What truly happened with the sad tale of
Tabula Rasa, the scifi MMO that had the full backing of
Richard Garriott and
NCsoft -- and yet lasted only 15 months before being shuttered? For the full scoop, it's good to go right to the source: General British himself.
Garriott sat down with
Eurogamer for a candid dissection of what went wrong with
Tabula Rasa. Ultimately, he feels that he did not do enough to make the game the best it could've been. Initially, Garriott's team brought on several Asian developers to help shape the title to be appealing to the Eastern market.
The partnership didn't work out, and after two years the team basically started over. By then,
Tabula Rasa was already struggling. "So
Tabula Rasa started its two-year late restart under exceptionally unusual pressures and with understandable corporate discontent, which made it very difficult to finish," he said.
Garriott then acknowledges that the MMO's failure has caused players to be wary about his future projects: "Since
Ultima Online was a fair time back and
Tabula Rasa had its troubles, it makes perfect sense that people would go, 'I'm cautious as to what my expectations are.'"