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Previews

LotRO begins testing fellowship version of Pelargir epic battle

Fantasy, Lord of the Rings Online, Patches, Previews, Free-to-Play, Dungeons

lotro
The newest epic battle added to Lord of the Rings Online in Update 15 is about to get even bigger. Retaking Pelargir, the offensive-focused battle, was initially released in a solo/duo version, but testing has begun on a fellowship version.

This change will come with Update 15.1, according to the preliminary patch notes: "A fellowship version of Retaking Pelargir is now ready for limited release on Bullroarer, where we'll be taking important balance feedback from preview players. The timing of its release will depend on the feedback we get about this new version."

Update 15.1 will also contain plenty of tweaks and bug fixes for the Beorning class as well as allow players to track nearby quests inside of structures.

The opening cinematic for Destiny's first DLC has been leaked

Sci-Fi, Trailers, Video, Expansions, Previews, News Items, Consoles, MMOFPS, Miscellaneous, Destiny

It is dark.  And you are below something.
You remember Destiny, don't you? Come on, folks, it was only a few months ago. Science fiction shooter? Made by Bungie? It had a cave that you shot until candy came out? Well, the opening cinematic for the game's first major DLC, The Dark Below, appears to be out in the wild via a leak. You can watch it just past the break, complete with ominous chanting and creepy voice over explaining what the title actually means.

The DLC is planned for launch on December 9th for $20, or included as a part of the game's Season Pass for $25. There's no way to confirm if this is indeed the trailer, but it certainly looks legitimate, and it lays out a reasonable story pitting players against the Hive and its ultimate designs on Earth. You can check out the trailer for yourself just past the cut.

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Closers Online shows off gameplay and characters at G-Star 2014

Real-Life, Sci-Fi, Trailers, Video, Previews, News Items, Post-Apocalyptic, Miscellaneous

GI Joe (Anime schoolchildren edition)
Tired of side-scrolling-brawler-style MMOs at this point? Closers Online is a new title coming from Nexon and Naddic Games that works in that mold, allowing players to take on a variety of different opponents in rendered and cel-shaded environments. If that's everything you ever wanted, you'll be happy to know that there's plenty of information on the game at G-Star 2014.

A variety of gameplay modes are available, ranging from normal story missions to special time-limited emergency events that players can queue up for solo or in groups. Players will also have a daily continue limit (possibly offset with microtransactions) and a skill evolution system based on using Skill Cubes found on monsters. Check out the promotional video just past the break courtesy of Steparu if you want to see a bit of the game in action.

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Lineage Eternal gets a gameplay demo at G-Star 2014

Fantasy, Video, Game Mechanics, Previews, News Items

If you're wondering where in the hell her shirt went, well, you aren't the only one.
We've known about Lineage Eternal for a while, but actual details have been in short supply despite that fact. The game's showing at G-Star 2014 might put some of that curiosity to bed, however, as according to Steparu there's a gameplay demo and a 25-minute look at the game in play just past the break. While full character customization was not available on the show floor, those at the con can choose to play the heavily armored Guard Knight or the transparently armored Element Warlock while previewing different allegiances, outfits, and clothing colors.

As for the actual gameplay... well, if a picture is worth a thousand words, nearly half an hour of moving pictures is surely worth even more words. So jump on past the break and check it out! The demo covers the early stages of several game regions as well as a 20-person quest leading players to defeat various raid monsters.

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Massively Interview: Designing Neverwinter's Tiamat

Fantasy, Interviews, Patches, Previews, Free-to-Play, Neverwinter

neverwinter
Massively: Neverwinter players are already facing off against a fearsome five-headed dragon in the game's newest module, Rise of Tiamat. To find out more about how the titular beast was created, we sat down with Senior Content Designer and Loremaster Randy Mosiondz. Randy, is this module the culmination of the game's story to date?

Randy Mosiondz: Yes, Rise of Tiamat marks the epic conclusion of the Tyranny of Dragons storyline! We introduced some notable figures featured in this plot in the Shadowmantle module. Then we had the rise of the Cult of the Dragon chronicled in the Tyranny of Dragons module with their attempts to build a hoard for Tiamat, as well as the fight with the dragon-worshipping barbarians on the island of Tuern. Finally, with Rise of Tiamat, we go to the Well of Dragons, an ancient dragon burial site where the Cult of the Dragon is attempting to lure Tiamat from the Nine Hells.

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Black Gold's water-themed Bloodied Tides DLC arrives next week

Fantasy, Trailers, Video, Classes, Game Mechanics, Patches, Previews, PvP, News Items, PvE, Free-to-Play, Steampunk, Black Gold

Black Gold
Snail Games has today announced that a huge new update will land in Black Gold on November 24th. Bloodied Tides, the steampunk MMO's second DLC since its soft launch last summer, will up the level cap as well as add Aurek Brute and Upyrian Vampire races, a brawler class, a new 4v4 arena, tweaks to the time vial system, and a weapon engraving system. There's also a ton of water-themed content in the form of underwater dungeons, underwater maps, naval warfare, and aquatic battle carriers, which had better be as cool in practice as they sound, darnit.

We've got the update's teaser video embedded for you below.

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Catch a glimpse of Wander in Wednesday's live machinima

Fantasy, Culture, Events (Real-World), Events (In-Game), Lore, Previews, News Items, Roleplaying, Livestream, Sandbox

Wander
We've been keeping an eye on no-combat, exploration-driven sandbox Wander since its debut at PAX over a year ago. This week, you can keep an eye on it too. Creator Loki Davison says that his studio will be livestreaming the game tomorrow, but it won't be just any ol' gameplay walkthrough; it'll be a "pioneering live streamed drama" set in the gameworld, a piece of live machinima rarely seen in the genre. "Join Sylvania as she explores her dream of flying and realizes that what she is, isn't all she can be," Davison hints. "Azar however, might not approve."

The stream begins at 7 p.m. EST on Wednesday, November 19th, on the official Wander Twitch channel.

NCsoft releases more Project HON trailers for G-Star 2014

Sci-Fi, Trailers, Video, Events (Real-World), MMO Industry, Previews, PvP, News Items, MMOFPS

Don't call me hon.
As part of its G-Star 2014 push, NCsoft has revealed another set of teasers for mech-happy maybe-MMOFPS Project HON. Steparu reports that Korean media outlets are publishing conflicting descriptions of the game; some say it's a "mecha MMORPG," while others argue it's a "third-person shooter with RPG mechanics." There's no culture divide here, folks; the debate over what constitutes an MMO is in fact the universal language.

Check out the new trailers below.

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The armor of Camelot Unchained's mages

Fantasy, Previews, News Items, Crowdfunding, Camelot Unchained

And not an inappropriate nightie among them.  Good call on that.
Mages have a certain amount of freedom with armor. Where other sorts of classes have to wear something bulky and, well, armored, magic-using characters tend to be able to dress simply for impressive image. The downside is that they tend to be vulnerable to sharp objects directed at their internal organs, but the upside is that they get to swing around the world looking stylish as hell while getting sharp bits jabbed at them. Camelot Unchained promises to be no exception to the trope.

The latest development blog for the game shows off a variety of concept art for mage outfits, ranging from dyeing styles to headwear to cloaks and capes. It's simultaneously a traditional look and a somewhat diverse one, offering the caster-on-the-go a variety of options that are both active and stylish. Check out the full post for a comprehensive look at the modern Camelot Unchained mage's activewear.

[Thanks to Matthew for the tip!]

NCsoft promises a simultaneous global release for Lineage Eternal

Trailers, Video, Business Models, Events (Real-World), Game Mechanics, MMO Industry, Previews, PvP, News Items, PvE, Mobile

Lineage Eternal
​NCsoft has today announced that Lineage Eternal, the third in the big-in-Korea series, will feature a simultaneous worldwide release both for the PC game and for the mobile edition. Yes, there's a mobile edition.

Steparu.com has translated all of the G-Star 2014 documents relating to the game and confirms that it is indeed an "open-world MMORPG" with mouse cursor movement, 20-man raids, random and dynamic dungeons, PvP, and no "generic questing system." According to Steparu, NCsoft is testing a new cloud gaming system that will nullify the need for a Korean account to play the company's games. Instead, gamers can just link a social media account to play.

Lineage Eternal is apparently slated for a "2016 or later" release; closed beta is now planned for the first half of 2015. Check out the new G-Star videos below.

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Guild Wars 2's Tangled Paths update goes live today

Fantasy, Galleries, Screenshots, Video, Events (In-Game), Game Mechanics, Launches, Patches, Previews, News Items, Guild Wars 2, Buy-to-Play

GW2
Episode six of Guild Wars 2's second season of living world content, Tangled Paths, arrives on production servers today. The continuing storyline sends players on an epic dragon egg hunt through "newly discovered underground caverns" in the Silverwastes. Players who've been piecing together the carapace armor set this season can look forward to a pair of gloves this go-round.

Massively's GW2 expert, Anatoli Ingram, has been chronicling the seasonal plotline in his Flameseeker Chronicles column. Enjoy the fresh screenshots and slightly less fresh episode six video below.

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Bless Online reveals a new trailer for its second beta

Betas, Fantasy, Trailers, Video, Previews, News Items

Wow, a PvP game with a trailer featuring a random battle between two groups.  It's shocking, if you find predictability shocking.
The second beta test for Bless Online is coming next month, and the game is currently looking for more testers. Before you throw your hat into the ring, however, keep in mind that testers need to have both a Korean PMANG account and the ability to confirm their signup with a Korean cell phone. The goal here, if you haven't grasped it yet, is to have people from Korea testing the game. But you don't have to be in Korea to see the game's latest trailer.

The trailer follows the format the game's prior trailers have established, looking gorgeous without saying a great deal beyond "two groups of people are fighting and some of them die in the process." It is very pretty, though. Jump on past the break if you'd like to see for yourself.

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Black Desert's Korean launch lands in December

Betas, Fantasy, Galleries, Screenshots, Trailers, Video, Launches, Previews, News Items, Black Desert

Black Desert
A new announcement on the official Black Desert website confirms that the sandbox MMO will launch before the end of the year. Beta is expected to launch in the next few weeks. That's the Korean beta, of course. No details on a western launch have been given. Last summer, we learned that Daum would be publishing the game in the west.

We've embedded the G-Star 2014 Black Desert trailer and all of the new screenshots -- there's a ton, and they're gorgeous -- below.

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EVE Online turns manual control of ships over to players

Sci-Fi, EVE Online, Patches, Previews, Dev Diaries, Sandbox

eve
For the first time ever in its history, EVE Online is experimenting with giving players manual control of their starships. The change was prompted by observing new players who were frustrated that the game didn't include standard WASD controls. These "simple" controls will be introduced as an optional beta feature in next month's Rhea update.

CCP also posted a list of other features that we'll be seeing with the upcoming content patch. Players will enjoy an improved star map, try out new ships such as the Confessor tactical destroyer, experience more atmospheric asteroid belts, and no longer lose skill points or clone grades when podded.

SMITE previews Ao Kuang in detail

Fantasy, Game Mechanics, Previews, News Items, Free-to-Play, MOBA

dagron
Turning into a dragon is always a viable strategy if you can manage it. Most people can't; you cannot respond to criticism from your boss by turning into a dragon, for example. Ao Kuang can do exactly that in SMITE, however, and that forms the core of his playstyle in the game. If he has a target with low enough health, he can turn into a dragon, destroy them, then fly to a new area with area damage and a recharged sword so that, hopefully, he can take out someone else by turning into a dragon.

Ao Kuang's passive mechanic is a sword that carries charges that are auto-spent to buff his abilities, with a slow regeneration out of combat or a quick regeneration if, again, he turns into a dragon. He's a melee mage-type character, encouraging players to swing in, take out a target, and then move on to the next. You can get a clearer picture of how this will work in play on the official preview page.

[Thanks to Sorenthaz for the tip!]

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