Commenters and gamers around the internet have wondered aloud whether it's really true that any class can play any role in the Elder Scrolls Online
. Developers have said that with a simple weapon swap, we can instantly change the group dynamic. Being a hard-nosed MMOer, I admit I thought that was a stretch. We've seen the pseudo-roleswaps in Guild Wars 2
, but based on the videos that I've seen of both GW2
, the latter defines the roles even more stringently. If you're a tank in ESO
, you will take the brunt of the damage and you will keep aggro off other players. As a healer, you'll find your job will be to keep others' health points from reaching zero. And DPS will be required to drop enemy health points to zero as fast as possible. That's the reality.
So is it actually possible for any class to play any role, as the developers claim?
I might enjoy talking about builds and what works for different playstyles, but math is far from fun for me. Fortunately, I have friends for whom theorycrafting is their calling. I wrestled down Calls1gn, a top-tier raider formerly of Memories of Xendor. I sat him in front of a skill calculator for ESO
and made him create some amazing, yet viable, builds in some obscure classes to prove once and for all whether the class system is as flexible as ZeniMax