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Make your own MMO with Atavism, now on Steam

MMO Industry, News Items

Think you can do better than all the MMO devs currently making games for a living? Have at it with Atavism, a new make-your-own MMO development environment based on Unity and now available via Steam.

"Atavism allows game designers to focus on making their game and to not worry about programming," says Neojac CEO Jacques Rossouw in a new press release. "In fact many of our clients have been able to have a prototype within a matter of weeks. You don't need to have a million dollar budget any more to develop an MMO game. Our team, along with Unity, has already done most of the heavy lifting with pre-designed plugins for every system. All you need to do is setup what stats you want to use with them."

Neojac is building its own MMORPG called Neo's Land using the Atavism toolset.

CCP talks new EVE destroyer, cash shop SKINs

Sci-Fi, EVE Online, Business Models, Game Mechanics, MMO Industry, PvP, News Items, Sandbox

CCP released a pair of EVE dev blogs today, one of which focuses on a new tactical destroyer slated for February's Tiamat release. The other entry concerns ship painting, and more specifically Super Kerr-Induced Nanocoatings, or SKINs, if you prefer.

SKINs differ from the paint jobs currently populating EVE's cash shop in that they function as "a license to use a specific design or pattern for a ship. You then apply that license to your character and then your character will be licensed to use that design whenever you wish," according to the blog.

For now, CCP says, SKINs are permanent and cannot be lost even if you're podded.

Euro Star Citizen fans getting local support, VAT

Sci-Fi, Business Models, MMO Industry, New Titles, News Items, Sandbox, Star Citizen

Are you a Star Citizen fan based in Europe? If so I've got good news and bad news. The good news is that Cloud Imperium is opening a "publishing arm" in the UK and thus will provide local customer support. The bad news is that Euro customers will be subject to the VAT beginning on February 1st.

"We wish there were an alternative to charging the tax, but also believe that it is in our best interest to expand Star Citizen's footprint to a part of the world that has proven to be truly passionate about space games," CIG explains on its website.

The Crew gets some new DLC

Trailers, Video, Game Mechanics, MMO Industry, News Items

The Crew -- you know, that online racing thing that Ubisoft launched late last year -- has just published something called an "extreme live update." I've spared you the capital letters in the press release, but rest assured that the devs think highly of this new drop that features four additional missions and unlockable tuning specs.

Ubi has also announced a DLC consisting of three new cars: the Aston Martin V12 Zagato, an SRT Viper GTS, and the Abarth 500. Don't forget the teaser video embedded after the break.

[Source: Ubisoft press release]

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Massively Speaking Episode 330: Ehtch won zee won

Podcasts, MMO Industry, News Items, Massively Meta, Massively Speaking

No matter where you looked this week, something big was going on. Whether it was the early release of a certain zombie MMO, strong rumors of a thorny expansion, or hints that other titles may be offering free versions in the future, the news kept our team hopping and will keep our podcasters today talkin'!

Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to podcast@massively.com. We may just read your email on the air!

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Read below the cut for the full show notes.

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Check out Black Desert's renamed Tamer class in quick combat trailer

Fantasy, Trailers, Video, Classes, News Items, Sandbox, Black Desert

Black Desert fans already knew that a Tamer class was heading into the game; today that class is available to play on the Korean servers under the new name of Beast Master. As the name would suggest, the Beast Master class utilizes summoned magical beasts during battle and has a close-to mid-range fighting style; the skills available will be dependent on whether or not the player is fighting alongside her pet or is mounted during the battle. If you want a quick peek at how the Beast Master plays, check out the class combat trailer below.

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Crowfall teases fealty system, ad/disad mechanics

Screenshots, Game Mechanics, Previews, PvP, News Items, Crowfall

Upcoming MMO Crowfall is rolling out new teases this week, including some concept art of guild banners and a screenshot of character creation, which suggests an advantage/disadvantage system no doubt intended to tug the heartstrings of former Shadowbane players.

But what has our attention is the newly unveiled fealty chart, which definitely whisks Shadowbane or Asheron's Call immediately to mind. "This isn't a guild org chart," Crowfall's J. Todd Coleman cautions. "We support guilds (and guild structures) but we've laid a different system on top of that, which ties player fealty directly to land ownership. More on that system, and how it ties to siege conquest, will be coming soon."

Coleman promises "a more substantial update coming later this week." We've included all three images below.

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Path of Exile unholsters the banhammer for cheaters

Fantasy, Culture, Game Mechanics, News Items, Free-to-Play, Path of Exile

It's not a resort.
The team behind Path of Exile has been pretty forgiving up to this point. Players have been a bit more commonly warned that there will be penalties if they're cheating. But that's over now. The latest race season has finished, and players who were found to have cheated have been given a grand total of no rewards even if they were technically eligible. Nearly 4,000 players will log in to find a warning to disable any cheats they have running before they get banned.

From this point forward, any incidents with cheating software will result in a ban, end of discussion. This is true even if the player in question argues that the cheat was being used for quality-of-life purposes; those issues will be addressed in the future and don't justify cheating. Players are reminded that they are allowed to run tools that don't require the client to be running and single-action hotkeys without a problem, so don't worry about being punished just for having Fraps in the background. Just... don't cheat.

Hungry? Elder Scrolls Online is revamping provisioning

Fantasy, Game Mechanics, Patches, News Items, Dev Diaries, Crafting, The Elder Scrolls Online, Subscription

When The Elder Scrolls Online's Update 6 launches later this month, characters with the provisioning skill should go make us a sammich. Just kidding. But if you do decide to make us a sammich, you'll find the process much more streamlined and effective, as ZeniMax is plotting a major overhaul of the profession.

In a dev blog posted last night, the studio explained that it will be reducing the overall number of ingredients in the game, adding new recipes, updating the cooking UI, and giving food additives some oomph. Roleplayers will be happy to learn that lootable food-related objects will soon yield appropriate ingredients (apples from apple baskets, for example), and food buffs will make a bit more sense, like "meat dishes [that] increase your health and fruit dishes [that] increase your magicka."

If you're not actually a cook yourself, all you really need to know is that you should start skinning fish, cows, and chickens for meat and that drink buffs won't suck anymore. Hooray!

Final Fantasy XIV patch 2.5 is live

Fantasy, Patches, Endgame, News Items, Consoles, Final Fantasy XIV, Dungeons, Subscription

We dominated the endgame for months and all we got was captured by Mamool Ja.
The day that Final Fantasy XIV players have waited for is finally here. Patch 2.5 has gone live, and it brings with it a host of improvements and additions to the game. The full patch notes also contain no shortage of items that had previously been held back from the preliminary notes, including new crafting recipes, new vendor wares, and new items available for quick exploration ventures.

While this is only the first part of the game's 2.5 patch series, it includes three new dungeons, the new World of Darkness raid, three new trials, and the first half of the pre-Heavensward story conclusion. The servers are up and running, so if you have the day off or just don't have to go to work yet, you can get a jump on all of the new endgame content and start working your way through everything that's been added. Otherwise you can console yourself with the patch notes.

Not So Massively: Closed beta for HOTS; tourneys for Hearthstone and LoL

Betas, Trailers, Video, Business Models, Game Mechanics, PvP, News Items, Trading Card Games, Consoles, MMOFPS, MMORTS, World of Tanks, Miscellaneous, Not So Massively, MOBA, League of Legends, Diablo III, Crowdfunding, Destiny, Elite: Dangerous, Path of Exile, Buy-to-Play, Hearthstone, E-sports, OARPG

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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Albion's alpha trailer highlights a whole bunch of new stuff

Betas, Fantasy, Trailers, Video, Game Mechanics, MMO Industry, New Titles, PvP, News Items, PvE, Sandbox

Albion Online's upcoming alpha event begins on January 26th, and in case you're not already excited, Sandbox Interactive has released a new trailer that may put you in the mood.

The clip runs just over a minute in length, which is more than enough time to tease updated environments and textures, the new farming system, new visual effects, and large-scale PvP. Click past the cut to have a look!

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Borderlands Online unloads hard details before testing begins

Betas, Sci-Fi, Classes, Game Mechanics, News Items, MMOFPS, Post-Apocalyptic, Miscellaneous

So, yes, the plan is still going to shoot things, mostly.
If you desperately want to play Borderlands Online but have no access to the upcoming China-only title, maybe the hard details on the game's systems will make you feel better. Or maybe they'll make you want to play it more; hard to say. The game will feature four classes: Soldier, which can summon a mobile turret; Hunter, which marks and weakens the target with a drone; Siren, which uses a little bird made out of fire to burn things; and Berserker, which can, well, go berserk.

Five categories of weapon will be available, with four of the categories locked to classes (Sniper Rifles for Hunters, for example) and Pistols being available for everyone. The game's first test, running from the 23rd to the 27th, will feature three towns with six instanced areas each for gameplay. Take a gander at the full details and some early press screenshots if you just can't find out enough about this new installment of the franchise.

Life is Feudal unveils its 2015 roadmap

Betas, Fantasy, Historical, Previews, News Items, Sandbox

Go ahead and make any and all jokes you want about building a castle in a swamp, I made the same jokes.
So what will the next year bring for Life is Feudal? Lots of things, since the game is still in its early access phase. But you don't have to take our vague and noncommittal words for it; you can just take a look at the game's official 2015 roadmap. The page outlines what will be coming to the game each month from here until September, along with progress bars to give hopeful players an idea of how far along the team has gotten on these features.

The team is going to be taking a break on all of this during their first trip to a convention, though; the staff from Bitbox will be in-person at PAX South, displaying at Booth 1261 for fans and those who have never heard of the game before. In other words, it should be a pretty busy 2015 for the game.

[Thanks to Saxxon for the tip!]

Make My MMO: January 11 - 17, 2015

Business Models, Game Mechanics, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

This week was relatively tame as far as crowdfunded MMOs go, though we did see a new entry in the Kickstarter sweepstakes as Maestros of the Anthymn officially launched its campaign.

The tile seeks to raise some $200,000 CAD to fund a game where you can "literally mold the world around you, solve puzzles, and conquer impossible enemies through creating and wielding music itself."

And someone said there's no innovation in MMOs these days! Click past the cut for the rest of our crowdfunding roundup.

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