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Star Wars: The Old Republic

Star Wars: The Old Republic brings changes to second PvP season

Sci-Fi, PvP, Free-to-Play, Star Wars: The Old Republic

While Star Wars: The Old Republic is currently on a break between PvP seasons, the dev team has a few words to say about what awaits in Season 2.

A new dev blog posted today outlines the changes that Season 2 will bring. These include a shorter season length of three months, quicker rewards, slower rollouts of new gear sets, and daily and weekly PvP quests. The team is also going to hand out a unique reward to the top 96 PvP players.

Season 2 will commence with Update 2.7.1.

SWTOR's Game Update 2.7 is live

Sci-Fi, Game Mechanics, MMO Industry, Patches, News Items, PvE, Free-to-Play, Star Wars: The Old Republic

BioWare has published Star Wars: The Old Republic's 2.7 update. It includes a new story arc spanning two new level 55 flashpoints: Assault on Tython and Korriban Incursion. The story "will continue to be expanded through the year culminating in an incredible finale," the company says.

Other additions include the Quesh Huttball Pit warzone, Dread Fortress nightmare mode, a new Galactic Starfighter domination map called Denon Exosphere, and "a plethora of bug fixes."

SWTOR 'make good' double XP weekend starts April 11

Sci-Fi, Events (In-Game), Game Mechanics, MMO Industry, News Items, PvE, Free-to-Play, Star Wars: The Old Republic

SWTOR cantina
BioWare is hosting what it calls a "make good" double XP weekend in Star Wars: The Old Republic starting on April 11th. Community manager Eric Musco posted the details yesterday on the game's official forums, where he explained that the event is intended as a goodwill gesture due to the problems some players experienced with double XP in the Kuat Drive Yards flashpoint.

[Thanks Dengar!]

Star Wars: The Old Republic Update 2.7 invading on April 8th

Sci-Fi, Patches, Free-to-Play, Star Wars: The Old Republic

The invasion is coming! The invasion is coming! Break out your lightsabers and rev up your starfighter because Star Wars: The Old Republic is releasing Update 2.7: Invasion on Tuesday, April 8th.

The title of Update 2.7 comes from two "invasion" flashpoints on Tython and Korriban, as well as the events in a new level 55 story arc. Players will be invading the Jedi and Sith home worlds while investigating mysteries in enemy territory.

The update also contains some PvP action, including a new Quesh Huttball experience and the Denon Exosphere space battle. The excitement for 2.7 now comes in video form, so check it out.

SWTOR's Galactic Strongholds expansion coming in August

Sci-Fi, Expansions, Game Mechanics, MMO Industry, News Items, PvE, Free-to-Play, Star Wars: The Old Republic, Housing

SWTOR housing
Ready for Star Wars: The Old Republic's next expansion? Ready or not, it's called Galactic Strongholds, and it's coming some time in August of 2014. If you're a subscriber you'll get early access beginning on June 24th, and you'll also get a handful of exclusives including a Nar Shaddaa Sky Palace Stronghold.

Expansion features include customizable player housing known as strongholds, the ability to live on multiple planets, and guild flagships.

BioWare says that housing decor will be available in a number of ways. "Many decorations will be available on existing vendors throughout the game as new rewards for Reputations, PvP, Crew Skills, and more," according to the SWTOR website. "While some of these decorations will be available for credits and other currencies, many will require components created by crafters. Decorations can also be obtained as loot drops from Flashpoints and Operations. Finally, a variety of unique decorations can be purchased with Cartel Coins on the Cartel Market. "

Click past the cut for the trailer!

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SWTOR introduces update 2.7's brand-new Huttball pit

Betas, Sci-Fi, Game Mechanics, Patches, PvP, News Items, Free-to-Play, Star Wars: The Old Republic, MMORPG

The Star Wars: The Old Republic site has today updated with a dev blog penned by Associate Designer Alex Modny, who outlines the new Huttball mode coming with update 2.7. The pit is located on Quesh and features more traps and a more vertical layout than the pit on Nar Shaddaa:
Where the original Huttball Pit was setup in a rectangle with the end zones at each of the longer ends, the Quesh Pit is setup more as an upside down pyramid with the Huttball stand at the apex and the end zones at the base. [...] Toxic sludge pipes will rain down acidic pain upon anyone unlucky enough to get caught in the downpour. In addition to dealing damage, the toxic sludge also slows down its victims as the goo sticks to their booties!
The new map also incorporates "magnetic grapple blaster tables," which allow players not carrying the Huttball to scale the structure and gain access to its second level.

Perfect Ten: Game franchises that became MMOs

World of Warcraft, Dungeons and Dragons Online, Final Fantasy XI, MMO Industry, Warhammer Online, Opinion, Ultima Online, Champions Online, Star Wars: The Old Republic, Final Fantasy XIV, Allods Online, Perfect Ten, Miscellaneous, Neverwinter, The Elder Scrolls Online, Wizardry Online, Elite: Dangerous

Popular franchises have been known to jump between various entertainment media, from games to television to movies to comic books and even to pogs. We should not gasp in utter amazement that this is also the case with many of our beloved MMOs; we should nod sagely and accept the terrible truth.

There are several video game franchises that have culminated in -- or at least have taken a detour through -- the land of MMOs. For gamers who wanted more and especially did not want to see their journey end, an MMO continuation is a welcome answer that's usually hiding its own problems. But nevermind that; let's march down the halls of history and see the yearbook photos of these franchises when they were young!

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Breaking down Star Wars: The Old Republic's housing reveal

Sci-Fi, Video, Free-to-Play, Star Wars: The Old Republic, Housing

Are you still reeling from the revelation that Star Wars: The Old Republic will have player housing? So is Massively's Larry Everett, who took the time to break down the short video reveal on Hyperspace Beacon in order to extract as many details as possible for the game's faithful.

Larry notes a few of the possibilities for player apartments, including an appearance designer kiosk, a cargo hold, a mailbox, a faction banner, a repair droid, a mission terminal, and a moonroof.

Give the video a watch after the break and sound off: What features and decorations would you want in your SWTOR apartment?

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Player housing is en route to Star Wars: The Old Republic

Sci-Fi, Screenshots, Game Mechanics, Previews, Free-to-Play, Star Wars: The Old Republic, Housing

During a livestream on Twitch today, BioWare Community Manager Eric Musco teased players with what appears to be a video of player housing in Star Wars: The Old Republic. Massively's Larry Everett snapped the above screenshot during the video, showing a character inside what appears to be a Coruscant apartment with the words "Welcome Home" appearing on-screen. A bed, mailboxes, and other housing items populate the room.

The tease might confirm what dataminers have been publishing on Reddit in recent weeks. We'll keep you posted as we learn more.

[Update: BioWare has released the trailer; we've embedded it below.]

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New SWTOR space combat vid highlights the Scout Fighter and Strike Fighter

Sci-Fi, Trailers, Video, Classes, Game Mechanics, MMO Industry, PvP, News Items, Free-to-Play, Star Wars: The Old Republic

Star Wars: The Old Republic Scout fighter
Still deciding on your preferred ship type for Star Wars: The Old Republic's Galactic Starfighter expansion? Or maybe you're still deciding whether or not to check out said expansion in the first place. Either way, you should take a look at BioWare's latest gameplay trailer, which features the Scout and Strike Fighters alongside plenty of space-based destruction and mayhem.

Both craft types feature "advanced speed" as well as "devastating firepower" designed to give pilots the ability to control the battle at the front lines. Click past the cut to see for yourself!

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Star Wars: The Old Republic 2.7 patch promises big guns and fast ships

Sci-Fi, Patches, Free-to-Play, Star Wars: The Old Republic

The public test notes are out for Star Wars: The Old Republic's Patch 2.7, and if one thing's for certain, this update is going to be a meaty one indeed.

On the Galactic Starfighter front, BioWare is adding two new scout ships and two new strike fighters to the roster. There will also be an additional map, Denon Exosphere, to be that hotshot flyboy or flygirl you know you are in your heart. This map takes place in and around a wreckage field and a space station.

Patch 2.7 has plenty for the ground game as well. It will conclude the first season of ranked arena PvP, add a Quesh Huttball warzone, give the Dread Fortress a nightmare mode, and jumpstart the next portion of the story with two flashpoints: Korriban Incursion and Assault on Tython.

The Stream Team: Hitting the SWTOR endgame

Sci-Fi, Video, Guilds, Endgame, PvE, Free-to-Play, Hands-On, Star Wars: The Old Republic, Livestream, Dungeons, The Stream Team, MMORPG

The Stream Team: Hitting the SWTOR endgame
Endgame can be trying; a well-coordinated group can be hard to keep together. The guild Nefarious Intent isn't without these struggles. However, the members have come to the understanding that in order to remain progressive, they have to remain fluid. Join Massively's Larry Everett at 9:00 p.m. EST as he and his guild mix it up in the Star Wars: The Old Republic endgame.

Game: Star Wars: The Old Republic
Host: Larry Everett
Date: Wednesday, February 26th, 2014
Time: 9:00 p.m. EST

Enjoy our Stream Team video below.

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Hyperspace Beacon: The end of a SWTOR season

Sci-Fi, Events (In-Game), PvP, Endgame, Opinion, Star Wars: The Old Republic, Guides, Hyperspace Beacon, MMORPG

Hyperspace Beacon: The end of a SWTOR season
Uncle Owen talked about Luke staying on for another season, but when you're on a desert planet, what does that mean exactly? More importantly, can you imagine what would have happened if Lars had allowed Luke to leave for the Academy -- the Imperial Academy, I might add -- with his friend Biggs Darklighter? We would have a completely different story and certainly a far different Luke Skywalker.

BioWare developers slated the end of Star Wars: The Old Republic PvP season one to coincide with the launch of Update 2.7, which hits servers on April 8th. With that, the SWTOR leaderboards will reset and bring a few other changes. I think the biggest surprise for everyone is the ranked rewards for the end of season one. These rewards have hit extremely late in the season, which could give some players an unfair advantage in ranked warzones, sparking the question, "Should I stay on the moisture farm or try to jump into PvP to nab these rewards?" Or maybe there's another option -- a Ben Kenobi out in the Dune Sea, if you will.

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SWTOR ranked PvP rewards revealed

Sci-Fi, Game Mechanics, MMO Industry, PvP, News Items, Free-to-Play, Star Wars: The Old Republic

Star Wars: The Old Repubic's rancor PvP mount
The end of Season 1 PvP in Star Wars: The Old Republic is coming with Game Update 2.7. Why should you care? Well, because that means you don't have a lot of time left to rank up and partake of the various tier rewards.

BioWare has outlined them in a new post on its official website, and we're pretty sure you're going to want the ranked weapon set as well as the Rancor mount!

[Thanks Dengar!]

Hyperspace Beacon: The SWTOR Sith beliefs

Sci-Fi, Culture, Lore, Opinion, Free-to-Play, Roleplaying, Star Wars: The Old Republic, Hyperspace Beacon, MMORPG

Hyperspace Beacon: The SWTOR Sith beliefs
Peace is a lie; there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

Although this statement is considered the Sith Code, the guide by which all Sith live their lives, it's more a counter to the Jedi Code than anything. Because the first Sith Lords as we know them in Star Wars: The Old Republic were former Jedi, it only makes sense that they would create a code intended to be the antithesis of the Jedi's central theme. Not all Sith follow the Sith code, but most believe in its credence.

If the Sith Code isn't central to the Sith beliefs, what is? That's the interesting thing: There doesn't seem to be a central theme other than to be the opposite of the Jedi. Some Sith believe in an Empire. Some Sith believe there can be only two. Yet the Sith existed long before there was a Sith Code. Before there was a Sith Order, there was the Sith Empire on Ziost and Korriban, and that is where the SWTOR Sith come from. That is where my Sith characters come from. I don't believe I have all the philosophical answers, and clearly, my way is not the only way to roleplay a Sith, but perhaps I can give you a launchpad to start your own storylines.

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