You can check out the video after the break!
You can check out the video after the break!
Players can have one primary specialization and one secondary specialization active at any given time; while abilities can be bought for inactive specializations, they cannot be used until that specialization is made active. At launch, the game will have one primary tree (Intelligence) and two secondary trees (Pilot and Commando), all of which provide different functions and can allow a character to focus in on unique areas of play. Take a look at the full rundown for more details on how the new powers will work when the expansion goes live in mid-October.
Last week's Choose My Adventure poll set me on the path of the smuggler, challenging me to secure illegal goods and to sneak those goods by the feds to net a healthy profit.
Results were mixed.
Tune in at 7:00 p.m. EDT for all the spacey action.
Game: Elite: Dangerous
Host: Mike Foster
Date: Tuesday, September 23rd, 2014
Time: 7:00 p.m. EDT
Enjoy our Stream Team video below.
In other Skyforge news, if you're part of a guild that might be interested in playtesting, the team wants to hear from you. "We're looking for everything from small groups of friends to big clans," says the post.
The new stealth graphics will not only look spiffier but be easier to see, according to the devs: "Fully transparent is not what we want! Pilots need to see their ships, remember, so we have a static effect that pulses along the surface of the ship from the spot where the cloaking started."
There are more details about what gets cloaked and how other characters see you (hint: They usually don't) in the rest of the dev diary. This change will come with EVE's Oceanus release on September 30th.
However, last week something happened that redirected my thinking. Late last Monday night, Miner posted on Twitter, "Just got word that @SWTOR is cutting ties with fan sites that have dealings with me. Guess I won't be coming in from the cold." Of course, the whole community went bug-eyed, wondering what exactly had happened. So when I sat down to talk to SWTOR_Miner, the only thing I wanted to talk about was what's going on?
Both server types have five names to choose from. Currently, the North American vote is leaning toward Entity for the PvE server and Deadeye for the PvP server, but there's still enough time for players to change that trajectory. If you don't care about your server name, it's nothing to worry about, but if it matters a lot, jump on over and share your feelings.
Developer MMO Lab is attempting to secure £5,400 to finish the previously self-funded project. The new Chosen Space: Relaunched will feature improved graphics, new features, and additional features. "We've developed our own game engine called MMO Lab which will allow us to finally make the Chosen Space we've always imagined, and which the players have always deserved," the studio posted.
Chosen Space is a "living" sandbox that balances strategy and RPG elements as players customize ships, explore the galaxy, and engage in trading and conquest. The new version is preparing to go into alpha testing at the start of the new year.
We've got the crowdfunding pitch video after the break for your edification.
Sci-Fi, Trailers, Video, Business Models, MMO Industry, Patches, PvP, News Items, Free-to-Play, Massively Meta, Mobile, MMOFPS, World of Tanks, Miscellaneous, Not So Massively, World of Warships, MOBA, League of Legends, Diablo III, Crowdfunding, Destiny, Elite: Dangerous
- Riot released Imagine Dragons' League of Legends song for free.
- Project Morpheus is 85% complete.
- SMITE published The Great XBox Caper to much lulz.
- Diablo III is buffing pets.
- Elite: Dangerous will launch beta 2 on September 30th.
- Zombies Monsters Robots landed on Steam and previewed its upcoming T-Rekt patch.
- We took a look at StarCraft II from an MMO player's perspective.
- Strife previewed three new incoming heroes.
- Richard Garriott's Shroud of the Avatar sought and achieved Steam Greenlighting.
- Our sister site Joystiq took a look at co-op shooter Battleborn.
- Destiny was targeted with DDoS attacks and released its first raid, already beaten.
- Google released a new introductory video for its MMOARG, Ingress.
- TUG advanced to the Bronze age with a new trailer.
- FPSMOBA Grimoire asked for Kickstarter funding amid controversy.
- World of Warships released a class mechanics video.
- Tank racing coming to World of Tanks on September 29th.
- MOBA Dragons & Titans revamped its business model.
- Skara released a new trailer.
- Heroes of the Storm is being wiped one more time in prep for the final phase of alpha.
The Federation will get the new Guardian cruiser, a very durable and flexible ship that can convert enemy fire into a weapons boost, and the Dauntless experimental science vessel, which can project fake copies of the ship to fool enemies. Over on the other side, the Klingons will enjoy the Mat'Ha Raptor, a vessel with an insane amount of firepower. Finally, Romulan characters can snag the Aelahl Warbird Battlecruiser, which can throw out a collapsing singularity for fun and horrible consequences.
These starships will be sold on the C-store and accessible by players level 50 and above.
This ties into the last column's topic quite well. The game has issues at the moment; it's not hitting the notes or player numbers it wants. What can actually be done to address this? How can the game draw players back and keep them engaged, especially when it's in need of some pretty serious server consolidation so early in its life?
Without StarCraft, there would be no Dota 2, no League of Legends, perhaps no SMITE or Infinite Crisis. The MOBA niche, now one of the most profitable areas of online gaming, might not exist if not for the original StarCraft's custom three-lane Aeon of Strife map. StarCraft and its sequel, StarCraft II, represent the quintessential essence of small-scale online warfare.
As a fan of MOBAs and an ardent lover of clicking things quickly, I took a spin in StarCraft II in an effort to better understand the foundation of the games I enjoy. What I discovered was a difficult, punishing game that demands your full attention and gives you plenty of reasons to keep coming back.
Hacker group Lizard Squad has taken credit for taking parts of the game offline, an attack which also affected Call of Duty: Ghosts. Congratulations are in order for Destiny, since nothing says you've arrived like people taking down your servers as part of a petty show of power.
Posted on Sep 28th 2014 8:00PM
Posted on Sep 28th 2014 6:00PM
Posted on Sep 28th 2014 12:00PM