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Elder Scrolls Online says there's still 'work to do' on its console version, no launch date yet

Fantasy, Patches, Previews, Consoles, Dev Diaries, The Elder Scrolls Online, Subscription

eso
The self-imposed six-month delay of Elder Scrolls Online's console release has come and gone, and it looks as though fans will be waiting a while yet to see the title come to Xbox One and PlayStation 4. In a new Road Ahead post, the team admits that the adaptation has been tricky but that progress is being made.

"We have been (and will continue to be) steadily working on the Xbox One and PlayStation 4 versions of ESO. They are playable and fun right now, but there's still some work to do before we can set an official launch date," Game Director Matt Firor said. He mentioned that, among other tasks, the team is designing a new UI from the ground-up and adding voice chat for the consoles.

Firor also discussed Update 6, which is scheduled for January. The update will contain the new champion and justice systems, the latter of which will allow players to pickpocket NPCs and steal from vendors. However, this will be but the first pass for the justice system, as PvP will be integrated at a later date.

Age of Conan gives rewards for testing achievement system

Fantasy, Age of Conan, Patches, Previews, Free-to-Play, Dev Diaries

aoc
Age of Conan is hopping on board this cool, hip achievement train that all of the kids are talking about these days with its Update 4.5. In November's game director letter, Joel Bylos said that the upcoming achievements will be merely "the first wave" in an ever-expanding system. In fact, if players help the team test achievements before they go live, they will be given a random pet as a thank-you.

Bylos said that work is also progressing on revamping the world boss event "to provide a more entertaining experience." He also asked the community for its input on which one of two styles of lore entries that players preferred.

Infinite Crisis dredges up Swamp Thing

Super-hero, Video, Classes, Previews, Free-to-Play, MOBA, Infinite Crisis

ic
Swamp Thing, you make my heart sing! You make everything groovy... especially when you show up to stomp evildoers with the power of peat.

Coming to Infinite Crisis on December 17th, Swamp Thing will be the newest super-powered character in the game. According to his description, "Swamp Thing can endure tremendous damage and is capable of complete regeneration. He also has control over plant life, and can command it to do his bidding."

We've got a video preview of Mr. Thing after the break, so check it out and then hug a tree afterward so that you'll end up on his good side.

[Source: Turbine press release]

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Camelot Unchained's fourth newsletter covers the state of the game

Fantasy, Game Mechanics, Previews, PvP, News Items, Crowdfunding, Camelot Unchained

While you were enjoying turkey, they were... um... well, also enjoying turkey.  Queued dispatches.
The build for Camelot Unchained is constantly improving in functionality. Dual-targeting is now implemented, allowing players to have separate friendly and hostile targets for various effects. The hotbar UI is improving. Auto-run is in the game. How do we know all of this? It's all in the latest newsletter from the development team, which discusses every aspect of the title from the stability and performance of the current build to future plans and technology integration.

Aside from the current state of the alpha testing build, the newsletter answers several community questions about possible new races and weaponry, shows off some of the armor designs that are being explored for mages, and talks about the game's reward structure. And even that isn't a full rundown of everything in the dispatch. If you're a fan of what's going on with Camelot Unchained, it might be best to just curl up with some holiday leftovers and read the full newsletter.

Icarus Online releases trailer for The Evil Desert

Fantasy, Trailers, Video, Expansions, Patches, Previews, News Items

You said we were going to Red Lobster.  This is not Red Lobster.  Are you listening?  I WANTED RED LOBSTER, TRISHA!
We have to be honest and say we don't know a whole lot about Icarus Online, due to the fact that it hasn't been released over here and isn't in a language that most of us can speak. Those are barriers to education right there. But we do know it's getting a new expansion, and a trailer for that expansion is available just past the break.

The expansion is dubbed The Evil Desert, and you can guess what the focus is from the title alone, really. It's not a benevolent tundra. From the trailer, it should feature new storyline quests, at least one massive new boss, and a lot of people speaking ominously whilst conjuring cards. Check out the trailer for yourself just past the break; it'll take only a minute of your time.

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A glance at Civilization Online's robust character creator

Video, Previews, News Items, MMORTS, Miscellaneous

Could we just get the character creator even if we don't get the game?
Let's cut to the chase: Past the break, we have two videos embedded showing off Civilization Online's character creator, which you can use the next time anyone starts talking about the challenges of body sliders with stylized art. It doesn't take much to see that the characters here are pretty heavily stylized, but despite that, the character creator features a huge array of options, sliders, and details.

Many of the creation options are controlled by a grab-and-pull system similar to the one seen in The Sims 4, making adjustments to body dimensions more instinctive. There's no official timeline for when Civilization Online will come to the US, so you'll have to either wait or get familiar with Korean if you want to try this out for yourself.

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Here are the tier 17 armor sets non-PUG WoW raiders can loot in Highmaul

World of Warcraft, Fantasy, Previews, Endgame, News Items, Subscription

Don't worry, if you're in Mythic, you still get to feel superior to everyone else.  If you get lucky, anyway.
With the first raid of World of Warcraft: Warlords of Draenor right around the corner, Blizzard has released a preview of the Tier 17 armor sets in all their glory. There are three variants of each set: the Mythic version (which has a unique skin compared to the others), the Heroic version, and the Normal version. Raid Finder raids no longer drop tier sets, thus reducing the overall number of available sets by one from the end of Mists of Pandaria.

Player opinion seems to be somewhat split on whether or not the sets are good matches for the aesthetic of the expansion and the individual classes, as well as the split between the Mythic versions and the other versions of each set. The raid that drops these pieces, Highmaul, will be available starting on December 2nd for Normal and Heroic, with Mythic launching a week later on December 9th.

Project HON trailer offers half an hour of mechanized action

Trailers, Video, Previews, News Items, Miscellaneous

Mai waifu
Project HON appears to be more or less the sum total of everything you could expect to see from a mecha shooter. What's the story? What's the main game mechanic? What's the business model? The correct answer to all of those questions, as you can see in the trailer past the cut, is that none of those questions matter right now because just look at how gorgeous it all is.

And it's not just the Unreal Engine 4 graphics on display. Over the course of the video you will see a robot that transforms into an aerial weapon platform or a motorcycle, a robot wall-running while shooting, and giant robots that climb into and dock with even bigger robots to have a Pacific Rim-style smackdown fight. No other details needed. Jump on past the break to watch the full trailer; let's not sully this moment any further with words.

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Blade & Soul teases a new Shaman trailer, gives us a sad

Betas, Fantasy, Trailers, Video, Classes, Game Mechanics, Previews, News Items, Blade & Soul

Blade & Soul
Have you got 35 seconds? Good! Because 35 seconds is all you'll need to watch this new Blade & Soul trailer featuring the Shaman class, whose pistols and magic cards are probably not what most western fantasy fans think of when they think of Shamans, that's for sure. Then you can feel free to spend the next couple hours moping because we still don't know whether the game will ever land on our hard drives. Enjoy!

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Skyforge details the Berserker's rage mechanic

Betas, Fantasy, Sci-Fi, Trailers, Video, Classes, Game Mechanics, Previews, News Items, Skyforge

Skyforge
A new Allods Team/My.com dev post today reveals yet another class for upcoming sci-fantasy MMORPG Skyforge: the Berserker. Wanna rush into battle, smash enemies in the teeth with a giant chainsword, dish out massive AoE damage, and annoy opponents with AoE crowd control? Of course you do. But there's a catch: This classic RPG archetype comes with a rage mechanic.
The Berserker's powerful attacks consume Rage. Outside of battle, they only have half their maximum level available but once engaged in a fight, damage inflicted upon or by the Berserker will cause their Rage to build and rapidly reach its limit. Only then will the Berserker be able to use their most effective abilities - inflicting massive damage on all who would oppose them
Skyforge concluded its first tech beta period last week. Check out the Berserker trailer after the cut.

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EVE Evolved: What does Thera mean for EVE?

Sci-Fi, Video, EVE Online, Culture, Events (In-Game), Expansions, Game Mechanics, Guilds, Lore, Patches, Previews, PvP, Endgame, PvE, Opinion, EVE Evolved, Dev Diaries, Sandbox, Player-Generated Content, Subscription, MMORPG

EVE Evolved title image
If you've been keeping up with the recent news updates on EVE Online, you've probably heard about the upcoming Rhea update scheduled for December 9th. This mega patch will introduce the new tech 3 Tactical Destroyer ship class, Sleeper incursions into normal space, hands-on WASD flight controls, and 101 new wormhole systems (including 25 that are limited to small ships). The new wormhole systems have had all of their planets shattered by an as-yet unknown stellar phenomenon, and clues as to what transpired there will be hidden in the rubble. This infusion of new content and story will mark the first time the wormhole storyline and gameplay have been significantly expanded in over four years.

Each of the new shattered star systems is guaranteed to have at least one outgoing wormhole leading to normal space at all times, increasing the likelihood that pirates will catch you exploring or farming them. And since these systems won't have any in-tact moons, you won't be able to put up a permanent starbase to retreat to if hostiles appear. I'm pretty excited for exploring this new lawless frontier, but it's a unique shattered star system called Thera that I'm most looking forward to finding. Thera will be the first and only wormhole system to have fully kitted NPC stations and will serve as neutral ground for anyone who wants to live there. It's been described as the Mos Eisley of EVE, a permanent home to pirates, PvP corps, and smugglers looking to make some quick ISK.

In this edition of EVE Evolved, I look at how the Thera system could revolutionise EVE for a lot of players and where the EVE storyline could go as a result.

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LotRO begins testing fellowship version of Pelargir epic battle

Fantasy, Lord of the Rings Online, Patches, Previews, Free-to-Play, Dungeons

lotro
The newest epic battle added to Lord of the Rings Online in Update 15 is about to get even bigger. Retaking Pelargir, the offensive-focused battle, was initially released in a solo/duo version, but testing has begun on a fellowship version.

This change will come with Update 15.1, according to the preliminary patch notes: "A fellowship version of Retaking Pelargir is now ready for limited release on Bullroarer, where we'll be taking important balance feedback from preview players. The timing of its release will depend on the feedback we get about this new version."

Update 15.1 will also contain plenty of tweaks and bug fixes for the Beorning class as well as allow players to track nearby quests inside of structures.

The opening cinematic for Destiny's first DLC has been leaked

Sci-Fi, Trailers, Video, Expansions, Previews, News Items, Consoles, MMOFPS, Miscellaneous, Destiny

It is dark.  And you are below something.
You remember Destiny, don't you? Come on, folks, it was only a few months ago. Science fiction shooter? Made by Bungie? It had a cave that you shot until candy came out? Well, the opening cinematic for the game's first major DLC, The Dark Below, appears to be out in the wild via a leak. You can watch it just past the break, complete with ominous chanting and creepy voice over explaining what the title actually means.

The DLC is planned for launch on December 9th for $20, or included as a part of the game's Season Pass for $25. There's no way to confirm if this is indeed the trailer, but it certainly looks legitimate, and it lays out a reasonable story pitting players against the Hive and its ultimate designs on Earth. You can check out the trailer for yourself just past the cut.

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Closers Online shows off gameplay and characters at G-Star 2014

Real-Life, Sci-Fi, Trailers, Video, Previews, News Items, Post-Apocalyptic, Miscellaneous

GI Joe (Anime schoolchildren edition)
Tired of side-scrolling-brawler-style MMOs at this point? Closers Online is a new title coming from Nexon and Naddic Games that works in that mold, allowing players to take on a variety of different opponents in rendered and cel-shaded environments. If that's everything you ever wanted, you'll be happy to know that there's plenty of information on the game at G-Star 2014.

A variety of gameplay modes are available, ranging from normal story missions to special time-limited emergency events that players can queue up for solo or in groups. Players will also have a daily continue limit (possibly offset with microtransactions) and a skill evolution system based on using Skill Cubes found on monsters. Check out the promotional video just past the break courtesy of Steparu if you want to see a bit of the game in action.

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Lineage Eternal gets a gameplay demo at G-Star 2014

Fantasy, Video, Game Mechanics, Previews, News Items

If you're wondering where in the hell her shirt went, well, you aren't the only one.
We've known about Lineage Eternal for a while, but actual details have been in short supply despite that fact. The game's showing at G-Star 2014 might put some of that curiosity to bed, however, as according to Steparu there's a gameplay demo and a 25-minute look at the game in play just past the break. While full character customization was not available on the show floor, those at the con can choose to play the heavily armored Guard Knight or the transparently armored Element Warlock while previewing different allegiances, outfits, and clothing colors.

As for the actual gameplay... well, if a picture is worth a thousand words, nearly half an hour of moving pictures is surely worth even more words. So jump on past the break and check it out! The demo covers the early stages of several game regions as well as a 20-person quest leading players to defeat various raid monsters.

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