Recently I decided to end a good run in Neverwinter
, my second time back to the game that went well over three months. It was a strange period, no doubt, mostly because of the conversations I'd get into people about it.
"You're playing Neverwinter
? Are you, like, trying to be ironic?" they'd ask, with internet eyebrows all quizzical.
"I know! I don't understand it either!" I'd invariably respond. "But... it's fun. It is!" That last bit always dribbled off my lips.
Then our friendship would be terminated and I'd have to rely on my fallback companion, a pen pal from Austria who sends me notes in an archaic form of German. I guess Neverwinter
isn't a super-serious MMO for super-serious players, but there's something very Pringles about it: Once you start playing, you can't stop. Well, at least not for three months. So since my time in it is through (for now), I thought I'd share with you 10 lessons I picked up in three months.