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Post-Apocalyptic

Defiance dev blog covers common issues and cheater voyeurism

Sci-Fi, Bugs, Patches, PvP, News Items, Consoles, MMOFPS, Post-Apocalyptic, Defiance

Defiance screenshot
Defiance executive producer Nathan Richardsson is getting serious today in a very serious blog post uploaded very seriously to the official site, a post that discusses fixes already made and promises even more fixes for some of the problems that have plagued the game since launch. MMO launches typically go about as smooth as a rhino's hindquarters, but it's always good to hear official word that the team is aware and working on the problems.

According to the post, the "big team" is working overtime addressing issues like PC server woes, general game server crashes, Xbox problems, and PlayStation 3 client patches. In happier news, the team promises that hackers and cheaters are being taken very, you know, seriously. The blog even admits that some cheaters are allowed to linger in the game for a while so the team can "enjoy" watching the scum.

The team is also looking into the Case of the Disappearing Items, although it is admittedly a tough nut to crack. Future blog posts, Richardsson says, will cover player feedback on many of the issues since launch.

New Earthrise: First Impact screenshots unveiled

Sci-Fi, Galleries, Screenshots, News Items, Free-to-Play, Earthrise, Post-Apocalyptic, Sandbox

Screenshot -- Earthrise: First Impact
We're sure many sci-fi sandbox fans have been looking forward to the (re)launch of Earthrise: First Impact since German studio SilentFuture took the helm in May of last year. Unfortunately, those fans are going to have to wait a bit longer before they can get their hands on the game in earnest, but in the meantime, SilentFuture has released a new bevy of screenshots to help satiate their hunger.

And we've gotta say, they look pretty darn spiffy. The screens include an arid desert outpost, mysterious ruins admist a lush, verdant jungle, and what appears to be an absurdly oversized artillery gun, amongst other things. It would certainly appear that the folks at SilentFuture have been hard at work, and although screenshots are no substitute for actual gameplay, they're still a feast for the eyes nonetheless. So how about checking them out in the gallery below?

[Source: SilentFuture press release]

Free for All: My favorite female armor sets

Fantasy, Screenshots, EverQuest, EverQuest II, Culture, Lore, Ryzom, Opinion, Vanguard, Guild Wars 2, Free-to-Play, Browser, Mobile, Casual, Roleplaying, Virtual Worlds, Free for All, Post-Apocalyptic, Miscellaneous, Sandbox, Buy-to-Play

Brienne picture
Of all of the crazy characters from HBO's Game of Thrones, Brienne is easily my favorite. Why is she my favorite? It's not because she's just heroic or brave or any of the things that people often attribute to her; it's because she's a survivor. Much of that survival comes from her armor and the fact that she knows well enough to be able to protect herself! The actress Gwendoline Christie has talked about how uncomfortable the armor is to wear. I've heard the producers say that the metal skin is supposed to look sort of mismatched, and I love that. It only makes it stronger.

I often wish MMOs represented armor in better ways, especially for female characters. Some MMOs do a better job than others, and some MMOs do a decent job some of the time. Here are some of my picks for my favorite armor sets for female humans, orcs, goblins or... well, you get the point.

(Please don't post Game of Thrones spoilers in the comments section.)

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Grimlands' Kickstarter cancelled, devs in talks with investors

MMO Industry, New Titles, News Items, Free-to-Play, Post-Apocalyptic, Crowdfunding

Happy Grimlands avatar
Would you like the good Grimlands news first or the bad Grimlands news first? That's nice, but you're getting the bad news first because this isn't a democracy. The post-apocalyptic shooter's Kickstarter campaign has been cancelled.

The good news is that DRAGO is apparently in talks to secure more substantial funding from an unnamed group of backers. Grimlands' project page updated this morning with the following announcement: "We have been contacted by several investors and are in active discussions to finish the game with them. This would not have been possible without this campaign and without your support! Of course we will keep you up to date on any development!"

[Thanks Zach!]

Four minutes of this week's episode of Defiance

Sci-Fi, Video, Previews, MMOFPS, Post-Apocalyptic, Defiance, Buy-to-Play

Defiance screen capture
Did you enjoy the first episode of Defiance last Monday? We thought so. If you can't wait to see what's happening in the first four minutes of the next episode, then we have you covered. Tensions are rising as central characters Nolan and Irisa come head-to-head with ancient laws and religions within the city of Defiance, and we're sure that what happens next is going to impact the ragtag community for many episodes after.

Nolan has donned the star of the local lawman and stepped right into the middle of a Castithan ceremony, something that does not sit well with Datak Tarr, the local crime boss. Even after they fought in battle together, is it be possible for these two headstrong characters to bury the hatchet for good? Can't they all just get along?

It's TV, so no, no they cannot. Click past the cut to watch the video!

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Defiance producer addresses issues in recent patch

Bugs, Launches, News Items, Post-Apocalyptic, Dev Diaries, Defiance

TWERK IT
No launch period is without its stresses, bugs, and crises. Defiance Executive Producer Nathan Richardsson took some time to address some of the recent drama brought on by patching in new content and fixes. He called on the old adage that "the road to hell is paved with good intentions," explaining that some of the problems in the most recent patch were due to the team wanting to get content out too quickly. "I could have pushed less and said 'no' and had it longer in testing and prepared better," Richardsson explained. He also stated that some of the problems couldn't have been caught with more thorough testing because of the differences between the live and test environments.

He concluded that the team is determined to do its best by Defiance, as "she deserves it." It's quite the delicate balance, we're sure, to deal with the fact that your game is out and being adored and also that it's got some vital issues. Richardsson summed up those feelings with, "I can go from sad to twerk in a heartbeat."

You can check out an ever-updating list of known issues here. Until the next patch, keep on twerkin' on.

Xsyon update focuses on in-game economy

Economy, Patches, News Items, Free-to-Play, Xsyon, Post-Apocalyptic, Sandbox, Crafting

Xsyon update focuses on ingame economy
Although it's been a while since the post-apocalyptic sandbox Xsyon has seen a patch, today's update looks to make up for that. With a focus on developing the in-game economy, this update introduces a number of new features, including new resources and materials, new Artisan and Master armor sets, a tribal upkeep system that offers bonuses, special trade totems, alliance and family group formation, and more.

Trade will be bolstered through the new totems; the new trade and quest versions allow tribes to place additional totems that will serve as a marketplace and quest hub. Even better, besides the ones placed in the tribe's own land, additional quest and trade totems can be placed on allied land. For more details on this and the other new systems, check out the full patch notes.

[Source: Notorious Games press release]

MechWarrior Online devs talk Update 15, new UI, new mechs

Betas, Sci-Fi, Game Mechanics, Interviews, Previews, PvP, War, Free-to-Play, Post-Apocalyptic, MechWarrior Online, Player-Generated Content

MechWarrior Online screenshot
Mechwarrior Online is about to hit its fifth month of open beta, with promises of a late summer launch. With that launch comes continued production, new content, plenty of bug fixes, and tweaks. With all of the new content -- said to be delivered on a regular schedule -- comes plenty of challenges for the developer team.

We sat down with Piranha Games' creative director, Bryan Ekman, and president, Russ Bullock, to talk about how things have been going and where they're going in the future. Not only did we get the scoop on the next community-designed Mech to be released, but we also found out about new HUD improvements, aid for players who suffer from high ping, and much more. Click past the cut for all the details!

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Defiance gameplay trailer highlights the Ark Hunter story

Sci-Fi, Trailers, Video, New Titles, PvP, News Items, Post-Apocalyptic, Defiance

Defiance gameplay narrative trailer
Last night, the TV half of the multimedia Defiance experience launched, drawing players into the story of the town by the same name. Today, Trion Worlds expanded the narrative of this new world, releasing a new trailer highlighting the life of the Ark Hunters and delving into the events that led to the current state of the world. As Ark Hunters, players of the shooter comb the world to collect valuable Ark technology while facing danger in the partially terraformed lands.

Did you catch the premiere episode of Defiance on TV last night? If so, tell us what you thought in the comments below. And watch the Ark Hunter action in the video after the break.

[Source: Trion Press release]

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Hall takes a break from DayZ, pursues dream of climbing Everest

Horror, MMO Industry, New Titles, PvP, News Items, Post-Apocalyptic, Sandbox

Dean Hall at Mount Everest
If you're anxiously waiting for Dean "Rocket" Hall's standalone version of his ultra-popular Arma 2 mod DayZ, you'll have to wait a little bit longer.

Hall is currently climbing Mount Everest as part of a two-month vacation from his development duties on Bohemia Interactive's zombie-themed post-apocalyptic sandbox. "Although the timing is poor for my sabbatical, it is not something planned on a whim and involves non-refundable costs of up to $100k," Hall writes on the DayZ website.

"This is going to take as long as it needs to," he continues. "We want to release our initial alpha under the architecture it needs to avoid hacking and security issues -- this is the only remaining task stopping us from releasing the alpha."

Grimlands heralds Linux and Mac announcement with second video

Sci-Fi, Video, Economy, Game Mechanics, New Titles, PvP, News Items, Free-to-Play, Post-Apocalyptic, Crafting, Crowdfunding

If the post-apocalyptic wastelands of Grimlands caught your eye but you didn't think you could play on Linux or Mac systems, think again; DRAGO Entertainment has just announced that the shooter will be developed on both platforms. And players needn't worry about which version they are playing from, as everyone will be on the same servers together. The studio doesn't intend to stop there either: DRAGO's Lucjan Mikociak added, "And there are even more versions planned down the road."

Along with this announcement, DRAGO has released the second installment of the three-part Making Of series. In the video, Wiktoryn Zerebecki details the importance of crafting and the player-driven economy and Krystian Kofin expounds on vehicles. Watch the full video after the break.

[Source: DRAGO press release]

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First major bug-smashing update to be released for Defiance

Sci-Fi, Patches, Post-Apocalyptic, Defiance, Buy-to-Play

First major bugsmashing update released for Defiance
After the successful release of the MMO-half of Defiance, Trion Worlds has announced that it will soon release the first major update to the game.

Patch 1.010 is a laundry list of fixes for everything from NPC AI problems to mission text typos to animation flubs to increased rewards, but the most important one is right at the top: "Improved server and client stability."

If you've had issues with the game since launch, you might want to check out these fixes and see how much they will improve the game for you.

Update: The original version of this article implied the patch has already launched; this is not the case, so the post has been updated accordingly. Thank you to everyone who sent in the correction!

New Grimlands video talks free-form progression, huge open world

Sci-Fi, Video, Game Mechanics, MMO Industry, New Titles, News Items, Free-to-Play, Post-Apocalyptic, Crowdfunding

New Grimlands video talks freeform progression, huge open world
DRAGO Entertainment is making a case for its Grimlands MMO on Kickstarter, and the company has released the first part of a behind-the-scenes video that takes viewers through various aspects of the development process.

The post-apocalyptic MMO mixes first- and third-person shooting action with a deep crafting system, a variety of vehicles, and RPG progression set against a large open-world backdrop.

The video features plenty of in-game footage as well as narration by DRAGO's Lucjan Mikociak, who talks at length about Grimlands' free-form character progression. Have a look at the clip, and a list of key Grimlands features, after the cut.

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Grimlands developer turns to Kickstarter to finish post-apoc shooter

Sci-Fi, Game Mechanics, MMO Industry, New Titles, News Items, Free-to-Play, Post-Apocalyptic, Crafting, Crowdfunding

Grimlands developer turns to Kickstarter to finish post-apoc shooter
Post-apocalyptic shooter Grimlands may have been canceled by publisher gamigo, but development studio DRAGO isn't giving up on the title just yet. The firm has launched a Kickstarter campaign to raise the funds necessary to finish the project and keep it "true to its original vision."

A press release says that Grimlands was canceled because of gamigo's "strategy shift from development to distribution" in spite of the title's five-year development cycle. DRAGO's Lucjan Mikociak says that Kickstarter is necessary to save the game.

"There is no way around it: Big games need big money. Since gamigo stopped funding us in January, we have survived thanks to friends and family support," Mikociak explains. "However, in order to properly finish the game by year's end, we need further funding of $650,000. After talking to several publishers and investors we feel only Kickstarter allows this without compromising our vision."

Grimlands marries shooter gameplay with stealth and cover mechanics as well as character progression and customization. It also features an extensive crafting system wherein nearly every in-game item is made by players. Gameplay includes an open world, dungeons, PvE and PVP options, and upgradeable vehicles.

Rise and Shiny: Peeking into the half-naked world of Scarlet Blade

Sci-Fi, Screenshots, Video, Game Mechanics, New Titles, Opinion, Free-to-Play, Hands-On, Casual, Post-Apocalyptic, Rise and Shiny, Livestream

Scarlet Blade screenshot
As soon as I knew that I was going to be covering Scarlet Blade, the new title published by Aeria Games, I decided that I was not going to dedicate 1,000 words or so to discussing just how stupidly offensive the game is. I'll cover the issue of sexism in gaming through other avenues because I know that there are generally two types of players in MMOs: those who think this is a sexist industry and those who don't care. I will, however, concentrate on the gameplay. I am always ready to volunteer and cover weird or icky games like Scarlet Blade. After all, I can't comment on a game I haven't played. What I found wasn't really surprising, but it was relatively confusing.

Warning: Don't read the rest of this article if your boss is over your shoulder. Unless your boss is my boss, in which case it's OK.

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