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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[Jukebox Heroes: Tabula Rasa's soundtrack]]></title><link>http://massively.joystiq.com/2013/06/18/jukebox-heroes-tabula-rasas-soundtrack/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/06/18/jukebox-heroes-tabula-rasas-soundtrack/</guid><comments>http://massively.joystiq.com/2013/06/18/jukebox-heroes-tabula-rasas-soundtrack/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/jukebox-heroes/" rel="tag">Jukebox Heroes</a>, <a href="http://massively.joystiq.com/category/music/" rel="tag">Music</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/06/18/jukebox-heroes-tabula-rasas-soundtrack/"><img alt="Jukebox Heroes Tabula Rasa's soundtrack" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/06/tabula.jpg" /></a></div>
It's a well-known fact that the ghost of <a href="http://massively.joystiq.com/category/tabula-rasa/"><em>Tabula Rasa</em></a> haunts the Massively offices. I think it's because Shawn keeps feeding it ectopellets because he's not quite ready to let his beloved MMO go. The ghost is driving the rest of us crazy because it's constantly switching the labels on our lunchboxes and whistling the<em> Tabula Rasa</em> theme through the air ducts while we're trying to get honest work done.<br />
<br />
So while the MMO no longer exists outside of a few forlorn collector's editions <a href="http://massively.joystiq.com/2013/05/22/the-daily-grind-how-do-you-handle-a-closed-mmo-still-on-the-she/">picking up dust on store shelves</a>, the music persists. <em>Tabula Rasa </em>boasted a strong score thanks to the work of <a href="http://massively.joystiq.com/tag/tracy-w-bush/">Tracy W. Bush</a>. Bush is a name you should know when it comes to MMO soundtracks: He had a huge hand in <a href="http://massively.joystiq.com/tag/tracy-w-bush/">the <em>World of Warcraft</em> score</a> and contributed to several <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> titles (which are all dead, but that's probably not his fault).  [Edit: Several readers wrote in to let me know that Curse Mackey, Stacie Cline, Chris Vrenna, and Clint Walsh also contributed to the score.  Thanks!]<br />
<br />
I find that sci-fi MMOs, particularly shooter-based ones, tend to elicit heavier tracks and more synth work than orchestral, and they are sometimes relentlessly grim. All of the above certainly can be applied to <em>Tabula Rasa</em>, up to and including its final surprising track.<p><a href="http://massively.joystiq.com/2013/06/18/jukebox-heroes-tabula-rasas-soundtrack/" rel="bookmark">Continue reading <em>Jukebox Heroes: Tabula Rasa's soundtrack</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/06/18/jukebox-heroes-tabula-rasas-soundtrack/">Jukebox Heroes: Tabula Rasa's soundtrack</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Jun 2013 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/06/18/jukebox-heroes-tabula-rasas-soundtrack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20617741/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/06/18/jukebox-heroes-tabula-rasas-soundtrack/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-turns-to-grey</category><category>composer</category><category>composers</category><category>featured</category><category>game-music</category><category>jukebox</category><category>jukebox-heroes</category><category>justin-olivetti</category><category>mmo-jukebox</category><category>mmo-music</category><category>music</category><category>ncsoft</category><category>opinion</category><category>shutdown</category><category>soundtrack</category><category>soundtracks</category><category>sunset</category><category>tabula-rasa</category><category>tracy-w-bush</category><category>world-of-warcraft</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 18 Jun 2013 09:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Do you always dress like that?]]></title><link>http://massively.joystiq.com/2013/06/16/one-shots-do-you-always-dress-like-that/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/06/16/one-shots-do-you-always-dress-like-that/</guid><comments>http://massively.joystiq.com/2013/06/16/one-shots-do-you-always-dress-like-that/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/lineage-2/" rel="tag">Lineage 2</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/06/16/one-shots-do-you-always-dress-like-that/"><img alt="One Shots Do you always dress like that" data-src-height="331" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/one1-1370026310.jpg" style="width: 530px; height: 331px;" /></a></div>
Here's a tip from your friendly <a href="http://massively.joystiq.com/category/One-Shots/">One Shots</a> coordinator: If you send in a screenshot from a game that hardly ever gets featured in this column, there's a better-than-average chance that I'm going to bump it right up to the top of the pack. Case in point: this groovy shot from <a href="http://www.lineage2.com/en/"><em>Lineage II</em></a>.<br />
<br />
Reader Johnny said he played this game back in 2007: "Behind me we can see the endgame, the Baium Raid Boss. Baium resides on the 13th floor of a the Tower of Insolence, a massive, non-instanced hunting ground with 13 fully accessible and monster-packed floors. The weapon I am holding is a Flaming Dragon Skull, an A-grade blunt weapon."<br />
<br />
Be prepared for A-grade awesome screenshots and B-grade commentary as you forge on in this week's repository of player-submitted pictures!<p><a href="http://massively.joystiq.com/2013/06/16/one-shots-do-you-always-dress-like-that/" rel="bookmark">Continue reading <em>One Shots: Do you always dress like that?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/06/16/one-shots-do-you-always-dress-like-that/">One Shots: Do you always dress like that?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 16 Jun 2013 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/06/16/one-shots-do-you-always-dress-like-that/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20594901/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/06/16/one-shots-do-you-always-dress-like-that/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bring-back-one-shots</category><category>ddo</category><category>dnd</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>lineage</category><category>lineage-2</category><category>lineage-ii</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>ncsoft</category><category>one-shots</category><category>pics-or-it-didnt-happen</category><category>reader-screenshots</category><category>reader-submissions</category><category>screenshot</category><category>screenshots</category><category>tabula-rasa</category><category>turbine</category><category>turbine-entertainment</category><category>user-submissions</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 16 Jun 2013 10:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Are petitions to resurrect MMOs a waste of time?]]></title><link>http://massively.joystiq.com/2013/06/14/the-daily-grind-are-petitions-to-resurrect-mmos-a-waste-of-time/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/06/14/the-daily-grind-are-petitions-to-resurrect-mmos-a-waste-of-time/</guid><comments>http://massively.joystiq.com/2013/06/14/the-daily-grind-are-petitions-to-resurrect-mmos-a-waste-of-time/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sunsets/" rel="tag">Sunsets</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/06/14/the-daily-grind-are-petitions-to-resurrect-mmos-a-waste-of-time/"><img alt="Tabula Rasa" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/tr.jpg" /></a></div>
We've received several tips over the last few weeks about a <a href="https://twitter.com/RichardGarriott/status/337592133152280576">petition players are circulating in the hopes of resurrecting NCsoft's ill-fated MMO shooter <em>Tabula Rasa</em></a>. Even <a href="https://twitter.com/RichardGarriott/status/337592133152280576">Richard Garriott himself tweeted</a> about the campaign. But inside the Massively virtual offices, most of us just shrugged sadly. We've seen how these petitions go. Every once in a while, a sunsetted game <a href="http://massively.joystiq.com/2012/12/13/turbine-brings-back-asherons-call-2/">returns from the dead</a>, but MMO players are awash in petitions for games that never came back. Just ask the <a href="http://massively.joystiq.com/2012/09/27/save-coh-movement-sends-letters-to-ncsoft-executives-petition-p/">21,845 gamers who signed the Save <em>City of Heroes</em> petition</a> last autumn.<br />
<br />
So what do you think -- are petitions to resurrect or save MMOs a waste of time? Or do you sign them anyway, just in case there's a tiny chance they might work?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/06/14/the-daily-grind-are-petitions-to-resurrect-mmos-a-waste-of-time/">The Daily Grind: Are petitions to resurrect MMOs a waste of time?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 14 Jun 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/06/14/the-daily-grind-are-petitions-to-resurrect-mmos-a-waste-of-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20619807/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/06/14/the-daily-grind-are-petitions-to-resurrect-mmos-a-waste-of-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asherons-call-2</category><category>brianna-royce-tdg</category><category>city-of-heroes</category><category>daily-grind</category><category>opinion</category><category>petition</category><category>petitions</category><category>richard-garriott</category><category>sunset</category><category>sunsets</category><category>tabula-rasa</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Fri, 14 Jun 2013 08:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: How do you handle a closed MMO still on the shelf?]]></title><link>http://massively.joystiq.com/2013/05/22/the-daily-grind-how-do-you-handle-a-closed-mmo-still-on-the-she/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/22/the-daily-grind-how-do-you-handle-a-closed-mmo-still-on-the-she/</guid><comments>http://massively.joystiq.com/2013/05/22/the-daily-grind-how-do-you-handle-a-closed-mmo-still-on-the-she/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/sunsets/" rel="tag">Sunsets</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/22/the-daily-grind-how-do-you-handle-a-closed-mmo-still-on-the-she/"><img alt="The Daily Grind How do you handle a closed MMO still on the shelf" data-src-height="396" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/img1569.jpg" style="margin:4px" /></a></div>
No, that header picture wasn't taken in 2007; it was taken 4 days ago at a Walmart near me. What's even better is the fact that I took a similar picture about two years ago of the same product in the same store, but nothing's ever been done about it.<br />
<br />
The question is, is it up to me to tell the store clerks about how wrong this is, or do I contact someone higher up at Walmart? Perhaps I should go straight to <a href="http://massively.joystiq.com/tag/NCsoft/">NCsoft</a> with this one? I can't imagine the dismay in a child's eyes when he buys the game, rips it open and installs it, only to find out that no Bane will be <a href="https://www.youtube.com/watch?v=cXxC1YtXnWo">dropping down in front of his leech gun</a> any time soon. Think of the children!<br />
<br />
So, wise Massively readers, how would you handle this situation? Or have you seen a closed game on a store shelf before? Did you report it? Let us know!<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/22/the-daily-grind-how-do-you-handle-a-closed-mmo-still-on-the-she/">The Daily Grind: How do you handle a closed MMO still on the shelf?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 May 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/22/the-daily-grind-how-do-you-handle-a-closed-mmo-still-on-the-she/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20578035/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/22/the-daily-grind-how-do-you-handle-a-closed-mmo-still-on-the-she/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daily-grind</category><category>opinion</category><category>tdg</category><category>the-daily-grind</category><category>yes-i-almost-bought-it</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 22 May 2013 08:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: Final moments of MMOs, part 1]]></title><link>http://massively.joystiq.com/2013/04/11/the-perfect-ten-final-moments-of-mmos-part-1/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/11/the-perfect-ten-final-moments-of-mmos-part-1/</guid><comments>http://massively.joystiq.com/2013/04/11/the-perfect-ten-final-moments-of-mmos-part-1/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sunsets/" rel="tag">Sunsets</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/11/the-perfect-ten-final-moments-of-mmos-part-1/"><img alt="The Perfect Ten Final moments of MMOs" data-src-height="297" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/adventuretime.jpg" /></a></div>
Maybe many of us would just rather remember MMOs as they were in life rather than at <a href="http://massively.joystiq.com/category/sunsets/">the moment of their demise</a>. But I believe that how a game went out is incredibly fascinating for many reasons and worthy of examination.<br />
<br />
It's in these final moments when an entire community has to say goodbye. It's in these moments that the developers mourn as well before pulling the plug. It's in these moments that history is being made one last time. And it goes without saying that it's in these moments that everyone curses the unfairness of it all.<br />
<br />
Today we're going to watch the first half of 10 videos featuring MMOs in their final moments. It's here we'll see how weird, crazy, sad, and interesting things can get. Maybe you were part of one (or more) of these moments or are simply curious what it was like. Either way, it's the end of the world as we know it. And we feel fine.<p><a href="http://massively.joystiq.com/2013/04/11/the-perfect-ten-final-moments-of-mmos-part-1/" rel="bookmark">Continue reading <em>The Perfect Ten: Final moments of MMOs, part 1</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/11/the-perfect-ten-final-moments-of-mmos-part-1/">The Perfect Ten: Final moments of MMOs, part 1</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 11 Apr 2013 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/11/the-perfect-ten-final-moments-of-mmos-part-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20527390/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/11/the-perfect-ten-final-moments-of-mmos-part-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classic-mmo</category><category>composer</category><category>composers</category><category>dungeon-runners</category><category>eqoa</category><category>everquest-online-adventures</category><category>featured</category><category>final-moments</category><category>galaxies</category><category>game-music</category><category>jukebox</category><category>jukebox-heroes</category><category>justin-olivetti</category><category>mmo-jukebox</category><category>mmo-music</category><category>music</category><category>mxo</category><category>opinion</category><category>sandbox</category><category>sci-fi</category><category>shutdown</category><category>soe</category><category>sony-online-entertainment</category><category>soundtrack</category><category>soundtracks</category><category>star-wars</category><category>star-wars-galaxies</category><category>sunset</category><category>swg</category><category>swgo</category><category>tabula-rasa</category><category>the-matrix-online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 11 Apr 2013 09:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Paging the burn ward]]></title><link>http://massively.joystiq.com/2013/04/07/one-shots-paging-the-burn-ward/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/07/one-shots-paging-the-burn-ward/</guid><comments>http://massively.joystiq.com/2013/04/07/one-shots-paging-the-burn-ward/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/asherons-call/" rel="tag">Asheron's Call</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a>, <a href="http://massively.joystiq.com/category/vindictus/" rel="tag">Vindictus</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/27/one-shots-paging-the-burn-ward/"><img alt="One Shots Great balls o' fire!" data-src-height="334" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/o1-1364409738.jpg" /></a></div>
It's a little amazing, when you think about it, that all of these magic-users who prance around in extremely flammable robes don't suffer from third-degree burns more than we see. Or maybe the game is hiding the awful, scarred truth from us. In any case, our opening screenshot this week should have resulted in a quick trip to the ER for both parties.<br />
<br />
"This is a simple yet fun battle in <a href="http://vindictus.nexon.net/"><em>Vindictus'</em></a> early levels," reader Carolina says. "I love the detail of the damaged shoe on my spellcaster character."<br />
<br />
Forget the human element; now the shoes are the ones suffering for our casual disregard of fiery magic! If you can get past the misery of the moment, we've got plenty of other great <a href="http://massively.joystiq.com/category/one-shots/">one shots</a> this week for you to admire.<p><a href="http://massively.joystiq.com/2013/04/07/one-shots-paging-the-burn-ward/" rel="bookmark">Continue reading <em>One Shots: Paging the burn ward</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/07/one-shots-paging-the-burn-ward/">One Shots: Paging the burn ward</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 07 Apr 2013 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/07/one-shots-paging-the-burn-ward/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20520611/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/07/one-shots-paging-the-burn-ward/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>ac2</category><category>action-mmo</category><category>anet</category><category>arenanet</category><category>asherons-call</category><category>asherons-call-2</category><category>bring-back-one-shots</category><category>classic-mmo</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>guild-wars</category><category>gw</category><category>ncsoft</category><category>nexon</category><category>nexon-america</category><category>nexon-entertainment</category><category>one-shots</category><category>pics-or-it-didnt-happen</category><category>reader-screenshots</category><category>reader-submissions</category><category>sandbox</category><category>screenshot</category><category>screenshots</category><category>tabula-rasa</category><category>turbine</category><category>turbine-entertainment</category><category>user-submissions</category><category>vindictus</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 07 Apr 2013 10:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Winning is half the battle]]></title><link>http://massively.joystiq.com/2013/03/31/one-shots-winning-is-half-the-battle/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/31/one-shots-winning-is-half-the-battle/</guid><comments>http://massively.joystiq.com/2013/03/31/one-shots-winning-is-half-the-battle/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/31/one-shots-winning-is-half-the-battle/"><img alt="One Shots Winning is half the battle" data-src-height="376" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/o1-1363807179.jpg" /></a></div>
If knowledge is half the battle, what's the other half? Winning, duh. It's certainly not flaky pastries or erotic roleplaying. You got to win the game's face off, and when you're done, you should pose for a commemorative photo like Reader Ralph here:<br />
<br />
"This shot was taken just minutes from the end," he wrote to us. "After several fierce battles, our team of AFS soldiers succeeded in taking over the last Bane encampment! The Earth was ours again! WE WON! And then our universe winked out of existence, and <a href="http://massively.joystiq.com/tag/tabula-rasa/"><em>Tabula Rasa</em></a> was no more."<br />
<br />
You won and you lost? Ralph, you officially broke the universe with that. Read on for more exciting player screenshots in today's edition of <a href="http://massively.joystiq.com/category/One-Shots/">One Shots</a>.<p><a href="http://massively.joystiq.com/2013/03/31/one-shots-winning-is-half-the-battle/" rel="bookmark">Continue reading <em>One Shots: Winning is half the battle</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/31/one-shots-winning-is-half-the-battle/">One Shots: Winning is half the battle</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 31 Mar 2013 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/31/one-shots-winning-is-half-the-battle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20512055/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/31/one-shots-winning-is-half-the-battle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>bring-back-one-shots</category><category>champions</category><category>champions-online</category><category>champs</category><category>co</category><category>cryptic</category><category>cryptic-studios</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>one-shots</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pics-or-it-didnt-happen</category><category>pwe</category><category>reader-screenshots</category><category>reader-submissions</category><category>sci-fi</category><category>screenshot</category><category>screenshots</category><category>star-trek</category><category>star-trek-mmo</category><category>star-trek-online</category><category>sto</category><category>superhero</category><category>superheroes</category><category>tabula-rasa</category><category>user-submissions</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 31 Mar 2013 10:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: To those left behind]]></title><link>http://massively.joystiq.com/2013/01/13/one-shots-to-those-left-behind/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/13/one-shots-to-those-left-behind/</guid><comments>http://massively.joystiq.com/2013/01/13/one-shots-to-those-left-behind/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/13/one-shots-to-those-left-behind/"><img alt="One Shots To those left behind" data-src-height="347" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/o1-1357572447.jpg" /></a></div>
Good games may get cancelled, but as long as we have screenshots, they're never truly forgotten! Reader John sent us in this blast from the not-too-distant past that some of you may recognize.<br />
<br />
"While going through some old screenshots, I came across a few from <a href="http://massively.joystiq.com/category/tabula-rasa/"><em>Tabula Rasa</em></a>," John shared. "It was taken in November of 2007 as Veracious Pearl was ready to do some fighting."<br />
<br />
Sadly, that soldier never made it out of the war. That doesn't mean we've given up fighting, however! Knock down a few mobs in the name of Veracious Pearl today, and when you're done, you should check out the rest of today's <a href="http://massively.joystiq.com/category/One-Shots/">One Shots</a> troops.<p><a href="http://massively.joystiq.com/2013/01/13/one-shots-to-those-left-behind/" rel="bookmark">Continue reading <em>One Shots: To those left behind</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/13/one-shots-to-those-left-behind/">One Shots: To those left behind</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 13 Jan 2013 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/13/one-shots-to-those-left-behind/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20419129/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/13/one-shots-to-those-left-behind/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>ankama</category><category>arenanet</category><category>bring-back-one-shots</category><category>buy-to-play</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>guild-wars-2</category><category>gw2</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>ncsoft</category><category>one-shots</category><category>pics-or-it-didnt-happen</category><category>politics</category><category>reader-screenshots</category><category>reader-submissions</category><category>sandbox</category><category>screenshot</category><category>screenshots</category><category>se</category><category>square-enix</category><category>squenix</category><category>strategy</category><category>strategy-mmo</category><category>sub</category><category>subscription</category><category>tabula-rasa</category><category>turbine</category><category>turbine-entertainment</category><category>turn-based-combat</category><category>user-submissions</category><category>wakfu</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 13 Jan 2013 10:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: Richard Garriott's haunted cache]]></title><link>http://massively.joystiq.com/2012/05/22/the-game-archaeologist-richard-garriotts-haunted-cache/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/22/the-game-archaeologist-richard-garriotts-haunted-cache/</guid><comments>http://massively.joystiq.com/2012/05/22/the-game-archaeologist-richard-garriotts-haunted-cache/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/22/the-game-archaeologist-richard-garriotts-haunted-cache/"><img alt="Richard Garriott" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/richard1.jpg" /></a></div>
Whenever you get really into a new hobby, it's natural to want to blab about it to anyone who drifts into your gravitational field. That's why we all talk about MMOs, right? It's also why any friends, family members, and coworkers have had to put up with excited rambling about my discovered love for Geocaching.<br />
<br />
Some of you probably know Geocaching, as it's been around for over a decade now. For those of you who haven't, it's a worldwide treasure hunt that involves over a million and a half "caches" of various sizes that are hidden and then marked with GPS coordinates. Players head to the official site or one of the open-source projects to get the coordinates and go hunting for them. There's a useful t<a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=-4VFeYZTTYs">wo-minute introduction to this hobby on YouTube</a> if you're curious.<br />
<br />
I noted on our <a href="http://massively.joystiq.com/category/massively-speaking/">Massively Speaking</a> podcast that Geocaching has a lot in common with MMOs: Both encourage questing and exploration, both have treasure to be found, and both plug you into a community of adventurers. Listener Terrence heard this and send in an email with an interesting revelation that ties these two hobbies even closer together, as a game developer brought his online world to a real-world location.<br />
<br />
Ladies and gentlemen, may I present to you <a href="http://www.geocaching.com/seek/cache_details.aspx?wp=GC2B034">Richard Garriott's haunted cache</a>.<p><a href="http://massively.joystiq.com/2012/05/22/the-game-archaeologist-richard-garriotts-haunted-cache/" rel="bookmark">Continue reading <em>The Game Archaeologist: Richard Garriott's haunted cache</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/22/the-game-archaeologist-richard-garriotts-haunted-cache/">The Game Archaeologist: Richard Garriott's haunted cache</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 May 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/22/the-game-archaeologist-richard-garriotts-haunted-cache/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20236314/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/22/the-game-archaeologist-richard-garriotts-haunted-cache/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>britannia-manor</category><category>cache</category><category>classic</category><category>classic-mmo</category><category>classic-mmos</category><category>classics</category><category>ea</category><category>electronic-arts</category><category>fantasy</category><category>featured</category><category>game-archaelogist</category><category>geocache</category><category>geocaching</category><category>international-space-station</category><category>iss</category><category>lord-british</category><category>mud</category><category>mythic</category><category>mythic-entertainment</category><category>nostalgia</category><category>ocean-floor</category><category>opinion</category><category>richard-garriott</category><category>second-pass-mush</category><category>the-game-archaeologist</category><category>the-guardians-quest</category><category>the-necropolis-of-britannia-manor</category><category>titanic</category><category>torilmud</category><category>trailer</category><category>trailers</category><category>ultima</category><category>ultima online</category><category>uo</category><category>video</category><category>videos</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 22 May 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: When dead MMOs come back to life]]></title><link>http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/</guid><comments>http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/hellgate-london/" rel="tag">Hellgate: London</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/shadowbane/" rel="tag">Shadowbane</a>, <a href="http://massively.joystiq.com/category/mythos/" rel="tag">Mythos</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/lego-universe/" rel="tag">LEGO Universe</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/faxion-online/" rel="tag">Faxion Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/"><img alt="Hellgate Tokyo" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/hellgate-1335377729.jpg" /></a></div>
Maybe I'm alone in this, but my jaw just dropped when I came home this past week to see that Massively posted the news that <a href="http://massively.joystiq.com/category/shadowbane/"><em>Shadowbane</em></a> is <a href="http://massively.joystiq.com/2012/04/23/changyou-plans-to-bring-shadowbane-back-in-china/">coming back to life</a>. Granted, it's only going to happen in China, but still, that's pretty incredible. <em>Shadowbane's</em> been in the ground for three years now, and if I had to pick an MMO that deserved resurrection, this particular one would be farthest from my mind (no offense if you liked the game; it's just that there are so many others that are even more worthy).<br />
<br />
But how can this not give you hope? Many of us have lost an MMO we loved or at least had a decked-out character populating the character select screen, and the thought of that game coming back against all odds is a goosebump-rising one. It may also smack of justice served, as some MMOs fail not because of faulty gameplay but because of mismanagement by the studio, complex legal wrangling, or bad marketing.<br />
<br />
Today let's look at a few examples of dead MMOs that were brought back to life and what this may mean for the future of the industry. Zombie MMOs! Not, you know, MMOs with zombies.<p><a href="http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/" rel="bookmark">Continue reading <em>The Game Archaeologist: When dead MMOs come back to life</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/">The Game Archaeologist: When dead MMOs come back to life</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 May 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20222393/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>all-points-bulletin-reloaded</category><category>apb</category><category>apb-reloaded</category><category>apbr</category><category>changyou</category><category>classic</category><category>classic-mmo</category><category>classic-mmos</category><category>classics</category><category>clone-wars-adventures</category><category>crime</category><category>diablo</category><category>diablo-clone</category><category>f2p</category><category>fallen-earth</category><category>fantasy</category><category>faxion-online</category><category>featured</category><category>flagship</category><category>free-realms</category><category>free-to-play</category><category>frogster</category><category>g1</category><category>galaxies</category><category>game-archaelogist</category><category>gamersfirst</category><category>hanbitsoft</category><category>hellgate</category><category>hellgate-global</category><category>hellgate-london</category><category>hellgate-tokyo</category><category>john-smedley</category><category>lego-universe</category><category>mythos</category><category>mythos-europe</category><category>mythos-global</category><category>nostalgia</category><category>opinion</category><category>Pirates-of-the-Burning-Sea</category><category>pvp</category><category>reboot</category><category>redbana</category><category>resurrection</category><category>revival</category><category>sandbox</category><category>sci-fi</category><category>shadowbane</category><category>soe</category><category>sony-online-entertainment</category><category>star-wars</category><category>star-wars-galaxies</category><category>swg</category><category>swgo</category><category>t3</category><category>t3fun</category><category>tabula-rasa</category><category>the-game-archaeologist</category><category>the-matrix-online</category><category>vanguard</category><category>zombie-mmo</category><category>zombies</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 01 May 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Richard Garriott: 'Exceptionally unusual pressures' helped tank Tabula Rasa]]></title><link>http://massively.joystiq.com/2011/12/13/richard-garriott-exceptionally-unusual-pressures-helped-tank/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/13/richard-garriott-exceptionally-unusual-pressures-helped-tank/</guid><comments>http://massively.joystiq.com/2011/12/13/richard-garriott-exceptionally-unusual-pressures-helped-tank/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/13/richard-garriott-exceptionally-unusual-pressures-helped-tank/"><img alt="Tabula Rasa" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/tr.jpg" /></a></div>
What truly happened with the sad tale of <a href="http://massively.joystiq.com/tag/tabula-rasa/"><em>Tabula Rasa</em></a>, the scifi MMO that had the full backing of <a href="http://massively.joystiq.com/tag/richard-garriott/">Richard Garriott</a> and <a href="http://massively.joystiq.com/tag/ncsoft/">NCsoft</a> -- and yet lasted only 15 months before being shuttered? For the full scoop, it's good to go right to the source: General British himself.<br />
<br />
Garriott sat down with <a href="http://www.eurogamer.net/articles/2011-12-12-garriott-what-went-wrong-with-tabula-rasa">Eurogamer</a> for a candid dissection of what went wrong with <em>Tabula Rasa</em>. Ultimately, he feels that he did not do enough to make the game the best it could've been. Initially, Garriott's team brought on several Asian developers to help shape the title to be appealing to the Eastern market.<br />
<br />
The partnership didn't work out, and after two years the team basically started over. By then, <em>Tabula Rasa</em> was already struggling. "So <em>Tabula Rasa</em> started its two-year late restart under exceptionally unusual pressures and with understandable corporate discontent, which made it very difficult to finish," he said.<br />
<br />
Garriott then acknowledges that the MMO's failure has caused players to be wary about his future projects: "Since <a href="http://massively.joystiq.com/category/ultima-online"><em>Ultima Online</em></a> was a fair time back and <em>Tabula Rasa</em> had its troubles, it makes perfect sense that people would go, 'I'm cautious as to what my expectations are.'"<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/13/richard-garriott-exceptionally-unusual-pressures-helped-tank/">Richard Garriott: 'Exceptionally unusual pressures' helped tank Tabula Rasa</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 13 Dec 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/13/richard-garriott-exceptionally-unusual-pressures-helped-tank/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20126804/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/13/richard-garriott-exceptionally-unusual-pressures-helped-tank/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asia</category><category>eastern-market</category><category>eurogamer</category><category>failure</category><category>general-british</category><category>interview</category><category>ncsoft</category><category>richard-garriott</category><category>shawns-baby</category><category>tabula-rasa</category><category>tr</category><category>ultima-online</category><category>uo</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 13 Dec 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[One Shots: Look out below!]]></title><link>http://massively.joystiq.com/2011/08/21/one-shots-look-out-below/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/21/one-shots-look-out-below/</guid><comments>http://massively.joystiq.com/2011/08/21/one-shots-look-out-below/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div style="text-align: center;">
	<a href="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/20090224-015.jpg"><img alt="Tabula Rasa screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/tr-rb-821.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Our <a href="http://massively.joystiq.com/category/one-shots/">One Shots</a> image today comes to us from Joe, who managed to turn a very unfortunate misstep into a photo op from <a href="http://www.massively.joystiq.com/tag/tabula-rasa"><em>Tabula Rasa</em></a>:<br />
<blockquote class="bq-standard">
	I remember when I first discovered Pinhole Falls. I came to it from above when I followed a river to a small lake near the edge of a cliff. I wondered why it was called Pinhole Falls when I couldn't see any water falls around me... until I jumped into the lake and fell through the waterfall to my death below. Other of than the unique structure of the waterfall, I loved that they went to the detail to include a rainbow in the waterfall's mist.</blockquote>
Environment week has been so popular that we're continuing it all next week. The game world is an area that most developers put a huge amount of effort into, and it shows. Do you have a favorite landscape, particularly eye-catching weather effect, or hidden jewel in an out-of-the-way location? Snap a screenshot of your favorite MMO area, tell us a bit about what and where it is, and send it to <a href="mailto:oneshots@massively.com">oneshots@massively.com</a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots-2011/">One Shots: 2011</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots-2011/#4490431"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/yule-festival-2010-in-the-shire_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4485712"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/aldorrisebytimarius_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4482843"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/raid2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4480166"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/gmcowthrowing_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4477539"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/axolpicture151-1316969233_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/21/one-shots-look-out-below/">One Shots: Look out below!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 21 Aug 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/21/one-shots-look-out-below/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20021169/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/21/one-shots-look-out-below/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>galleries</category><category>gallery</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><category>tabula-rasa</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Sun, 21 Aug 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[GDC Europe 2011: Richard Garriott says mobile and social titles are 'the future of games']]></title><link>http://massively.joystiq.com/2011/08/17/gdc-europe-2011-richard-garriott-says-mobile-and-social-titles/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/17/gdc-europe-2011-richard-garriott-says-mobile-and-social-titles/</guid><comments>http://massively.joystiq.com/2011/08/17/gdc-europe-2011-richard-garriott-says-mobile-and-social-titles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/17/gdc-europe-2011-richard-garriott-says-mobile-and-social-titles/"><img alt="Richard Garriott" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/richard.jpg" /></a></div>
Delivering the final keynote address at this year's <a href="http://massively.joystiq.com/tag/gdc/">GDC Europe</a>, <a href="http://massively.joystiq.com/tag/richard-garriott/">Richard Garriott</a> said that the industry is rapidly moving away from MMOs as we know them and toward mobile and social gaming -- and that companies need to hop on board, lest they be left behind.<br />
<br />
Garriott used his iPhone as an example of this new direction: "I am now much more of a gamer than I ever been in my whole life, but the vast majority of the gaming I have played has been on this machine. I'm a devout believer that this is the current and near-term future of games."<br />
<br />
He defines this "<a href="http://massively.joystiq.com/2011/03/22/richard-garriott-addresses-third-grand-era-of-games-at-the-201/">new era</a>" of gaming by having cheap games that are simple to use and connect you with real-world friends. While he thinks earlier social games like <a href="http://massively.joystiq.com/tag/farmville/"><em>FarmVille </em></a>were too simple and unappealing, Garriott says that they're evolving quickly.<br />
<br />
During the speech, Garriott expressed regret that his team didn't stick by the original vision for <a href="http://massively.joystiq.com/category/tabula-rasa/"><em>Tabula Rasa</em></a>, and he urged fellow developers not to trade in their dreams in order to follow the company line. His new company <a href="http://massively.joystiq.com/tag/Portalarium/">Portalarium</a> plans to "reinvent roleplaying yet again" by releasing a series of products that will capitalize on social gaming and retrain players to think beyond mere combat to a wider experience.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/17/gdc-europe-2011-richard-garriott-says-mobile-and-social-titles/">GDC Europe 2011: Richard Garriott says mobile and social titles are 'the future of games'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 17 Aug 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/17/gdc-europe-2011-richard-garriott-says-mobile-and-social-titles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20019851/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/17/gdc-europe-2011-richard-garriott-says-mobile-and-social-titles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>farmville</category><category>game-developers-conference</category><category>gdc</category><category>gdc-2011</category><category>iphone</category><category>keynote</category><category>keynote-address</category><category>keynote-speech</category><category>mobile-gaming</category><category>Portalarium</category><category>private-astronaut</category><category>private-astronaut-is-a-funny-term</category><category>reinvent-roleplaying</category><category>richard-garriott</category><category>roleplaying</category><category>social-gaming</category><category>tabula-rasa</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 17 Aug 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: MMO mascots]]></title><link>http://massively.joystiq.com/2011/07/28/the-perfect-ten-mmo-mascots/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/28/the-perfect-ten-mmo-mascots/</guid><comments>http://massively.joystiq.com/2011/07/28/the-perfect-ten-mmo-mascots/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/anarchy-online/" rel="tag">Anarchy Online</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/free-realms/" rel="tag">Free Realms</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/faxion-online/" rel="tag">Faxion Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/26/the-perfect-ten-mmo-mascots/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/bear.jpg" /></a></div>
Everyone knows that a good mascot can make a difference between a video game's death and rabid popularity. Mario, Master Chief, Duke Nuke 'Em, Pac-Man, Samus Aran, Pyramid Head -- each one of these mascots isn't merely an aspect of the game, they are the virtual spokesperson (or spokesthing) which represents the game itself.<br />
<br />
Yet when you think about it, MMOs have had a tougher time producing mascots than other video game genres, partially because unlike other games, you don't play as the mascots, and partially because when you have a cast of thousands of NPCs, picking out one to elevate above the rest is a difficult job.<br />
<br />
Difficult, that is, but not impossible. Today we're going to look at ten MMO mascots (MMOscots?) that studios have tried to promote as the face of these games, to varying degrees of success.<p><a href="http://massively.joystiq.com/2011/07/28/the-perfect-ten-mmo-mascots/" rel="bookmark">Continue reading <em>The Perfect Ten: MMO mascots</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/28/the-perfect-ten-mmo-mascots/">The Perfect Ten: MMO mascots</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Jul 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/28/the-perfect-ten-mmo-mascots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20000711/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/28/the-perfect-ten-mmo-mascots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1337</category><category>1337-speak</category><category>anarchy-online</category><category>anet</category><category>angel</category><category>ao</category><category>april-fools</category><category>arenanet</category><category>arthas</category><category>batman</category><category>be-the-broccoli</category><category>blizzard</category><category>broccoli</category><category>charr</category><category>chatdy</category><category>city-of-heroes</category><category>coh</category><category>ddo</category><category>devil</category><category>dungeons-and-dragons-online</category><category>ea-mythic</category><category>elfy-mcnoclothes</category><category>eq</category><category>everquest</category><category>eye-of-the-north</category><category>f2p</category><category>faxion-online</category><category>featured</category><category>free-realms</category><category>free-to-play</category><category>guild-wars</category><category>guild-wars-eye-of-the-north</category><category>gw</category><category>gwen</category><category>jack-emmert</category><category>leet</category><category>leet-speak</category><category>leets</category><category>lich-king</category><category>list</category><category>lists</category><category>mascot</category><category>mascots</category><category>mythic</category><category>mythic-entertainment</category><category>perfect-10</category><category>perfect-ten</category><category>playboy</category><category>prince-arthas</category><category>retcon</category><category>retconning</category><category>sarah-morrison</category><category>soe</category><category>squig</category><category>squigs</category><category>statesman</category><category>tabula-rasa</category><category>the-joker</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>turbine</category><category>war</category><category>warhammer-online</category><category>world-of-warcraft</category><category>wow</category><category>Wrath-of-the-Lich-King</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 28 Jul 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Worth the wait]]></title><link>http://massively.joystiq.com/2011/07/28/one-shots-worth-the-wait/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/28/one-shots-worth-the-wait/</guid><comments>http://massively.joystiq.com/2011/07/28/one-shots-worth-the-wait/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div style="text-align: center;">
	<a href="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/00000026.jpg"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/tr-rb-729.jpg" vspace="4" /></a></div>
MMO gamers generally aren't fond of standing around waiting for something, particularly when the wait time begins being measured in hours rather than minutes. Massively reader Sajud Soljar shows us that it's not always the case in today's <a href="http://massively.joystiq.com/category/one-shots/">One Shots</a>:
<blockquote class="bq-standard">
	<em>I still marvel at the events in </em><a href="http://massively.joystiq.com/category/tabula-rasa">Tabula Rasa</a><em>, especially after the objectives were met. In this case Irendas Colony had successfully been defended and people simply formed a line and waited their turn to be handed their rewards by developers, or sometimes even General British himself.<br />
	<br />
	I remember standing in line for almost two hours before my turn and the line still stretching out behind me. People were joking and having a blast during these moments and every single one remembered to thank the team for their rewards and saluted. We were a special breed of gamers. </em></blockquote>
Next week's One Shots theme is Some Assembly Required, and yes, it's a little nod to <a href="http://massively.joystiq.com/tag/some-assembly-required">Massively's newest column</a>. If you'd like to participate, send your best screenshot of content that you've created to us at <a href="mailto:oneshots@massively.com">oneshots@massively.com</a>. It can be a house you built, an item you crafted, or anything you like as long as it came from your two (virtual) hands. Include your name, the game, and a little description of the image, and we'll feature it here on Massively!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots-2011/">One Shots: 2011</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots-2011/#4490431"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/yule-festival-2010-in-the-shire_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4485712"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/aldorrisebytimarius_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4482843"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/raid2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4480166"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/gmcowthrowing_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4477539"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/axolpicture151-1316969233_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/28/one-shots-worth-the-wait/">One Shots: Worth the wait</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Jul 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/28/one-shots-worth-the-wait/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20003339/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/28/one-shots-worth-the-wait/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>galleries</category><category>gallery</category><category>ncsoft</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><category>tabula-rasa</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Thu, 28 Jul 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: They literally follow you everywhere]]></title><link>http://massively.joystiq.com/2011/07/07/one-shots-they-literally-follow-you-everywhere/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/07/one-shots-they-literally-follow-you-everywhere/</guid><comments>http://massively.joystiq.com/2011/07/07/one-shots-they-literally-follow-you-everywhere/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div style="text-align: center;">
	<a href="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/20090228-153.jpg"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/toiletbug-rb-77.jpg" vspace="4" /></a></div>
<a href="http://massively.joystiq.com/category/one-shots/">One Shots</a> is quite literally in the toilet today thanks to Massively reader Joe. That's not a bad thing, though, since we get a look at a cool pet and a trip down memory lane:<br />
<blockquote class="bq-standard">
	<em>Here's my red lumin keeping me company on the can in </em><a href="http://massively.joystiq.com/category/tabula-rasa">Tabula Rasa</a><em>. While the purple lumins were nine-month vet reward gifts, I got this red one from someone who got a promotional code for it from <a href="http://www.comic-con.org/">Comic-Con</a>. Since he (unfortunately) didn't play the game, he gave it away on a </em>TR<em> fan forum to the first person to make him laugh. I won by sending him a video of me screaming my head off on a roller coaster.</em></blockquote>
Now it's your turn! Large or small, deadly or purely decorative, we want to see your favorite pet companion. Just let us know your name, the name of the game, and a little about your pet and how you acquired it. Send it all to <a href="mailto:oneshots@massively.com">oneshots@massively.com</a> and we'll feature you and your pet on One Shots this week.<br />
<br />
It's time to start preparing for next week's One Shots theme as well. We've seen your gear, your mounts, and your pets; now it's time to see you! Snap a screenshot of your favorite character in your favorite MMO. Let us know about him or her, and we'll feature the character here on One Shots!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots-2011/">One Shots: 2011</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots-2011/#4490431"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/yule-festival-2010-in-the-shire_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4485712"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/aldorrisebytimarius_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4482843"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/raid2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4480166"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/gmcowthrowing_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4477539"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/axolpicture151-1316969233_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/07/one-shots-they-literally-follow-you-everywhere/">One Shots: They literally follow you everywhere</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Jul 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/07/one-shots-they-literally-follow-you-everywhere/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19985666/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/07/one-shots-they-literally-follow-you-everywhere/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>galleries</category><category>gallery</category><category>ncsoft</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><category>tabula-rasa</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Thu, 07 Jul 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: The evolution of /dance]]></title><link>http://massively.joystiq.com/2011/02/10/the-perfect-ten-the-evolution-of-dance/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/10/the-perfect-ten-the-evolution-of-dance/</guid><comments>http://massively.joystiq.com/2011/02/10/the-perfect-ten-the-evolution-of-dance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/free-realms/" rel="tag">Free Realms</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/allods-online/" rel="tag">Allods Online</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/perfect-ten/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/dance.jpg" alt="" /></a></div>
I recall when I was a wee... teenager and <a href="http://www.youtube.com/watch?v=j2pPJywRGTk">C+C Music Factory</a> would blast through our Walkmans to demand that everybody (1) dance and (2) dance now. It was commanding, enthralling and extremely dorky, but the dance could not be denied. Dancing is in the soles of our souls as humans; we simply must boogie to a good beat.<br />
<br />
I'm not quite sure when or where dancing in MMOs became all the craze, but these days it seems as though every game (<a href="http://massively.joystiq.com/category/warhammer-online">except the dour ones with bears, bears, bears</a>) prides itself on a good set of /dance emotes. For some players, it's the perfect way to unwind after a long raid or chew up a bit of time while one waits for SgtCuddlyMonkey to return from his refreshing bio break. For others, it's a legitimate career path with a long and distinguished history of gyrating on top of mailboxes while annoyed postal recipients long for a day when a pelvis will not be gesturing at eye level.<br />
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So this week, let's loosen up, let our hair down, and samba across the ballroom floor as we count down (up?) 10 incredible MMO dances.<p><a href="http://massively.joystiq.com/2011/02/10/the-perfect-ten-the-evolution-of-dance/" rel="bookmark">Continue reading <em>The Perfect Ten: The evolution of /dance</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/10/the-perfect-ten-the-evolution-of-dance/">The Perfect Ten: The evolution of /dance</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Feb 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/10/the-perfect-ten-the-evolution-of-dance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19835010/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/10/the-perfect-ten-the-evolution-of-dance/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>allods-online</category><category>bears-bears-bears</category><category>burning-crusade</category><category>c+c-music-factory</category><category>carlton</category><category>chicken-dance</category><category>dance</category><category>dance-emote</category><category>dance-emotes</category><category>dancing</category><category>ddo</category><category>dungeons-and-dragons-online</category><category>emotes</category><category>entertainer</category><category>everybody-dance-now</category><category>fallen-earth</category><category>featured</category><category>free-realms</category><category>fresh-prince-of-bel-air</category><category>gibberlings</category><category>guild-wars</category><category>irish-jig</category><category>jukebox</category><category>kobold</category><category>michael-jackson</category><category>moonkin</category><category>napoleon-dynamite</category><category>ottos-irresistible-dance</category><category>owlbear</category><category>perfect-10</category><category>perfect-ten</category><category>realm-rolled</category><category>rick-astley</category><category>rickrolled</category><category>rift</category><category>rock-the-casbah</category><category>runescape</category><category>star-wars-galaxies</category><category>stygian</category><category>stygian-dance</category><category>swg</category><category>tabula-rasa</category><category>the-chicken-dance</category><category>the-perfect-ten</category><category>thriller</category><category>vote-for-pedro</category><category>world-of-warcraft</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 10 Feb 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: The sadistic shopper's list for Black Friday and Cyber Monday]]></title><link>http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/</guid><comments>http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fury/" rel="tag">Fury</a>, <a href="http://massively.joystiq.com/category/rf-online/" rel="tag">RF Online</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/hellgate-london/" rel="tag">Hellgate: London</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/perfect-ten"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/per10-1290558064.jpg" /></a></div>
With the holiday shopping season upon us, gamers are hot for great deals and cheap entertainment. As my wife's logic goes, if something is 80% off, you buy it, even if you didn't really want it in the first place. It's the principle of the thing, an automatic 80% dose of smug satisfaction at being a savvy shopper!<br />
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Not every deal should be pursued, however. Although most video games are playable for years and decades after release, not so with MMOs that have had their service shuttered. It's recently come to my attention that even though these games are completely unplayable -- rendered nothing more than a few cents' worth of a DVD and cardboard packaging -- online retailers haven't kept up with the times and keep these products on the virtual shelves long past their expiration dates.<br />
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That's not to say you should avoid these products at all cost, because studies show that a large percentage of Massively readers have a sick and twisted sense of humor. What would make a better gift this Christmas than a multi-million-dollar-budget MMO that died a horrible death years before?<br />
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So don't be the typical gifter who settles for a Blu-ray player or an iPod -- give a package of misery, disillusionment and broken dreams! Hit the jump for 10 items that absolutely belong in your shopping cart if you wish to be feared!<p><a href="http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/" rel="bookmark">Continue reading <em>The Perfect Ten: The sadistic shopper's list for Black Friday and Cyber Monday</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/">The Perfect Ten: The sadistic shopper's list for Black Friday and Cyber Monday</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 25 Nov 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19731318/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>amazon</category><category>apb</category><category>asherons-call-2</category><category>auto-assault</category><category>bill-roper</category><category>black-friday</category><category>blu-ray</category><category>boston</category><category>box-art</category><category>christmas</category><category>circuits-of-time</category><category>clock-craft</category><category>cyber-monday</category><category>earth-and-beyond</category><category>featured</category><category>flagship</category><category>flagshipped</category><category>flux-capacitor</category><category>fury</category><category>guam</category><category>hellgate-london</category><category>hubble</category><category>ipod</category><category>krystalle</category><category>matrix-online</category><category>mxo</category><category>nasa</category><category>ncsoft</category><category>nerd-rage</category><category>perfect-10</category><category>perfect-ten</category><category>rf-online</category><category>richard-gariott</category><category>richard-gariotts-tabula-rasa-limited-collectors-edition</category><category>shadowbane</category><category>shopping</category><category>soe</category><category>spock</category><category>tabula-rasa</category><category>the-matrix-online</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>time-travel</category><category>timecard</category><category>turbine</category><category>turbine-entertainment</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 25 Nov 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[The pain and suffering of MMO shutdowns]]></title><link>http://massively.joystiq.com/2010/10/29/the-pain-and-suffering-of-mmo-shutdowns/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/29/the-pain-and-suffering-of-mmo-shutdowns/</guid><comments>http://massively.joystiq.com/2010/10/29/the-pain-and-suffering-of-mmo-shutdowns/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a></p><div style="text-align: center;"><a href="http://kotaku.com/5674721/when-an-mmo-dies"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/500xmmoend.jpg" /></a></div>
Like life itself, the MMO industry doesn't often seem fair -- promising games can die premature deaths while creaky antiques continue to chug along just fine. When an MMO like <a href="http://massively.joystiq.com/category/all-points-bulletin/"><em>APB</em></a> or <a href="http://massively.joystiq.com/category/tabula-rasa/"><em>Tabula Rasa</em></a> announces that it's closing its doors after only a couple years (or months), the first reaction is usually to ask, "What in Sam Hill happened and why are they doing this to me?" Yet what isn't always considered is the emotional fallout on behalf of the devs.<br />
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<a href="http://kotaku.com/5674721/when-an-mmo-dies">Over at Kotaku</a>, Michael Fahey examined the fallout when MMOs are shuttered prematurely, using the examples of <a href="http://massively.joystiq.com/tag/auto-assault/"><em>Auto Assault</em></a> and <a href="http://massively.joystiq.com/category/the-matrix-online/"><em>The Matrix Online</em></a> as case studies. <a href="http://massively.joystiq.com/tag/netdevil/">NetDevil</a> spent four years developing the former, which lasted a mere fraction of that time -- 16 months -- as a live game. <a href="http://massively.joystiq.com/tag/ryan-seabury/">Ryan Seabury</a> testifies to the pain that this causes for a dev team: <em>"I won't lie, it hurts like hell still over four years later... Naturally, if a universe like </em>Auto Assault <em>that you sort of mentally attach to over multiple years suddenly ceases to exist, it's like a part of you dies."</em> He personally points to <a href="http://massively.joystiq.com/tag/ncsoft/">NCsoft</a> as the reason for<em> Auto Assault's</em> closure, stating that the game might still be in operation if it wasn't for the publisher's lack of faith.<br />
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On the flip side, <em>The Matrix Online</em> had a longer run and plenty of time to prepare for the end once word was passed down. Then-Community Manager Daniel Myers says that the decision was a matter of dollars and sense. Still, Myers admits that it continues to affect him: <em>"There are still days that I wish I could log in and see the Megacity again. I don't know [if] that will ever completely stop. I kind of hope it doesn't."</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/29/the-pain-and-suffering-of-mmo-shutdowns/">The pain and suffering of MMO shutdowns</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 29 Oct 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/5674721/when-an-mmo-dies>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/29/the-pain-and-suffering-of-mmo-shutdowns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19694225/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/29/the-pain-and-suffering-of-mmo-shutdowns/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apb</category><category>auto-assault</category><category>canceled</category><category>daniel-myers</category><category>kotaku</category><category>megacity</category><category>mmo-closings</category><category>ncsoft</category><category>netdevil</category><category>ryan-seabury</category><category>sera-lives-in-the-matrix</category><category>shutdown</category><category>soe</category><category>tabula-rasa</category><category>the-matrix-online</category><category>who-is-sam-hill</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 29 Oct 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Avoiding a sinking game]]></title><link>http://massively.joystiq.com/2009/12/25/avoiding-a-sinking-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/25/avoiding-a-sinking-game/</guid><comments>http://massively.joystiq.com/2009/12/25/avoiding-a-sinking-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a></p><a href="http://commons.wikimedia.org/wiki/Titanic"><img hspace="4" vspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/blogs-titanic-epl-1223.jpg"  alt="" /></a><br />
With the holiday season usually comes a healthy dose of gift money, and what comes with extra money for many people reading the site is new games.  It's not as if the past year has been exactly spare on game releases, although the success of several is a bit up in the air.  But be forewarned -- if you needed the reminder, 2009 could very well be the year we learned that no title is immune to being shut down, with <a href="http://massively.joystiq.com/2009/03/01/dismissed-the-final-moments-of-tabula-rasa/"></a><a href="http://massively.joystiq.com/category/Tabula-Rasa/"><em>Tabula Rasa</em></a> and <a href="http://massively.joystiq.com/2009/08/01/wake-up-the-final-day-of-the-matrix-online/"></a><a href="http://massively.joystiq.com/category/The-Matrix-Online/"><em>The Matrix Online</em></a> being among the highest-profile games to <a href="http://massively.joystiq.com/2009/03/01/dismissed-the-final-moments-of-tabula-rasa/">finally be</a> <a href="http://massively.joystiq.com/2009/08/01/wake-up-the-final-day-of-the-matrix-online/">shut down</a> for good due to sales figures.<br />
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<a href="http://biobreak.wordpress.com/">Bio Break</a> has an excellent post on what is termed "<a href="http://biobreak.wordpress.com/2009/12/23/avoiding-the-titanic/">avoiding the Titanic</a>" -- in short, making sure that you're not signing up for a game that's going to just leave you high and dry.  The <a href="http://massively.joystiq.com/2009/12/22/vanguard-paints-a-rocky-road-to-come-in-the-year-ahead/">recent announcement</a> from <a href="http://vgplayers.station.sony.com/"><em>Vanguard</em></a> is among the examples cited, although some fans would be quick to point out it's not a death knell for the game.  But it doesn't sound like the game is going to advance far beyond its current state, and for many games, that means a slow bleeding-out.  Of course, avoiding titles that are perceived as hopeless can be a self-fulfilling prophecy, but it's worth keeping in mind that perhaps that money might be better spent if you question a game's near future.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/25/avoiding-a-sinking-game/">Avoiding a sinking game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 Dec 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://biobreak.wordpress.com/2009/12/23/avoiding-the-titanic/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/25/avoiding-a-sinking-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19293041/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/25/avoiding-a-sinking-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bio-break</category><category>games-cancelled</category><category>games-shut-down</category><category>ncsoft</category><category>shutdown</category><category>sinking-ships</category><category>soe</category><category>sony-online-entertainment</category><category>tabula-rasa</category><category>the-matrix-online</category><category>titanic</category><category>tmo</category><category>tr</category><category>vanguard</category><category>vanguard-saga-of-heroes</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 25 Dec 2009 16:00:00 EST</pubDate></item></channel></rss>