by Beau Hindman
(13 days ago)
Fantasy, Horror, Sci-fi, Screenshots, Video, Game mechanics, Launches, New titles, Previews, PvE, Opinion, Free-to-play, Browser, Mobile, Casual, Crime, Humor, Post-Apocalyptic, Rise and Shiny, Livestream, Miscellaneous
Dark Legends, the new title from mobile MMO king
Spacetime Studios, is already creating a buzz with its liberal use of an energy pool that is sapped as players go through standard gameplay. If this mechanic were packaged any differently and inside a sandbox, it's possible that people would call it "realistic" or "hardcore." Unfortunately, problems set in as soon as players realized that playing the game for hours on end would require some infusion of real-life funds or the ability to kill pretty large chunks of time in non-combat areas.
I would argue that the gameplay does not have to be designed for marathon gaming sessions. It's very possible that the "casual" part of the game's description
actually means "casual." I still had issues with the mechanic; don't get me wrong. But if I was bothered by anything it would be
Dark Legends' lack of borrowing features from
Pocket Legends, Spacetime's flagship mobile MMO, which offers actual persistent areas and other MMO staples.
Of course, it's possible that Spacetime is simply trying something new. Heaven forbid it should attempt a new design!
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