| Mail |
You might also like: WoW Insider, Joystiq, and more

Previews

Star Trek Online unpacks Cardassian mystery boxes

Sci-fi, Business models, Previews, Star Trek Online

Star Trek Online
While last December's red gift boxes proved controversial in the Star Trek Online community, Cryptic has stated that they were incredibly profitable and that it will continue to produce similar "treasure chest" items that require real-world money to acquire. True to its word, the studio will release a new batch of Cardassian Lock Boxes this Thursday as standard, free drops -- but opening them is going to cost you.

The lock boxes contain one random reward inside that ranges from insanely rare (in this case, a Cardassian Galor-class starship) to trivially common (such as consumables) and everything in-between. While the boxes will be attained and traded like any other in-game loot, they can only be opened with a special Master Key purchased in the C-Store. Master Keys will go on sale for 100 CP apiece or 10 for 900 CP.

Other potential prizes in the Cardassian Lock Boxes include Tribbles, Hortas, shuttles, Deep Space Nine costumes, and duty officer packs.

Age of Empires Online ventures north with the Celts

Trailers, Video, Previews, News items, Free-to-play, MMORTS, Age of Empires Online

Screenshot -- Age of Empires Online
Age of Empires Online has been bringing free-to-play RTS action to the masses since August of last year, but so far players have had access to just three civilizations: Greek, Egyptian, and Persian. All of that is about to change, though, so ready your shillelaghs as the Celts join the battle. This new civilization, which seems to draw inspiration predominantly from Irish and Scottish folklore, will bring players a variety of new units and strategies with which to drive the opposition to its knees. Whether you're wreaking havoc with the speedy Woad Raiders or sacrificing a deer with the druidic Augur, the Celts will certainly bring new twists to any playstyle.

And of course, a new civilization also means new quests. The Celts' quests will have players battling it out in the frigid north, where the icy weather will slowly sap the health of any unit caught in the elements. The Celts will also introduce stealth missions, such as infiltrating an enemy fortress without waking the sleeping guards. To see the new civilization in action, just click past the cut for a bagpipe-filled teaser video, then head on over to the game's official site to get in on the action for yourself. Sláinte!

Continue Reading

Rise and Shiny recap: PlaneShift

Betas, Video, Bugs, Previews, Opinion, Free-to-play, Hands-on, Humor, Rise and Shiny, Livestream, Crafting

PlaneShift screenshot
As with many of the games I choose for this column, I am a bit lost as to how long the game has been in existence, what sort of time has passed since the game first began to allow players into its world, and what the exact state of the game currently is. With PlaneShift, a game that seems to have existed since I was 12 years old and has remained in some sort of testing or beta phase since then, I am even more unclear. Really, it shouldn't matter, but I can see the importance of knowing whether the game you are about to play is in testing or has even been released yet.

Without those key words, a player can become confused. Is this quest broken, missing parts, or just poorly designed? Is the game world empty because it's midnight or because the testing crowd is on at different times? I've heard from developers who keep their games in a beta state for years and years, and it usually means that they simply want a sort of explanation as to why the game feels incomplete. I say release it already and perhaps you'd attract more players anyway.

Continue Reading

MechWarrior Online previews BattleMech upgrades and pilot skill trees

Sci-fi, Previews, News items, Free-to-play, MechWarrior Online

Concept Art -- MechWarrior Online
A couple of days ago, Piranha Games -- the studio behind the upcoming MechWarrior Online -- gave us a look at the role-based warfare and character progression we can expect from the robot-fighting title. As we reported last week, players in MWO will fall into of four roles: scout, assault, defense, or command. Today's update on the game's official site gives us a closer look at the various ways that players can earn XP and on what they can spend it. For instance, every 'Mech will have an upgrade tree, which is divided into tiers. Players must spend experience in order to purchase all of the upgrades on a given tier before they are able to access the subsequent tier.

To get a look at the various abilities and skill trees through which players will be progressing when they finally find themselves in the cockpit, just click on through the link below to the official MechWarrior Online site.

'Just getting started': Scott Hartsman rallies the RIFT faithful for 2012

Fantasy, Patches, Previews, RIFT, Dev Diaries

RIFT
"What an amazing year it has been," begins Scott Hartsman in his one-year state of the game report for RIFT. Citing Trion Worlds' ability to "think about MMOs a little bit differently than everyone else," Hartsman recalls the mountain of accomplishments of the previous year, including the seven major content updates leading up to the recent Update 1.7 and the RIFT Lite service.

The best part? "We're just getting started," he exults.

Hartsman identifies the "key themes" of the team's 2012 focus, including playing with other people, improving the soul system, leaping forward in PvP, coming up with new ways to interact with the game world, and expanding RIFT's endgame. The interactions theme is intriguing, especially considering his phrasing: "When we say interact, we mean both interacting with the game in non-combat ways, and interacting from out of game entirely."

The letter dives into more specifics with each of these themes before culminating in a promise of even more surprises to come later this year.

Champions Online 'ambitiously' re-itemizing the game

Super-hero, Previews, Free-to-play, Champions Online, Dev Diaries

Champions Online
As the groundhog pops up to see his shadow, so too do the devs of Champions Online pop up with their monthly UNTIL Field Report, dishing out the plans and proposed future updates for the game. This month's report is rather lengthy and kicks off with a promise about upcoming "ambitious" re-itemization of all items and rewards in Champions.

Currently in testing and on deck for the near future is a '90s Iron Age costume set, alerts, zone balancing, and a look at why them women folk walk so dang funny (apparently arms and legs are moving out of sync on female characters). Players also have a new travel power -- Distortion Acrobatics -- and specialization trees to look forward to.

There's also some good information in the report as to why some features and concerns have yet to move from low to high priority, such as the "lukewarm" feedback of team duels and the difficulties of balancing XP gifting.

As the next update for Champions Online nears, Cryptic promises a more in-depth series of dev diaries detailing the changes.

The 2800 invade Star Trek Online -- and we have on-the-scenes footage

Sci-fi, Trailers, Video, Patches, Previews, Star Trek Online, Free-to-play

STO
"Forge alliances... or all will be lost."

If those words don't give you chills of anticipation, then perhaps you need to take a gander at the video for the brand-new featured episodes coming soon to Star Trek Online. Titled "The 2800," the video begins by showing an invasion fleet popping out of a wormhole as the Federation and Klingons scramble to respond.

During this story, the Jem Hadar will be staging a massive attack upon Deep Space Nine, and it's up to players to warp in and save the game.

The 2800 will debut in the game on Saturday, February 11th, following this weekend's second anniversary celebration. You can watch the full video after the jump!

Continue Reading

World of Tanks invades America in Update 7.2

Trailers, Video, Patches, Previews, War, Free-to-play, World of Tanks, MOBA

World of Tanks
Watch out America -- your soil is no longer safe from the rampaging treads of World of Tanks! Wargaming.net announced the forthcoming 7.2 update for the game which includes a US twist: an American map called Live Oaks, US tank destroyers, and updates to two of the top-tier American heavy tanks.

Update 7.2 will be arriving in the first quarter of this year, and also contains an Italian map (Campania), an integrated tutorial to help newbies get a handle on the game, and 20 new crew skills.

Lead Game Designer Mike Zhivets is all aglow over 7.2: "We are always happy to introduce new features and game content to our community. Many more new exciting features are on their way and will be introduced in the nearest updates."

You can check out the diesel action in the trailer after the jump!

Continue Reading

WildStar discusses the exotic and alien human race

Sci-fi, Lore, Previews, News items, Races, WildStar

Try and read the entry out loud without trying to fit in the word 'shiny' or 'verse' a couple times.
Humans are the standard basis for comparison in games that feature non-human races, almost as if said games were being made by humans for other humans. But there's still a distinct flavor to the human race depending on the setting. Case in point, the latest WildStar "interview" with one of the three lore characters from the cinematic trailer gives players a peek at a typical human, and he's a bit different than what you might have been expecting.

While the other major characters identify a specific world as "home," humans are portrayed as being a bit more free-forming, having roamed out in space for so long that they're really not bound to a location. The entry also discusses some of the lore behind being an Explorer and some of the perils associated with intentionally venturing into the unknown (it involves lots of things that try to eat you, if you need the short version). If you've been enjoying the flavor of the world Carbine Studios is slowly building, you'll probably enjoy this latest look as well.

Pathfinder Online promises to let players stumble into adventure

Fantasy, Game mechanics, Previews, News items, PvE, Sandbox

I'm not sure where the judicial branch comes in, but I'm thinking it should be on here.
Pathfinder Online is still too early in the development process to do much more than talk about principles, but said principles are certainly of interest to fans. The most recent development blog about the project discusses that game's PvE arm, which is meant to be an important part of the game without being the sole driving force. Instead of the game being driven by players going, gathering quests, and then going out to kill monsters, the development team hopes to create an environment where players go out to do something and then find themselves in the midst of a quest.

Four basic types of interconnection are outlined, ranging from wandering monsters to potential beasts attracted by overharvesting an area. (Cut down too much wood in an area and wood-dwelling creatures my start attacking lumberjacks... or some nasty flying monsters might decide the cleared area would make for an excellent nest.) It's certainly an interesting set of principles going into design, making the entry well worth a read for sandbox enthusiasts.

MechWarrior Online delves into the art of role warfare

Sci-fi, Previews, News items, Free-to-play, MechWarrior Online

Art -- MechWarrior Online
Last week, we got to take a look at MechWarrior Online's freshly introduced CN9-A Centurion BattleMech. This week, however, the folks at Piranha Games want to give you some insight on what to do once you're seated in the cockpit of your giant robot, so they've dropped a new blog post titled Role Warfare for fans' consumption. The post first introduces players to the various roles available to MechWarrior Online players: scouting, assault, defense, and command. The roles are exactly what they sound like. Scouts gather intel, while assault 'Mechs assault and defense 'Mechs defend. Command mechs, believe it or not, command their respective teams.

But how do you customize your 'Mech to fill one of these roles? As players progress through their matches, the BattleMechs that they use in battle will gain XP according to their battle performance. This XP can be spent to unlock upgrades in the BattleMech's tech tree. Each BattleMech will have its own distinct tech tree, and therefore its own distinct upgrade options. At certain points within the Tech Tree, players will receive Pilot Points, which are assigned directly to the player's pilot avatar and are used to purchase pilot abilities in the Pilot Skill Tree. Finally, players can purchase BattleMech modules with their C-Bills, which allows for the final layer of specialization on the customization cake.

For the full details on the game's customization and upgrade system, and to get a run down of some recommended loadouts for various roles, click on through to MWO's official site below.

See League of Legends' Ziggs in action -- he'll blow you away

Fantasy, Video, Classes, Previews, Free-to-play, MOBA, League of Legends

League of Legends
It's Ziggs week at League of Legends as Riot Games pours out the love for this hexplosives-flinging gremlin. A new Champion Spotlight video gives a good overview of this character, highlighting Ziggs' bomb-happy skills and key strategies for success. If being a Evil Midnight Bomber What Bombs at Midnight appeals to your playstyle, check out the video to see if Ziggs is your soulmate.

As part of the Ziggs celebration, there are two new skins for him in the store -- Major Ziggs and Mad Scientist Ziggs -- as well as a special skin for Poppy (Scarlet Hammer Poppy).

Check out the Champion Spotlight video after the cut and make sure to read up on Ziggs in our previous coverage of this new character!

Continue Reading

A sneak peek at Guild Wars 2's PvP Scholar armor [Updated]

Fantasy, Screenshots, Previews, PvP, Guild Wars 2

Guild Wars 2
Admit it: You aren't always out just for the thrill of the experience -- you want the bling-bling to go with it. A shopping spree, with your sword playing the role of "credit card" and each corpse a potential bonanza of fashion acquisitions. That's okay; we're not here to judge you.

In fact, if fancy armor gets your motor running, Guild Wars Insider has a treat for you: two pictures of Guild Wars 2's PvP Scholar armor set modeled by a majestic Norn Elementalist. While the armor may not maximize skin coverage, the detail and design is certainly fetching.

These pictures were taken inside of the PvP lobbies, which are breathtaking environments all to themselves. The picture on the left was taken in the Battle of Khylo lobby.

ArenaNet has been rolling out the news of Guild Wars 2's PvP system ever since Gamescom last year.

[Thanks to Seven for the tip!]

[Update: Guild Wars Insider has posted up additional screenshots of PvP, pets, and even more armor.]

DC Universe Online's upcoming game update is all about easier grouping

Super-hero, Game mechanics, Patches, Previews, Endgame, News items, Free-to-play, DC Universe Online, Dungeons

The proposal for Super Wimp Raids, where the enemies just stare at you menacingly, was summarily rejected.
If you've been enjoying DC Universe Online ever since the game switched business models, odds are good you're looking toward the endgame by now. Game Update 9, which is coming soon, will make getting into that endgame even easier via the addition of Novice Raids. This new difficulty setting still allows players to experience all the storyline of Fortress of Solitude, Kahndaq, and the Batcave, but the difficulty will be notched down so that players can get a better feel for what they're doing.

Of course, if you're not into the endgame rush, you've still got something to look forward to with the new role-optional alerts system. In essence, players will now be able to queue for Alerts without needing to put together a balanced group; in the event that a role is missing, a team buff will be applied to ensure that the area can still be cleared. That means that even with nothing but Damage characters, you can still explore all of DC Universe Online's group content, something that should allow for some novel player approaches once the update goes live.

[Update: SOE has also issued a statement about plans for the game's PvP in 2012. The full quote is after the cut.]

Continue Reading

ArenaNet reveals new PvP map with four new screenshots

Fantasy, Previews, PvP, News items, Guild Wars 2

Screenshot -- Guild Wars 2
Now that it finally has a (rumored) tentative launch window, fans can officially get hyped for Guild Wars 2, only to have their hopes dashed when the release is pushed back. OK, not really (hopefully), but we do have some fancy new screenshots for you folks today courtesy of Guild Wars Insider. ArenaNet has released four new screenshots of a to-be-announced PvP map. Though we have all of no idea what kind of map it is, how it plays, or even what it's called... doesn't matter, new screenshots! To get a look at the new map in all of its splendor, just click on through the link below to Guild Wars Insider.

Featured Stories

Hyperspace Beacon: Mos Eisley Radio part 2

Posted on Feb 7th 2012 3:00PM

The Soapbox: Evolution of a class

Posted on Feb 7th 2012 1:00PM

Engadget

Joystiq

WoW

TUAW