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The Elder Scrolls Online

EU Elder Scrolls megaserver migration scheduled for July 30

Fantasy, MMO Industry, News Items, The Elder Scrolls Online, Subscription

European Elder Scrolls Online fans, consider this your heads-up for the datacenter migration which will take the EU megaserver offline for much of July 30th. The migration is scheduled to run from 8:00 a.m. EDT to 5:00 p.m. EDT (1:00 p.m. BST to 10:00 p.m. BST).

ZeniMax says that nothing will change with your characters, and there won't be a patch to download, either. The company explains that the migration is happening during Euro prime time because many of its engineers and support staff hail from both Europe and North America, and it's vital that "everyone we need for the process is awake, ready, and available."

Elder Scrolls Online publishes video of its QuakeCon panel reveals

Fantasy, Video, Events (Real-World), Game Mechanics, Patches, Previews, PvP, News Items, PvE, The Elder Scrolls Online, Subscription

ESO
If you missed the hoopla of last week's QuakeCon, you lost out on some startlingly cool Elder Scrolls Online announcements, including news about an "active world PvP" system for thievin' and murderin' that makes the game feel just a bit more like a true Elder Scrolls title. Fortunately for you, ZeniMax has today released a video of the entire Future of The Elder Scrolls Online panel, which runs almost two hours and covers everything from PvP to the veteran ranks overhaul. Enjoy!

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Let's all dye our armor black in The Elder Scrolls Online

Fantasy, Game Mechanics, Guilds, Patches, Previews, News Items, Dev Diaries, The Elder Scrolls Online, Subscription

ESO
When The Elder Scrolls Online's third patch arrives next month, players will be bombarded with customization options, says a new developer blog on the official website. ZeniMax outlines its plans for armor dyes, which come in over 200 colors in accordance with the "artistic scheme" of the game, including rare iridescent shades. Just wanna dye everything black to show what a badass you are? You're in luck; in ESO, unlike many other MMOs, black will be a snap to obtain. In fact, dyes unlock as players complete specific achievements in a variety of gameplay modes from PvP to questing to crafting.

The studio will also shower guild leaders with new guild ranks to play with, new heraldry for use on guild tabards, and new traders that guilds can rent to vend guild goods to the public.

Elder Scrolls Online shows new zones, active world PvP, and more at Quakecon

Fantasy, Events (Real-World), Game Mechanics, MMO Industry, Patches, PvP, News Items, PvE, Dungeons, The Elder Scrolls Online, Subscription

Quakecon is the place to be if you want the latest Elder Scrolls Online news. Last night during the Future of ESO panel, ZeniMax showed off a boatload of upcoming features including video of new zones, further discussion of the veteran rank revamp, and details on the justice system.

This last bit is particularly interesting since it involves some sort of "active world PvP" outside of Cyrodiil. In a nutshell, the system allows players to murder NPCs and steal items. If caught, you can choose to pay a bounty (and lose the stolen goods) or run, exposing yourself to guards. You can also be a guard and hunt down player bounties, hence the PvP.

In terms of new zones, there are videos for Imperial City, Murkmire, and Wrothgar after the cut, as well as a look at the stealing and justice system mechanics. Dulfy has a breakdown of the panel, too, including info on new armor and weapons, spellcrafting, and more!

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Perfect Ten: Why the second half of 2014 will be awesome for MMOs

World of Warcraft, EVE Online, MMO Industry, Opinion, Star Wars: The Old Republic, Perfect Ten, Miscellaneous, ArcheAge, The Elder Scrolls Online, Destiny, Star Citizen, Elite: Dangerous, Landmark

In the midst of mid-summer doldrums, it's easy to fall into a mild depression thinking that everything cool that was going to happen this year already has -- especially in gaming. The spring launch blitz is now officially over, with two highly anticipated MMOs launched, and now some people might be wondering if the rest of 2014 will be all downhill.

Spoiler: It will not be.

We started talking the other day in the Massively office about just how much there's coming for the latter half of this year and why we're excited to see what the fall and winter months bring. There's so much to look forward to, in fact, that it was incredibly difficult to narrow it down to a mere 10 entries. But that's my job, and that's what I did. Here's why the second half of 2014 will be awesome.

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Report: SWTOR fourth biggest sub MMO, Elder Scrolls has over 770k subscribers

Fantasy, Sci-Fi, Business Models, MMO Industry, News Items, Free-to-Play, Star Wars: The Old Republic, The Elder Scrolls Online, Subscription

Market intelligence firm Superdata says that Star Wars: The Old Republic earned $165 million in worldwide revenue last year. This would make SWTOR the fourth biggest sub MMO in the world (behind World of Warcraft, Lineage, and TERA).

Superdata's report also says that the pay-to-play MMO market has been in a constant decline since 2010, with monthly active worldwide subscribers bottoming out at 23.4 million. "Despite the overall decline, this category has so far managed to maximize their ability to monetize a shrinking yet loyal player base," the firm says.

Finally, Superdata says that Elder Scrolls Online has a subscriber base of 772,374 while WildStar is seeing "four to five times" as many concurrent users as it saw during open beta. Superdata's information is purportedly "pulled directly from publishers and developers."

Tamriel Infinium: Elder Scrolls' ginormous post-50 update plan

Fantasy, Game Mechanics, MMO Industry, Patches, PvP, News Items, PvE, Opinion, The Elder Scrolls Online, Subscription, Tamriel Infinium

Tamriel Infinium - Elder Scrolls art header
Earlier this week, Elder Scrolls Online creative director Paul Sage dropped by the Elder Scrolls OTR podcast and proceeded to drop a ton of update info on fans of ZeniMax's fantasy themepark MMO. We put out a corresponding news post, of course, but there was so much meat on those bones that I couldn't let an issue of Tamriel Infinium go by without adding my two cents.

Plus, hey, it was only two weeks ago that I was advocating for an adjustment to the game's post-50 approach. Ask and ye shall receive, right?

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The Elder Scrolls Online coming to Steam today

Fantasy, Events (Real-World), MMO Industry, New Titles, Promotions, The Elder Scrolls Online, Subscription

Steam
Starting later today, The Elder Scrolls Online Standard and Imperial Editions will be available to download on Steam.

This announcement was made to kick off QuakeCon 2014 in Dallas, Texas, where Zenimax Online will be hosting a panel entitled "The Future of The Elder Scrolls Online." The presentation will begin on Friday at 6:00 p.m. EDT and can also be viewed on Bethesda's Twitch.tv channel for those not able to attend.

[Source: Bethesda press release]

Elder Scrolls Online offers new guild heraldry

Fantasy, Screenshots, Game Mechanics, Guilds, Lore, Previews, News Items, The Elder Scrolls Online, Subscription

ESO
If you're excited for August's Elder Scrolls Online upcoming update, then today's ZeniMax devblog will be a welcome one... though not one that promises sweeping changes for the game. Specifically, the new post previews some of the new symbols that guilds can adopt as their official crests. "You'll probably recognize some of them, like the symbols for the Divines and the Daedric Princes," write the developers. "Combine these with even more crests, a huge color palette, and different tabard shapes, and your guild will have its own memorable look."

We've included the images below. See one you like?

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Elder Scrolls' Sage explains new Champion alternate advancement

Fantasy, Video, Classes, Game Mechanics, MMO Industry, Patches, PvP, News Items, PvE, The Elder Scrolls Online, Subscription

Elder Scrolls Online creative director Paul Sage released a lot of interesting info about the future of the game on a recent ESO Off the Record videocast. Sage talks about everything from the new Dragonstar Arena in Craglorn to an Imperial City three-vs.-three PvP map to guild management and class balance additions to extensive VR changes.

The veteran rank tweaks are so huge that they'll be rolled out in phases, the first of which debuted earlier this week and featured "lower difficulty" in existing VR zones. Phase two will remove veteran points in favor of normal XP and will also include increased PvP XP. Phase three will completely replace the current VR system with the Champion System, which involves alternate advancement that Sage compares to the AA system in EverQuest II.

That's not all, either, as Sage's interview runs for nearly two hours. You can watch the whole thing after the cut. If you don't have time for that, Dulfy has published a summary transcript.

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One Shots: Requiem for a rancor

Screenshots, Culture, One Shots, Star Wars: The Old Republic, Miscellaneous, WildStar, The Elder Scrolls Online, Landmark

SWTOR
You know what scene from Return of the Jedi that always got me teared up? When Luke kills the rancor and the beast's owner breaks down sobbing. You just know that thing was his best friend and now... now there is a large, monstrous hole in his life.

Reader Chris could have had a lifelong companion but chose to go the Luke route in Star Wars: The Old Republic. "I let a Sith escape Belsavis in order to save the injured fighter pilot Conrad Gall from an 'ancient beast' -- a rancor, as it turns out. It was a close fight, as you can tell by where my Trooper finally took it down."

Hats off to the brave rancor, whose only crime was being born a big, fat, sharp-toothed freak. Stop the bullying, I say!

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Tamriel Infinium: Immersion matters in Elder Scrolls Online and every other MMO

Fantasy, Culture, Game Mechanics, MMO Industry, Opinion, The Elder Scrolls Online, Subscription, Tamriel Infinium

Grahtwood art
I'm fully on board with all of the changes ZeniMax listed in its latest state-of-the-game update. My only concern has more to do with personal OCD issues than it does with any long-term effects on Elder Scrolls Online. See, as I mentioned in a previous piece, I love the fact that ZOS allows me to play all of the game's quest content, which is spread across three different factions, on a single character of a single faction. I hate alts, or more accurately, I hate the need for them because they pull me right out of the game world.

Oh yes, I'm going to talk about immersion, even at the risk of inviting a bunch of anti-immersion comments. I'll even define the dreaded "I" word, though of course it's pretty subjective.

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The Elder Scrolls Online's third update lands in August

Fantasy, Video, Game Mechanics, Guilds, Patches, Previews, News Items, The Elder Scrolls Online, Subscription

ESO
ZeniMax says that The Elder Scrolls Online's next patch, which includes the preliminary veteran rank system changes and balance fixes previewed in yesterday's dev blog, is officially on the way next month.
The patch is coming in early August and introduces armor dyes, guild tabards, public guild store locations, a new difficulty mode for Trials, and plenty of fixes and improvements. You'll be able to personalize your look more than ever before, represent your guild, and charge with them into a new level of challenge.
The team has posted a preview video focusing on the many changes to guilds due in the patch. Wanna join our guild? We have tabards, yo! Enjoy the video below.

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Elder Scrolls Online plans massive revamp of veteran rank content

Fantasy, Classes, Game Mechanics, Guilds, Patches, Previews, News Items, Dev Diaries, The Elder Scrolls Online, Subscription

ESO
ZeniMax has just posted a new Elder Scrolls Online dev blog, titled The Road Ahead, which outlines the studio's plans for the game in the relatively near future. Of note to MMO players are details for update 3, which is due to hit the test server "soon." The patch will enhance guild creation and management (with ranks, bank permissions, and heraldry) as well as address class balance changes, itemization issues, and combat feel.

The team also means to revamp grindy veteran rank content with short-term balance tweaks in endgame zones, some of which are live on servers already; ultimately, the veteran points system will be deleted entirely from the game and replaced with a new system "based on new character customization and growth mechanics" that will be discussed at this year's QuakeCon and beyond.

The full post can be found on the official site.

One Shot: The eternal vigil

Screenshots, Aion, Culture, One Shots, Miscellaneous, ArcheAge, WildStar, The Elder Scrolls Online

ESO
Some MMO tableaus attempt to tell a wordless story, and some of those stories are up for personal interpretation. I love finding these scattered around the world because they invite my imagination to be a part of the experience instead of spelling it out for me.

Reader Chiara came across our first screenshot of the week here in Elder Scrolls Online, and it brought out strong emotions: "I don't really know what this man's story is -- but I can't help but wonder about it since I've first seen him. Did he die there? Did someone arrange his skeleton? I've no idea, but the scene just struck me as incredibly sad."

Maybe he was keeping a vigil for a loved one. Maybe that vigil is not yet over. Who knows?

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