-archaeologist-steve-nichols-debriefs-the-realm-online/">we continue our interview</a> with <a href="http://massively.joystiq.com/tag/stephen-nichols/">Steve Nichols</a>, one of the original lead developers on <a href="http://www.realmserver.com/"><em>The Realm Online</em></a>. After his work on this pioneering title, Nichols expanded his MMO resume with projects such as the never-seen <a href="http://massively.joystiq.com/2011/06/21/the-game-archaeologist-and-the-what-ifs-middle-earth-online/"><em>Middle-earth Online</em></a> (MEO), the seminal <em>Freelancer</em>, the PvP-centric <a href="http://massively.joystiq.com/category/shadowbane/"><em>Shadowbane</em></a>, and the cult classic <a href="http://massively.joystiq.com/category/dungeon-runners/"><em>Dungeon Runners</em></a>. These days, Nichols is with <a href="http://retiredastronaut.com/">Retired Astronaut Collective</a>, continuing to create games for all of us nutty players to enjoy.<br />
<br />
In this riveting conclusion to our talk on <a href="http://massively.joystiq.com/tag/the-realm-online/"><em>The Realm Online</em></a>, Nichols discusses the difficulties of the game's promotions, lessons learned from his time on the project, and the sundry secrets of hanky-panky in this early MMO.<p><a href="http://massively.joystiq.com/2012/12/01/the-game-archaeologist-steve-nichols-the-realm-online-debriefi/" rel="bookmark">Continue reading <em>The Game Archaeologist: Steve Nichols' The Realm Online debriefing, part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/12/01/the-game-archaeologist-steve-nichols-the-realm-online-debriefi/">The Game Archaeologist: Steve Nichols' The Realm Online debriefing, part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 01 Dec 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/12/01/the-game-archaeologist-steve-nichols-the-realm-online-debriefi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20380256/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/12/01/the-game-archaeologist-steve-nichols-the-realm-online-debriefi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classic</category><category>classic-mmos</category><category>classics</category><category>cyber-sex</category><category>david-slayback</category><category>dungeon-runners</category><category>featured</category><category>freelancer</category><category>game-archaelogist</category><category>graphical-mud</category><category>griefing</category><category>interview</category><category>ken-williams</category><category>leisure-suit-larry</category><category>meo</category><category>middle-earth</category><category>middle-earth-online</category><category>mud</category><category>muds</category><category>norseman-games</category><category>nostalgia</category><category>opinion</category><category>shadowbane</category><category>sierra</category><category>sierra-on-line</category><category>stephen-nichols</category><category>steve-nichols</category><category>the-game-archaeologist</category><category>the-realm</category><category>the-realm-onilne</category><category>the-sierra-network</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 01 Dec 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: Steve Nichols' The Realm Online debriefing, part 1]]></title><link>http://massively.joystiq.com/2012/11/17/the-game-archaeologist-steve-nichols-debriefs-the-realm-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/11/17/the-game-archaeologist-steve-nichols-debriefs-the-realm-online/</guid><comments>http://massively.joystiq.com/2012/11/17/the-game-archaeologist-steve-nichols-debriefs-the-realm-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/11/17/the-game-archaeologist-steve-nichols-debriefs-the-realm-online/"><img alt="The Game Archaeologist Steve Nichols debriefs The Realm Online, part 1" data-src-height="311" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/tro.jpg" /></a></div>
It's been called one of "<a href="http://www.pcmag.com/slideshow_viewer/0,3253,l=255131&amp;a=255131&amp;po=12,00.asp?p=n">the internet's forgotten games</a>," and yet there are those who will never forget the impact that <a href="http://www.realmserver.com"><em>The Realm Online</em></a> had in their gaming lives. For some gamers in the mid-'90s, it was the very first taste of a graphical MMO. Though it was little more than two-dimensional cartoon graphics added to the then-standard MUD setup, <a href="http://massively.joystiq.com/tag/the-realm-online/"><em>The Realm Online</em></a> nevertheless helped to forge a path to the brave new world of MMOs.<br />
<br />
<em>The Realm</em>, as it was originally called, was a project of <a href="http://massively.joystiq.com/tag/sierra-online/">Sierra On-Line</a>. Development on the title began in late 1995, with a 1996 beta and <a href="http://www.thefreelibrary.com/Sierra+and+America+Online+announce+agreement+to+launch+The+Realm%3B...-a018280380">launch</a> following soon after. As with other early graphical MMOs, Sierra had little experience or comparisons to draw from while making <em>The Realm</em> but somehow made it work anyway. The resulting game featured a strong emphasis on roleplay, trade, and turn-based combat, although a robust questing experience this was not.<br />
<br />
Sierra On-Line never fully got behind <em>The Realm</em>, eventually selling it off to <a href="http://massively.joystiq.com/tag/codemasters/">Codemasters</a> in the early 2000s, which then turned around and handed off the title to its current operator, <a href="http://www.norsemangames.com/">Norseman Games</a>. To date, it's one of the longest continuously operating graphical MMOs in existence and can still be enjoyed by today's gamers.<br />
<br />
We reached out to one of the lead developers on <em>The Realm Online</em>, <a href="http://massively.joystiq.com/tag/stephen-nichols">Stephen Nichols</a>, who agreed to an interview on the condition that we give him a very big horn in a tent. Just kidding; the horn is from his private stock. Let's get to it!<p><a href="http://massively.joystiq.com/2012/11/17/the-game-archaeologist-steve-nichols-debriefs-the-realm-online/" rel="bookmark">Continue reading <em>The Game Archaeologist: Steve Nichols' The Realm Online debriefing, part 1</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/11/17/the-game-archaeologist-steve-nichols-debriefs-the-realm-online/">The Game Archaeologist: Steve Nichols' The Realm Online debriefing, part 1</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 17 Nov 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/11/17/the-game-archaeologist-steve-nichols-debriefs-the-realm-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20380254/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/11/17/the-game-archaeologist-steve-nichols-debriefs-the-realm-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classic</category><category>classic-mmos</category><category>classics</category><category>david-slayback</category><category>featured</category><category>game-archaelogist</category><category>graphical-mud</category><category>griefing</category><category>interview</category><category>ken-williams</category><category>leisure-suit-larry</category><category>mud</category><category>muds</category><category>norseman-games</category><category>nostalgia</category><category>opinion</category><category>sierra</category><category>sierra-on-line</category><category>stephen-nichols</category><category>steve-nichols</category><category>the-game-archaeologist</category><category>the-realm</category><category>the-realm-onilne</category><category>the-sierra-network</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 17 Nov 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: A City of Heroes memorial, part 2]]></title><link>http://massively.joystiq.com/2012/11/03/the-game-archaeologist-a-city-of-heroes-memorial-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/11/03/the-game-archaeologist-a-city-of-heroes-memorial-part-2/</guid><comments>http://massively.joystiq.com/2012/11/03/the-game-archaeologist-a-city-of-heroes-memorial-part-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/11/03/the-game-archaeologist-a-city-of-heroes-memorial-part-2/"><img alt="The Game Archaeologist A City of Heroes memorial, part 2" data-src-height="283" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/robo.jpg" /></a></div>
Following the <a href="http://massively.joystiq.com/category/the-game-archaeologist/">last column's memorial</a> for players' <a href="http://na.cityofheroes.com/en/"><em>City of Heroes</em></a> characters, I received an email from <a href="http://massively.joystiq.com/tag/cryptic-studios/">Cryptic's</a> <a href="http://massively.joystiq.com/tag/Al-Rivera/">Al Rivera</a>. He wanted to share his own memories from the game, here are a few choice quotes from that email:<br />
<br />
"I was there from the beginning when Cryptic was just 23 people working in a busted office and I was the only system designer. I made the player powers, archetypes and critters while the game was at Cryptic. The game has evolved tremendously since it left Cryptic... I was very sad to see <a href="http://massively.joystiq.com/category/city-of-heroes"><em>CoH</em></a> sold off, and now I am again saddened to see this wonderful piece of game history come to an end.<br />
<br />
"What was most rewarding was to see all those players log into Atlas Park. To see so many people just so happy with what we made was something impossible to put into words. Thank you, <em>City of Heroes</em>, for all the fond memories. And a special thank you to all the heroes that made me laugh and made me proud. You will be missed."<br />
<br />
Let's wrap up this memorial series by visiting the remainder of player-submitted superheroes and their stories.<p><a href="http://massively.joystiq.com/2012/11/03/the-game-archaeologist-a-city-of-heroes-memorial-part-2/" rel="bookmark">Continue reading <em>The Game Archaeologist: A City of Heroes memorial, part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/11/03/the-game-archaeologist-a-city-of-heroes-memorial-part-2/">The Game Archaeologist: A City of Heroes memorial, part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 03 Nov 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/11/03/the-game-archaeologist-a-city-of-heroes-memorial-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20366977/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/11/03/the-game-archaeologist-a-city-of-heroes-memorial-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-villains</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>coh</category><category>cov</category><category>cox</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>freedom</category><category>game-archaelogist</category><category>ncsoft</category><category>nostalgia</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>superhero</category><category>superheroes</category><category>the-game-archaeologist</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 03 Nov 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: A City of Heroes memorial, part 1]]></title><link>http://massively.joystiq.com/2012/10/20/the-game-archaeologist-a-city-of-heroes-memorial-part-1/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/10/20/the-game-archaeologist-a-city-of-heroes-memorial-part-1/</guid><comments>http://massively.joystiq.com/2012/10/20/the-game-archaeologist-a-city-of-heroes-memorial-part-1/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/10/20/the-game-archaeologist-a-city-of-heroes-memorial-part-1/"><img alt="The Game Archeologist A City of Heroes memorial, part 1" data-src-height="322" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/coh.jpg" /></a></div>
When I first heard that <a href="http://na.cityofheroes.com"><em>City of Heroes</em></a> <a href="http://massively.joystiq.com/2012/08/31/paragon-studios-closing-city-of-heroes-to-sunset-before-the-end/">would be given a hero's farewell</a>, I felt for the players who call that game home. I also was depressed because I spent a fair amount of time in Paragon City myself and have a particular affection for the game. But beyond empathy and misery, I knew that <a href="http://massively.joystiq.com/category/the-game-archaeologist/">the Game Archeologist</a> had a duty to perform: to preserve the memories of what would soon fade into history.<br />
<br />
Thus, <a href="http://massively.joystiq.com/2012/09/04/we-want-your-most-creative-city-of-heroes-character/">I put out a call for your <em>City of Heroes</em> characters</a> along with their stories so that I could share them with the world at large. Dozens of readers responded, and for the next couple of weeks, we're going to be looking at the digital face of tragedy and memories. These are the avatars who genuinely meant something to someone, and while they are about to be deleted from the servers forever, I hope that by archiving them here, they'll live on for future generations (read: December 2012 readers) to discover.<br />
<br />
Let's go meet some of them, shall we?<p><a href="http://massively.joystiq.com/2012/10/20/the-game-archaeologist-a-city-of-heroes-memorial-part-1/" rel="bookmark">Continue reading <em>The Game Archaeologist: A City of Heroes memorial, part 1</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/10/20/the-game-archaeologist-a-city-of-heroes-memorial-part-1/">The Game Archaeologist: A City of Heroes memorial, part 1</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 20 Oct 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/10/20/the-game-archaeologist-a-city-of-heroes-memorial-part-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20354242/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/10/20/the-game-archaeologist-a-city-of-heroes-memorial-part-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>character-creation</category><category>characters</category><category>city-of-heroes</category><category>city-of-villains</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>coh</category><category>cov</category><category>cox</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>freedom</category><category>game-archaelogist</category><category>ncsoft</category><category>nostalgia</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>player-characters</category><category>superhero</category><category>superheroes</category><category>the-game-archaeologist</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 20 Oct 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: The curious case of Lost Colony]]></title><link>http://massively.joystiq.com/2012/10/06/the-game-archaeologist-the-curious-case-of-lost-colony/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/10/06/the-game-archaeologist-the-curious-case-of-lost-colony/</guid><comments>http://massively.joystiq.com/2012/10/06/the-game-archaeologist-the-curious-case-of-lost-colony/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/10/06/the-game-archaeologist-the-curious-case-of-lost-colony/"><img alt="The Game Archaeologist Lost Colony" data-src-height="199" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/lost1.jpg" /></a></div>
You know the story of <a href="http://en.wikipedia.org/wiki/Roanoke_Colony">Roanoke</a>, right? That early American settlement that abruptly went missing with only the word "Croatoan" carved into a tree for later colonists to find? It's a big mystery that might not be much of a mystery at all, but I've always been fascinated with it and other similar tales. There's just something about an abruptly vanishing thing or people to arrest the imagination.<br />
<br />
So what about an entire MMO that one day just went "poof" and vanished into thin air? And what if it had the ironic name of <a href="http://massively.joystiq.com/tag/lost-colony/"><em>Lost Colony</em></a>? And what if I were so bored as to scour the internet for clues as to what happened to it? I think you're going to find out.<br />
<br />
<em>Lost Colony </em>came to my attention during a recent trip to Planet Wikipedia, where the natives are interesting if not always fully sourced. I was reading through <a href="http://en.wikipedia.org/wiki/Vaporware#Video_games">an article on vaporware</a> when this game caught my eye. An MMO I never heard of that just disappeared? I felt a Scooby Doo mystery coming on!<p><a href="http://massively.joystiq.com/2012/10/06/the-game-archaeologist-the-curious-case-of-lost-colony/" rel="bookmark">Continue reading <em>The Game Archaeologist: The curious case of Lost Colony</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/10/06/the-game-archaeologist-the-curious-case-of-lost-colony/">The Game Archaeologist: The curious case of Lost Colony</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 06 Oct 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/10/06/the-game-archaeologist-the-curious-case-of-lost-colony/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20328307/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/10/06/the-game-archaeologist-the-curious-case-of-lost-colony/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>andy-hodges</category><category>classic</category><category>classic-mmo</category><category>classic-mmos</category><category>classics</category><category>featured</category><category>fps</category><category>game-archaelogist</category><category>lost-colony</category><category>mmofps</category><category>nostalgia</category><category>opinion</category><category>planetside</category><category>ps</category><category>ps1</category><category>red-planet</category><category>red-planet-llc</category><category>sandbox</category><category>sci-fi</category><category>soe</category><category>sony-online-entertainment</category><category>the-game-archaeologist</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 06 Oct 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: Happy birthday, Warhammer Online and Fallen Earth!]]></title><link>http://massively.joystiq.com/2012/09/18/the-game-archaeologist-happy-birthday-warhammer-online-and-fal/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/18/the-game-archaeologist-happy-birthday-warhammer-online-and-fal/</guid><comments>http://massively.joystiq.com/2012/09/18/the-game-archaeologist-happy-birthday-warhammer-online-and-fal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/09/18/the-game-archaeologist-happy-birthday-warhammer-online-and-fal/"><img alt="The Game Archaeologist Happy birthday, Warhammer Online and Fallen Earth!" data-src-height="315" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/birthday.jpg" /></a></div>
September is a special month for me because it was around this time that two MMOs personally meaningful to me launched. Four years ago, <a href="http://ageofreckoning.warhammeronline.com/"><em>Warhammer Online</em></a> came into being amid a flurry of hype, insane expectations, and fan frenzy. It's the game that excited me enough to start my journey as a blogger, eventually landing me a spot here on Massively. And three years ago, <a href="http://www.gamersfirst.com/fallenearth/"><em>Fallen Earth</em></a> opened my eyes to how much fun an MMO about the end of the world and crafting could be.<br />
<br />
Despite the fact that neither of these titles qualifies for the title of "success" these days, I still bear a soft spot in my heart for them. I spent well over a year in each game, racking up several memories and useful lessons that I'd carry with me going forward. And I don't regret a single day playing them.<br />
<br />
Since this month is the fourth anniversary of <a href="http://massively.joystiq.com/category/warhammer-online/"><em>WAR</em></a> and the third of <a href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth</em></a>, I wanted to offer a hearty "congrats!" and take a minute to see what's been moving and shaking in these games during this past year.<p><a href="http://massively.joystiq.com/2012/09/18/the-game-archaeologist-happy-birthday-warhammer-online-and-fal/" rel="bookmark">Continue reading <em>The Game Archaeologist: Happy birthday, Warhammer Online and Fallen Earth!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/18/the-game-archaeologist-happy-birthday-warhammer-online-and-fal/">The Game Archaeologist: Happy birthday, Warhammer Online and Fallen Earth!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Sep 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/18/the-game-archaeologist-happy-birthday-warhammer-online-and-fal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20310352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/18/the-game-archaeologist-happy-birthday-warhammer-online-and-fal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>ea</category><category>electronic-arts</category><category>endless-trial</category><category>f2p</category><category>fallen-earth</category><category>fantasy</category><category>fe</category><category>featured</category><category>free-to-play</category><category>g1</category><category>game-archaelogist</category><category>gamersfirst</category><category>mythic</category><category>mythic-entertainment</category><category>nostalgia</category><category>opinion</category><category>post-apoc</category><category>post-apocalyptic</category><category>pvp</category><category>rvr</category><category>sandbox</category><category>sci-fi</category><category>the-game-archaeologist</category><category>war</category><category>warhammer</category><category>warhammer-online</category><category>wastelands</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 18 Sep 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: Is Ultima Online 2 a doomed prospect?]]></title><link>http://massively.joystiq.com/2012/09/04/the-game-archaeologist-is-ultima-online-2-a-doomed-prospect/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/04/the-game-archaeologist-is-ultima-online-2-a-doomed-prospect/</guid><comments>http://massively.joystiq.com/2012/09/04/the-game-archaeologist-is-ultima-online-2-a-doomed-prospect/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/09/04/the-game-archaeologist-is-ultima-online-2-a-doomed-prospect/"><img alt="The Game Archaeologist Is Ultima Online 2 a doomed prospect" data-src-height="299" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/uo2.jpg" /></a></div>
When it comes to classic MMOs that have strong nostalgic pull with veterans, the topic does arise from time to time what a sequel to any given game would look like and how it would be received in the current gamer climate. <a href="http://massively.joystiq.com/2012/04/24/the-game-archaeologist-are-graphical-updates-worth-the-hassle/">We've already talked about updating graphics</a> here in <a href="http://massively.joystiq.com/category/The-Game-Archaeologist/">The Game Archaeologist</a>, but I'm talking about more than a new coat of paint -- I'm talking about a new game entirely. A Star Trek: The Next Generation to the classic Star Trek. A One Direction to the New Kids on the Block. A Madden '13 to a Madden '12.<br />
<br />
I'm stretching here.<br />
<br />
<a href="http://massively.joystiq.com/2012/08/24/mythic-help-us-convince-execs-to-make-ultima-online-2/">In a recent franchise producer's letter</a>, <a href="http://massively.joystiq.com/tag/mythic">Mythic's</a> <a href="http://massively.joystiq.com/tag/jeff-skalski">Jeff Skalski</a> gave fans of <a href="http://www.uoherald.com/"><em>Ultima Online</em></a> a teeny tiny glimmer of hope that <a href="http://massively.joystiq.com/tag/ultima-online-2/"><em>Ultima Online 2</em></a> might one day be a reality. Depending on your read of it, it could've just been a "stop asking about <em>UO2 </em>already" plea, a shameless way to promote <a href="http://massively.joystiq.com/tag/ultima-forever"><em>Ultima Forever</em></a>, or one fan talking to another about something that could happen if both parties work toward a common goal.<br />
<br />
Considering the troubled past of <a href="http://massively.joystiq.com/category/ultima-online"><em>Ultima Online's</em></a> sequels, we have to wonder: Is this more false hope than real hope? Is there any conceivable way that this 15-year-old MMO could one day be granted the same honor as <a href="http://www.everquest.com"><em>EverQuest</em></a>, <a href="http://ac.turbine.com/"><em>Asheron's Call</em></a>, <a href="http://www.guildwars.com"><em>Guild Wars</em></a>, and <a href="http://www.planetside.com"><em>PlanetSide</em></a> by getting a sequel that actually launches? I have some thoughts on all this, which is good because otherwise there would be a whole lot of white space after the jump.<p><a href="http://massively.joystiq.com/2012/09/04/the-game-archaeologist-is-ultima-online-2-a-doomed-prospect/" rel="bookmark">Continue reading <em>The Game Archaeologist: Is Ultima Online 2 a doomed prospect?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/04/the-game-archaeologist-is-ultima-online-2-a-doomed-prospect/">The Game Archaeologist: Is Ultima Online 2 a doomed prospect?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 04 Sep 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/04/the-game-archaeologist-is-ultima-online-2-a-doomed-prospect/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20313324/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/04/the-game-archaeologist-is-ultima-online-2-a-doomed-prospect/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Akalabeth</category><category>asherons-call</category><category>classic</category><category>classic-mmo</category><category>classic-mmos</category><category>classics</category><category>ea</category><category>electronic-arts</category><category>everquest</category><category>fantasy</category><category>featured</category><category>game-archaelogist</category><category>guild-wars</category><category>lord-british</category><category>mythic</category><category>mythic-entertainment</category><category>new-britannia</category><category>nostalgia</category><category>opinion</category><category>planetside</category><category>richard-garriott</category><category>sandbox</category><category>the-game-archaeologist</category><category>ultima</category><category>ultima online</category><category>ultima-forever</category><category>ultima-online-2</category><category>ultima-worlds-online-origin</category><category>ultima-x-odyssey</category><category>ultimate-rpg</category><category>uo</category><category>uo2</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 04 Sep 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: Reactions to a free Vanguard]]></title><link>http://massively.joystiq.com/2012/08/21/the-game-archaeologist-reactions-to-a-free-vanguard/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/21/the-game-archaeologist-reactions-to-a-free-vanguard/</guid><comments>http://massively.joystiq.com/2012/08/21/the-game-archaeologist-reactions-to-a-free-vanguard/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/08/21/the-game-archaeologist-reactions-to-a-free-vanguard"><img alt="The Game Archaeologist Reactions to Vanguard F2P" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/vg.jpg" /></a></div>
<a href="http://www.vanguardthegame.com/"><em>Vanguard's</em></a> just had its biggest month since its troubled release in 2007, I wager. Its turn to free-to-play makes it the second-to-last <a href="http://massively.joystiq.com/tag/Sony-Online-Entertainment/">SOE</a> title to make the jump, and it's getting a "do-over" of sorts. Personally, I'm glad to see it happen.<br />
<br />
Without going into depth on <a href="http://massively.joystiq.com/category/vanguard/"><em>Vanguard's</em></a> past problems, I'll say that this was a highly hyped game <a href="http://massively.joystiq.com/2012/05/31/the-perfect-ten-worst-mmo-launches-of-all-time/">that fell about as hard as any MMO could</a> without being outright canceled. For years, it has been subsiding on a meager population and extremely rare updates (I recall a tiny bug update for <em>Vanguard </em><a href="http://massively.joystiq.com/2011/08/10/vanguard-goes-on-a-bug-bash-with-a-new-update/">being laughably big news last summer</a>). Now? Now it's received a new lease on life and attention from players and the media.<br />
<br />
If you've been following the news, you'll know that <em>Vanguard </em><a href="http://massively.joystiq.com/2012/08/07/vanguard-soft-launches-free-to-play-a-week-early/">soft launched a week early</a>, <a href="http://massively.joystiq.com/2012/08/08/massively-exclusive-soe-elaborates-on-vanguards-f2p-conversion/">talked with Massively about the conversion</a>, <a href="http://massively.joystiq.com/2012/08/14/f2p-vanguard-made-official-with-trailer-and-more-details/">officially launched thereafter</a>, and <a href="http://massively.joystiq.com/2012/08/17/soe-alters-prosiebensat-1-deal-to-include-eq-vanguard-and-wiza/">is now part of the PSS.1 deal</a>. But the most important word is that of the player on the street, the ground-pounders in Telon who are checking out F2P (and perhaps the game) for the first time. I've gathered several of these perspectives together for your amusement and edification.<p><a href="http://massively.joystiq.com/2012/08/21/the-game-archaeologist-reactions-to-a-free-vanguard/" rel="bookmark">Continue reading <em>The Game Archaeologist: Reactions to a free Vanguard</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/21/the-game-archaeologist-reactions-to-a-free-vanguard/">The Game Archaeologist: Reactions to a free Vanguard</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 Aug 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/21/the-game-archaeologist-reactions-to-a-free-vanguard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20296130/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/21/the-game-archaeologist-reactions-to-a-free-vanguard/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blog</category><category>bloggers</category><category>blogosphere</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>f2p</category><category>fantasy</category><category>featured</category><category>first-impressions</category><category>forum</category><category>free-to-play</category><category>game-archaelogist</category><category>john-smedley</category><category>nostalgia</category><category>opinion</category><category>reaction</category><category>reactions</category><category>sandbox</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>telon</category><category>the-game-archaeologist</category><category>vanguard</category><category>vanguard-saga-of-heroes</category><category>vg</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 21 Aug 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: Neocron and Neocron 2]]></title><link>http://massively.joystiq.com/2012/08/07/the-game-archaeologist-neocron-and-neocron-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/07/the-game-archaeologist-neocron-and-neocron-2/</guid><comments>http://massively.joystiq.com/2012/08/07/the-game-archaeologist-neocron-and-neocron-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/neocron-2/" rel="tag">Neocron 2</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/08/07/the-game-archaeologist-neocron-and-neocron-2/"><img alt="The Game Archaeologist Neocron" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/neocrontitle.jpg" /></a></div>
It's the distant future. The high-tech battle armor you wear sharply contrasts with the ruins of civilization that you traverse. You spot an enemy and raise your pulse rifle, firing off shots as you strafe to cover. Technology hasn't solved the issue of war; it's just made it that much more bloody.<br />
<br />
<em><a href="http://www.planetside2.com">PlanetSide 2</a></em>? Nope -- this is <a href="http://ng.neocron.com/"><em>Neocron</em></a>, the quite-forgettable MMOFPS from the way-back era. I like to call it "that game with the most regrettable cover art in the history of video games," but that isn't quite as snappy.<br />
<br />
Going into this article, I have to admit that I previously knew absolutely nothing about <a href="http://massively.joystiq.com/tag/neocron/"><em>Neocron </em></a>other than the fact that it was a sci-fi MMO that vaguely reminded me of <a href="http://www.anarchy-online.com"><em>Anarchy Online</em></a>. Oh, also the fact that nobody I know or perhaps ever will know played it. Is it just a myth? A practical joke to make us believe in a MMO phantom? Only sifting through layers of dust and grime would produce results, so I rolled up my sleeves and started digging.<p><a href="http://massively.joystiq.com/2012/08/07/the-game-archaeologist-neocron-and-neocron-2/" rel="bookmark">Continue reading <em>The Game Archaeologist: Neocron and Neocron 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/07/the-game-archaeologist-neocron-and-neocron-2/">The Game Archaeologist: Neocron and Neocron 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Aug 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/07/the-game-archaeologist-neocron-and-neocron-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20292252/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/07/the-game-archaeologist-neocron-and-neocron-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10tacle-Studios</category><category>anarchy-online</category><category>bankruptcy</category><category>battleground-europe</category><category>beyond-dome-of-york</category><category>black-prophecy</category><category>blade-runner</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>cyberpunk</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>game-archaelogist</category><category>gamigo</category><category>Holger-Nathrath</category><category>insolvency</category><category>judge-dredd</category><category>Martin-J-Schwiezer</category><category>neocron</category><category>neocron-2</category><category>neocron-2-beyond-dome-of-york</category><category>neocron-3</category><category>neocron-evolution-2.2</category><category>nostalgia</category><category>nude</category><category>nude-patch</category><category>nudity</category><category>opinion</category><category>planetside</category><category>planetside-2</category><category>reakktor</category><category>reakktor-media</category><category>red-light-district</category><category>sci-fi</category><category>the-game-archaeologist</category><category>world-of-warcraft</category><category>world-war-2-online</category><category>world-war-ii-online</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 07 Aug 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist interviews Puzzle Pirates' Matt Jensen]]></title><link>http://massively.joystiq.com/2012/07/24/the-game-archaeologist-interviews-puzzle-pirates-matt-jensen/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/07/24/the-game-archaeologist-interviews-puzzle-pirates-matt-jensen/</guid><comments>http://massively.joystiq.com/2012/07/24/the-game-archaeologist-interviews-puzzle-pirates-matt-jensen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/07/24/the-game-archaeologist-interviews-puzzle-pirates-matt-jensen/"><img alt="The Game Archaeologist interviews Puzzle Pirates' Matt Jensen" data-src-height="344" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/07/threerings.jpg" /></a></div>
Two weeks ago, <a href="http://massively.joystiq.com/2012/07/10/the-game-archaeologist-puzzle-pirates/">we opened the book</a> to a strange game indeed. The odd combination of swashbucklers and minigames has sentenced <a href="http://www.puzzlepirates.com/"><em>Puzzle Pirates</em></a> to the fringe of MMO society, yet it's thrived there as an offbeat title that caters to a... very select and fanatical crowd.<br />
<br />
Which is totally cool with me, by the way. I love MMOs that take a path less-traveled.<br />
<br />
Today I got the pleasure of sitting down with <a href="http://massively.joystiq.com/category/puzzle-pirates/"><em>Puzzle Pirates</em></a> Lead Developer <a href="http://massively.joystiq.com/tag/matt-jensen">Matt Jensen</a> to talk about what it's like to work on the lovechild of Captain Hook and <em>Bejeweled</em>. If nothing else, he convinced me that it would be awesome to work at <a href="http://massively.joystiq.com/tag/three-rings-design/">Three Rings Design</a> because the dress code every day is peg legs and frilly blouses. His team also has one of <a href="http://www.eightyonedesign.co.uk/how-would-you-improve-your-graphic-design-studio-or-office/">the coolest offices ever</a>.<p><a href="http://massively.joystiq.com/2012/07/24/the-game-archaeologist-interviews-puzzle-pirates-matt-jensen/" rel="bookmark">Continue reading <em>The Game Archaeologist interviews Puzzle Pirates' Matt Jensen</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/07/24/the-game-archaeologist-interviews-puzzle-pirates-matt-jensen/">The Game Archaeologist interviews Puzzle Pirates' Matt Jensen</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Jul 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/07/24/the-game-archaeologist-interviews-puzzle-pirates-matt-jensen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20283391/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/07/24/the-game-archaeologist-interviews-puzzle-pirates-matt-jensen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ahoy</category><category>bejeweled</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>everquest</category><category>featured</category><category>game-archaelogist</category><category>lego-indiana-jones</category><category>matt-jensen</category><category>new-coke</category><category>nostalgia</category><category>opinion</category><category>pirate</category><category>pirates</category><category>puzzle</category><category>puzzle-pirates</category><category>sega</category><category>swashbucklers</category><category>the-game-archaeologist</category><category>three-rings</category><category>three-rings-design</category><category>yohoho-puzzle-pirates</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 24 Jul 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: Puzzle Pirates]]></title><link>http://massively.joystiq.com/2012/07/10/the-game-archaeologist-puzzle-pirates/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/07/10/the-game-archaeologist-puzzle-pirates/</guid><comments>http://massively.joystiq.com/2012/07/10/the-game-archaeologist-puzzle-pirates/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/07/10/the-game-archaeologist-puzzle-pirates/"><img alt="The Game Archaeologist Puzzle Pirates" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/07/puzzle.jpg" /></a></div>
Up until this point in my life, <a href="http://www.puzzlepirates.com/"><em>Puzzle Pirates</em></a> has always been that "oh <em>yeah</em>, that actually exists!" game to me. Even when I do lists of pirates in MMOs, this title slips right off of my radar. Maybe it's because <a href="http://massively.joystiq.com/category/puzzle-pirates/"><em>Puzzle Pirates</em></a> doesn't make waves (har!) these days, or maybe it's been around for so very long. I can't be the only one; the last time Massively talked about <em>Puzzle Pirates</em> was <a href="http://massively.joystiq.com/2009/06/10/a-closer-look-at-revenues-in-free-to-play-mmos/">three years ago</a>.<br />
<br />
I think that part of <em>Puzzle Pirates'</em> forgettability is that it doesn't exactly scream MMO. I mean, its combat is more cerebral than anything else, it's all cutesy and stuff, and even its name suggests a casual flash title than anything deep and substantive.<br />
<br />
Yet I have friends with a long and abiding love for this game, people who always chide me when I forget it. So to peer pressure I bow: It's high past time that we gave <em>Puzzle Pirates</em> its due as part of the MMO genre. Avast, ye landlubbers, and swab those peepers: We be goin' to sea!<p><a href="http://massively.joystiq.com/2012/07/10/the-game-archaeologist-puzzle-pirates/" rel="bookmark">Continue reading <em>The Game Archaeologist: Puzzle Pirates</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/07/10/the-game-archaeologist-puzzle-pirates/">The Game Archaeologist: Puzzle Pirates</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 10 Jul 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/07/10/the-game-archaeologist-puzzle-pirates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20273093/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/07/10/the-game-archaeologist-puzzle-pirates/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ahoy</category><category>Bang-Howdy</category><category>bejeweled</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>daniel-james</category><category>Doctor-Who-Worlds-in-Time</category><category>everquest</category><category>featured</category><category>game-archaelogist</category><category>michael-bayne</category><category>middle-earth-online</category><category>nostalgia</category><category>opinion</category><category>pirate</category><category>pirates</category><category>puzzle</category><category>puzzle-pirates</category><category>sega</category><category>Sierra-Online</category><category>Spiral-Knights</category><category>steam</category><category>swashbucklers</category><category>the-game-archaeologist</category><category>three-rings</category><category>three-rings-design</category><category>ubisoft</category><category>world-of-warcraft</category><category>yohoho-puzzle-pirates</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 10 Jul 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: What if World of Warcraft had never happened?]]></title><link>http://massively.joystiq.com/2012/06/26/the-game-archaeologist-what-if-world-of-warcraft-had-never-happ/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/06/26/the-game-archaeologist-what-if-world-of-warcraft-had-never-happ/</guid><comments>http://massively.joystiq.com/2012/06/26/the-game-archaeologist-what-if-world-of-warcraft-had-never-happ/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/06/26/the-game-archaeologist-what-if-world-of-warcraft-had-never-happ/"><img alt="The Game Archaeologist What if World of Warcraft never happened" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/wow1.jpg" /></a></div>
As you know well by now, I do love me some "what ifs?" from time to time. In an industry as volatile and unpredictable as this one, it's not hard to imagine a world where, say, <a href="http://massively.joystiq.com/2011/07/05/the-game-archaeologist-and-the-what-ifs-ultima-x-odyssey/"><em>Ultima X</em></a> did launch or where <a href="http://massively.joystiq.com/tag/bill-roper/">Bill Roper</a> is coming off his fourth straight successful game or where a different studio secured the rights to a popular IP over another one.<br />
<br />
Perhaps the king of all MMO "what ifs" deals with the former (yes, former) king of MMOs. What if <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> never happened? Putting aside our own personal reaction, which may range from heartfelt relief to severe heartburn, we should look at this question without bias or emotion. Today I'm going to step way, way out on a limb and talk about an alternate universe where one of the biggest MMOs of all time simply did not happen.<br />
<br />
In that universe, how did the MMO industry unfold from 2004 on, and what would we be looking at playing today? Maybe it's an impossible mind exercise, but I've been mulling it over for a while, so here are six outcomes that I think are quite likely.<p><a href="http://massively.joystiq.com/2012/06/26/the-game-archaeologist-what-if-world-of-warcraft-had-never-happ/" rel="bookmark">Continue reading <em>The Game Archaeologist: What if World of Warcraft had never happened?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/06/26/the-game-archaeologist-what-if-world-of-warcraft-had-never-happ/">The Game Archaeologist: What if World of Warcraft had never happened?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 26 Jun 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/06/26/the-game-archaeologist-what-if-world-of-warcraft-had-never-happ/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20264934/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/06/26/the-game-archaeologist-what-if-world-of-warcraft-had-never-happ/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bill-roper</category><category>blizzard</category><category>blizzard-entertainment</category><category>city-of-heroes</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>doom</category><category>duke-nukem-forever</category><category>eq</category><category>eq-2</category><category>eq-ii</category><category>eq1</category><category>eq2</category><category>eqii</category><category>eqoa</category><category>everquest</category><category>everquest-2</category><category>everquest-ii</category><category>everquest-online-adventures</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>game-archaelogist</category><category>guild-wars</category><category>marty-mcfly</category><category>nostalgia</category><category>opinion</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>super-mario-bros</category><category>the-game-archaeologist</category><category>ultima-online</category><category>ultima-x</category><category>ultima-x-odyssey</category><category>uo</category><category>walmart</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 26 Jun 2012 11:00:00 EST</pubDate></item></channel></rss>