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Patches

The Mog Log Extra: Hands-on with Final Fantasy XIV's new Ninja

Fantasy, Classes, Game Mechanics, Patches, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Guides, Subscription

Don't be a ninny!
This week's patch 2.4 for Final Fantasy XIV added in a new class and job: the Rogue and Ninja. It's the first addition to the game since 2.0's Arcanist, Summoner, and Scholar, and as was true with those classes those, this week you could not take two steps outside of Limsa Lominsa without seeing a flurry of Rogues everywhere, thus rather obviating the "stealthy" part of the whole stealthy assassin gimmick they have going.

Of course, only a few Rogues reach maturity from their Limsan spawning grounds.

But maybe you're in it for the long haul. You want this to be your new main, you want to understand how to play this class in the endgame, and you want to be one of the best darn dagger-wielding maniacs the game has ever seen. I cannot tell you how to be one of the best, but I can at least give you the benefits of my insights from having relentlessly pushed at the class and learned what makes it tick.

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EVE Online uses jump fatigue to discourage long-distance travel

Sci-Fi, EVE Online, Patches, Previews, Dev Diaries, Sandbox

eve
Hold your horses, space buckaroo. Where do you think you're going so fast?

EVE Online is preparing to deliberately slow down pilots with the introduction of jump fatigue in the upcoming Phoebe patch. Jump fatigue adds a timer following a jump that must be endured until the next jump is allowed. According to a dev blog (that includes an appendix!) on the subject, "This allows us to discourage people travelling longer distances using jump travel, while keeping penalties relatively light for tactical/occasional movement."

Another dev blog tackles the changes to invention and manufacturing that are planned with the patch. One big change is the merge of invention with reverse engineering, which comes with an algabraic forumla because spaceships and laser battles are not exciting enough on their own.

Allods Online patch will offer enchanted weapons and new astral adventure

Fantasy, Patches, Previews, Free-to-Play, Allods Online, Dev Diaries

allods
Allods Online is gearing up for a pretty substantial update and has a pair of new dev diaries to talk about what the players can anticipate for Patch 5.0.02.

The Forgotten Legends update will kick off with a brand-new astral adventure called Reflection of Irdrich. In it, players will venture into a haunted obselisk and face off against five bosses. The big dev focus for this adventure is to make enemy damage avoidable if a player is skilled and aware of his or her surroundings.

Also coming with 5.0.02 is an enchanted weapon system that allows players to upgrade specific pieces of gear. These upgrades require reagents and result in more powerful weapons that boast not only better stats but improved visuals.

Massively's MMO guide to Halloween 2014

Horror, Business Models, Culture, Events (Real-World), Events (In-Game), MMO Industry, Patches, News Items, Massively Meta, Promotions, Miscellaneous

Defiance
MMORPG fans love to play dress-up. Admit it! We do it every day with our characters, even if we pretend we're just "checking out our stats" when we're rifling through the hundreds of pieces of cosmetic gear in our banks. That's what makes Halloween our magic holiday!

Following what is now epic tradition, we've rounded up all the big MMORPG Halloween events and sales for 2014 as well as a few little ones and some from our favorite MOBAs and OARPGs too. The list isn't exhaustive, so feel free to chime in with any we've missed that you love!

Now, furbish up your pumpkin heads and get in there. That virtual candy isn't gonna eat itself.

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Halloween goes live in Anarchy Online

Sci-Fi, Anarchy Online, Events (In-Game), Patches, Free-to-Play, Dev Diaries

ao
Halloween is officially a "go!" for Anarchy Online, which brings back the seasonal festivities as well as the sinister Uncle Pumpkin Head.

In an October development update posted today, Gameplay Designer Henry Senger confirmed the start of the holiday. Senger said that there will be many varieties of returning Pumpkin Heads in the game, as well as an assault by the Entvined on Enigma Grove. Players can get cool loot not only by defeating these mobs but by merely logging in to claim several free items including a pumpkin helmet.

Anarchy Online recently installed a quality of life patch and confirms that testing is ongoing for the 18.7 update. "Once the Inferno Missions have been patched to Live, the majority of focus will shift back to 18.7, which includes, but is not limited to, the NPE and profession rebalance," Senger said.

RIFT's Autumn Harvest returns

Fantasy, Events (In-Game), Patches, Free-to-Play, RIFT

rift
Starting this afternoon, RIFT's annual Autumn Harvest will return, bringing back the special fall-themed realm and all of its related quests and activities. In addition to Halloween rifts and the monster mash, this year's Autumn Harvest will activate seasonal minion adventures and a trio of new followers to boss around.

RIFT is also hotfixing several small issues today, such as tweaking the minion system, increasing XP in Nightmare Tide dungeons, and making sure hit was added to various quest and crafting rewards for endgame activities.

The Autumn Harvest runs from today through November 13th. Both Junkies Nation and RiftGrate have excellent guides for those looking.

Elite: Dangerous' third beta is now live with new systems, ships, and interdiction mechanics

Betas, Sci-Fi, Trailers, Video, Business Models, Game Mechanics, Patches, News Items, Elite: Dangerous

Elite
After a brief technical delay, Elite: Dangerous' "Beta 3.00 is now available," declares a post on the official Frontier forums. The patch notes are extra long; new and updated features include new ships, player-driven interdiction, fuel scooping from stars, asteroid mining, visual overhauls to planets, philanthropy missions, and an expanded game map with now over 2400 systems. Frontier has also added hundreds of audio tweaks and bug fixes. Players have continued reporting stability issues with the new patch.

This episode of beta, like the phases before it, is exclusive to those who've pre-purchased the game and beta access. Massively's Mike Foster spent September playing the game in beta 1 and had enough fun to say that he "would happily recommend it" but for the beta price tag.

We've included the new beta 3 trailer below.

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Destiny's The Dark Below expansion launches December 9th

Sci-Fi, Screenshots, Business Models, Expansions, Game Mechanics, Patches, News Items, Consoles, Dungeons, Destiny, Buy-to-Play

Destiny
The Dark Below, Destiny's first expansion -- sorry, "Expansion I" -- releases on December 9th, Bungie announced today. What's in store for players?
  • New weapons, armour and gear
  • A new Light Level cap of 32 with 5 additional Bounty slots
  • New story quests and missions revolving around a new character Eris and the Hive
  • A new co-op Strike called The Will of Crota (with a second co-op Strike, The Undying Mind, exclusive to PlayStation gamers for a year)
  • Three new competitive multiplayer arenas: Pantheon, Skyshock, and The Cauldron
  • And a new six-player Raid called Crota's End.
Bungie says the expansion will cost £19.99 standalone or £34.99 for a bundle that includes this expansion plus Expansion II. We've included a few of the new screenshots and concept art pieces below.

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Lord of the Rings Online's Update 15 coming November 5th

Fantasy, Lord of the Rings Online, Patches, Free-to-Play

lotro
On a developer call this afternoon, Turbine announced that Lord of the Rings Online's Update 15 is scheduled for release on Wednesday, November 5th.

Update 15 is a substantial content drop that includes the Beorning class, the continuation of the epic story, Central Gondor, and a new epic battle in the city of Pelargir. Massively recently featured a hands-on with the Beorning.

Neverwinter: Rise of Tiamat coming November 18th

Fantasy, Trailers, Video, Patches, Previews, Free-to-Play, Neverwinter

neverwinter
Neverwinter has been building to an epic showdown with its "season of dragons" storyline, and now with the advent of the game's fifth free module, it looks as though the final battle is about to begin.

Rise of Tiamat will release on November 18th with an all-new series of quests and dungeons. Players will find out that the Cult of the Dragon is trying to bring back the titular five-headed goddess and destroy the town of Neverwinter. Naturally, the characters cannot let that happen.

We've got the quick story trailer for Rise of Tiamat after the break, so give it a watch and prepare your hearts and souls for this conflict.

[Source: Cryptic press release]

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Final Fantasy XIV patch 2.4 has a slightly bumpy release

Fantasy, Bugs, Patches, Final Fantasy XIV, Subscription

ffxiv
Today you may not hear much from your friends playing Final Fantasy XIV, as the long-awaited Patch 2.4 is now live and kicking. It's a sizable content update full of quests, instances, and of course the new Rogue class and Ninja job.

We've been reading up on the patch notes since late last week, although there are a few issues keeping this release from being completely smooth. Square-Enix noted that there are problems with chocobos getting stuck in their stables and said that new character creation may be restricted during more busy periods.

Guild Wars 2's Echoes of the Past begins next week

Fantasy, Trailers, Video, Events (In-Game), Lore, Patches, Previews, News Items, Guild Wars 2, Buy-to-Play

GW2
ArenaNet has just posted a new trailer for the next installment of Guild Wars 2's living story, Echoes of the Past, which launches on November 4th. "Echoes of the Past will pick up the story from the cliffhanger ending of episode 4 and follow the heroes of Tyria as they continue down the road to war against the Elder Dragon Mordremoth," says the studio. The second season of the game's living story has been on hiatus since the beginning of September.

Last week, Massively GW2 columnist Anatoli Ingram spoke with ArenaNet's Bobby Stein and Steven Waller about this season's living story plotline. Toli's recap of the ongoing Halloween event and gem shop controversy, as well as his own predictions for the living story, went live earlier this afternoon.

Enjoy the video below, and tell me if I'm crazy in thinking the music track is tipping its hat to Revenge of the Sith.

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Not So Massively: LoL's billion, SOTA's Steam debut, and Hearthstone's smartphone plans

Betas, Trailers, Video, Business Models, Classes, Culture, MMO Industry, Patches, PvP, News Items, Free-to-Play, Marvel Heroes, Consoles, Casual, MMOFPS, Miscellaneous, Not So Massively, MOBA, League of Legends, Crowdfunding, Path of Exile, Hearthstone, E-sports, OARPG

NSM - Infinite Crisis
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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Final Fantasy XI adding new factions with Unity Concord System

Fantasy, Final Fantasy XI, Patches, News Items, PvE, Subscription

If you were looking for another reason to get together with your fellow Final Fantasy XI players for riches and glory, the new Unity Concord System is for you. These upcoming NPC-based factions, each run by one of Vana'diel's more popular personages, come complete with special tasks, rewards, and even rankings.

Membership in a Unity will have its privileges: Each one has a special chat channel as well as new Records of Eminence objectives that allow you to earn a new currency called accolades. These accolades can be spent on participating in the new "Wanted" objectives (where players are given the task to defeat a specific monster), buying special items, enhancing equipment looted from the Wanted battles, and more. Once a week the Unities will be ranked based on points accumulated by members; the higher a Unity is ranked, the better the equipment players can earn from the wanted objectives. And that's only the beginning. Devs note that even more systems and content related to the Unity Concord are scheduled to be added in future updates.

WoW Archivist: Patch 3.0, Echoes of Doom

World of Warcraft, Fantasy, Culture, Expansions, Game Mechanics, Patches, Subscription, WoW Archivist

Patch 3.0.2 official poster
WoW Archivist is a biweekly column by WoW Insider's Scott Andrews, who explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? It first appeared on our sister site on October 23rd, 2014, and is included here by permission.

Patch 6.0 is finally upon us. Like all pre-expansion patches, it has been both invigorating and chaotic. Almost exactly six years ago, a similar patch went live to begin a new era in WoW. Blizzard called Wrath of the Lich King's pre-expansion patch "Echoes of Doom." On October 14, 2008, this third version of the game gave us the brand-new achievement system, inscription and glyphs, 51-point talent trees, the zombie plague event, and TO THE GROUND, BABY. Read on to see what WoW was like for those turbulent few weeks before Wrath of the Lich King's launch.

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