<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively Speaking</title>
<link>http://massively.joystiq.com</link>
<description>This is the Massively podcast</description>
<image>
<url>http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[The Firing Line: PlanetSide 2's Matt Higby on the MMOFPS revolution]]></title><link>http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/</guid><comments>http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/planetside/" rel="tag">PlanetSide</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/"><img alt="The Firing Line interviews PlanetSide 2's Matt Higby" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ps2interview.jpg" /></a></div>
<a href="http://www.soe.com">Sony Online Entertainment</a> has begun carpet-bombing media outlets with publicity relating to its upcoming <a href="http://www.planetside2.com"><em>PlanetSide 2</em></a> MMOFPS. The game has been in development for quite a while now, but up until very recently the devs have kept a low profile. Now the title's Twitter feed is exploding on a daily basis, awe-inspiring <a href="http://massively.joystiq.com/2012/05/24/take-to-the-skies-with-planetside-2s-aerial-combat-trailer/">alpha gameplay videos</a> are finding their way into the public eye, and interviews abound.<br />
<br />
I managed to get creative director <a href="http://massively.joystiq.com/tag/matt-higby">Matt Higby's</a> attention for a few moments, and he's got some interesting things to say about <a href="http://massively.joystiq.com/category/planetside-2"><em>PS2's</em></a> upside. Would you believe that MMOFPS is about to become a new industry buzzword? Read on after the break.<p><a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/" rel="bookmark">Continue reading <em>The Firing Line: PlanetSide 2's Matt Higby on the MMOFPS revolution</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/">The Firing Line: PlanetSide 2's Matt Higby on the MMOFPS revolution</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 26 May 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245154/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classic-mmo</category><category>featured</category><category>firing-line</category><category>fps</category><category>interview</category><category>matt-higby</category><category>matt-higby-interview</category><category>mmo-shooter</category><category>mmofps</category><category>opinion</category><category>planetside</category><category>planetside-2</category><category>planetside-2-interview</category><category>ps</category><category>ps1</category><category>ps2</category><category>pvp</category><category>sci-fi</category><category>shooter</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>tfl</category><category>the-firing-line</category><category>third-person-shooter</category><category>tps</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 26 May 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Command and Conquer's new twist on the MMORTS]]></title><link>http://massively.joystiq.com/2012/05/25/mmobility-command-and-conquers-new-twist-on-the-mmorts/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/mmobility-command-and-conquers-new-twist-on-the-mmorts/</guid><comments>http://massively.joystiq.com/2012/05/25/mmobility-command-and-conquers-new-twist-on-the-mmorts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/05/25/mmobility-command-and-conquers-new-twist-on-the-mmorts/"><img alt="Command and Conquer screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/fullscreen-capture-5232012-100742-am.bmp.jpg" style="border-width: 0px; border-style: solid; margin: 4px; width: 530px; height: 294px; " /></a></div>
I've had my fill of MMORTS games. I love them, and I mean <em>love</em> them, but after being asked to look at the 567,386th title from the genre, I am getting a wicked case of tunnel vision. Sometimes I wish I could hit a switch and see these games with the eyes of a brand-new player, to truly judge their quality without any preconceptions. That's not possible, unfortunately.<br />
<br />
Luckily, once in a while there comes along a title that feels fresh or does enough with design to seem new and clever. <a href="https://alliances.commandandconquer.com/?utm_medium=referral&amp;utm_source=alliances.commandandconquer.com&amp;utm_campaign=p4f-common-nav"><em>Command and Conquer Tiberium Alliances</em></a> stands out from the crowd with its interesting combat and a casual approach to hardcore gaming. I have to admit that, at first, I was a bit bummed at having to take a look at yet another epic strategy game that would probably not feel that epic, but my mind was changed after a solid week of playing.<p><a href="http://massively.joystiq.com/2012/05/25/mmobility-command-and-conquers-new-twist-on-the-mmorts/" rel="bookmark">Continue reading <em>MMObility: Command and Conquer's new twist on the MMORTS</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/mmobility-command-and-conquers-new-twist-on-the-mmorts/">MMObility: Command and Conquer's new twist on the MMORTS</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/mmobility-command-and-conquers-new-twist-on-the-mmorts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20243497/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/mmobility-command-and-conquers-new-twist-on-the-mmorts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>Command-and-Conquer</category><category>command-and-conquer-tiberium-alliances</category><category>featured</category><category>mmobility</category><category>mmorts</category><category>mobile</category><category>mobile-gaming</category><category>mobile-mmo</category><category>opinion</category><category>phone</category><category>smartphone</category><category>Tiberium</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 25 May 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: Epic SOE memories on PlanetSide's ninth anniversary]]></title><link>http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/</guid><comments>http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/planetside/" rel="tag">PlanetSide</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversary</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/"><img alt="The Firing Line - Epic SOE memories on PlanetSide's ninth anniversary" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tflpsspecial-1337956312.jpg" /></a></div>
So <a href="http://www.planetside.com"><em>PlanetSide</em></a> is nine years old this week (nine!), and <a href="http://www.soe.com">Sony Online Entertainment</a> is journeying down memory lane to look back at its ground-breaking MMOFPS. The firm is of course hard at work on the sequel, but some of the devs have taken a time-out to share their favorite memories with us.<br />
<br />
Though the word "epic" is overused in MMO discourse, it's a recurring theme here. Due to the size, scope, and sheer ambition on display in the original <a href="http://massively.joystiq.com/category/planetside"><em>PlanetSide</em></a>, it's actually appropriate too. While you're reminiscing with the devs, take a stroll through our side-by-side gallery that compares vehicles and equipment from the original <em>PlanetSide</em> with their counterparts in <a href="http://www.planetside2.com"><em>PlanetSide 2</em></a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/planetside-vs-planetside-2-comparisons/">PlanetSide vs. PlanetSide 2 comparisons</a></strong></p><a href="http://massively.joystiq.com/photos/planetside-vs-planetside-2-comparisons/#5046411"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/vs-quad2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/planetside-vs-planetside-2-comparisons/#5046412"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/nctank2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/planetside-vs-planetside-2-comparisons/#5046413"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/charactervsmax2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/planetside-vs-planetside-2-comparisons/#5046414"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/charactertrmax2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/planetside-vs-planetside-2-comparisons/#5046415"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/characterfemaletrstealth2_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/" rel="bookmark">Continue reading <em>The Firing Line: Epic SOE memories on PlanetSide's ninth anniversary</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/">The Firing Line: Epic SOE memories on PlanetSide's ninth anniversary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245150/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>andrew-risch</category><category>classic-mmo</category><category>dave-georgeson</category><category>featured</category><category>firing-line</category><category>fps</category><category>margaret-krohn</category><category>mmo-shooter</category><category>mmofps</category><category>opinion</category><category>planetside</category><category>planetside-2</category><category>planetside-aftershock</category><category>planetside-dev-memories</category><category>planetside-epic-moments</category><category>planetside-memories</category><category>ps</category><category>ps1</category><category>ps2</category><category>pvp</category><category>sci-fi</category><category>shooter</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>tfl</category><category>the-firing-line</category><category>third-person-shooter</category><category>thom-terrazas</category><category>tps</category><category>tramell-isaac</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 25 May 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: Hands-on with Heroes &amp; Generals]]></title><link>http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/</guid><comments>http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/"><img alt="The Firing Line - Hands on with Heroes &amp; Generals" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tflhg.jpg" /></a></div>
During the first 10 minutes of my time with <a href="http://www.heroesandgenerals.com/2/index.html"><em>Heroes &amp; Generals</em></a>, I killed once, died twice, and drove a tank, a jeep, a half-track, and a bicycle (not necessarily in that order). I also rode shotgun on said tank and said jeep, manning a nifty vehicle-mounted machine gun in the process.<br />
<br />
I marveled at the visuals, took way too many screenshots of my squadmates looking at the blow-away badass in-game map (it's the little things, amirite?), and generally had a helluva good time. Did I mention that all of this happened in a browser?<p><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/" rel="bookmark">Continue reading <em>The Firing Line: Hands-on with Heroes &amp; Generals</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/">The Firing Line: Hands-on with Heroes &amp; Generals</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241920/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based</category><category>f2p</category><category>featured</category><category>firing-line</category><category>first-impressions</category><category>fps</category><category>free-to-play</category><category>generals</category><category>heroes</category><category>heroes-and-generals</category><category>heroes-and-generals-impressions</category><category>impressions</category><category>jesper-kyd</category><category>mmo-shooter</category><category>mmofps</category><category>opinion</category><category>persistent-shooter</category><category>pvp</category><category>reto-moto</category><category>strategy</category><category>tfl</category><category>the-firing-line</category><category>third-person-shooter</category><category>tps</category><category>world-war-2</category><category>world-war-ii</category><category>ww2</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 25 May 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[The Secret World launch delayed to July 3rd]]></title><link>http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/</guid><comments>http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/"><img alt="The Secret World Image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/secret.jpg" /></a></div>
The Dragons, Templars, and Illuminati will have to wait two more weeks to dive into their organizations: Originally slated for June 19th, <em><a href="http://massively.joystiq.com/category/the-secret-world">The Secret World's</a></em> release is delayed until July 3rd. Early access will open on June 29th.<br />
<br />
<a href="http://massively.joystiq.com/tag/funcom">Funcom</a> also announced the final two beta weekends. The first, titled "Hell Raised,'" will run from June 15th until June 17th and will include the Illuminati and Dragon starter experiences as well as allow players to leave Kingsmouth for the Savage Coast. The final beta weekend will be from June 22nd to June 24th; during this event players will participate in the game's PvP in both the warzone gameplay and the Eldorado battlefield.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/">The Secret World launch delayed to July 3rd</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 07:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245067/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-weekend</category><category>beta-weekend-event</category><category>beta-weekends</category><category>delayed-launch</category><category>faction</category><category>fantasy</category><category>funcom</category><category>horror</category><category>launch-delay</category><category>mythology</category><category>news</category><category>sci-fantasy</category><category>secret-world</category><category>skill-based</category><category>the-secret-world</category><category>tsw</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Fri, 25 May 2012 07:45:00 EST</pubDate></item><item><title><![CDATA[DC Universe Online expanding Legends PvP with Last Laugh DLC]]></title><link>http://massively.joystiq.com/2012/05/24/dc-universe-online-expanding-legends-pvp-with-last-laugh-dlc/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/dc-universe-online-expanding-legends-pvp-with-last-laugh-dlc/</guid><comments>http://massively.joystiq.com/2012/05/24/dc-universe-online-expanding-legends-pvp-with-last-laugh-dlc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/dc-universe-online-expanding-legends-pvp-with-last-laugh-dlc/"><img alt="DC Universe Online - Power Girl in the Fortress of Solitude" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/dcuopowergirl.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/dc-universe-online"><em>DC Universe Online's</em></a> fourth DLC pack is on the way. As you're probably aware, it's called <a href="http://massively.joystiq.com/tag/last-laugh">Last Laugh</a>, but what you may not know is that it's focused on PvP. New iconic characters are making their way to the game's Legends mode, including DC stalwarts like Power Girl and Amon Sur.<br />
<br />
Up to this point, much of Legends PvP has focused on what creative director <a href="http://massively.joystiq.com/tag/jens-andersen">Jens Andersen</a> terms the Bat family. Characters like Batman, Bane, Two-Face, Robin, and the Joker are all mainstays. Now, though, players can step into the tights of both Kryptonian and Lantern heroes, and they can do so on the new Fortress of Solitude Legends map. That's not all, of course, but you'll need to head to Games Radar for more details plus a nifty video.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/dc-universe-online-expanding-legends-pvp-with-last-laugh-dlc/">DC Universe Online expanding Legends PvP with Last Laugh DLC</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/dc-universe-online-expanding-legends-pvp-with-last-laugh-dlc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244831/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/dc-universe-online-expanding-legends-pvp-with-last-laugh-dlc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>f2p</category><category>free-to-play</category><category>jens-andersen</category><category>kryptonians</category><category>lanterns</category><category>last-laugh</category><category>legends</category><category>legends-pvp</category><category>playstation-3</category><category>playstation3</category><category>ps3</category><category>pvp</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 24 May 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Spirit Tales bringing 1v5 monster boss PvP on June 6th]]></title><link>http://massively.joystiq.com/2012/05/24/spirit-tales-bringing-1v5-monster-boss-pvp-on-june-6th/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/spirit-tales-bringing-1v5-monster-boss-pvp-on-june-6th/</guid><comments>http://massively.joystiq.com/2012/05/24/spirit-tales-bringing-1v5-monster-boss-pvp-on-june-6th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/spirit-tales-bringing-1v5-monster-boss-pvp-on-june-6th/"><img alt="Screenshot -- Spirit Tales" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/spirittales.jpg" /></a></div>
<div>
	When you look at <a href="http://www.massively.com/tag/koramgame">KoramGame's</a> &uuml;ber-cute free-to-play title <em><a href="http://massively.joystiq.com/tag/spirit-tales">Spirit Tales</a></em>, revolutionary PvP probably isn't the first thing that comes to mind. According to a new press release, however, that's exactly what the studio is aiming for in an upcoming update which will add 1v5 monster boss PvP to the game.<br />
	<br />
	The feature is pretty much what it sounds like: One player takes on the role of a giant dungeon boss mob, and it's his job to stomp the everloving daylights out of the other five players who will be teaming up to bring him down. The victor of these 1v5 battles will be rewarded with "stronger, more powerful PvP equipment" with which to further dominate the battlefield. The update will be going live on June 6th, and players who take part in the new gametype between its launch and July 1st will have the opportunity to win fancy Tt gaming peripherals, so head on over to the game's official site and get ready to rumble.<br />
	<br />
	[Source: KoramGame press release]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/spirit-tales-bringing-1v5-monster-boss-pvp-on-june-6th/">Spirit Tales bringing 1v5 monster boss PvP on June 6th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/spirit-tales-bringing-1v5-monster-boss-pvp-on-june-6th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/spirit-tales-bringing-1v5-monster-boss-pvp-on-june-6th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1v5-monster-boss-pvp</category><category>1v5-pvp</category><category>anime</category><category>f2p</category><category>free-to-play</category><category>koramgame</category><category>koramgame-ltd</category><category>player-vs-player</category><category>pvp</category><category>spirit-tales</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 24 May 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[The Summoner's Guidebook: Improving your game through spectator mode]]></title><link>http://massively.joystiq.com/2012/05/24/the-summoners-guidebook-improving-your-game-through-spectator/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/the-summoners-guidebook-improving-your-game-through-spectator/</guid><comments>http://massively.joystiq.com/2012/05/24/the-summoners-guidebook-improving-your-game-through-spectator/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a>, <a href="http://massively.joystiq.com/category/league-of-legends/" rel="tag">League of Legends</a>, <a href="http://massively.joystiq.com/category/the-summoners-guidebook/" rel="tag">The Summoner's Guidebook</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/the-summoners-guidebook-improving-your-game-through-spectator/"><img alt="League of Legends screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/lol-arcticcaity.jpg" style="width: 530px; height: 332px;" /></a></div>
I love spectator mode. Since the patch introducing it to <a href="http://leagueoflegends.com"><em>League of Legends</em></a>, I've had the opportunity to observe top-level players and even my own friends. If you ever wanted to learn how to play like a pro, you now have your chance. High-level games of Summoner's Rift are just a few mouse clicks away, and if you're a little mentally fatigued from playing the game, you can sit back and enjoy some high-level play. It was one of the best updates thus far for <a href="http://massively.com/tag/league-of-legends"><em>League</em></a>.<br />
<br />
Watching high-level streams or spectating high-level games can dramatically improve your game if you know what to look for. This week, we're going to cover some of the ways you can improve your game by stealing strategies and techniques from top players.<p><a href="http://massively.joystiq.com/2012/05/24/the-summoners-guidebook-improving-your-game-through-spectator/" rel="bookmark">Continue reading <em>The Summoner's Guidebook: Improving your game through spectator mode</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/the-summoners-guidebook-improving-your-game-through-spectator/">The Summoner's Guidebook: Improving your game through spectator mode</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/the-summoners-guidebook-improving-your-game-through-spectator/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20243087/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/the-summoners-guidebook-improving-your-game-through-spectator/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>featured</category><category>free-to-play</category><category>league</category><category>league-of-legends</category><category>lol</category><category>moba</category><category>opinion</category><category>pro-players</category><category>riot</category><category>riot-games</category><category>spectating</category><category>spectating-matches</category><category>summoners-guidebook</category><category>summoners-rift</category><category>the-summoners-guidebook</category><category>top-players</category><category>videos</category><dc:creator><![CDATA[Patrick Mackey]]></dc:creator><pubDate>Thu, 24 May 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[RIFT Conquest video boasts 'this is where realities collide']]></title><link>http://massively.joystiq.com/2012/05/23/rift-conquest-video-boasts-this-is-where-realities-collide/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/23/rift-conquest-video-boasts-this-is-where-realities-collide/</guid><comments>http://massively.joystiq.com/2012/05/23/rift-conquest-video-boasts-this-is-where-realities-collide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/23/rift-conquest-video-boasts-this-is-where-realities-collide/"><img alt="RIFT" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/conquest.jpg" /></a></div>
Curious how the makers of <a href="http://massively.joystiq.com/category/rift/"><em>RIFT </em></a>are going to turn a two-faction game into a three-faction PvP brawl? Us too! But <a href="http://massively.joystiq.com/tag/trion-worlds">Trion Worlds</a> has a few clever ideas to capitalize on the best elements of PvP innovation and evolution with its upcoming Conquest system.<br />
<br />
"With Conquest we're really trying to capture the essence of open-world PvP gameplay," shares Lead Designer <a href="http://massively.joystiq.com/tag/william-fisher">William Fisher</a> in a <a href="http://www.riftgame.com/en/media/videos/conquest/">new developer video</a>. "This is where realities collide." He goes on to say that this new system isn't Defiants against Guardians, but instead three brand-new factions from across the planes duking it out with player assistance.<br />
<br />
Check out the new video after the jump, and when you're done with that, catch up with our very own Karen Bryan's <a href="http://massively.joystiq.com/2012/05/23/enter-at-your-own-rift-conquest/">hands-on experience</a> with the Conquest system!<p><a href="http://massively.joystiq.com/2012/05/23/rift-conquest-video-boasts-this-is-where-realities-collide/" rel="bookmark">Continue reading <em>RIFT Conquest video boasts 'this is where realities collide'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/23/rift-conquest-video-boasts-this-is-where-realities-collide/">RIFT Conquest video boasts 'this is where realities collide'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 23 May 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/23/rift-conquest-video-boasts-this-is-where-realities-collide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20243940/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/23/rift-conquest-video-boasts-this-is-where-realities-collide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>conquest</category><category>conquest-pvp</category><category>conquest-system</category><category>defiants</category><category>dev-diary</category><category>dev-video</category><category>fantasy</category><category>guardians</category><category>pvp</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>rvr</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>trion</category><category>trion-worlds</category><category>video</category><category>william-fisher</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 23 May 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[Enter at Your Own Rift: Conquest PvP]]></title><link>http://massively.joystiq.com/2012/05/23/enter-at-your-own-rift-conquest/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/23/enter-at-your-own-rift-conquest/</guid><comments>http://massively.joystiq.com/2012/05/23/enter-at-your-own-rift-conquest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/" rel="tag">Enter at Your Own Rift</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/23/enter-at-your-own-rift-conquest/"><img alt="rift conquest" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/rift-conquest.jpg" /></a></div>
<a href="http://riftgame.com"><em>RIFT</em></a> fans wracked their brains trying to decipher the cryptic message on the forums a few weeks ago, and it turned out they were right: <a href="http://massively.joystiq.com/category/rift/"><em>RIFT</em></a> is on the verge of seeing the arrival of three faction PvP, and the game took its first step toward that with a test session on PTS last week.<br />
<br />
If you missed it, take heart because this week's <a href="http://massively.joystiq.com/category/Enter-at-your-own-RIFT/">Enter at Your Own Rift</a> gives a recap of the event and a beginning look at how <a href="http://massively.joystiq.com/tag/Conquest/">Conquest</a> plays out. Read on for handy primer on three-faction PvP in Telara!<p><a href="http://massively.joystiq.com/2012/05/23/enter-at-your-own-rift-conquest/" rel="bookmark">Continue reading <em>Enter at Your Own Rift: Conquest PvP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/23/enter-at-your-own-rift-conquest/">Enter at Your Own Rift: Conquest PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 23 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/23/enter-at-your-own-rift-conquest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20242677/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/23/enter-at-your-own-rift-conquest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>conquest</category><category>dominion</category><category>enter-at-your-own-rift</category><category>extractors</category><category>faction-pvp</category><category>fantasy</category><category>featured</category><category>hands-on</category><category>karen-bryan</category><category>nightfall</category><category>oathsworn</category><category>opinion</category><category>preview</category><category>previews</category><category>pvp</category><category>rift</category><category>rift-planes-of-telara</category><category>rvr</category><category>telara</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Wed, 23 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[World of Tanks' 7.4 update to feature new game modes, maps]]></title><link>http://massively.joystiq.com/2012/05/23/world-of-tanks-7-4-update-to-feature-new-game-modes-maps/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/23/world-of-tanks-7-4-update-to-feature-new-game-modes-maps/</guid><comments>http://massively.joystiq.com/2012/05/23/world-of-tanks-7-4-update-to-feature-new-game-modes-maps/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/world-of-tanks/" rel="tag">World of Tanks</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/23/world-of-tanks-7-4-update-to-feature-new-game-modes-maps/"><img alt="World of Tanks - French SPG" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/world-of-tankseu-aktualnosc4242.jpg" /></a></div>
Two new game modes are coming to <a href="http://massively.joystiq.com/category/world-of-tanks"><em>World of Tanks</em></a>. Encounter battle and assault will both debut with the 7.4 patch, as <a href="http://massively.joystiq.com/tag/wargaming.net">Wargaming.net</a> looks to up the ante in terms of complicated combat assignments.<br />
<br />
The patch will also expand the French tank tree as well as add two new maps to the mix. The first map is called Widepark, and it takes place amidst the ruins of a bombed out German town. The second map is called Airfield. It transports players to a Mediterranean location surrounded by temple ruins and rocky hills.<br />
<br />
The most noteworthy 7.4 changes, though, are the game modes. Encounter battle "invites two sides to fight for one base," according to a Wargaming.net press release. Assault "sets the players in the roles of attackers and defenders where the former have superior combat capabilities," the company says.<br />
<br />
[Source: Wargaming.net press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/23/world-of-tanks-7-4-update-to-feature-new-game-modes-maps/">World of Tanks' 7.4 update to feature new game modes, maps</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 23 May 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/23/world-of-tanks-7-4-update-to-feature-new-game-modes-maps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20243441/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/23/world-of-tanks-7-4-update-to-feature-new-game-modes-maps/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>7.4-update</category><category>f2p</category><category>free-to-play</category><category>historical</category><category>new-maps</category><category>pvp</category><category>tank</category><category>tanks</category><category>war</category><category>wargaming.net</category><category>world-of-tanks</category><category>world-of-tanks-7.4</category><category>world-of-tanks-assault</category><category>world-of-tanks-encounter-battle</category><category>world-of-tanks-game-modes</category><category>wot</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 23 May 2012 11:30:00 EST</pubDate></item><item><title><![CDATA[Not So Massively: Error 37, hero spotlights, and the Torchlight II beta]]></title><link>http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/</guid><comments>http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/not-so-massively/" rel="tag">Not So Massively</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a>, <a href="http://massively.joystiq.com/category/league-of-legends/" rel="tag">League of Legends</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/"><img alt="Not So Massively title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/nsm-d3king.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
Well-known <a href="http://worldofwarcraft.com/"><em>World of Warcraft</em></a> guild Method secured a world first kill on <a href="http://diablo3.com/"><em>Diablo III</em></a>'s Skeleton King in inferno mode just a few days after launch but was beaten to the game's completion by a single person. Players have been in outrage all week as server instabilities and login difficulties plagued the game's launch.<br />
<br />
<a href="http://leagueoflegends.com/"><em>League of Legends</em></a> revealed upcoming champion Darius this week and announced huge client updates that seem set to double the game's frame rate. <a href="http://blacklight.perfectworld.com/"><em>Blacklight: Retribution</em></a> released a new Netwar game mode, combining capture the flag and control point gameplay. <a href="http://heroesofnewerth.com/"><em>Heroes of Newerth</em></a> released its new support hero Riftwalker, <a href="http://dota2.com/"><em>Dota 2</em></a> released classic hero Treant, and <a href="http://riseofimmortals.com/"><em>Rise of Immortals</em></a> took a close look at melee damage-dealer Tzai. Upcoming <a href="http://massively.joystiq.com/tag/MOBA/"><em>MOBA</em></a> <a href="https://account.hirezstudios.com/smitegame/"><em>Smite</em></a> will be entering closed beta at the end of the month, and <a href="http://www.torchlight2game.com/"><em>Torchlight II</em></a>'s beta will soon end for the last time.<p><a href="http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/" rel="bookmark">Continue reading <em>Not So Massively: Error 37, hero spotlights, and the Torchlight II beta</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/">Not So Massively: Error 37, hero spotlights, and the Torchlight II beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 May 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241308/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>activision</category><category>battlenet</category><category>blacklight</category><category>blacklight-retribution</category><category>blizzard</category><category>blizzard-entertainment</category><category>competitive-gaming</category><category>d3</category><category>darius</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>dota</category><category>dota-2</category><category>e-sport</category><category>e-sports</category><category>esport</category><category>esports</category><category>f2p</category><category>fantasy</category><category>featured</category><category>fps</category><category>free-to-play</category><category>gothic-fantasy</category><category>heroes-of-newerth</category><category>hi-re</category><category>hi-rez</category><category>hi-rez-studios</category><category>hon</category><category>inferno</category><category>inferno-mode</category><category>league-of-legends</category><category>lol</category><category>metacritic</category><category>method</category><category>mmofps</category><category>moba</category><category>multiplayer</category><category>netwar</category><category>news</category><category>not-so-massively</category><category>nsm</category><category>online-multiplayer</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>petroglyph</category><category>petroglyph-games</category><category>pvp</category><category>pwe</category><category>riot</category><category>riot-games</category><category>rise-of-immortals</category><category>roi</category><category>round-up</category><category>roundup</category><category>rpg</category><category>s2</category><category>s2-games</category><category>smite</category><category>stress-test</category><category>treant</category><category>tree</category><category>tzai</category><category>valve</category><category>video</category><category>warcraft</category><category>world-first</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 21 May 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia: Touring Tiamaranta]]></title><link>http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/</guid><comments>http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/allods-online/" rel="tag">Allods Online</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/"><img alt="Wings Over Atreia" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tia-header.jpg" /></a></div>
If the eeriness of the truce between the Elyos and the Asmodians in <a href="http://na.aiononline.com/"><em>Aion's</em></a> new land of Sarpan wigs you out and makes you long for a good old-fashioned tussle, you can always head on over to Tiamaranta. Although the entire zone is not open for PvP, all four corners and the center are cordoned off for your <a href="http://massively.joystiq.com/2011/12/05/wings-over-atreia-in-defense-of-pvp-a-carebears-conversion/">opponent-bashing pleasure</a>. In fact, Tiamaranta's Eye is often hopping as both sides contest mobs and try to land one of the bosses.<br />
<br />
But even if you aren't in the mood for a bloody round of patty-cake, there is plenty of PvE and exploring to be had in this ecologically diverse land with a variety of new mobs to see (and dispatch) and new tasks to accomplish. Not able to make the trip yourself right now? Join <a href="http://massively.joystiq.com/category/wings-over-atreia">Wings over Atreia's</a> guided tour and get a taste of Tiamaranta.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/aion-ascension/">Aion: Ascension</a></strong></p><a href="http://massively.joystiq.com/photos/aion-ascension/#5034805"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/1-1337549128_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/aion-ascension/#5034807"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/2-1337549129_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/aion-ascension/#5034812"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/4-1337549132_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/aion-ascension/#5034863"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/29-1337549172_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/aion-ascension/#5034860"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/26-1337549167_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/" rel="bookmark">Continue reading <em>Wings Over Atreia: Touring Tiamaranta</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/">Wings Over Atreia: Touring Tiamaranta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 May 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20238855/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>ascension</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>guide</category><category>guides</category><category>Hearts-of-Tiamat</category><category>ncsoft</category><category>opinion</category><category>pve</category><category>pvp</category><category>siege</category><category>sieges</category><category>Tiamaranta</category><category>Tiamarantas-Eye</category><category>tour</category><category>wings-over-atreia</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 21 May 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Aeria Games unveils new multiplayer shooter, Born to Fire]]></title><link>http://massively.joystiq.com/2012/05/21/aeria-games-unveils-new-mmofps-born-to-fire/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/21/aeria-games-unveils-new-mmofps-born-to-fire/</guid><comments>http://massively.joystiq.com/2012/05/21/aeria-games-unveils-new-mmofps-born-to-fire/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/21/aeria-games-unveils-new-mmofps-born-to-fire/"><img alt="Born to Fire image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/born-to-fire-header.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/aeria/">Aeria Games</a>, with numerous free-to-play titles already under its belt, just unveiled a new multiplayer first-person shooter called <a href="http://massively.joystiq.com/tag/Born-to-Fire/"><em>Born to Fire</em></a>. This character-driven game is set following the Cold War, when rules of engagement are thrown out the window and the world is a free-fire zone.<br />
<br />
Director of Publishing Tom Nichols describes the game:<span> "In <i>Born to Fire</i>, players step in the boots of five distinct classes of elite operatives engaged in a global firefight for domination. With the instant gratification of one-click matchmaking and the in-depth analysis provided by elaborate replay tools, <i>Born to Fire</i> represents a new class of character-driven, highly customizable MMOFPS that's easy to get into but nearly impossible to fully master.</span>"<br />
<br />
The five classes available for play are Rifleman, Duelist, Ranger, Heavy-Hitter, or Warden; each comes with unique backstory, tactics, and a fully customizable arsenal.<br />
<br />
<a href="http://borntofire.aeriagames.com/">Sign-ups for closed beta</a> are going on now! Players can keep informed of the latest news, updates, and contests by "liking" <a href="https://www.facebook.com/pages/Born-To-Fire/220636011381423"><em>Born To Fire's</em> Facebook page</a>. Also, be sure to check out the screenshots and artwork in the attached gallery.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/born-to-fire/">Born to Fire</a></strong></p><a href="http://massively.joystiq.com/photos/born-to-fire/#5036483"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/16-1337592366_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/born-to-fire/#5036479"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/12-1337592359_thumbnail.jpg" alt="Born to Fire" title="Born to Fire" /></a><a href="http://massively.joystiq.com/photos/born-to-fire/#5036480"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/13-1337592360_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/born-to-fire/#5036481"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/14-1337592362_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/born-to-fire/#5036482"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/15-1337592363_thumbnail.jpg" alt="" title="" /></a></div><br />
<br />
[Source: Areia Games press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/21/aeria-games-unveils-new-mmofps-born-to-fire/">Aeria Games unveils new multiplayer shooter, Born to Fire</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 May 2012 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/21/aeria-games-unveils-new-mmofps-born-to-fire/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241455/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/21/aeria-games-unveils-new-mmofps-born-to-fire/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>aeria-games</category><category>Born-to-Fire</category><category>first-person-shooter</category><category>fps</category><category>galleries</category><category>gallery</category><category>new-titles</category><category>screenshots</category><category>war</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 21 May 2012 07:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Preparing for the Inferno expansion]]></title><link>http://massively.joystiq.com/2012/05/20/eve-evolved-preparing-for-the-inferno-expansion/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/20/eve-evolved-preparing-for-the-inferno-expansion/</guid><comments>http://massively.joystiq.com/2012/05/20/eve-evolved-preparing-for-the-inferno-expansion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/05/20/eve-evolved-preparing-for-the-inferno-expansion/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/prepinferno-title.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
The <a href="http://massively.joystiq.com/tag/inferno"><em>Inferno</em></a> expansion is set to launch on Tuesday May 22nd, promising a <a href="http://massively.joystiq.com/2012/03/25/eve-evolved-extra-revamping-pvp-in-inferno/">complete revamp</a> of <a href="http://www.eve-online.com/"><em>EVE Online</em></a>'s war declaration system and a whole host of new modules. If you're in a wardec corp, you'll need to make a few adjustments to the way you operate when the patch goes live. The minimum war fee will increase to 50 million ISK even if you're declaring war on a small corporation, making very small corps less-appealing targets. The fee increases based on the number of members in the target corp, but it doesn't start increasing until around the 130-member mark. If you want to get your money's worth, you'll be best off picking a target corp with 100-150 members or selecting very high-value small targets.<br />
<br />
Be very wary of wardeccing large alliances after the patch. While the previous war system <a href="http://massively.joystiq.com/2012/04/15/eve-evolved-fixing-the-wardec-system/">swung in favour of the attacker</a>, the new system has gone to the opposite extreme. Large corps and alliances are now significantly more costly and dangerous to declare war on, especially as the defender can now call mercenaries into the war at any time. Players have complained that the increasing war costs could be abused by getting all alliance members to add alts to the corp, but this would be a logistical nightmare to apply in practice and would increase fees by only a few hundred million ISK. If alt padding becomes a problem, <a href="http://massively.joystiq.com/tag/ccp-games">CCP</a> will undoubtedly step in and revise the fee structure.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at the new modules and gameplay changes coming in Tuesday's <em>Inferno</em> expansion and give some tips on preparing for the patch.<p><a href="http://massively.joystiq.com/2012/05/20/eve-evolved-preparing-for-the-inferno-expansion/" rel="bookmark">Continue reading <em>EVE Evolved: Preparing for the Inferno expansion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/20/eve-evolved-preparing-for-the-inferno-expansion/">EVE Evolved: Preparing for the Inferno expansion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 20 May 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/20/eve-evolved-preparing-for-the-inferno-expansion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240784/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/20/eve-evolved-preparing-for-the-inferno-expansion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ancillary</category><category>archaeology</category><category>bhaalgorn</category><category>blob</category><category>blobbing</category><category>blueprint</category><category>blueprints</category><category>ccp</category><category>ccp-games</category><category>dominix</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>expansion</category><category>exploration</category><category>featured</category><category>fleet</category><category>gang</category><category>hacking</category><category>inferno</category><category>labs</category><category>magnetometric</category><category>magsheath</category><category>neutraliser</category><category>pvp</category><category>radar</category><category>research</category><category>sandbox</category><category>sci-fi</category><category>shield-booster</category><category>shield-tanking</category><category>tank</category><category>tanking</category><category>tech-1</category><category>tech-2</category><category>wormhole</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 20 May 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Some Assembly Required: I saw the wilds of Salem (and lived to tell about it)]]></title><link>http://massively.joystiq.com/2012/05/18/some-assembly-required-i-saw-the-wilds-of-salem-and-lived-to-t/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/18/some-assembly-required-i-saw-the-wilds-of-salem-and-lived-to-t/</guid><comments>http://massively.joystiq.com/2012/05/18/some-assembly-required-i-saw-the-wilds-of-salem-and-lived-to-t/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/some-assembly-required/" rel="tag">Some Assembly Required</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/18/some-assembly-required-i-saw-the-wilds-of-salem-and-lived-to-t/"><img alt="Some Assembly Required - Salem dev tour" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/sarheaderplansfinal.jpg" /></a></div>
I spent an hour romping through the woods of <a href="http://www.paradoxplaza.com/games/salem"><em>Salem</em></a> last Friday with <a href="http://www.seatribe.se/">Seatribe</a> head honcho <a href="http://massively.joystiq.com/tag/bjorn-johannesen">Bjorn Johannessen</a>. The tiny indie company (current dev population: two) is hard at work on its followup to <a href="http://www.havenandhearth.com/portal/"><em>Haven and Hearth</em></a>, an acquired taste of a sandbox game notable for its no-holds barred approach that includes permadeath and the ability to summon (and kill) criminal characters -- even while their lulz-loving puppet-masters are offline.<br />
<br />
Publisher <a href="http://www.paradoxplaza.com/">Paradox</a> bills <a href="http://massively.joystiq.com/tag/salem"><em>Salem</em></a> as "the crafting MMO," and boy it's not kidding. Over the course of this particular dev tour, I saw crazy amounts of tradeskill functionality, all kinds of cool world-building stuff, and ultimately, more than enough reasons to spend time with the game when it launches later this year.<p><a href="http://massively.joystiq.com/2012/05/18/some-assembly-required-i-saw-the-wilds-of-salem-and-lived-to-t/" rel="bookmark">Continue reading <em>Some Assembly Required: I saw the wilds of Salem (and lived to tell about it)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/18/some-assembly-required-i-saw-the-wilds-of-salem-and-lived-to-t/">Some Assembly Required: I saw the wilds of Salem (and lived to tell about it)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 May 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/18/some-assembly-required-i-saw-the-wilds-of-salem-and-lived-to-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20235500/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/18/some-assembly-required-i-saw-the-wilds-of-salem-and-lived-to-t/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bjorn-Johannessen</category><category>bodily-humors</category><category>crafting</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>game-mechanics</category><category>historical</category><category>humors</category><category>metagame</category><category>new-england</category><category>opinion</category><category>paradox</category><category>paradox-interactive</category><category>permadeath</category><category>pgc</category><category>player-content</category><category>player-created-content</category><category>player-generated-content</category><category>salem</category><category>salem-skills</category><category>sandbox</category><category>sar</category><category>seatribe</category><category>skill-based</category><category>some-assembly-required</category><category>tradeskilling</category><category>user-generated-content</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 18 May 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Warhammer's 1.4.6 patch brings RvR and scenario changes]]></title><link>http://massively.joystiq.com/2012/05/18/warhammers-1-4-6-patch-brings-rvr-and-scenario-changes/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/18/warhammers-1-4-6-patch-brings-rvr-and-scenario-changes/</guid><comments>http://massively.joystiq.com/2012/05/18/warhammers-1-4-6-patch-brings-rvr-and-scenario-changes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/18/warhammers-1-4-6-patch-brings-rvr-and-scenario-changes/"><img alt="Warhammer Online - 1.4.6 patch" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/warhammeronline2.jpg" /></a></div>
There's a new patch on <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer's</em></a> public test server. The 1.4.6 update is designed to tweak both realm vs. realm and scenario PvP. In terms of RvR, one of the biggest changes is the shift from multiple city invasion instances to a single instance. The instance will support 60 players from each realm -- 120 total. "Once that number is reached, no further reinforcements will be allowed," according to the update notes on the <em>WAR</em> website.<br />
<br />
Scenario brackets are also being altered. Whereas the old system grouped players into tiers based on character level, the new mechanic uses both levels and renown rank. Players from level one to 15 go into bracket one, while players of renown ranks zero to 69 and 70 to 100 go into brackets two and three, respectively.<br />
<br />
<strong>[Edit: Clarified 120 total players in the instance]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/18/warhammers-1-4-6-patch-brings-rvr-and-scenario-changes/">Warhammer's 1.4.6 patch brings RvR and scenario changes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/18/warhammers-1-4-6-patch-brings-rvr-and-scenario-changes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240665/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/18/warhammers-1-4-6-patch-brings-rvr-and-scenario-changes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.4.6-patch</category><category>ea</category><category>electronic-arts</category><category>endless-trial</category><category>fantasy</category><category>mythic</category><category>mythic-entertainment</category><category>pvp</category><category>rvr</category><category>scenarios</category><category>war</category><category>war-1.4.6</category><category>warhammer</category><category>warhammer-1.4.6</category><category>warhammer-online</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 18 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[The Summoner's Guidebook: Putting together a good team composition]]></title><link>http://massively.joystiq.com/2012/05/17/the-summoners-guidebook-putting-together-a-good-team-compositi/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/the-summoners-guidebook-putting-together-a-good-team-compositi/</guid><comments>http://massively.joystiq.com/2012/05/17/the-summoners-guidebook-putting-together-a-good-team-compositi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a>, <a href="http://massively.joystiq.com/category/league-of-legends/" rel="tag">League of Legends</a>, <a href="http://massively.joystiq.com/category/the-summoners-guidebook/" rel="tag">The Summoner's Guidebook</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/the-summoners-guidebook-putting-together-a-good-team-compositi/"><img alt="Pro League of Legends team Dignitas" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/lol-dignitas.jpg" style="width: 530px; height: 360px;" /></a></div>
Although it would be nice to win all our games on the merits of skill alone, a lot of matches of <a href="http://leagueoflegends.com"><em>League of Legends</em></a> are won or lost at the character select screen. While individual champion balance is always in flux, the synergies between champions matters far more.<br />
<br />
This week in <a href="http://massively.com/category/the-summoners-guidebook">the Summoner's Guidebook</a>, I'll give you some advice on picking characters that complement your team's strengths. Remember that a champion is only as good as you can play him or her, and a better champion doesn't ensure victory -- it just makes victory more likely. This is <a href="http://massively.com/tag/league-of-legends"><em>League of Legends</em></a>, though, and we should take every advantage we can get.<p><a href="http://massively.joystiq.com/2012/05/17/the-summoners-guidebook-putting-together-a-good-team-compositi/" rel="bookmark">Continue reading <em>The Summoner's Guidebook: Putting together a good team composition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/the-summoners-guidebook-putting-together-a-good-team-compositi/">The Summoner's Guidebook: Putting together a good team composition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/the-summoners-guidebook-putting-together-a-good-team-compositi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20239553/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/the-summoners-guidebook-putting-together-a-good-team-compositi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>attack-speed-buffs</category><category>buffs</category><category>crowd-controls</category><category>dignitas</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>get-over-here-and-help-the-team</category><category>league</category><category>league-of-legends</category><category>lol</category><category>moba</category><category>opinion</category><category>riot</category><category>riot-games</category><category>skillshot</category><category>skillshots</category><category>slows</category><category>snares</category><category>stop-chasing-kills</category><category>stuns</category><category>summoners-guidebook</category><category>team-composition</category><category>team-compositions</category><category>team-player</category><category>team-playing</category><category>the-summoners-guidebook</category><dc:creator><![CDATA[Patrick Mackey]]></dc:creator><pubDate>Thu, 17 May 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Exclusive Interview: Going global with Fallen Earth's PvP]]></title><link>http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/</guid><comments>http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/"><img alt="Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/f1.jpg" /></a></div>
Two of the biggest cornerstones of <a href="http://www.gamersfirst.com/fallenearth/"><em>Fallen Earth</em></a> have always been crafting and PvP, and its these cornerstones that GamersFirst is enriching come patch 2.4. The patch, <a href="http://massively.joystiq.com/2012/05/17/fallen-earth-2-4-patch-to-feature-territory-control-automated-h/">called Global Territory Control</a>, is taking these elements and firing them up in ways that any PvPer or crafter should find exciting.<br />
<br />
We hopped on the phone with Associate Producer <a href="http://www.linkedin.com/pub/asa-reed/6/b29/a43">Asa Reed</a>, Director of Operations <a href="http://massively.joystiq.com/tag/Joe-Willmon/">Joe Willmon</a>, and Senior Game Designer <a href="http://massively.joystiq.com/tag/Marie-Croall/">Marie Croall</a> to talk about why 2.4 will be the patch that will change the wasteland forever -- and why you should anticipate it, whether you're a crafter or a player-killer.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/">Fallen Earth Black Box Gear</a></strong></p><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031463"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/bikerleatherscreen_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031466"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/cathelmetcc_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031469"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/gimpsuitscreen_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031471"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/image007_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031473"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/image012_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/" rel="bookmark">Continue reading <em>Exclusive Interview: Going global with Fallen Earth's PvP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/">Exclusive Interview: Going global with Fallen Earth's PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.4</category><category>asa-reed</category><category>crafting</category><category>f2p</category><category>faction-control</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>global-territory-control</category><category>harvester</category><category>harvesters</category><category>harvesting</category><category>interview</category><category>interviews</category><category>Joe-Willmon</category><category>keep</category><category>keeps</category><category>marie-croall</category><category>patch-2.4</category><category>post-apoc</category><category>post-apocalyptic</category><category>preview</category><category>pvp</category><category>resources</category><category>sandbox</category><category>sci-fi</category><category>wastelands</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 17 May 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Archlord hosts first combined server guild tournament]]></title><link>http://massively.joystiq.com/2012/05/17/archlord-hosts-first-combined-server-guild-tournament/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/archlord-hosts-first-combined-server-guild-tournament/</guid><comments>http://massively.joystiq.com/2012/05/17/archlord-hosts-first-combined-server-guild-tournament/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/archlord-hosts-first-combined-server-guild-tournament/"><img alt="Archlord" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/arch.jpg" /></a></div>
Plenty of guilds talk the big talk and DPS the raid meters, but when the chips are down and the final call is uttered, which one guild will stand on top of the mountain of geek corpses and be proclaimed "Champion?" In most MMOs, that would be rhetorical nonsense, but not in <a href="http://massively.joystiq.com/tag/Archlord/"><em>Archlord</em></a>, where guilds will compete in <a href="http://event.webzen.com/Archlord/Championship/">the first World Guild Championship</a> to earn a $10,000 prize and the recognition of their peers.<br />
<br />
The game's first combined server guild tournament kicks off on June 11th and features pitched PvP battles between guilds to climb the bracket and claim the big prize. All participants will be given a preset character with standard gear in order to minimize any in-game advantages.<br />
<br />
In order to preregister for the tournament, guilds will have to complete a special in-game quest. Registration for the World Guild Championship runs from now through May 30th, with the official brackets announced a few days later on June 4th.<br />
<br />
<em>Archlord </em>will be hosting special in-game events and handing out fun prizes for everyone during this time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/archlord-hosts-first-combined-server-guild-tournament/">Archlord hosts first combined server guild tournament</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/archlord-hosts-first-combined-server-guild-tournament/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240183/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/archlord-hosts-first-combined-server-guild-tournament/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archlord</category><category>bracket</category><category>championship</category><category>contest</category><category>event</category><category>f2p</category><category>free-to-play</category><category>guild-pvp</category><category>in-game-event</category><category>pvp</category><category>pvp-tournament</category><category>tournament</category><category>webzen</category><category>world-guild-championship</category><category>world-vs-world</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 17 May 2012 15:30:00 EST</pubDate></item></channel></rss>
