I've been covering
Star Wars: The Old Republic for going on three years now. My first full-time MMO was
Star Wars Galaxies, although I had played a bit of
Ultima Online before that. I have also played nearly every major MMO after
SWG's launch, ranging from
World of Warcraft to
Lord of the Rings Online to
City of Heroes to
DC Universe Online. Although all those games had aspects that I really enjoyed, I was not able to stick with any of those other MMOs for more than a month.
But when I first started playing
SWTOR regularly during beta, it had me hooked. Sure, there were many aspects that I didn't like; some areas made me question the strength of the game as an MMO, but I continued to play. Some people would say that it's the lightsabers that have kept me there. I would agree the hiss and buzz of a laser sword is part of the appeal. I have played through many of the class stories to a high level, and I've also watched every class story multiple times on YouTube to catch all the endings. I have personally played through the Sith Warrior and the Sith Inquisitor story twice -- not just to level up but to watch the story again. Some of the dialogue is shaky, but in my opinion, there had never been this level of storytelling in an MMO before. And I will continue to play as long as there is still story to experience.
Today,
BioWare launches the next chapter in the story of
Star Wars: The Old Republic,
Rise of the Hutt Cartel. The majority of the story takes place on the Hutt-controlled world of Makeb, but we have also been given two major quest that take us all over the galaxy. Today, I would like to talk about one of those: the Shroud.
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