"In short, the process we go through internally to announce something as big as an expansion is actually quite complex and extensive. Although you are correct in that the end process may be a video, a landing page with some copy, etc. the process to get there requires a large amount of moving parts across multiple teams. Aside from just the assets and webpages there is arguably one of the most important aspects of these types of announcements, the game!Forumgoers suggested the expansion will be titled "Shadow of Revan," "Spawn of Revan" or "Shroud of Revan"; dataminers have carved "Shadow of Revan" in stone. Musco reiterated BioWare's "commitment [to] launching it this year."
"By the time we announce we have to have a concrete idea of what will be coming in the game with the expansion, what types of perks we might give our subscribers, etc. Unfortunately with so many moving parts, we can sometimes run into the scenario like we did today. If we are not 100% confident in what we are going to put out, for a multitude of possible reasons, it can lead to a delay of announcement."
However, last week something happened that redirected my thinking. Late last Monday night, Miner posted on Twitter, "Just got word that @SWTOR is cutting ties with fan sites that have dealings with me. Guess I won't be coming in from the cold." Of course, the whole community went bug-eyed, wondering what exactly had happened. So when I sat down to talk to SWTOR_Miner, the only thing I wanted to talk about was what's going on?
Forumgoers speculate that it stands for "Shadow of Revan," although some runners up are "Spawn of Revan" or "Shroud of Revan." Unfortunately, BioWare is not commenting on the name just yet, but that gives players room to continue speculating. Maybe it's "Same Old Revan" or "So, Obviously Revan."
Look for more information regarding the new expansion later this month.
Writer Charles Boyd and Community Manager Eric Musco blasted through the Rakata flashpoint in a live stream today, then premiered the video for "A Deadly Force Returns," which is hopefully not the name for its next expansion. However, it does make for a great teaser.
You can catch the full 22 seconds of it after the break.
That said, I'm happy for reader Bill because he's finally putting birds where they belong: under us in full service of their land-masters. "Luck has found me again on RIFT patch day when this 'Lovely Budgie" popped out of a box. I can't help but think there is evil hidden beneath pink feathers and those big black eyes!" Bill wrote.
Oh, but there is evil, Bill. No doubt about it. Hopefully the rest of this week's player-submitted screenshots will not reek of foul intent the way that this cute birdie does.
Now that the gurrcat is out of the bag with Update 2.10, information about 3.0 is right around the corner. Maclean wrote today, "We're letting folks have a little time with Rakata Prime and then spilling the beans on 3.0. Look for a teaser within a week, and then a full announce before the end of [the] month!"
We're guessing the Rakata Prime flashpoint has more than a little to do with it...
The flashpoint sees players exploring the ruins of Rakata Prime, learning more about the Star Forge with Agent Theron Shan and Lord Lana Beniko, and exploring the ruins with smuggler Jakarro. It's a tactical flashpoint, as well, which makes it that much easier for players to explore and discover more of the story while leading into the next major expansion storyline. If you're interested in seeing what the Rakata left behind, you can log in now and try the flashpoint out.
My guild has about 20 people who log in on raid nights; when the raid is done, maybe five or six will stick around. Now, I'm not saying that this is a healthy state for a guild (we are looking for more members!), but the few dedicated members pulled us ahead. For the last two weeks, our guild was in the top 10, and not barely in the top 10 either. This week we hit number seven, and the week before we were six.
Here are my tips for how your small guild can get ahead in conquests, too.
Dungeons and Dragons Online, EverQuest II, Opinion, Star Trek Online, RuneScape, Marvel Heroes, The Secret World, DC Universe Online, Star Wars: The Old Republic, RIFT, Perfect Ten, Miscellaneous, Neverwinter
There are few things that frustrate me more than seeing MMO gamers adopt the gospel of the first impressions and refuse to ever return to a game afterward. We keep treating MMOs as disposable, one-shot entertainment that must be plundered quickly right out of the gate instead of seeing them as reusable fun that gets better with time.
So the next time you feel bored waiting for the next MMO to launch so that you can make a two-month first impression and then leave forever, why not give an older title a second try? In this week's countdown, I'm going to make a case for 10 MMOs that deserve another chance even if you wrote them off long ago.
It wasn't all bad. In fact, I'd say that SWTOR kind of pulled our guild together a bit. We participated in content we hadn't done in a long time. It was a rallying cry for us: "Hey, look, this stuff is fun, and you can still have fun doing it." On top of that, it's reintroduced the idea that open-world PvP is possible. But with all the good that it's done -- player housing, guild housing, and open-world PvP -- there are somethings that have fallen short of what it could be.
I think the best way to explain is to tell you about my week.
Game: Star Wars: The Old Republic
Host: MJ Guthrie
Date: Wednesday, August 20th, 2014
Time: 3:00 p.m. EDT
Enjoy our Stream Team video below.
BioWare Producer Jack Wood welcomed players to SWTOR's third expansion with a lengthy developer blog about the studio's goals in this housing-centric update, boasting that it offers "something for everyone," whether you want to "sit back and relax in your personal stronghold," establish a guild base, participate in conquest leaderboard content, or take on the new tactical flashpoint, Depths of Manaan.
We've included a brand-new guild flagship launch trailer below.
If you're one of those million players, then you'll also want to know that Galactic Strongholds will release next Tuesday, August 19th, for subscribers. We've got the new trailer from Gamescom that quickly demonstrates the expansion's selling points, including its player housing system, guild flagships, and plantary conquest. What are you waiting for? You can bask in its glory after the jump!
[With thanks to Hagu.]
Unfortunately, my guild's capital ship fell victim to the Bermuda Triangle bug that makes ships completely disappear, and I wasn't even able to buy a new one. I chalk that up to testing. And I certainly will not cry foul because of it. Besides, the ship was eventually restored, just not in time for my guild to really make any headway in the conquests for this week.
However, I did get to experience the ship some because I was on the SWTOR official livestream last week, and I also created my own guild on PTS to test out the capital ship features.
But first, let's talk about Rakghouls.
Eventually I wised up and acquired a stack of those anti-infectants, but not before I thought "hey, I can probably turn this into a Daily Grind!"
So, here you go. Do you stop your normal themepark routine to participate in in-game events? Which ones are your favorite?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
Posted on Oct 2nd 2014 11:00AM
Posted on Oct 2nd 2014 8:00AM
Posted on Oct 1st 2014 8:00PM