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Star Wars: The Old Republic

SWTOR's Galactic Strongholds expansion is live

Sci-Fi, Trailers, Video, Events (Real-World), Expansions, Game Mechanics, Patches, News Items, Star Wars: The Old Republic, Dungeons

SWTOR
Early access to Star Wars: The Old Republic's Galactic Strongholds expansion is now live for subscribers.

BioWare Producer Jack Wood welcomed players to SWTOR's third expansion with a lengthy developer blog about the studio's goals in this housing-centric update, boasting that it offers "something for everyone," whether you want to "sit back and relax in your personal stronghold," establish a guild base, participate in conquest leaderboard content, or take on the new tactical flashpoint, Depths of Manaan.

We've included a brand-new guild flagship launch trailer below.

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Gamescom 2014: SWTOR boasts over a million monthly players

Sci-Fi, Trailers, Video, Expansions, Free-to-Play, Star Wars: The Old Republic

swtor
"Every month, more than a million players are logging in, playing with their friends, and embarking on their own personal Star Wars Saga," EA claimed today at its Gamescom press event.

If you're one of those million players, then you'll also want to know that Galactic Strongholds will release next Tuesday, August 19th, for subscribers. We've got the new trailer from Gamescom that quickly demonstrates the expansion's selling points, including its player housing system, guild flagships, and plantary conquest. What are you waiting for? You can bask in its glory after the jump!

[With thanks to Hagu.]

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Hyperspace Beacon: SWTOR guild ships and Rakghouls

Sci-Fi, Events (In-Game), Expansions, Patches, PvE, Opinion, Free-to-Play, First Impressions, Star Wars: The Old Republic, Hyperspace Beacon, MMORPG

Hyperspace Beacon: SWTOR guild ships and Rakghouls
This weekend was full of space zombies and capital ships in Star Wars: The Old Republic. I ended up dividing my time between the live servers hosting the Rakghoul event on Tatooine and attempting to make the most out of having a guild ship on the public test server.

Unfortunately, my guild's capital ship fell victim to the Bermuda Triangle bug that makes ships completely disappear, and I wasn't even able to buy a new one. I chalk that up to testing. And I certainly will not cry foul because of it. Besides, the ship was eventually restored, just not in time for my guild to really make any headway in the conquests for this week.

However, I did get to experience the ship some because I was on the SWTOR official livestream last week, and I also created my own guild on PTS to test out the capital ship features.

But first, let's talk about Rakghouls.

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The Daily Grind: Do you adjust your in-game routine for events?

Sci-Fi, Events (In-Game), Game Mechanics, MMO Industry, Opinion, The Daily Grind, Star Wars: The Old Republic

I coughed my way through a couple hours of Star Wars: The Old Republic gameplay this weekend. When I say gameplay, what I mean is standing at the AH and playing the market while waiting for my companions to finish crafting. And since BioWare's rakghoul plague event is currently a thing, I contracted the exploding green goo glowy eyes disease multiple times courtesy of the people who love to pass it around on Fleet.

Eventually I wised up and acquired a stack of those anti-infectants, but not before I thought "hey, I can probably turn this into a Daily Grind!"

So, here you go. Do you stop your normal themepark routine to participate in in-game events? Which ones are your favorite?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

SWTOR's Rakghoul Resurgence event is back

Sci-Fi, Events (In-Game), Game Mechanics, MMO Industry, News Items, PvE, Free-to-Play, Star Wars: The Old Republic

Star Wars: The Old Republic's Rakghoul Resurgence event is back, and as of this morning it's live on Tatooine. Dulfy reports that it will likely run through August 12, and she also has an extensive guide for navigating the event's mess of dailies, rewards, and rare spawns.

One Shots: A horse and his girl

Screenshots, Culture, One Shots, Mabinogi, Star Wars: The Old Republic, Miscellaneous, ArcheAge, WildStar

I have a strong suspicion that ArcheAge is about to become one of the most screenshotted games when it launches in the West. Until that fateful day on which my inbox will explode with pics, here's reader Balsbigbrother to tease a little of what is to come.

"Here's a quick screen shot of my character Celosia and her faithful horsey companion Chapp taken during the first closed beta weekend," Balsbigbrother writes. "It's a really gorgeous-looking game, and I also really appreciate the fact that the female characters have sensible, functional-looking armour for the most part rather than the usual bikini armour nonsense."

But what about bikini horse armor? For shame, that beast is practically nude! For more shocking and lurid photos, click on the button below and make sure your mom isn't standing over your shoulder.

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Hyperspace Beacon: First impressions of SWTOR's Galactic Strongholds expansion

Sci-Fi, Expansions, Patches, PvE, Opinion, Free-to-Play, Hands-On, Roleplaying, First Impressions, Star Wars: The Old Republic, Hyperspace Beacon, MMORPG

Hyperspace Beacon: First Impressions of SWTOR's Galactic Strongholds expansion
It's been an exciting weekend: I've spent many hours just absorbing the contents of the new expansion for Star Wars: The Old Republic. Of course, the largest part of Update 2.9 is Galactic Strongholds. I'll come right out to say that the SWTOR livestreams do not do it justice. I'm finally glad that I could get my hands on it to see exactly what the hook system feels like, where I can find all the furniture, and mostly importantly, how much it is going to cost.

Beyond the strongholds themselves, BioWare also introduced a new planet and flashpoint this weekend. I took some time to also visit Manaan, and I know I'm going to sound like a fanboy when I say that it blew me away. I was absolutely not expecting something that gorgeous for a simple flashpoint.

We have a lot to talk about, and if you've spent some time on the SWTOR PTS, I'd like to read your opinions in the comments. But first here are a few of my thoughts.

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One Shots: The green marble

Screenshots, Lord of the Rings Online, Culture, One Shots, Star Wars: The Old Republic, Final Fantasy XIV, Miscellaneous, WildStar

wildstar
Man, Bunglerm00se is so lost right now, you can't even imagine it. At least he's getting a great view as he contemplates having to trudge back. If you haven't heard, space is, like, really really big. Costco-family-packages-of-goldfish-crackers big.

"WildStar is shaping up to be one of the most immersive, interesting, and (above all) fun MMORPGs I've played in over a decade of mMm-Mor-Pu-Guhing, and I'd recommend it to just about anyone!" Bunglerm00se enthuses. "This is from the first shiphand mission your character can run. In this case, my character was asked to liberate a moonbase from a deadly menace. Is there any other kind of menace, you ask? On and around Nexus, the answer is 'no.' But the scenery sure is pretty."

You know what else is pretty? Everything after the break. Just you wait and see, my friends.

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SWTOR will charge a cool 50 million credits for guild ships

Betas, Sci-Fi, Business Models, Economy, Game Mechanics, Guilds, Patches, News Items, Free-to-Play, Star Wars: The Old Republic

We hope Star Wars: The Old Republic players have been saving up their credits for a rainy day because that rainy day is here and it wants its money. BioWare Community Manager Eric Musco announced on today's livestream that guild ships, expected in next month's Galactic Strongholds expansion, will cost a whopping 50 million credits, making it arguably the most expensive single item in the game as it surpasses the cost of the ST-7 Recon Walker and Dathomir Rancor.

Massively's SWTOR expert Larry Everett notes that while it's not uncommon for a lone player to have a tenth that amount and the 'wealthy' title is granted for amassing 10 million credits, small guilds might struggle summoning the funds for these ships.

SWTOR's lead writer teases future story updates

Sci-Fi, Game Mechanics, MMO Industry, News Items, PvE, Star Wars: The Old Republic

BioWare writer Charles Boyd has posted a blurb on the Star Wars: The Old Republic website that talks about the game's story and how it will move forward. Boyd says that the first chapter of the next major storyline is currently available via the Assault on Tython and Korriban Incursion flashpoints.

This three-part Forged Alliances arc will lead "directly into our next major story expansion, our largest since Rise of the Hutt Cartel," Boyd teases. He says more info will be coming soon.

Leaderboard: How much time do you spend customizing avatar outfits?

Sci-Fi, Culture, Game Mechanics, MMO Industry, Opinion, Free-to-Play, Star Wars: The Old Republic, Leaderboard

OK, I'm spending entirely too much time customizing my avatar outfits in Star Wars: The Old Republic. I originally re-upped my sub in order to polish off my last couple of class stories, but now I've gotten sucked into crafting and, by extension, the substantial outfit collection minigame. Which is bizarre because in meatspace my fashion sense boils down to the first pair of jeans and corresponding t-shirt/sweatshirt that tumbles out of my closet.

What about you, Leaderboard readers? How much time do you spend customizing your MMO avatar outfits? Vote after the cut!

Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

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The Daily Grind: Do you craft for fun?

Sci-Fi, Game Mechanics, MMO Industry, Opinion, The Daily Grind, Star Wars: The Old Republic, Crafting

Yesterday I spent an hour or so crafting a full set of gear and mods for one of my Star Wars: The Old Republic alts. I guess I could have farmed slightly better equipment in the lowbie flashpoints, but it would have taken longer and relied on the RNG gods, so it seemed more satisfying to hop on my main(s) and trick out the new guy with homemade armor mods, enhancements, stims, and weapons. Plus, I just like to make stuff, you know?

What about you, Massively readers? Do you like MMO crafting enough to do it for fun?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Perfect Ten: Why the second half of 2014 will be awesome for MMOs

World of Warcraft, EVE Online, MMO Industry, Opinion, Star Wars: The Old Republic, Perfect Ten, Miscellaneous, ArcheAge, The Elder Scrolls Online, Destiny, Star Citizen, Elite: Dangerous, Landmark

In the midst of mid-summer doldrums, it's easy to fall into a mild depression thinking that everything cool that was going to happen this year already has -- especially in gaming. The spring launch blitz is now officially over, with two highly anticipated MMOs launched, and now some people might be wondering if the rest of 2014 will be all downhill.

Spoiler: It will not be.

We started talking the other day in the Massively office about just how much there's coming for the latter half of this year and why we're excited to see what the fall and winter months bring. There's so much to look forward to, in fact, that it was incredibly difficult to narrow it down to a mere 10 entries. But that's my job, and that's what I did. Here's why the second half of 2014 will be awesome.

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Report: SWTOR fourth biggest sub MMO, Elder Scrolls has over 770k subscribers

Fantasy, Sci-Fi, Business Models, MMO Industry, News Items, Free-to-Play, Star Wars: The Old Republic, The Elder Scrolls Online, Subscription

Market intelligence firm Superdata says that Star Wars: The Old Republic earned $165 million in worldwide revenue last year. This would make SWTOR the fourth biggest sub MMO in the world (behind World of Warcraft, Lineage, and TERA).

Superdata's report also says that the pay-to-play MMO market has been in a constant decline since 2010, with monthly active worldwide subscribers bottoming out at 23.4 million. "Despite the overall decline, this category has so far managed to maximize their ability to monetize a shrinking yet loyal player base," the firm says.

Finally, Superdata says that Elder Scrolls Online has a subscriber base of 772,374 while WildStar is seeing "four to five times" as many concurrent users as it saw during open beta. Superdata's information is purportedly "pulled directly from publishers and developers."

SWTOR's legacy storage detailed

Sci-Fi, Expansions, Game Mechanics, MMO Industry, News Items, Free-to-Play, Star Wars: The Old Republic, Crafting

BioWare community manager Eric Musco has highlighted some details of Star Wars: The Old Republic's legacy storage on the game's official forums. The system will debut with the Galactic Strongholds expansion, and players will obtain legacy storage for free by completing the introductory stronghold mission. Legacy storage will also be craftable and it will appear in the game's cash shop.

The storage default is one 80-slot bay, with additional unlocks available for purchase with in-game credits or cash shop currency.

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