Practical Marketing: Start by feeling it
Business models, Opinion, Second Life, Virtual worlds, Practical Marketing
Whether you spent a hundred dollars or a half a million on your virtual world marketing, the odds are you failed. If you didn't, some people will still call it a failure, but that's as may be.
When you're sitting with the team trying to analyze the results (you do that after every campaign, right?) and working on why user-engagement wasn't higher, rest assured that probably the biggest, most important reason isn't even mentioned.


What is it about new communications mediums, such as virtual worlds that seem to make marketers forget everything they learned about their trade since the 1950's?
Marketing in virtual worlds has had a pretty spotty start. Granted, it is in its infancy, but already you have marketing teams turning away from virtual worlds or strongly urging you not to get involved.


