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Patches

Flyff getting revamped with Flyff Gold

Fantasy, Flyff, Patches, News items, Free-to-play

Screenshot -- Flyff
The world of gPotato's long-running free-to-play MMO Flyff is about to change in a big way. In a press release today, the studio announced the upcoming July launch of Flyff Gold, which will add a whole slew of features and revamps, many of which have been requested by the community. According to the press release, players can look forward to "a fresh new look and dynamic interface," as well as features such as "achievements redeemable for item shop goodies" and a "set-and-forget consignment marketplace for easy trading," plus much more.

To celebrate the update's imminent release, gPotato is beginning "game-wide log-in and level-up events" that will reward players for, as the name would imply, logging in and leveling up. These events make for the perfect time for new players to jump into the game and get some shiny loot in preparation for the Flyff Gold release. For more details on the game's upcoming additions, you can go check out Flyff Gold's teaser site.

[Source: gPotato press release]

Runes of Magic's Fires of Shadowforge update features new race, starting zone

Fantasy, Game mechanics, MMO industry, Patches, News items, Free-to-play, Races, Runes of Magic, Dungeons

Runes of Magic - Shadowforge dwarfRunes of Magic's Chapter V is on the way, and along with several new features, it's bringing a whole lot of dwarven flavor to the game's sprawling fantasy world.

The Shadowforge Dwarves are the game's latest race, and players who choose to roll one will begin their adventures in the new Yrvandis Hollows starting area. In addition to the usual newbie zone accoutrements, the area features an instance called the Outskirts of Taffrock that Frogster describes as "particularly challenging." Players will face off against a final boss known as Dark Gargoylem, along with his horde of aggressive spirits that have hunkered down in the lower levels of the ancient dwarven hall.

Runes of Magic is a free-to-play fantasy title developed by Runewaker and published by Frogster. The Fires of Shadowforge update releases June 12th.

[Source: Frogster press release]

Blizzard talks Diablo III hotfixes, delay of real-money auction house

Fantasy, Economy, Patches, News items, Dev Diaries, Diablo III

DIII
In a post on the official Diablo III forums earlier today, Community Manager Nethaera addressed a few of the concerns that have been brought up in the game's momentous first week.

Neth first linked to an up-to-date list of hotfixes that have been implemented thus far. For the spoiler-wary among you, be warned that if you haven't completed the game on Normal difficulty, some of the hotfixes might be spoilerific. Now that you're thoroughly warned that there may be spoilers, head on over to the list of hotfixes if you dare. Neth also advised players that additional server maintenance will be required in time and that there's a game patch inbound for sometime next week.

She also took the time to address the real-money auction house. Although Neth states that the service is "coming soon," it's been delayed due to post-launch difficulties. The team apparently needs "a bit more time to iron out the existing general stability and gameplay issues" before the real-money auction house is ready for launch. Players shouldn't expect the auction house to be ready in May despite initial plans for it to go online on the 22nd, and there wasn't a solid date to look forward to.

Neth went on to assure players that neither D3 nor Battle.net servers have been compromised, despite all the hubbub about security concerns that's been filling the air the last few days.
In all of the individual Diablo III-related compromise cases we've investigated, none have occurred after a physical Battle.net Authenticator or Battle.net Mobile Authenticator app was attached to the player's account, and we have yet to find any situation where a Diablo III player's account was accessed outside of "traditional" compromise methods (i.e. someone logging using an account's login email and password).
She reminded players to exercise constant vigilance by practicing smart password management, scanning for malware and viruses regularly, and generally being savvy.

DC Universe Online expanding Legends PvP with Last Laugh DLC

Super-hero, Game mechanics, MMO industry, Patches, PvP, News items, Free-to-play, DC Universe Online

DC Universe Online - Power Girl in the Fortress of Solitude
DC Universe Online's fourth DLC pack is on the way. As you're probably aware, it's called Last Laugh, but what you may not know is that it's focused on PvP. New iconic characters are making their way to the game's Legends mode, including DC stalwarts like Power Girl and Amon Sur.

Up to this point, much of Legends PvP has focused on what creative director Jens Andersen terms the Bat family. Characters like Batman, Bane, Two-Face, Robin, and the Joker are all mainstays. Now, though, players can step into the tights of both Kryptonian and Lantern heroes, and they can do so on the new Fortress of Solitude Legends map. That's not all, of course, but you'll need to head to Games Radar for more details plus a nifty video.

Runes of Magic weekend event psyches players up for Chapter V

Fantasy, Events, in-game, Patches, Free-to-play, Runes of Magic

Runes of Magic
Runes of Magic is counting down the days until its next major update, Chapter V: Fires of Shadowforge, and Frogster is throwing five exciting events to pep up its playerbase during the wait. The Big Five, as the company is calling it, is currently at the halfway mark as its third event that will take place over the holiday weekend.

From May 25th through May 29th, Runes of Magic players can visit the Helping Hands in one of several locations in the game to get an incredible buff. This two-hour buff will boost experience, talent point, and rare loot gain for all who accept it. Players can receive the buff once a day for the duration of the event.

The highlight of Chapter V is most definitely the addition of a pair of new classes: the Champion and the Warlock. Also coming with Chapter V are the playable Shadowforge Dwarves, a new starter zone, and additional high-level instances. The update will release on June 12th.

Spirit Tales bringing 1v5 monster boss PvP on June 6th

Fantasy, Patches, PvP, News items, Free-to-play

Screenshot -- Spirit Tales
When you look at KoramGame's über-cute free-to-play title Spirit Tales, revolutionary PvP probably isn't the first thing that comes to mind. According to a new press release, however, that's exactly what the studio is aiming for in an upcoming update which will add 1v5 monster boss PvP to the game.

The feature is pretty much what it sounds like: One player takes on the role of a giant dungeon boss mob, and it's his job to stomp the everloving daylights out of the other five players who will be teaming up to bring him down. The victor of these 1v5 battles will be rewarded with "stronger, more powerful PvP equipment" with which to further dominate the battlefield. The update will be going live on June 6th, and players who take part in the new gametype between its launch and July 1st will have the opportunity to win fancy Tt gaming peripherals, so head on over to the game's official site and get ready to rumble.

[Source: KoramGame press release]

All Points Bulletin: Reloaded offers free one-day premium membership with patch 1.8

Patches, News items, Free-to-play, All Points Bulletin, Crime, Promotions

Screenshot -- All Points Bulletin: Reloaded
All Points Bulletin: Reloaded's patch 1.8 is now live, and GamersFirst is offering a special deal for players who want to jump in and experience some cops-and-robbers mayhem. Any APB players who log in within the next seven days will find a free one-day premium membership code on their accounts. These codes can be redeemed for, as the name would suggest, one free day of premium membership, which grants bonuses such as a 20% discount on the new cash-shop items.

The one-day premium bonus makes this the perfect time for veteran and new players alike to jump into San Paro and experience all of the new features of 1.8 and the recently released patch 1.7, each of which introduced a wealth of content such as fight club challenges, new weapon mods and skins, and more. To get in on the action for yourself, head on over to the game's official site.

Aika's Epic III: Descent update raises level cap, adds training grounds

Fantasy, Game mechanics, MMO industry, Patches, News items, Free-to-play, Aika

Aika - Epic III: Descent artwork
It wasn't too long ago that gPotato released Aika's Epic II Saga content patch. It's already time for Epic III, though, and the new chapter is sub-titled Descent. Why's that, we wondered? Well, because Aika's human warriors will "descend to the planet and take on the demons who forced them to flee their homes long ago," according to gPotato's latest PR drop.

What does that mean in gameplay terms? Basically a level cap increase (to 85), a revamped Aitan Arena, and a new training ground area designed to push players to their limits. More details are available at the official Epic III: Descent website.

[Source: gPotato press release]

SWTOR devs hint at mega-servers

Sci-fi, Launches, Patches, News items, Rumors, Star Wars: The Old Republic

SWTOR: Lead Game Designer Daniel Erickson
We saw this with DC Universe Online: when the population dropped below the level SOE was looking for, it decided to combine all the individual servers into a small group of mega-servers. The same thing could be a distinct possibility for Star Wars: The Old Republic.

Yesterday, we reported on PC Gamer's interview with Lead Game Designer Daniel Erickson. When asked if the new group finder would be cross-server, Erickson replied that it would be single-server because "we are coming up on a huge move to servers with massively higher population caps than we have today."

Of course, there are no details about these massive servers yet, but this quote does suggest that BioWare is looking for a critical-mass solution that is more than just simple character transfers. We will be sure to keep you abreast of the details as we inch closer to the launch of Update 1.3.

Free for All: Istaria's updates, community, and future development

Fantasy, Business models, Interviews, Patches, Opinion, Free-to-play, Massively Interviews, Free for All

Istaria concept art
Before anyone asks in the comments section: Yes, Istaria is still around. I've noticed that many players seem to think if something is out of their sight, it's out of every other player's mind too, but the truth is that there are many, many smallish and indie MMOs in existence that not only continue to do well but offer unique gameplay for anyone who might be interested. Istaria is even still referred to as Horizons by many, even though that change was made a long, long time ago. Despite all of the outdated opinions and its status as an "older" game, interesting things are happening in the world of Istaria.

I took some time and asked Amarie Ancalimon, Community Relations manager from Virtrium, about the latest string of patches and updates. I got plenty of information back, so let's get to it!

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The Old Republic interview on patch 1.3 covers LFG, perks, and gear

Sci-fi, Interviews, Patches, News items, Star Wars: The Old Republic

SWTOR
Star Wars: The Old Republic is gonna get some mighty fine updates with the onset of patch 1.3. Game Designer Daniel Erickson had a chat with PC Gamer to shed some light on the changes in the upcoming patch.

Players in SWTOR don't like standing still. As Erickson says: "You can craft on the move, run [war zones] from anywhere, and basically never slow down -- except when looking for a group." To put an end to that difficulty, 1.3 will include a LFG interface that players can use to find a pick-up group to run with (except for Hard Mode Operations, which aren't really designed for uncoordinated PUGs). The tool won't work cross-server, but that's because the dev team is looking to move to servers with a much, much higher population cap in the near future.

The patch will add new perks to the legacy system, most of which are aimed at customizing the way players level their alts. With a high enough legacy and enough credits, players could use XP perks to skip side quests altogether, although Erickson points out that that there are perks for Bonus Series quests that may tempt players to visit planets they've previously left alone.

The last bundle of tidings of great joy for the patch is directed at gear. There's a fine balance between freedom of dress and the importance of visual distinction, and SWTOR aims to find it by allowing "social gear" to be worn anywhere. Additionally, "almost every single item in the game" will get customization options thanks to augment slots. Players can use augment slots on gear to add, well, augments, which will allow them to further customize their character and playstyle.

DDO expansion screens show off dryads, werewolves

Fantasy, Galleries, Screenshots, Dungeons and Dragons Online, Expansions, MMO industry, Patches, News items, Free-to-play

Dungeons and Dragons Online - dryads
Want the latest Dungeons and Dragons Online expansion screenshots? We've got them for you in our gallery below, and they focus on dryads and werewolf monsters from the forthcoming Menace of the Underdark patch. The shots are set in the Eveningstar region of the Forgotten Realms, which players will initially encounter after porting over from DDO's original Eberron locale.

Menace of the Underdark will add quite a bit of new content to DDO, including a new Druid class, epic destinies, and an old familiar campaign setting. The expansion is now available for pre-order on Turbine's website. It launches on June 25th.

[Source: Turbine press release]

Rosh Online major content update adds more funtionality and gameplay

Fantasy, Game mechanics, MMO industry, Patches, News items, Free-to-play

Rosh Online screenshot
Ignited Games has released a major content update to its free-to-play fantasy MMO Rosh Online that not only adds more gameplay features but introduces a number of new systems and changes to enhance the player experience.

Along with a mysterious new island and dungeons to explore, new armor and weapons, improved boss monsters, three craftable bear mounts, and an increased level cap (up to 75), this update offers more functionality with modifications to the UI, an inventory sort function, a craft tooltip, and an auto-walk system to get players to NPCs and quest mobs.

If that doesn't sound like enough, a new dismantle system for creating unique crafting items and the ability to view players' equipped items are also being introduced. More details are available in the patch notes.

[Source: Ignited Games press release]

Dark Age of Camelot updates Relic mechanics and classes

Fantasy, Dark Age of Camelot, Game mechanics, Patches, News items

Relics also cannot be used any longer as snack food for pet monsters.
Some people no doubt see the venerable Dark Age of Camelot as a relic. But you know what's even more of a relic? The game's Relics. These powerful items have received an overhaul in the latest patch; the items have been moved to central locations in each Realm that cannot be captured or claimed. Players carrying Relics have also become more visible and slightly less mobile, and special Envoys have been added to help defend Relics from capture.

The patch also updates several class abilities. Bonedancers get a new spell to target a region on the ground, while Friars and Valewalkers both gain a rear snare. On the flip side, toxic direct damage poisons have all seen a slight downgrade in effectiveness for balance reasons. Dark Age of Camelot players can see the full list of changes in the patch notes, and while it's not a major content patch, the changes should spice up the game's ongoing realm warfare.

EVE Online releases 17th expansion, Inferno

Sci-fi, Trailers, Video, EVE Online, Expansions, Game mechanics, MMO industry, Patches, News items, Sandbox

EVE Online - incoming missiles
CCP is a pretty polarizing topic in MMO circles these days. Whether you love or hate the studio's flagship EVE Online title and the community that surrounds it, one thing you can't say is that the devs lack a work ethic. Today marks the release of EVE's 17th expansion, and when we say expansion, we don't mean a glorified content patch that's been dipped in PR sauce.

Inferno boasts a reworked war declaration system, substantial faction warfare updates, a new mercenary marketplace, enhanced graphics, new missile and launcher effects, and a host of other features focusing on everything from inventory to new modules and ship balancing.

CCP has also released a slick new Inferno trailer, which we have for you right after the cut.

[Source: CCP press release]

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