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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[Wings Over Atreia: Touring Tiamaranta]]></title><link>http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/</guid><comments>http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/allods-online/" rel="tag">Allods Online</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/"><img alt="Wings Over Atreia" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tia-header.jpg" /></a></div>
If the eeriness of the truce between the Elyos and the Asmodians in <a href="http://na.aiononline.com/"><em>Aion's</em></a> new land of Sarpan wigs you out and makes you long for a good old-fashioned tussle, you can always head on over to Tiamaranta. Although the entire zone is not open for PvP, all four corners and the center are cordoned off for your <a href="http://massively.joystiq.com/2011/12/05/wings-over-atreia-in-defense-of-pvp-a-carebears-conversion/">opponent-bashing pleasure</a>. In fact, Tiamaranta's Eye is often hopping as both sides contest mobs and try to land one of the bosses.<br />
<br />
But even if you aren't in the mood for a bloody round of patty-cake, there is plenty of PvE and exploring to be had in this ecologically diverse land with a variety of new mobs to see (and dispatch) and new tasks to accomplish. Not able to make the trip yourself right now? Join <a href="http://massively.joystiq.com/category/wings-over-atreia">Wings over Atreia's</a> guided tour and get a taste of Tiamaranta.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/aion-ascension/">Aion: Ascension</a></strong></p><a href="http://massively.joystiq.com/photos/aion-ascension/#5034805"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/1-1337549128_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/aion-ascension/#5034807"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/2-1337549129_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/aion-ascension/#5034812"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/4-1337549132_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/aion-ascension/#5034863"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/29-1337549172_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/aion-ascension/#5034860"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/26-1337549167_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/" rel="bookmark">Continue reading <em>Wings Over Atreia: Touring Tiamaranta</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/">Wings Over Atreia: Touring Tiamaranta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 May 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20238855/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/21/wings-over-atreia-touring-tiamaranta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>ascension</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>guide</category><category>guides</category><category>Hearts-of-Tiamat</category><category>ncsoft</category><category>opinion</category><category>pve</category><category>pvp</category><category>siege</category><category>sieges</category><category>Tiamaranta</category><category>Tiamarantas-Eye</category><category>tour</category><category>wings-over-atreia</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 21 May 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Vindictus EU update features two new raid bosses]]></title><link>http://massively.joystiq.com/2012/05/21/vindictus-eu-update-features-two-new-raid-bosses/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/21/vindictus-eu-update-features-two-new-raid-bosses/</guid><comments>http://massively.joystiq.com/2012/05/21/vindictus-eu-update-features-two-new-raid-bosses/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/vindictus/" rel="tag">Vindictus</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/21/vindictus-eu-update-features-two-new-raid-bosses/"><img alt="Vindictus - Glas Gobbledegook something or other" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/vseuglas2.jpg" /></a></div>
This must be the day for sexy MMO news. On the heels of one <a href="http://massively.joystiq.com/2012/05/21/orgia-romanus-mmo-looks-to-facilitate-sexual-interactions-betwe/">risque announcement</a>, we have a trailer for the latest <a href="http://massively.joystiq.com/category/vindictus"><em>Vindictus EU</em></a> update that features a scantily clad lass named Succubus and a demonic colossal called Glas Ghaibheleann. Succubus is, well, a succubus, and she's also a raid boss who will challenge players like no other.<br />
<br />
Except for maybe Glas Ghaibheleann. He's also a raid boss. While he's not quite as attractive as his partner-in-crime, he's equally deadly. <a href="http://massively.joystiq.com/tag/nexon">Nexon</a> says that the pair will awe players with their appearance and unique abilities. Get a load of the latest <em>Vindictus EU</em> update in the video after the cut.<br />
<br />
[Source: Nexon Europe press release]<p><a href="http://massively.joystiq.com/2012/05/21/vindictus-eu-update-features-two-new-raid-bosses/" rel="bookmark">Continue reading <em>Vindictus EU update features two new raid bosses</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/21/vindictus-eu-update-features-two-new-raid-bosses/">Vindictus EU update features two new raid bosses</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 May 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/21/vindictus-eu-update-features-two-new-raid-bosses/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241837/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/21/vindictus-eu-update-features-two-new-raid-bosses/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>glas-ghaibheleann</category><category>nexon</category><category>nexon-america</category><category>nexon-entertainment</category><category>nexon-europe</category><category>raid</category><category>raiding</category><category>raids</category><category>succubus</category><category>trailer</category><category>video</category><category>vindictus</category><category>vindictus-eu</category><category>vindictus-europe</category><category>vindictus-raid-boss</category><category>vindictus-raid-bosses</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 21 May 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Hands-on with The Secret World's mission system]]></title><link>http://massively.joystiq.com/2012/05/17/hands-on-with-the-secret-worlds-mission-system/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/hands-on-with-the-secret-worlds-mission-system/</guid><comments>http://massively.joystiq.com/2012/05/17/hands-on-with-the-secret-worlds-mission-system/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/hands-on-with-the-secret-worlds-mission-system/"><img alt="The Secret World - Kingsmouth quest NPC" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/header-1337181734.jpg" /></a></div>
So <a href="http://www.thesecretworld.com"><em>The Secret World's</em></a> mission system treads well off the beaten MMO path. It's pretty cool, actually, though portions of it may irritate quest-grinders who just want to blow through zones on their way to the game's equivalent of a max-level toon.<br />
<br />
For the rest of us, there's a nifty interface, some challenging puzzles, and plenty of well-written quest text and dialogue to keep us entertained for weeks at a time.<p><a href="http://massively.joystiq.com/2012/05/17/hands-on-with-the-secret-worlds-mission-system/" rel="bookmark">Continue reading <em>Hands-on with The Secret World's mission system</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/hands-on-with-the-secret-worlds-mission-system/">Hands-on with The Secret World's mission system</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/hands-on-with-the-secret-worlds-mission-system/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20238849/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/hands-on-with-the-secret-worlds-mission-system/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure-games</category><category>faction</category><category>fantasy</category><category>featured</category><category>funcom</category><category>horror</category><category>kingsmouth</category><category>mythology</category><category>preview</category><category>previews</category><category>ragnar-tornquist</category><category>sci-fantasy</category><category>secret-world</category><category>secret-world-impressions</category><category>secret-world-mission-guide</category><category>secret-world-missions</category><category>skill-based</category><category>supply-run</category><category>the-kingsmouth-code</category><category>the-secret-world</category><category>the-secret-world-mission-guide</category><category>the-secret-world-press-beta</category><category>tsw</category><category>tsw-guides</category><category>tsw-quest-guide</category><category>tsw-questing</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 17 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Hands-on with The Secret World's combat system]]></title><link>http://massively.joystiq.com/2012/05/16/hands-on-with-the-secret-worlds-combat-system/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/16/hands-on-with-the-secret-worlds-combat-system/</guid><comments>http://massively.joystiq.com/2012/05/16/hands-on-with-the-secret-worlds-combat-system/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/16/hands-on-with-the-secret-worlds-combat-system/"><img alt="The Secret World - Dead zombies" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/deadzombies.jpg" /></a></div>
<a href="http://www.thesecretworld.com"><em>The Secret World's</em></a> press beta hasn't been what I expected. To be frank, I'd say there are times I wish I didn't have to play it. See, my guild pals are on either the closed beta server or the public beta weekends server, both of which are quite crowded and therefore offer quite a different experience from the forlorn existence endured by my Massively Templar.<br />
<br />
There's also the whole I-don't-get-to-keep-this-character thing, not to mention the wow-this-is-cool-and-I-don't-want-to-spoil-it-for-myself-post-launch thing.<br />
<br />
On the other hand, I've had plenty of time to muck around with game systems and minutiae, something that my card-carrying membership in the crazy carebear immersionist secret society often precludes. For this week's press beta article, then, I thought I'd give you guys a primer on <a href="http://massively.joystiq.com/category/the-secret-world"><em>The Secret World's</em></a> combat system.<p><a href="http://massively.joystiq.com/2012/05/16/hands-on-with-the-secret-worlds-combat-system/" rel="bookmark">Continue reading <em>Hands-on with The Secret World's combat system</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/16/hands-on-with-the-secret-worlds-combat-system/">Hands-on with The Secret World's combat system</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 May 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/16/hands-on-with-the-secret-worlds-combat-system/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20234265/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/16/hands-on-with-the-secret-worlds-combat-system/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>combat</category><category>faction</category><category>fantasy</category><category>funcom</category><category>horror</category><category>mythology</category><category>preview</category><category>previews</category><category>sci-fantasy</category><category>secret-world</category><category>secret-world-combat</category><category>secret-world-guides</category><category>skill-based</category><category>the-secret-world</category><category>the-secret-world-combat</category><category>the-secret-world-guides</category><category>the-secret-world-press-beta</category><category>tsw</category><category>tsw-combat</category><category>tsw-guides</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 16 May 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Five top tips for your first few days of Diablo III]]></title><link>http://massively.joystiq.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/</guid><comments>http://massively.joystiq.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/"><img alt="Diablo III title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/d3launchguide.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
<a href="http://diablo3.com/"><em>Diablo III</em></a> officially launched at midnight last night, opening the floodgates on what is possibly the most pre-ordered PC game in history. It's been almost 12 years since the previous game in the series launched, and it's still going to this day. Whether you've played previous games, have taken part in the <a href="http://massively.joystiq.com/category/diablo-iii"><em>Diablo III</em></a> beta or are taking your first steps into Sanctuary today, everyone starts with a clean slate. In this article, I give my top five tips for spending your first few days wisely in <em>Diablo III</em>.<br />
<br />
<strong>#5 - Spend most of your time on one character</strong><br />
<br />
It seems like a bit of a no-brainer to initially focus on one character, but in <em>Diablo III</em>'s case, there's a special reason to do it. You'll likely finish normal mode around level 20-30, and until then, you'll get a new skill almost every level. It's only when you've completed normal mode and moved on to nightmare that the challenge really starts and you will have picked out an effective set of skills. Your last active skill unlocks at level 30, and from then on <a href="http://diablo.incgamers.com/blog/comments/character-progression-charts">you'll gain a combination of two to three runes or passive skills every level</a> until you hit the level cap at 60.<br />
<br />
Read on for four more tips you should keep in mind as you start playing <em>Diablo III</em>.<p><a href="http://massively.joystiq.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/" rel="bookmark">Continue reading <em>Five top tips for your first few days of Diablo III</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/">Five top tips for your first few days of Diablo III</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20236964/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>auction-house</category><category>barrels</category><category>battlenet</category><category>blacksmith</category><category>blizzard</category><category>blizzard-entertainment</category><category>chart</category><category>d3</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>fantasy</category><category>featured</category><category>gothic-fantasy</category><category>graph</category><category>guide</category><category>guides</category><category>launch-day</category><category>level</category><category>level-chart</category><category>leveling</category><category>levels</category><category>multiplayer</category><category>online-multiplayer</category><category>party</category><category>passives</category><category>physics</category><category>rpg</category><category>runes</category><category>sanctuary</category><category>skill-chart</category><category>skills</category><category>tips</category><category>top-five</category><category>top-tips</category><category>weapons</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Tue, 15 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny: Dark Legends]]></title><link>http://massively.joystiq.com/2012/05/13/rise-and-shiny-dark-legends/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/13/rise-and-shiny-dark-legends/</guid><comments>http://massively.joystiq.com/2012/05/13/rise-and-shiny-dark-legends/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/05/13/rise-and-shiny-dark-legends/"><img alt="Dark Legends screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/fullscreen-capture-5112012-113611-am.bmp.jpg" /></a></div>
<em><a href="http://www.darklegends.com/">Dark Legends</a></em>, the new title from mobile MMO king <a href="http://www.spacetimestudios.com/">Spacetime Studios</a>, is already creating a buzz with its liberal use of an energy pool that is sapped as players go through standard gameplay. If this mechanic were packaged any differently and inside a sandbox, it's possible that people would call it "realistic" or "hardcore." Unfortunately, problems set in as soon as players realized that playing the game for hours on end would require some infusion of real-life funds or the ability to kill pretty large chunks of time in non-combat areas.<br />
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I would argue that the gameplay does not have to be designed for marathon gaming sessions. It's very possible that the "casual" part of the game's description <em>actually means</em> "casual." I still had issues with the mechanic; don't get me wrong. But if I was bothered by anything it would be <a href="http://massively.joystiq.com/tag/Dark-Legends/"><em>Dark Legends'</em></a> lack of borrowing features from <a href="http://pocketlegends.com/"><em>Pocket Legends</em></a>, Spacetime's flagship mobile MMO, which offers actual persistent areas and other MMO staples.<br />
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Of course, it's possible that Spacetime is simply trying something new. Heaven forbid it should attempt a new design!<p><a href="http://massively.joystiq.com/2012/05/13/rise-and-shiny-dark-legends/" rel="bookmark">Continue reading <em>Rise and Shiny: Dark Legends</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/13/rise-and-shiny-dark-legends/">Rise and Shiny: Dark Legends</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 13 May 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/13/rise-and-shiny-dark-legends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20236315/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/13/rise-and-shiny-dark-legends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BatMUD</category><category>beau-hindman</category><category>BioWare</category><category>ccp</category><category>dark-legends</category><category>eve-online</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>hands-on</category><category>livestream</category><category>massively-tv</category><category>mud</category><category>rise-and-shiny</category><category>spacetime</category><category>spacetime-studios</category><category>star-wars-the-old-republic</category><category>stream</category><category>swtor</category><category>twitch</category><category>twitch-tv</category><category>video</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 13 May 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Why I Play: Global Agenda]]></title><link>http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/</guid><comments>http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/why-i-play/" rel="tag">Why I Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/"><img alt="Global Agenda screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ga-colonysniper.jpg" style="width: 530px; height: 300px;" /></a></div>
Among the Massively staff, I'm known as the obsessive competitor who plays every game in a hardcore fashion. It's no surprise that I gravitate toward high-skill, difficult games that test skill instead of the typical MMO grinds. But it <em>should</em> be a bit of a surprise that I don't really like competitive shooters. Shooters take a lot of the elements I really love about competition such as mindgames and positioning and marginalize them in favor of raw aiming and twitch reflexes. I'm fond of saying "You must be this tall to ride this ride" when it comes to shooters that are very twitch-based.<br />
<br />
<a href="http://globalagendagame.com"><em>Global Agenda</em></a> is a different beast than other shooters, though. The competitive shooter market is saturated with class-based shooters whose emphasis is more on teamwork than on aiming, and <a href="http://massively.com/tag/global-agenda"><em>Global Agenda</em></a> really takes it to eleven. Aiming is still important, but it's hardly the most important skill in the game, and every class has a way of minimizing the need for aiming skill. In fact, most of the more effective builds in <em>GA</em> don't require aiming. The emphasis in <em>GA</em> is on teamwork, mobility, and good decision-making. Even though it's a shooter, I find it really easy to spend far too much of my time playing it. It's just great fun.<p><a href="http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/" rel="bookmark">Continue reading <em>Why I Play: Global Agenda</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/">Why I Play: Global Agenda</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 May 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20234211/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>competition</category><category>competitive-gaming</category><category>competitive-shooter</category><category>editorial</category><category>f2p</category><category>featured</category><category>fps</category><category>free-to-play</category><category>ga</category><category>global agenda</category><category>hi-rez</category><category>hi-rez-studios</category><category>jetpacks</category><category>jetpacks-are-awesome</category><category>massively-meta</category><category>meta</category><category>mmofps</category><category>nostalgia</category><category>op-ed</category><category>opinion</category><category>sci-fi</category><category>shooter</category><category>spy-fi</category><category>third-person-shooter</category><category>tps</category><category>who-doesnt-like-flying</category><category>why-i-play</category><dc:creator><![CDATA[Patrick Mackey]]></dc:creator><pubDate>Wed, 09 May 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Enter at Your Own Rift: Rift evolution]]></title><link>http://massively.joystiq.com/2012/05/09/enter-at-your-own-rift-rift-evolution/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/09/enter-at-your-own-rift-rift-evolution/</guid><comments>http://massively.joystiq.com/2012/05/09/enter-at-your-own-rift-rift-evolution/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/" rel="tag">Enter at Your Own Rift</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/09/enter-at-your-own-rift-rift-evolution/"><img alt="rift" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/rift-invasion1.jpg" /></a></div>
<a href="http://riftgame.com"><em>RIFT</em></a> has seen a great deal of new content and features over the past year, and each update tends to generate a lot of buzz about things like new raid zones, new warzones, world events, and yes, even fishing. But there have been quite a few subtle (and not so subtle) changes to the core of the game -- that is, the rifts themselves. Last summer, Justin wrote a great piece <a href="http://massively.joystiq.com/2011/07/13/enter-at-your-own-rift-are-rifts-in-danger-of-collapsing/">wondering whether rifts were in "danger of collapsing,"</a> and his point was that they were a good idea on paper but needed tweaks in order to stay relevant to the game.<br />
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It's worth looking back at the evolution of rifts over the past year to see what's changed since launch day. Read on for a look at what's new with rifts!<p><a href="http://massively.joystiq.com/2012/05/09/enter-at-your-own-rift-rift-evolution/" rel="bookmark">Continue reading <em>Enter at Your Own Rift: Rift evolution</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/09/enter-at-your-own-rift-rift-evolution/">Enter at Your Own Rift: Rift evolution</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/09/enter-at-your-own-rift-rift-evolution/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20233684/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/09/enter-at-your-own-rift-rift-evolution/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ember-isle</category><category>enter-at-your-own-rift</category><category>fantasy</category><category>featured</category><category>karen-bryan</category><category>opinion</category><category>rift</category><category>rift-planes-of-telara</category><category>rifts</category><category>shimmersand</category><category>telara</category><category>trion</category><category>trion-worlds</category><category>zone-events</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Wed, 09 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: How far would you go for cosmetic gear?]]></title><link>http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/</guid><comments>http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/"><img alt="WoW" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/draenei01-full.jpg" /></a></div>
Massively's got so many cosmetic-gear gurus and sandbox aficionados on staff that sometimes I suspect no amount of character customization and housing and achievements and titles would ever be enough for us. We'd do just about anything for more ways to distinguish our characters in an MMO.<br />
<br />
But what about <em>raiding</em> for cosmetic gear? Enter <a href="http://www.openraid.us/">OpenRaid</a>, a <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> website that helps players organize cross-server PvE dungeon raids and premade PvP teams for the express purpose of acquiring achievements and gear to transmogrify (i.e., map the skin of something cool onto something with good stats). While I'd hope that needing to run large-scale endgame content for gorgeous weapon skins isn't going to become commonplace in future MMOs, it's still fascinating to see roleplay-oriented players playing content they wouldn't normally touch, just to collect a dress.<br />
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So how far would you go -- or have you gone -- to get your hands on a sweet piece of cosmetic gear, title, or achievement?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/">The Daily Grind: How far would you go for cosmetic gear?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 May 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20222354/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>brianna-royce-tdg</category><category>cosmetic-gear</category><category>cosmetic-items</category><category>daily-grind</category><category>fantasy</category><category>openraid</category><category>opinion</category><category>raid</category><category>raiding</category><category>roleplay</category><category>roleplaying</category><category>tdg</category><category>the-daily-grind</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 07 May 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Previously on MV TV: The week of April 28th]]></title><link>http://massively.joystiq.com/2012/05/06/previously-on-mv-tv-the-week-of-april-28th/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/06/previously-on-mv-tv-the-week-of-april-28th/</guid><comments>http://massively.joystiq.com/2012/05/06/previously-on-mv-tv-the-week-of-april-28th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/previously-on-mv-tv/" rel="tag">Previously on MV TV</a></p><div style="text-align: center; ">
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Ah, another fine week of streaming videos! Who needs television when you have such killer content right at your fingertips, for free? Well, we need <a href="http://www.hbo.com/game-of-thrones/index.html">Game of Thrones</a>, but other than that, we'll stick by <a href="http://www.twitch.tv/massivelytv">Massively TV</a>! Be sure to bookmark <a href="http://massively.joystiq.com/category/mv-guide/">our livestream schedule</a> page so that you won't miss any of the cool videos. Sign up, join in the chat room, and participate!<br />
<br />
This week we had Mike back with his <em><a href="http://www.eveonline.com/">EVE Online</a></em> and <em><a href="http://www.riftgame.com/en/">RIFT</a></em> streams, followed by MJ with a ton of great stuff, including <em><a href="http://truly-free.aiononline.com/">Aion</a></em>, <em><a href="https://signup.lotro.com/lotro.php?ftui=LOTRONOV2011&amp;abrs=280_1336226816">Lord of the Rings Online</a></em>, <em><a href="http://tera.enmasse.com/">TERA</a></em> and <em><a href="http://na.cityofheroes.com/en/">City of Heroes</a></em>! Woo! I finished up by showing viewers how to build clothing attachments in <a href="http://secondlife.com/"><em>Second Life</em></a>. So stop reading this and click past the cut. Check out the videos and let us know what you think in the comments section. Here, have some popcorn.<p><a href="http://massively.joystiq.com/2012/05/06/previously-on-mv-tv-the-week-of-april-28th/" rel="bookmark">Continue reading <em>Previously on MV TV: The week of April 28th</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/06/previously-on-mv-tv-the-week-of-april-28th/">Previously on MV TV: The week of April 28th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 06 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/06/previously-on-mv-tv-the-week-of-april-28th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20231757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/06/previously-on-mv-tv-the-week-of-april-28th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>beau-hindman</category><category>eve-online</category><category>everquest-ii</category><category>featured</category><category>livestreaming</category><category>lord-of-the-rings-online</category><category>massively-streamteam</category><category>massively-tv</category><category>massivelytv</category><category>mj-guthrie</category><category>mv-tv</category><category>mvtv</category><category>previously-on-mv-tv</category><category>rift</category><category>round-up</category><category>roundup</category><category>second-life</category><category>stream</category><category>streamers</category><category>streaming</category><category>streamteam</category><category>tera</category><category>twitch</category><category>twitch-tv</category><category>twitchtv</category><category>video</category><category>videos</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 06 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Six things SWTOR and GW2 can learn from each other]]></title><link>http://massively.joystiq.com/2012/05/01/hyperspace-beacon-six-things-swtor-and-gw2-can-learn-from-each/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/01/hyperspace-beacon-six-things-swtor-and-gw2-can-learn-from-each/</guid><comments>http://massively.joystiq.com/2012/05/01/hyperspace-beacon-six-things-swtor-and-gw2-can-learn-from-each/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/05/01/hyperspace-beacon-six-things-swtor-and-gw2-can-learn-from-each"><img alt="Hyperspace Beacon: 6 things SWTOR and GW2 can learn from each other" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/hb-header-swtor-v-gw2-1335800902.jpg" /></a></div>
As I'm sure most of you can guess by the title of this piece, I spent a little time in another MMO this weekend. That doesn't mean that I will be trading in my Jawas and Wookiees for Asura and Charr. However, I will admit that <a href="http://swtor.com/"><em>Star Wars: The Old Republic</em></a> does not contain everything I want from an MMO. That's also not say that <a href="http://guildwars2.com/"><em>Guild Wars 2</em></a> has all those missing elements. But I believe there are quite a few things that both of these great MMOs can learn from each other to make the overall MMO experience better for everyone.<br />
<br />
Before I begin this breakdown, I should state that this is not a comprehensive list of everything that I liked and disliked from either game. At the same time, I want to also state that, besides the 20 or so minutes at trade shows I had with the game, this weekend marked the first time I've spent any serious time in <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a>. My opinion here is far from complete, and my experience is really based on the first 10 levels of <em>GW2</em>.<br />
<br />
Lastly, I'd like to say that Wookiees will always be cooler than Charr!<p><a href="http://massively.joystiq.com/2012/05/01/hyperspace-beacon-six-things-swtor-and-gw2-can-learn-from-each/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Six things SWTOR and GW2 can learn from each other</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/01/hyperspace-beacon-six-things-swtor-and-gw2-can-learn-from-each/">Hyperspace Beacon: Six things SWTOR and GW2 can learn from each other</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/01/hyperspace-beacon-six-things-swtor-and-gw2-can-learn-from-each/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20226714/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/01/hyperspace-beacon-six-things-swtor-and-gw2-can-learn-from-each/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ANet</category><category>animation</category><category>ArenaNet</category><category>BioWare</category><category>cutscenes</category><category>EA</category><category>Electronic-Arts</category><category>fantasy</category><category>featured</category><category>Guild-Wars</category><category>Guild-Wars-2</category><category>GW2</category><category>impressions</category><category>jumping</category><category>living-world</category><category>LucasArts</category><category>NCSoft</category><category>open-world-pvp</category><category>opinion</category><category>personal-story</category><category>preview</category><category>pve</category><category>pvp</category><category>sci-fi</category><category>Star-Wars</category><category>Star-Wars-The-Old-Republic</category><category>swimming</category><category>SWTOR</category><category>The-Old-Republic</category><category>TOR</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 01 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Have you ever facerolled MMO content?]]></title><link>http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/</guid><comments>http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/"><img alt="Keyboard" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/bluekb.jpg" /></a></div>
I've recently returned to <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> and was surprised to find a much more complex game than when I left (contrary to popular lore in our comments). Several of the classes have been revamped mechanically to be far more interesting and layered, and new dungeon encounters are frequently among the best in the industry.<br />
<br />
At endgame, anyway. I realize that outside of heroics and raids and PvP, <em>WoW</em> (like many MMOs) aims for accessible simplicity, which is nice when you're just happily grinding away or teaming up with weekend warriors not looking for a stressful challenge. One of my mates even bragged about facerolling his way through the dungeon finder, and I had to wonder, do people really do that? Even if content is easy, I still try to play it "right." I'll still make sure I know how to play my character, probably because I'm terrified of being <em>that person </em>in a PUG -- you know, the one who makes people hate PUGs. But I have to admit that the idea of honestly just punching whatever buttons <em>just to see if we'll still win</em> has its own amusing charm (and a strange level of challenge too).<br />
<br />
Have you ever facerolled MMO content, literally or figuratively?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/">The Daily Grind: Have you ever facerolled MMO content?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 27 Apr 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20217030/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>brianna-royce-tdg</category><category>complexity</category><category>daily-grind</category><category>dumbing-down</category><category>easymode</category><category>faceroll</category><category>facerolling</category><category>fantasy</category><category>heroics</category><category>opinion</category><category>pug</category><category>pugs</category><category>tdg</category><category>that-guy</category><category>the-daily-grind</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Fri, 27 Apr 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[SWTOR increases Sniper damage, fixes bugs, and cures the Rakghoul plague]]></title><link>http://massively.joystiq.com/2012/04/24/swtor-increases-sniper-damage-fixes-bugs-and-cures-the-rakghou/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/24/swtor-increases-sniper-damage-fixes-bugs-and-cures-the-rakghou/</guid><comments>http://massively.joystiq.com/2012/04/24/swtor-increases-sniper-damage-fixes-bugs-and-cures-the-rakghou/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/24/swtor-increases-sniper-damage-fixes-bugs-and-cures-the-rakghou/"><img alt="SWTOR: Imperial Agent Sniper" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/agent-sniper.jpg" /></a></div>
Snipers and Gunslingers should be happy about the changes to <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a> this morning. Five of their most prominent abilities have received a 5% increase in damage output. With the latest patch 1.2.1, abilities like <a href="http://www.torhead.com/ability/aZM9JIO/snipe">Snipe</a>, <a href="http://www.torhead.com/ability/1X8KhhZ/charged-burst">Charged Burst</a>, <a href="http://www.torhead.com/ability/1MPVcNB/aimed-shot">Aim Shot</a>, and <a href="http://www.torhead.com/ability/SO2A5A/ambush">Ambush</a> now have a measurable difference in damage output.<br />
<br />
Although Snipers and Gunslingers were the only classes to receive a bonus to damage, many other minor and why-is-this-an-issue bugs have been fixed with the introduction of this patch. For instance, each player can add other players to his friends list even if those other players are offline. And that persistent and annoying jet-engine sound heard on Carrick and Vaiken station has been fixed.<br />
<br />
On a sad note, the Rakghoul plague has come to and end (or is that good news?). Either way, the announcements on the stations have stopped, and the crash site has been fully cleaned up, including the jawa vendor. But chin up, event-fans: Lead Designer <a href="http://massively.joystiq.com/tag/daniel-erickson/">Daniel Erickson</a> mentioned <a href="http://moseisleyradio.com/2012/04/19/dev1-2/">on Mos Eisley Radio</a> that although BioWare does not have plans to revive this specific event, there is a whole team specifically dedicated to creating future live events.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/24/swtor-increases-sniper-damage-fixes-bugs-and-cures-the-rakghou/">SWTOR increases Sniper damage, fixes bugs, and cures the Rakghoul plague</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Apr 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/24/swtor-increases-sniper-damage-fixes-bugs-and-cures-the-rakghou/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20223248/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/24/swtor-increases-sniper-damage-fixes-bugs-and-cures-the-rakghou/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>daniel-erickson</category><category>EA</category><category>Electronic-Arts</category><category>Gunslinger</category><category>Imperial-Agent</category><category>LucasArts</category><category>patch-notes</category><category>rakghoul</category><category>rakghoul-plague</category><category>Smuggler</category><category>Sniper</category><category>Star-Wars</category><category>Star-Wars-The-Old-Republic</category><category>SWTOR</category><category>the-old-republic</category><category>TOR</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 24 Apr 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you think gear level should gate content?]]></title><link>http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/</guid><comments>http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/"><img alt="I am a mod-junkie, but I wouldn't shed a tear to see DPS meters and Gearscore disappear." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/gearscore.jpg" /></a></div>
When I returned to <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> a few weeks ago, my more hardcore guildies were in a rush to show me the newest sights and latest dungeons. I don't blame them; they didn't want to run regular dungeons when they could be doing the shiniest heroic content and most cutting-edge encounters. But in modern <em>WoW</em>, one thing stood between us and that instant gratification: item level.<br />
<br />
Because I'd taken breaks from the game, my max-level Shaman had fallen behind in power as the seasons wore on. And that official item level stamped on her gear was more than just a marker that I wasn't elite; it literally gated the dungeons unless I sacrificed rewards (counterproductive) or got a bunch of new gear fast. It didn't take but a weekend or two to catch up, but it was still an annoyance that slowed everyone down, especially since my guildies were overpowered enough that a few more points on my gear weren't going to make or break our success. And while I understand that item level is a useful shorthand for judging your readiness for content, it's a bit disheartening to realize that gamers are being encouraged by the game to see each other only as a numerical gearscore.<br />
<br />
What do you think -- should items and item levels gate dungeons and other content?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/">The Daily Grind: Do you think gear level should gate content?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 23 Apr 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20217071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>brianna-royce-tdg</category><category>daily-grind</category><category>dungeon</category><category>dungeond</category><category>endgame</category><category>fantasy</category><category>gate</category><category>gated</category><category>gated-content</category><category>gating</category><category>gearscore</category><category>item-level</category><category>opinion</category><category>tdg</category><category>the-daily-grind</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 23 Apr 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Mining returns with Inferno]]></title><link>http://massively.joystiq.com/2012/04/22/eve-evolved-mining-returns-with-inferno/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/22/eve-evolved-mining-returns-with-inferno/</guid><comments>http://massively.joystiq.com/2012/04/22/eve-evolved-mining-returns-with-inferno/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/04/22/eve-evolved-mining-returns-with-inferno/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/mining-title.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
<a href="http://massively.joystiq.com/tag/inferno"><em>Inferno</em></a> is right around the corner, with the Escalation to <em>Inferno</em> patch due to hit in two days on Tuesday, April 24th. The patch prepares <a href="http://www.eve-online.com/"><em>EVE Online</em></a> for the coming PvP apocalypse with titan balance tweaks, a new interactive status effect bar, and <a href="http://community.eveonline.com/en/inferno/features/">two very important changes to the NPC drop tables</a>: Manufacturable tech 1 modules will be removed from NPC drop tables, and Rogue Drone NPCs will have their mineral drops replaced with ISK bounties. These are changes players have been suggesting for years, and together they have the potential to bring back mining as one of the most profitable professions in <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>.<br />
<br />
If someone asked you where all the minerals come from to build the thousands of ships destroyed in <em>EVE</em> on a daily basis, you might say that you assume most of it comes from mined ore. Mining was originally the biggest source of minerals in the game and one of the most profitable professions, but over the years, that's changed. When level 4 missions added an infinite source of battleship-sized NPCs to high-security space, mission-running quickly overtook mining as the most profitable profession, and bizarrely, as a very good source of minerals. When the drone regions were later released, ratting there also became a huge mineral faucet far in excess of that produced through mining.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at the problems faced by mining as a source of minerals and speculate on what will happen to mining as a profession when the <em>Inferno</em> expansion hits.<p><a href="http://massively.joystiq.com/2012/04/22/eve-evolved-mining-returns-with-inferno/" rel="bookmark">Continue reading <em>EVE Evolved: Mining returns with Inferno</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/22/eve-evolved-mining-returns-with-inferno/">EVE Evolved: Mining returns with Inferno</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 22 Apr 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/22/eve-evolved-mining-returns-with-inferno/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20221105/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/22/eve-evolved-mining-returns-with-inferno/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>escalation</category><category>escalation-to-inferno</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>expansion</category><category>featured</category><category>hulk</category><category>industrial</category><category>industry</category><category>inferno</category><category>logistics</category><category>minerals</category><category>miners</category><category>mining</category><category>nullsec</category><category>opinion</category><category>ore</category><category>rorqual</category><category>sandbox</category><category>sci-fi</category><category>zydrine</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 22 Apr 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Previously on MV TV: The week of April 14th]]></title><link>http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/</guid><comments>http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/previously-on-mv-tv/" rel="tag">Previously on MV TV</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/"><img alt="Previously On logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/fullscreen-capture-2102012-84938-pm-001-1335019266.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
So you accidentally missed your favorite MassivelyTV livestream featuring your favorite Massively personality or writer? Don't worry; we'll forgive you as long as you promise to <a href="http://massively.joystiq.com/category/mv-guide/">bookmark our MassivelyTV guide</a> and check back on this weekly recap. That way you are sure not to miss another stream, and you wouldn't need to come back to us, begging for a link. You could also <a href="https://twitter.com/#!/massively">follow Massively on Twitter</a>, one of the best ways to be alerted to new things.<br />
<br />
This week we featured a Tboo Thursday, one of our most popular livestreams, which stars resident <a href="http://apbreloaded.gamersfirst.com/"><em>APB: Reloaded</em></a> expert Taryn. We also had some more <a href="http://us.battle.net/wow/en/"><em>World of Warcraft</em></a> <em><a href="http://massively.joystiq.com/tag/Mists-of-Pandaria/">Mists of Pandaria</a></em> action from Richie, a bit of newbie content in <a href="http://www.everquest2.com/"><em>EverQuest II</em></a> with <a href="http://massively.joystiq.com/editor/mj-guthrie">MJ</a> at the helm, a quick introduction to skybox building in <a href="http://secondlife.com/"><em>Second Life</em></a> hosted by me, Mike's return to <a href="http://www.eveonline.com/"><em>EVE Online</em></a> in his shiny new Drake, and Adventure Mike's leap back into <a href="http://www.finalfantasyxiv.com/"><em>Final Fantasy XIV</em></a>. Pretty exciting stuff if you're into giant rats, explosions, beautiful sunsets, and piles of bullets.<p><a href="http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/" rel="bookmark">Continue reading <em>Previously on MV TV: The week of April 14th</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/">Previously on MV TV: The week of April 14th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 22 Apr 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20221091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apb-reloaded</category><category>beau-hindman</category><category>Blizzard</category><category>ccp</category><category>EQ2</category><category>eve-online</category><category>EverQuest-2</category><category>everquest-ii</category><category>f2p</category><category>featured</category><category>ffxiv</category><category>final-fantasy-xiv</category><category>free-to-play</category><category>ftp</category><category>gamersfirst</category><category>linden-lab</category><category>LiveStream</category><category>LiveStreaming</category><category>massivelytv</category><category>mists-of-pandaria</category><category>mj-guthrie</category><category>previously-on-mv-tv</category><category>second-life</category><category>SOE</category><category>Sony-Online-Entertainment</category><category>Square-Enix</category><category>twitch</category><category>twitch-tv</category><category>video</category><category>World-of-Warcraft</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 22 Apr 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Outbreak]]></title><link>http://massively.joystiq.com/2012/04/17/hyperspace-beacon-outbreak/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/17/hyperspace-beacon-outbreak/</guid><comments>http://massively.joystiq.com/2012/04/17/hyperspace-beacon-outbreak/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/17/hyperspace-beacon-outbreak/"><img alt="Hyperspace Beacon: Outbreak" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/hb-outbreak.jpg" /></a></div>
A year ago at PAX East, I spoke to Community Manager <a href="http://massively.joystiq.com/tag/stephen-reid/">Stephen Reid</a> about events in <a href="http://swtor.com/"><em>Star Wars: The Old Republic</em></a>. He asked and answered a popular question at the time: "Will [<a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>SWTOR</em></a>] have events where we randomly spawn NPCs for players to fight? No, but we will have events." He couldn't elaborate, but it did leave me wondering what that could possibly mean, especially when later at PAX East, Lead Writer <a href="http://massively.joystiq.com/tag/daniel-erickson/">Daniel Erickson</a> said that <em>SWTOR</em> would not break the fourth wall by holding holiday-type events.<br />
<br />
Earlier this year, Update 1.1: <a href="http://massively.joystiq.com/tag/Rise-of-the-Rakghouls/">Rise of the Rakghouls</a> brought us a new flashpoint called Kaon Under Siege. A ship crash landed in the heart of the Tion Hegemony, taking the Rakghoul virus off the planet Taris and spreading it to a new world. Both the Republic and the Empire sought to find the source of this outbreak. Like all flashpoints, Koan Under Siege is instanced and separate from the rest of the open world.<br />
<br />
Relatedly, and quite surprisingly, <a href="http://massively.joystiq.com/tag/bioware">BioWare</a> started its first world event without announcing it on the official website or even letting anyone know that it was happening. On Sunday morning, everyone who was stopping by Carrick or Vaiken station could overhear an announcement that the planet Tatooine had been quarantined due to an outbreak of the Rakghoul virus.<br />
<br />
So started my investigation...<p><a href="http://massively.joystiq.com/2012/04/17/hyperspace-beacon-outbreak/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Outbreak</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/17/hyperspace-beacon-outbreak/">Hyperspace Beacon: Outbreak</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 Apr 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/17/hyperspace-beacon-outbreak/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20216505/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/17/hyperspace-beacon-outbreak/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>daniel-erickson</category><category>ea</category><category>electronic-arts</category><category>event</category><category>events</category><category>featured</category><category>hyperspace-beacon</category><category>in-game-event</category><category>lucasarts</category><category>mini-games</category><category>opinion</category><category>outbreak</category><category>rakghoul</category><category>Rise-of-the-Rakghouls</category><category>sci-fi</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>Stephen-Reid</category><category>swtor</category><category>tatooine</category><category>the-old-republic</category><category>tor</category><category>world-event</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 17 Apr 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[A land corrupted and a city under seige: A look at GU63 with the EQII team]]></title><link>http://massively.joystiq.com/2012/04/15/a-land-corrupted-and-a-city-under-seige-a-look-at-gu63-with-the/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/15/a-land-corrupted-and-a-city-under-seige-a-look-at-gu63-with-the/</guid><comments>http://massively.joystiq.com/2012/04/15/a-land-corrupted-and-a-city-under-seige-a-look-at-gu63-with-the/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/15/a-land-corrupted-and-a-city-under-seige-a-look-at-gu63-with-the"><img alt="Lumpy" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/lumpy.jpg" /></a></div>
This coming Tuesday, <a href="http://everquest2.com"><em>EverQuest II</em></a> will launch Game Update 63, and with it comes a bevy of dragons, new content, a level cap increase, and much more. Recently, <em>EQII</em> Producer <a href="http://massively.joystiq.com/tag/holly-longdale/">Holly "Windstalker" Longdale</a> and Game Designer <a href="http://massively.joystiq.com/tag/carlos-mora/">Carlos "Gninja" Mora</a> took the time to talk about the update and lead a tour of the new zones. Read on for a closer look at the Withered Lands and Skyshrine!<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/everquest-ii-game-update-63/">EverQuest II Game Update 63</a></strong></p><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-63/#4963991"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/bonegolem02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-63/#4963992"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/dragon01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-63/#4963993"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/drakotamount01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-63/#4963994"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/lump03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-63/#4963995"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/lump04_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/04/15/a-land-corrupted-and-a-city-under-seige-a-look-at-gu63-with-the/" rel="bookmark">Continue reading <em>A land corrupted and a city under seige: A look at GU63 with the EQII team</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/15/a-land-corrupted-and-a-city-under-seige-a-look-at-gu63-with-the/">A land corrupted and a city under seige: A look at GU63 with the EQII team</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 15 Apr 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/15/a-land-corrupted-and-a-city-under-seige-a-look-at-gu63-with-the/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20216057/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/15/a-land-corrupted-and-a-city-under-seige-a-look-at-gu63-with-the/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eq-2</category><category>eq-ii</category><category>eq2</category><category>eqii</category><category>everquest-2</category><category>everquest-ii</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>game-update-63</category><category>honvar</category><category>interview</category><category>interviews</category><category>kval-ruins</category><category>lendiniara</category><category>poets-palace-dungeon-maker</category><category>preview</category><category>previews</category><category>screenshot</category><category>screenshots</category><category>skyshrine</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>tradeskill-apprentices</category><category>trailer</category><category>trailers</category><category>video</category><category>videos</category><category>vyksudra</category><category>withered-lands</category><category>yelinak</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Sun, 15 Apr 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[A Rakghoul plague has broken out across the galaxy of SWTOR]]></title><link>http://massively.joystiq.com/2012/04/15/a-rakghoul-plague-infects-everyone-in-swtor/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/15/a-rakghoul-plague-infects-everyone-in-swtor/</guid><comments>http://massively.joystiq.com/2012/04/15/a-rakghoul-plague-infects-everyone-in-swtor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/15/a-rakghoul-plague-infects-everyone-in-swtor/"><img alt="SWTOR: News Cast" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/rakghoul-plague.jpg" /></a></div>
Citizens of <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a> are advised to steer clear of the the planet Tatooine to avoid infection from a Rakghoul virus outbreak.<br />
<br />
A ship carrying infected passengers crashed in the northeast quadrant of the Dune Sea; quarantine teams have been dispatched to the local interplanetary space port to prevent the spread of the disease. Please, avoid all infected citizens at all costs! It is possible for you to carry the the virus yourself. If you are infected and attempt to flee the planet Tatooine, you will be fired upon for the safety of all Republic citizens.<br />
<br />
At this time, the disease is contained to one planetary system; however, our advice is to avoid travel in major space stations and other areas with travelers who may be coming from the Tatooine system.<br />
<br />
We will keep you informed of further developments as they unfold. May the Force be with you, and watch the official Imperial holonet broadcast after the break.<br />
<br />
[Thanks to everyone who sent this in!]<p><a href="http://massively.joystiq.com/2012/04/15/a-rakghoul-plague-infects-everyone-in-swtor/" rel="bookmark">Continue reading <em>A Rakghoul plague has broken out across the galaxy of SWTOR</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/15/a-rakghoul-plague-infects-everyone-in-swtor/">A Rakghoul plague has broken out across the galaxy of SWTOR</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 15 Apr 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/15/a-rakghoul-plague-infects-everyone-in-swtor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20216151/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/15/a-rakghoul-plague-infects-everyone-in-swtor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>EA</category><category>Electronic-Arts</category><category>in-game-event</category><category>LucasArts</category><category>plague</category><category>pve</category><category>rakghoul</category><category>Star-Wars</category><category>Star-Wars-The-Old-Republic</category><category>SWTOR</category><category>tatooine</category><category>The-Old-Republic</category><category>TOR</category><category>video</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Sun, 15 Apr 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Previously on MV TV: The week of April 7th]]></title><link>http://massively.joystiq.com/2012/04/15/previously-on-mv-tv-the-week-of-april-7th/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/15/previously-on-mv-tv-the-week-of-april-7th/</guid><comments>http://massively.joystiq.com/2012/04/15/previously-on-mv-tv-the-week-of-april-7th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/previously-on-mv-tv/" rel="tag">Previously on MV TV</a></p><div style="text-align: center; ">
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Oh hey, guys and gals, did you know that it was just Friday the 13th? Yes, it was. Don't worry; you'll have nothing but good luck on this week's recap of livestream goodness. If you missed a stream that you really wanted to see, or if you've never tuned in to check out what we do, head on over to <a href="http://www.twitch.tv/massivelytv">our Twitch.tv page</a> and keep an eye out. Be sure to <a href="http://massively.joystiq.com/category/mv-guide/">bookmark the livestream guide</a> as well so you can keep up with the current schedule. We have a lot of variety in our line-up, so it's always good to check back!<br />
<br />
This week we had some great stuff! <a href="http://massively.joystiq.com/editor/mj-guthrie">MJ</a> has been streaming like her life depends on it lately, first jumping into <a href="http://www.everquest2.com/"><em>EverQuest II</em></a>, then spending some time in <a href="http://vgplayers.station.sony.com/"><em>Vanguard: Saga of Heroes</em></a>. She <em>had</em> to pay some attention <a href="http://truly-free.aiononline.com/"><em>Aion</em></a>, of course, and there, she showed off some player housing and took a trip on an airlink. Mike was back in <a href="http://www.eveonline.com/"><em>EVE Online</em></a> avoiding death-rays and spacemen and later found himself dead in <a href="http://www.riftgame.com/en/"><em>RIFT</em></a>... again. The <em><a href="http://massively.joystiq.com/tag/Mists-of-Pandaria/">Mists of Pandaria</a></em> have tempted <a href="https://twitter.com/#!/richieprocopio">Richie</a> once again, and thankfully our cameras were there to capture it. Meanwhile, I spent some time boating in <a href="https://secondlife.com"><em>Second Life</em></a> and gave a first look at <a href="https://www.strongholdkingdoms.com/"><em>Stronghold Kingdoms</em></a>.<br />
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Just look at that lineup, will you? We're proud! Now click past the cut and get to viewing!<p><a href="http://massively.joystiq.com/2012/04/15/previously-on-mv-tv-the-week-of-april-7th/" rel="bookmark">Continue reading <em>Previously on MV TV: The week of April 7th</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/15/previously-on-mv-tv-the-week-of-april-7th/">Previously on MV TV: The week of April 7th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 15 Apr 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/15/previously-on-mv-tv-the-week-of-april-7th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20215698/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/15/previously-on-mv-tv-the-week-of-april-7th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>beau-hindman</category><category>Blizzard</category><category>ccp</category><category>eve-online</category><category>EverQuest-2</category><category>everquest-ii</category><category>featured</category><category>Firefly-Studios</category><category>linden-lab</category><category>LiveStream</category><category>livestreaming</category><category>massively-streamteam</category><category>massively-tv</category><category>mj-guthrie</category><category>mv-tv</category><category>mvtv</category><category>previously-on-mv-tv</category><category>rift</category><category>round-up</category><category>roundup</category><category>second-life</category><category>SOE</category><category>SONY</category><category>Sony-Online-Entertainment</category><category>stream</category><category>streamers</category><category>streaming</category><category>streamteam</category><category>stronghold-kingdoms</category><category>telon</category><category>trion</category><category>twitch</category><category>twitch-tv</category><category>twitchtv</category><category>vanguard</category><category>Vanguard-Saga-of-Heroes</category><category>video</category><category>videos</category><category>World-of-Warcraft</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 15 Apr 2012 10:00:00 EST</pubDate></item></channel></rss>
