Every time some huge scandal or record-breaking battle
erupts in EVE Online
, thousands of new players flood into the game ready to create epic stories of their own. Confronted with a confusing interface and a practically mandatory tutorial that takes most of the day to complete, most of those players, unsurprisingly, don't stick around. The past few updates have improved things by adding tooltips to the main UI elements and introducing a new notification system, but there's more to come.
At EVE Vegas 2014
this weekend, CCP Rise discussed his plans for a new Opportunities system
that will replace the tutorial. To help design the system, developers got together groups of gamers who had never played before and dropped them into EVE
with little to no instructions. The playtests highlighted a lack of action compared to expectations and showed how confusing things like the map, station UI, and hangar inventory system can be for newcomers. Many of these problems are very easily fixed and may even be solved in one of the two remaining patches this year.
In an interesting move, Rise went on to talk about his idea to add a form of permadeath to EVE Online
. Although you lose your ship when you die in EVE
, it's actually only a financial loss
as your character is reborn in a fresh clone. What Rise wants is for people to make new mortal characters with no clones and a fixed number of skillpoints to allocate to skills. It's possible that this could close the gap between old and new players by allowing newbies to purchase single lives with the focused combat skills of a veteran. This isn't something that will be introduced any time soon or even that's definitely coming, but the fact that CCP is talking about the idea publicly now is intriguing.