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FFXIV: A Realm Reborn screenshot video montage shows off beta

Betas, Fantasy, Video, Game Mechanics, MMO Industry, News Items, Final Fantasy XIV

FFXIV A Realm Reborn screenshot video montage shows off beta
Although sharing sound, music, and video from the Final Fantasy XIV: A Realm Reborn beta is still prohibited, testers' thoughts and screenshots from phase three are now allowed. Taking advantage of that partial NDA lift, one creative beta participant has put together a montage of stills in video form to show off the upcoming reboot of the game. Wondering if you can glean what's going on from the screenshots alone? Don't worry -- he also added commentary to explain each shot.

The nearly 33-minute montage includes character creation (all races have two genders to select from), the public quests (Fates), menus and the UI, combat, and a look at the updated graphics. Get a glimpse of the game for yourself in the video after the break.

[Thanks to Chris for the tip!]

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Wurm Online's summer update tweaks graphics, UI, and more

Fantasy, Game Mechanics, MMO Industry, Wurm Online, News Items, Free-to-Play, Browser, Sandbox, Crafting

Wurm Online's summer update tweaks graphics, UI, and more
Ready for Wurm Online's summer update? It happens tomorrow, June 18th, and it's all about enhancing client performance in the long-running browser-based sandbox. Also on tap are new housing extensions, fence types, mystical sorcery powers, and overhauls of the foraging and botanising system.

The UI and the graphics are getting an overhaul, too, thanks to new creature models, animations, inventory grouping and more. So, yeah, it's a pretty substantial patch. You can read more about it at Wurm's official blog and be sure to check out our recent revisit of the classic sandbox game.

Stick and Rudder: On Star Citizen's E3 absence

Sci-Fi, Events (Real-World), MMO Industry, New Titles, News Items, Sandbox, Stick and Rudder, Star Citizen, Buy-to-Play

Stick and Rudder - On Star Citizen's E3 absence
So E3 happened this past week. If you're a Massively regular, you're no doubt aware of that since we spammed up our front page and your RSS feed with gobs of hands-on coverage including everything from racing games to The Elder Scrolls Online.

One thing we didn't cover was Star Citizen, because thankfully, Cloud Imperium's upcoming space sim sandbox didn't bother with an official E3 presence.

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E3 2013: World of Tanks is blasting its way to the 360

Betas, Historical, Business Models, Game Mechanics, Interviews, MMO Industry, Previews, PvP, News Items, War, Consoles, Events (Massively's Coverage), World of Tanks, World of Warplanes, World of Warships

E3 2013 World of Tanks blasting its way to 360
Good news, tank fans! World of Tanks is heading to the Xbox 360 soon. Wargaming.net's partnership with Microsoft has been a huge milestone for both companies, as there hasn't been a large library of F2P games to grace the console's life. Although it's particularly late in the game's life to see World of Tanks hit the console market, transition to a controller-based system has actually been a good thing for the game.

At this year's E3, Massively talked with Wargaming's Jeremy Monroe a bit about the company's growth, World of Tanks on the 360, and future plans for game releases.

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The Mog Log: Final Fantasy XIV beta phase (E)3

Betas, Fantasy, Events (Real-World), Previews, News Items, Opinion, Consoles, Final Fantasy XIV, The Mog Log

u see wat i did thar
The third phase of Final Fantasy XIV's beta is here, and with it, the NDA is summarily gone. Images from phase 3 can be posted; video and audio cannot. This is the fast track to finally being back in the game for real, to play your old characters once again, to enjoy the game again.

Am I excited? Of course I am because I haven't been able to play yet. I'm writing this from the past, and by the time you read this, I will be awash in Eorzea.

There was also a major industry event this week, one that's known officially as the Electronic Entertainment Expo and known more colloquially to everyone in the world as E3. Final Fantasy XIV was there making an impression, revealing jobs at long last, and generally carrying on as if it owned the place. So let's talk a little bit about what we saw from E3 if you can tear yourself away from the beta client for, like, five minutes.

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Paradox Interactive drops Salem; Seatribe to continue development

Historical, MMO Industry, News Items, Free-to-Play, Browser, Sandbox

It's in our mutual best interests to pile lumber around a central pillar for reasons that are entirely wholesome and not what you're thinking at all.
If a game has spent a year in beta with no launch in sight, good things are not generally around the corner. So it goes for Salem, the early-America-themed permadeath sandbox MMO. Paradox Interactive has decided to separate from the title altogether, leaving all costs and work associated with the game in the hands of the two-man development team at Seatribe. The split will be final on July 8th, with a slow phase-out in place until then.

According to the official announcement, both Paradox Interactive and Seatribe feel that this decision is for the health of the game now and in the future, and there are no immediate plans for a shutdown or anything of the sort. Players will be given a discount coupon for Paradox Interactive's online store and a free bundle of Salem's microtransaction currency. What happens with the game after the handover is complete remains to be seen.

[Thanks to Chrysillis for the tip!]

Betawatch: June 8 - 14, 2013

Betas, Events (Real-World), News Items, Humor, Betawatch, Miscellaneous

You should have seen that sun rise with your own eyes.
The third phase of Final Fantasy XIV's beta has started, so I don't see why you're still here.

What? All right, there's the open beta date for World of Warplanes, English beta signups for ArcheAge, a look at the standalone client for DayZ, and the start of closed beta for Soldier Front 2. I guess all of that stuff happened this week. And I guess Neverwinter is running an event before it really launches on the 20th. Oh, and E3 was this week, so of course there was a lot of talk about games that are currently in beta or are heading into open beta in the near future. Plus, we probably still have our full list of betas just past the cut, because that's here most weeks and it's kind of silly to remove it.

But really. FFXIV beta. That's the important takeaway, right? Right.

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ArenaNet teases GW2 Dragon Bash finale event

Fantasy, Video, Events (Real-World), Events (In-Game), MMO Industry, News Items, Guild Wars 2, Buy-to-Play

ArenaNet teases GW2 Dragon Bash finale event
ArenaNet has not one, not two, but three website updates that should scratch your stuck-at-work-on-a-Friday-but-thinking-about-Guild-Wars-2 itch.

The first is a Dragon Bash video featuring the dev team doing its best Schuster family pinata-destroying imitation. Next we have another video blurb, this time chronicling Dragon Bash shenanigans at Cologne, Germany's RPC 2013 event. The third and final update concerns the Dragon Bash climax coming your way on June 18th. The festival will conclude with a single-player instance called Memories on the Pyre, which you can read about via the source link below. You can see the two videos behind the break.

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E3 2013: DUST 514 and EVE's virtual reality demo

Sci-Fi, EVE Online, Game Mechanics, Previews, PvP, News Items, Opinion, Hands-On, Events (Massively's Coverage), DUST 514, Sandbox, MMORPG

EVE
To an outsider, CCP Games' focus on EVE Online's player panel, comics, incoming television series about player adventures, and museum induction show just how much the company works to earn its players' respect, which might sound weird for studio running a cutthroat PvP sandbox. But I've always felt as if I made stronger personal attachments through high-stakes PvP than through most other gaming activities. I don't play EVE or its console cousin DUST 514, but after stopping by the CCP booth for my interview and hands-on at E3 yesterday, I feel as if I should be doing more than reading and writing about it.

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Phantasy Star Online 2 Episode 2 trailer shows new race, planet

Fantasy, Sci-Fi, Game Mechanics, MMO Industry, News Items, Races

phantasy star online 2 episode 2
SEGA has released a high-def trailer for Phantasy Star Online 2's Episode 2 update. The clip introduces the Duman race, a new planet, and new weapons, too.

The trailer runs for a solid four minutes, buy you'll need to bring your mad Japanese language skills if you want to understand the voiceovers and the UI. There's plenty of combat footage on display as well as glimpses of the game's character creation and various environments. Check it out after the cut.

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EU's Age of Wulin offers FAQ and early character creation for closed beta

Betas, Fantasy, Trailers, Video, New Titles, PvP, News Items, Free-to-Play, Sandbox, Age of Wushu

EU's Age of Wulin offers FAQ and early character creation for closed beta
The European cousin to Age of Wushu, the martial arts sandbox already released in North America, is finally cracking open its beta doors to let in select players next week. That's right: Age of Wulin starts closed beta on Monday, June 17th. But eligible testers needn't wait until then to make their characters; gPotato has enabled access to the launcher until the evening of the 15th to let players create their avatars and reserve their names. Players should note that CBT characters will be wiped for when beta opens to all.

Got other questions about Age of Wulin's upcoming closed beta? If so, gPotato has some answers via its new FAQ. For instance, this closed beta will be short but all players will enjoy full VIP status. Another important item to note is that AoW will not have an NDA; players are welcome to talk about, review, livestream, and share their in-game experiences with others. And for those who haven't yet received a closed beta key, don't worry -- more were sent out today. While checking your email, catch the closed beta trailer after the break.

[Thanks to mad283 for the tip!]

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E3 2013: Porting DCUO and PlanetSide 2 to the PlayStation 4

Sci-Fi, Super-hero, MMO Industry, PvP, News Items, PvE, Free-to-Play, MMOFPS, Events (Massively's Coverage), DC Universe Online, PlanetSide 2

E3 2013  The good, the bad, and the PS4  porting DCUO and PlanetSide 2
Just because SOE didn't have many new games to showcase at E3 this year doesn't mean that the studio didn't have a lot to talk about. In fact, there was plenty to be said about two of the existing games porting to the new PlayStation 4. And while some of it is good, sadly there's some not-so-good thrown in as well. Joystiq caught up with DC Universe Online's Creative Director Jens Andersen and Adam Clegg, a game designer on PlanetSide 2, to get the scoop.

Mirroring the executive producer's sentiments from our interview, Andersen noted that DCUO has an advantage thanks to being currently available on the PS3. And while not having specifics to announce, Andersen added that he'd be very surprised if the game didn't take advantage of PS4's social functions. However, the game will not (at least initially) be able to use the console's streaming and quick installation features, remaining a download and install title.

For PlanetSide 2, the big news is that the console will allow optimization of the graphics "1,000 times better" according to Clegg. The big bad news is that it will be impossible to have cross-platform play, so folks who want to play on the PS4 will not have access to their PC characters. In a separate interview with Rev3Games, Art Director Tramell Isaac noted that the PS4 version would feel like a native console game, not just a jerry-rigged PC game.

Massively's on the ground in Los Angeles during the week of June 10-13, bringing you all the best news from E3 2013. We're covering everything from WildStar and Elder Scrolls Online and ArcheAge to FFXIV's inbound revamp and TERA's latest update, so stay tuned!

The end of (beta) days invasion is coming to Neverwinter

Betas, Fantasy, Events (In-Game), Launches, New Titles, News Items, Free-to-Play, Neverwinter

The end of beta days invasion is coming to Neverwinter
The "It's only in beta" catchphrase is going to become obsolete for Neverwinter come June 20th. At that time, open beta will go quietly into the night as launch takes its place. Did we say quietly? We mean with the loud crashing sounds of Valindra's army at its heels!

Starting today at 3:00 p.m. EDT, three phases of events will herald the coming of the official launch. Players will enjoy double the rewards of enchantments and runestones until the 17th in the first phase. In the second, lasting the 17th through the 20th, players will have to guardProtector's Enclave from attack by Valindra's army. More dangerous and deadly creatures then join the fray during the third phase running the 19th and concluding at 12:00 p.m. EDT on the 20th.

Successfully defending Neverwinter through the final two phases can net participants unique rewards, including scrolls, a companion, and more. For full details and exact times, check out the official announcement. Then prepare yourself for war.

[Source: Perfect World press release]

Pathfinder Online early access begins in 2014

Betas, Fantasy, PvP, News Items, Crowdfunding, Pathfinder Online, MMORPG

Pathfinder
Last January, Pathfinder Online sneaked past its Kickstarter funding goal of a million real-life dollars at what was effectively the last minute. And now, five months after that success, Goblinworks is ready to outline what it is that early backers actually purchased.

In a lengthy and detailed blog post, Goblinworks' Ryan Dancey explained what the GW team considers to be Pathfinder Online's "minimum viable product." He also explained that early enrollment users will first gain access to what is effectively a barebones version of the game, with the focus from the team being on building a strong foundation for the content to come. Development will continue in phases from there.

Most important for backers is the announcement of a timeline; early enrollment for Pathfinder Online is currently set for the third quarter of 2014 and is expected to run for around 18 months. With that schedule, unrestricted territorial warfare would launch in the first quarter of 2016. Goblinworks is billing the long development pipeline as an opportunity for players to get in on the ground floor and witness MMO development from the inside out.

[Thanks to Chrysillis for the tip!]

Hall considering PS4 version of DayZ

Horror, MMO Industry, News Items, Consoles, Sandbox

Hall considering PS4 version of DayZ
How would a PlayStation 4 version of DayZ grab you? Mod creator Dean Hall is apparently considering it according to a blurb at Eurogamer.

Hall outlines the differences between publishing on Sony's console vs. Microsoft's, the latter of which requires a hefty fee for each update as well as a pre-existing publisher relationship. Hall tells Eurogamer that he's definitely interested in both platforms but his focus is currently on the standalone PC version of his celebrated Arma 2 mod.

"That's definitely something we'd look at, but we have to do the PC version first. Once we get the alpha out, that's a good time for us to run it up on a [PS4] dev kit and see what happens," he explained.

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