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Symantec's COO credits his WoW credentials with boosting his resume

World of Warcraft, Fantasy, Real-Life, Culture

Stephen Gillett
Symantec COO Stephen Gillett is proud of his past accomplishments, including high-ranking positions at Starbucks, CNET, and Best Buy. But it may be his level 70 Paladin and Priest in World of Warcraft that got him in the door and up that ladder.

Gillett believes that adding his World of Warcraft guild leadership stats to his resume has helped him land these tops jobs. "Here's my guild. Here's my ranking. Here's my biggest online achievement," Gillett said in a CNN interview. "Some people look at it and say, 'What the hell is this?' And others will be like, 'That's exactly what I'm looking for.'"

"I think gamification and the way of thinking about it is applicable to any industry," Gillett continued. "Right now we get really good information on malware -- what it does, how it acts. But we have no telemetry on the human part of it -- what people were doing, thinking and believing when they encountered that particular threat."

Riding High might be the horse-riding MMO you've been waiting for

Real-Life, News Items, Miscellaneous

If you legitimately claim that there's no game out there to suit your niche interest, you are demonstrably incorrect.
So how would you rate the horse situation in the games that you've played to date? Abysmal? Deplorable? Have you longed for the day when you could finally have your dream game that allowed you to take on the role of a horse in a third-person cover-based online experience? Riding High promises to let you do just that. Except for the third-person cover-based part. You won't be shooting anything here; you'll just be owning a virtual horse.

While the official site is a little bare, the game's Facebook page has recently posted answers to a number of questions, confirming, for example, that the game will feature distinct personalities for each horse and that players will be able to engage in PvP activities. (Probably not horse fights.) If this really is all you ever wanted from online gaming, you can register for the future beta test on the official site.

[Thanks to Zenaphex for the tip!]

E3 2014: The Division recaps its demo

Real-Life, Events (Real-World), Previews, News Items, Consoles, MMOFPS, Post-Apocalyptic, Miscellaneous

It's going to be better than The Multiplication, sure, but maybe not as good as the Differential Calculus.
Eager to hear more about The Division in the wake of the E3 media blitz? For those of you not on the ground during the convention, the latest development blog recaps the fine points on display in the game's E3 demo. As the blog explains, the core conceit of The Division is that you're not accepting the collapse of civilization but pushing back against it, chiefly by shooting the heck out of bandits and creeps until they're not a problem any longer.

As described by the blog post, the game utilizes a complex AI for enemies -- sniping a bandit but not his friends results in the others running back for reinforcements, leading to a pitched firefight and a chance to use special unlocked abilities. The demo also showed off using the support app to take control of a drone, allowing you to see around walls and provide important data to allies even without being directly in the game. Check out the full recap for a thorough breakdown of where the game is right now in terms of game mechanics.

Massively's on the ground in Los Angeles during the week of June 10-12, bringing you all the best news from E3 2014. We're covering everything from WildStar and Landmark to Skyforge and H1Z1, so stay tuned!

Crowdfunded EVE Online documentary premieres July 11

Real-Life, Sci-Fi, Video, EVE Online, Culture, MMO Industry, Sandbox, Crowdfunding

Sorgenfri Productions
The crowdfunded indie documentary that takes a behind-the-scenes look at EVE Online's community is set to premiere on July 11, 2014. A Tale of Internet Spaceships was filmed during 2013's EVE Fanfest and aims to show what makes the sci-fi MMO so special to its players.

"This candid exploration of a video game community investigates the sometimes complicated relationship between EVE's dedicated player base and the game's developers, CCP Games," a press release from Sorgenfri Productions states. "It also documents one of the most tumultuous times in the game's lifespan -- the release of the Incarna expansion -- which turned out to be one of the most important moments in the history of online roleplaying games."

Thanks to a successful $3000 Indiegogo campaign, the documentary will be published for free on YouTube and Vimeo right after its premiere at 8pm on July 11th. A teaser trailer is provided after the cut below.

[Source: Sorgenfri Productions press release]

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E3 2014: Fighting car bosses in Ubisoft's The Crew

Real-Life, Events (Real-World), Game Mechanics, MMO Industry, New Titles, Previews, Opinion, Hands-On, Consoles, Races, Events (Massively's Coverage)

I still can't believe racing MMOs are a thing. I know some people say they're just racing games and not proper MMOs, but once you get inside something like The Crew, you'll find a lot of interesting stuff. I demoed Ubisoft's persistent-world racer at last year's E3, and this year's hands-on revealed some changes for the better.

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E3 2014: Hands-on with World of Warships and World of Tanks Blitz

Historical, Real-Life, Events (Real-World), Game Mechanics, MMO Industry, New Titles, Previews, PvP, News Items, Opinion, War, Free-to-Play, Hands-On, Events (Massively's Coverage), World of Tanks, World of Warships

If Wargaming.net is known for one thing, it's for being big. Nowhere is that more evident than E3, where displays for games like World of Tanks, World of Warplanes, and World of Warships typically dominate the show floor. Naturally this year's big reveal is the new Warships title. Although it's the third World of vehicles battler, gamers who haven't played the previous two won't be at a disadvantage.

That said, it's the hands-on with World of Tanks iOS version that really got my attention.

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E3 2014: Hands-on with Skyforge, World of Speed, and Armored Warfare

Betas, Fantasy, Real-Life, Classes, Events (Real-World), Game Mechanics, MMO Industry, New Titles, News Items, PvE, Free-to-Play, First Impressions, Events (Massively's Coverage), Skyforge

I won't lie: I went to an E3 meeting with publisher My.com thinking only of Skyforge. I'd heard about Armored Warfare and World of Speed, but I didn't expect much from either title. I'd seen tank games and racing games trying to move into the MMO sphere, and while they were sometimes interesting, I didn't pay a whole lot attention.

And ultimately they weren't as interesting to me as Skyforge, but I did walk away thinking they are titles that will appreciated by a portion of the MMO audience.

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E3 2014: World of Speed trailer pimps its rides

Real-Life, Trailers, Video, Events (Real-World), Free-to-Play, Events (Massively's Coverage)

World of Speed
We've got a new World of Speed trailer for you to check out today, fresh out of the E3 oven and into your eager hands. Careful, you wouldn't want to burn yourself on cars this smokin' hot.

The trailer's focus is on customization, both with a car's look and its gear. The message here is clear: that your build can and will make a difference on the race track. Check it out after the break and fantasize about what you would want in your ride.

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E3 2014: The Crew launches November 11th, is totally an MMO

Betas, Real-Life, Trailers, Video, Launches, Previews, News Items, Consoles, Miscellaneous

You're actually on a parkway to Detroit.  Which is kind of like the danger zone, really.
While a lot of attention has been focused on The Division, not as much discussion has gone on surrounding Ubisoft's other MMO-ish title, The Crew. According to a recent development blog, though, the game is totally an MMO, even if you're not necessarily taking all of it on as a group. The game is based around an asymmetric multiplayer model in a persistent world, and there are even different classes of cars for players to specialize in depending on preference.

Of course, you won't have to rely upon the word of the developers about that for much longer. The game has been given an official release date of November 11th, with beta starting on July 23rd. There's also a trailer past the break that shows in-game time-lapse footage of driving from Miami to LA, covering the entire United States during the trip. Check out the development blog regarding customization, game mechanics, and the game's MMO nature as well.

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The Stream Team: Time for Tokyo in The Secret World

Horror, Real-Life, Video, Expansions, The Secret World, First Impressions, Livestream, The Stream Team, Buy-to-Play

Yeehaw! It's time for the Yank to spend some quality time in The Secret World's Tokyo expansion. Massively's MJ is taking her Illuminati to the Land of the Rising Sun now that Issue #9 The Black Signal has released. There are tons of new cut scenes to watch and new lore to scoop up. Come join us live at 12:00 p.m. EDT to check out the sights, sounds, and screams available in TSW's first new zone!

Game: The Secret World
Host: MJ Guthrie
Date: Saturday, June 7th, 2014
Time: 12:00 p.m. EDT

Enjoy our Stream Team video below.

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Issue 9 of The Secret World is live

Horror, Real-Life, Sci-Fi, Lore, Patches, News Items, The Secret World, Buy-to-Play

It's coming down.
Tokyo has been squatting like a gargoyle on the horizon of The Secret World since its launch nearly two years ago. Now, it's time for players to get into it. Issue 9 has just gone live, bringing with it the addition of the Tokyo playfield along with new missions, new monsters, and new revelations for the overarching story. But really, would you expect any less from the source of the Filth infestation?

Players will explore Tokyo starting at the same subway junction that set off the game's story, moving from there into the city proper. Once in the city, they'll be dealing with Orochi, Filth zombies, an oni infestation, and plenty of ghosts clustering about. If you want to know a little more about the content before you jump in, you can check out our tour of Tokyo from yesterday.

Chaos Theory: Touring Tokyo with TSW's Joel Bylos

Horror, Real-Life, Patches, Hands-On, The Secret World, First Impressions, Chaos Theory, Buy-to-Play

It's Tokyo time! That's right, an end to the wait is finally upon us. Come Wednesday, everyone who buys Issue #9 The Black Signal for The Secret World and has acquired The Council's Seal will be able to cross the threshold into Tokyo.

Like you, I've been dying to get in and check out this new zone, the first new area introduced to the horror game since launch. Thanks to a special tour with Game Director Joel Bylos and Communications Manager Tor Egil Andersen, I was able to preview the first of the three Tokyo zones so I could share that experience with you. We not only explored the city itself, but we completed one of the new -- and might I add, really spooky -- missions and utilized the new AEGIS system.

So, how is it? Let me just say, it's worth the wait! And not just for the creepy homages to the Illuminati handler, Kirsten Geary.

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Funcom planning to launch TSW's Tokyo this Wednesday

Horror, Real-Life, Expansions, News Items, The Secret World, Buy-to-Play

Grab your passports! The Secret World fans will finally get to step into Tokyo this week. Creative Director Joel Bylos has told Massively that barring any hiccups, plans are to release Issue #9 The Black Signal on Wednesday, June 4th, 2014.

Even with hiccups, the expansion is expected this week.

Tokyo, the first new zone to be introduced to TSW, is so large that it will be spread out over three issues, breaking the city into two parts (Issues #9 and #10) and the Orochi Headquarters building (Issue #11). There are plenty of new mobs, new NPCs, new cut scenes, and new missions throughout the zone. Want to hear more? Keep your eyes peeled for Massively's full hands-on experience in Tokyo.

World of Speed's new trailer blends game, reality

Real-Life, Trailers, Video, Game Mechanics, MMO Industry, New Titles, News Items, Free-to-Play, Races

World of Speed
Racing MMOs haven't proven very popular, at least with Massively's audience. But you know what? I don't care! I like racing MMOs! So here's another one that I'm going to blog about. It's called World of Speed and it's being built by Slightly Mad Studios.

There's a new video, too, that shows off the game's McLaren 12C setting the streets of Moscow on fire. Slightly Mad has even spliced in some real-world footage of the same track in order to showcase the game's visual fidelity and accurate layouts.

Have a look for yourself after the break!

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The Division delayed to 2015

Real-Life, MMO Industry, New Titles, PvP, News Items

The Division
Remember that rumor where an Ubisoft employee used the word "laughable" to describe the 2014 launch window for The Division?

As it turns out, it was pretty much spot on.

"As you have noticed, The Division is not included into our full-year guidance," Ubisoft CEO Yves Guillemot said during today's financial call. "It will now be released in calendar 2015. We will provide more information on this highly anticipated new brand at E3."

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