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Sci-Fi

EVE Online loosens restrictions on trial accounts

Sci-Fi, EVE Online, Patches, Previews, Dev Diaries, Sandbox

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In an effort to draw in more prospective pilots, EVE Online is removing and reducing some of the current restrictions for its trial accounts once the Phoebe update hits on November 4th.

Come the update, trial accounts will be able to send and receive ISK without limits, can post in trade chat channels, participate in incursions, and can apply to up to five corporations at a time. While many restrictions on skills will be lifted, those remaining will be easier to identify thanks to a clearer interface.

"The goal of these changes is to open up the game to new players so they can explore a greater variety of the content available in EVE," the team reasoned. "We believe getting new players invested in the game early on will keep them playing longer than if we throw all the good stuff behind a subscriber wall."

Seldon Crisis rebrands as Sudden Crisis

Betas, Sci-Fi, MMO Industry, Sandbox, Crowdfunding

sudden crisis
Seldon Crisis -- the name, at least -- is no more. The science-fiction sandbox has rebranded itself as Sudden Crisis following an IP dispute that left its Kickstarter campaign neutered.

"We want to let everyone know that the project and game now has a new name: Sudden Crisis," the studio posted to Facebook. "Everything stays the same, this is the last change needed to separate us from one world and open a new one, one wholly created by us and you. You will shortly see the change take effect across our sites."

Sudden Crisis is currently in the middle of an Indiegogo campaign to raise funds for the project.

Star Wars: The Old Republic team 'investigating' character cap

Sci-Fi, News Items, Free-to-Play, Star Wars: The Old Republic, Subscription

Experience this all over again.  But probably not, like, exactly this.
With accelerated class story leveling, it's pretty easy at this point to start and play a new character in Star Wars: The Old Republic. So easy, in fact, that players are starting to really run up against the game's hard cap of 22 characters per server. Community manager Eric Musco took to the forums to explain that the cap was implemented originally simply because that was the upper limit before it would impact performance.

Does that mean there's no hope for the future? Not necessarily. Musco states that the team has heard the demand and is currently looking into what it would take to raise the global cap beyond 22; it all comes down to whether or not the cap can be increased while keeping performance stable. So while there's unlikely to be an increase within the next few days, there's possible good news on the horizon.

BioWare on SWTOR's Revan expansion, upcoming species, and class stories

Sci-Fi, Events (In-Game), Expansions, Interviews, Launches, Patches, Endgame, Opinion, Free-to-Play, Star Wars: The Old Republic, MMORPG

SWTOR Interview: Capping off the Revan story
Star Wars fans are super excited about the next digital expansion for Star Wars: The Old Republic releasing on December 9th. First off, it's Star Wars, and second, it deals with one of the most iconic Star Wars figures outside the movies: Revan.

I recently talked to some key figures at BioWare to ask them about Shadow of Revan. On the phone call and livestream, Charles Boyd, the lead writer for the expansion, not only gave an overview of the story but played a bit live. Producer Bruce Maclean discusssed the production side of the game. And even Game Director James Ohlen popped onto the call to let us know how much this expansion means to him.

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Warframe welcomes space ninjas, passes 12M registered players

Sci-Fi, Trailers, Video, MMO Industry, Patches, Free-to-Play, Consoles, MMOFPS

warframe
It is hard to beat around the bush on this one, so we are going to be blunt: Yes, Virginia, there are space ninjas. And yes, they're going to be arriving in Warframe whether or not you are prepared for them.

Tomorrow, the sci-fi MMO will be releasing its 15th update, Archwing. The update will include the ability for players to fly characters through space as space ninjas (because why not?), using new weapons and fighting previously unknown enemies. Archwing will also add the Limbo warframe and a reputation system for added depth.

Digital Extremes claims that Warframe has accumulated over 12 million registered players and is the most downloaded PlayStation 4 game. You can watch the Archwing trailer after the jump.

[Source: Digital Extremes press release]

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The Repopulation tweaks healing, creates viable Combat Medics

Sci-Fi, Classes, Game Mechanics, MMO Industry, New Titles, PvP, News Items, PvE, Sandbox, The Repopulation

Sandbox healers, listen up! The Repopulation released a new featurette this week titled Healing and You.

"Gone is the idea of an unengaged, rear-guard healer with zero choice," the diary explains, before mentioning a new healing ability set, First Aid ability enhancements, and some "support and damage abilities for Medics who want to pack a punch." These and other tweaks lead to "an expansive system that creates viable Combat Medics," according to the post, which also says that these CMs are necessary in both PvE and PvP.

Layoffs hit WildStar's Carbine Studios

Sci-Fi, MMO Industry, News Items, Rumors, WildStar, Subscription

wildstar
Word is bubbling up from several sources that layoffs are impacting Carbine Studios and WildStar today. NCsoft confirmed the rumors in an official statement: "While decisions like this are always hard, they are necessary as we begin the implementation of a new strategy designed to strengthen our footing as a leader in global entertainment. Again, the decision to reduce staff was not an easy one, and we sincerely wish everyone well in their next endeavors."

Community Manager Tony Rey said that the remaining team would soldier on: "Today NC West announced staff reductions across its Western operations. While this impacted several colleagues, the teams here at Carbine are committed to supporting WildStar to ensure you get the experiences you want well into the future. We wish all of our friends well and hopefully our paths will cross again in the future."

Polygon reports that an unnamed source claims that 60 employees were let go. One employee affected was Chief Client Engineer Bitwise, who said farewell on Twitter: "My amazing time at Carbine has come to an end. I can't adequately express my appreciation to the company and players. Thank you!"

The WildStar developer recently saw several high-profile members of its team depart. Massively sends its regards to those impacted by the decision.

Star Wars: The Old Republic gears up for Revan and new collections

Sci-Fi, Expansions, Lore, Previews, News Items, Free-to-Play, Star Wars: The Old Republic, Subscription

This holiday season, give your friends and family the gift of pretty lightsaber hilts and former Jedi.
Revan is kind of a big deal in Star Wars: The Old Republic. As in the past, the team behind the game has already started posting lore pieces about the upcoming expansion, Shadow of Revan, and those pieces are equally clear about what a big deal he is. The latest official entry is a look at the Revanites, a group that low-level Sith players likely remember dealing with extensively. There's more going on, and intelligence operations are taking note of far more ornate and subtle activity than the group had previously displayed.

If the brief lore tease isn't enough, the game's latest patch has also teased out some new items that should soon be available in the game's store: decorative lightsaber hilts, rotating-barrel blasters, and a new vanity outfit. Check out the full preview to see just how you can prepare to take on Revan's machinations in style.

The Daily Grind: What's the best SWTOR class story?

Sci-Fi, Game Mechanics, MMO Industry, Opinion, The Daily Grind, Star Wars: The Old Republic

Star Wars: The Old Republic's class story leveling promotion is currently underway, and it seems like a good time to focus on the so-called fourth pillar of MMOs for this morning's Daily Grind.

Assuming you've completed all eight arcs, which story is your favorite? If you haven't completed all eight, there will probably be spoilers in the comments, so steer clear if you like to be surprised.

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

EVE's Phoebe introducing simultaneous multiple market sell orders

Sci-Fi, EVE Online, Game Mechanics, MMO Industry, Patches, PvP, News Items, Sandbox, Crafting

EVE Online's Phoebe release draws near, and as we approach the November 4th launch date, CCP is publishing all manner of dev blogs designed to apprise players of the patch's additions. The latest blurb concerns item-selling, and more specifically the long-awaited ability to create multiple market sell orders simultaneously.

If you're an EVE trader you'll probably want to skim the details, and you can find them via the links below.

WildStar's megaservers shouldn't impact addons much

Sci-Fi, Patches, Guides, WildStar, Subscription

wildstar
Carbine Studios took to the forums earlier today to address how player addons may have been affected by WildStar's recent megaserver merge and name changes. The good news is that "most third-party addon users" will not be impacted whatsoever.

For addons that were impacted by the transition, Carbine posted tips on how to bring broken addons up to par. The team encouraged those dealing with broken mods by saying that the data is still there and that recovering it won't be difficult at all. This post is somewhat technical and relevant only to addon creators, but important to everyone who's mods are borked.

Hyperspace Beacon: SWTOR and the transparency dilemma

Sci-Fi, Opinion, Free-to-Play, Star Wars: The Old Republic, Community Q&A, Hyperspace Beacon, MMORPG

Hyperspace Beacon
This past week on The Republic, I talked to prominent community members about transparency and broken promises in regard to Star Wars: The Old Republic. Both Heather from Corellian Run Radio and Redna from Ootinicast agreed that BioWare's community team has communicated too little and too infrequently with the players and has actually driven people away from the game because of that lack of dialogue.

Also this past week, former Operative Class Representative Snave interviewed Community Manager Eric Musco, asking why the community team has been so quiet as of late and why it promised to deliver information by the end of September but it didn't. Snave also asked why there hasn't been more transparency from community team, especially when Musco specifically said that one of the things that he wanted from the community team was more transparency. Snave accused Musco of speaking out of both sides of his mouth when he said that he wanted more transparency but then wouldn't reveal what was going on with the announcement.

Compounding recent events was a kerfuffle over the ongoing Cantina Tours. Players became upset when the Cantina Tour date for Las Vegas was moved from November 7th to November 15th, even though back in February, Community Coordinator Courtney Woods posted the planned dates of the Community Cantina Tour with the caveat that they were "subject to change."

As a community, SWTOR players don't seem to be happy with or without transparency. The SWTOR community team cannot, as the saying goes, win for losing. What is the solution here? Let's discuss the details and maybe a solution or two.

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WildStar reveals big lore drops on the Aurin and the Mechari

Sci-Fi, Lore, News Items, WildStar, Subscription, Buy-to-Play

Boy, this information could have been really useful back when the game launched, but...
It's time to learn everything about the WildStar races that you were afraid to ask. Or, more likely, that you did ask. There's a lot of lore in the game, but it's possible to miss some pieces of important information, and players always have lore questions no matter what happens. So the team at Carbine Studios asked for player questions, and creative director Chad Moore has posted the first set of answers in the form of pages for the Aurin and the Mechari.

Both pages contain an overview of the racial histories, culture, social structures, relations with other races, lifespans... everything you could want to know at a glance regarding the operations of these species. Veteran players will find some elements of this unsurprising, but there's more to learn and some longstanding theories confirmed (like the functional immortality of the Mechari or the Aurin preference for analogies). Take a look at both pages for more information.

Not So Massively: LoL's world championship victors, Elite's shindig, and Citizen Con 2014

Fantasy, Sci-Fi, Super-hero, Trailers, Video, Culture, Events (Real-World), Game Mechanics, Launches, New Titles, PvP, News Items, Free-to-Play, Consoles, MMOFPS, Miscellaneous, Not So Massively, MOBA, League of Legends, Crowdfunding, Destiny, Star Citizen, Elite: Dangerous, Path of Exile, Buy-to-Play, E-sports, OARPG

LoL Samsung White
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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Eternal Crusade shows off space marine model updates

Sci-Fi, Video, MMO Industry, New Titles, News Items, Warhammer 40k

Are you a Warhammer 40K: Eternal Crusade fan? Would you like to see some updated models for the Space Marine and Chaos Space Marine?

You're in luck, because Behaviour has released a two-minute pre-alpha video showing just that, along with some earlier footage for a point of reference. Click past the cut to have a look.

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