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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[The Elder Scrolls Online using HeroEngine 'as a whiteboard']]></title><link>http://massively.joystiq.com/2012/05/26/the-elder-scrolls-online-using-heroengine-as-a-whiteboard/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/26/the-elder-scrolls-online-using-heroengine-as-a-whiteboard/</guid><comments>http://massively.joystiq.com/2012/05/26/the-elder-scrolls-online-using-heroengine-as-a-whiteboard/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/the-elder-scrolls-online/" rel="tag">The Elder Scrolls Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/26/the-elder-scrolls-online-using-heroengine-as-a-whiteboard/"><img alt="The Elder Scrolls Online - using HeroEngine as a whiteboard" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/black-marsh610.jpg" /></a></div>
Fan outcry over the announcement of <a href="http://massively.joystiq.com/category/the-elder-scrolls-online"><em>The Elder Scrolls Online</em></a> was long and loud, not just for the presumed MMOification of a beloved single-player franchise, but for the toolset chosen by <a href="http://massively.joystiq.com/tag/zenimax-online-studios">ZeniMax Online Studios</a> to bring the world of Tamriel to its new audience.<br />
<br />
Game Informer confirms that ZeniMax is using the <a href="http://www.heroengine.com/">HeroEngine</a> -- which also powers <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>Star Wars: The Old Republic</em></a>, and which has come under fire from some in the MMO fan community. Game director <a href="http://massively.joystiq.com/tag/matt-firor">Matt Firor</a> says that the firm isn't using the engine like you may expect, though.<br />
<br />
"Think of HeroEngine as a whiteboard for us -- a great tool to get some ideas in the game and start looking at them while the production engine was in development," he explains.<br />
<br />
[Thanks to Austin for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/26/the-elder-scrolls-online-using-heroengine-as-a-whiteboard/">The Elder Scrolls Online using HeroEngine 'as a whiteboard'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 26 May 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/26/the-elder-scrolls-online-using-heroengine-as-a-whiteboard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245825/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/26/the-elder-scrolls-online-using-heroengine-as-a-whiteboard/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>bethsoft</category><category>daggerfall</category><category>elder-scrolls</category><category>elder-scrolls-online</category><category>factions</category><category>hero-engine</category><category>heroengine</category><category>matt-firor</category><category>morrowind</category><category>oblivion</category><category>please-dont-suck</category><category>pvp</category><category>rvr</category><category>sandbox</category><category>skyrim</category><category>tamriel</category><category>tes</category><category>teso</category><category>the-elder-scrolls</category><category>the-elder-scrolls-online</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>zenimax</category><category>zenimax-media</category><category>zenimax-online</category><category>zenimax-online-studios</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 26 May 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: PlanetSide 2's Matt Higby on the MMOFPS revolution]]></title><link>http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/</guid><comments>http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/planetside/" rel="tag">PlanetSide</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/"><img alt="The Firing Line interviews PlanetSide 2's Matt Higby" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ps2interview.jpg" /></a></div>
<a href="http://www.soe.com">Sony Online Entertainment</a> has begun carpet-bombing media outlets with publicity relating to its upcoming <a href="http://www.planetside2.com"><em>PlanetSide 2</em></a> MMOFPS. The game has been in development for quite a while now, but up until very recently the devs have kept a low profile. Now the title's Twitter feed is exploding on a daily basis, awe-inspiring <a href="http://massively.joystiq.com/2012/05/24/take-to-the-skies-with-planetside-2s-aerial-combat-trailer/">alpha gameplay videos</a> are finding their way into the public eye, and interviews abound.<br />
<br />
I managed to get creative director <a href="http://massively.joystiq.com/tag/matt-higby">Matt Higby's</a> attention for a few moments, and he's got some interesting things to say about <a href="http://massively.joystiq.com/category/planetside-2"><em>PS2's</em></a> upside. Would you believe that MMOFPS is about to become a new industry buzzword? Read on after the break.<p><a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/" rel="bookmark">Continue reading <em>The Firing Line: PlanetSide 2's Matt Higby on the MMOFPS revolution</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/">The Firing Line: PlanetSide 2's Matt Higby on the MMOFPS revolution</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 26 May 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245154/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classic-mmo</category><category>featured</category><category>firing-line</category><category>fps</category><category>interview</category><category>matt-higby</category><category>matt-higby-interview</category><category>mmo-shooter</category><category>mmofps</category><category>opinion</category><category>planetside</category><category>planetside-2</category><category>planetside-2-interview</category><category>ps</category><category>ps1</category><category>ps2</category><category>pvp</category><category>sci-fi</category><category>shooter</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>tfl</category><category>the-firing-line</category><category>third-person-shooter</category><category>tps</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 26 May 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Everything you need to know about The Secret World]]></title><link>http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/</guid><comments>http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/"><img alt="The Secret World - zombies incoming" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tswbodyparts.jpg" /></a></div>
So what's all this hullabaloo about <a href="http://massively.joystiq.com/category/the-secret-world"><em>The Secret World</em></a>? Let's start with the basics.<br />
<br />
<em>The Secret World</em> is a new MMORPG by <a href="http://massively.joystiq.com/tag/funcom">Funcom</a>, the studio that brought you <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a>, and way back when, <a href="http://massively.joystiq.com/category/anarchy-online"><em>Anarchy Online</em></a>. It's also the brainchild of one <a href="http://massively.joystiq.com/tag/ragnar-tornquist">Ragnar Tornquist</a>, familiar to adventure gamers the world over thanks to <em>Dreamfall</em> and <em>The Longest Journey</em>. Like those seminal titles, <em>The Secret World</em> seeks to conjure an immersive, fantastical realm of myth, magic, and in some cases, horror. Unlike the adventures of April Ryan, though, <em>The Secret World</em> is your story, and it takes place in the video game equivalent of the real world (not to mention Hell, portions of a hollow Earth, and many other mythological settings).<br />
<br />
There's an undeniable Lovecraftian influence, there are zombies and assault rifles, and there's a three-faction setup that asks players to join forces with noted secret societies like the Templars and the Illuminati (as well as the less-familiar Dragons). Did we mention battleground PvP, a <em>Minecraft</em>-inspired crafting system, and skill-based progression mechanics that depart from traditional MMORPG classes and levels in favor of player-made builds (drawn from a pool of nearly 600 distinct abilities)?<br />
<br />
As you can see, Funcom is throwing everything at the wall, and luckily for you, Massively has been keeping tabs on the game's development for a number of years now. We've also managed to spend quite a bit of time in the beta of late. Click past the cut for a roundup of our best coverage, including guides, impressions, interviews, and basically everything you want to know about <em>The Secret World</em>.<p><a href="http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/" rel="bookmark">Continue reading <em>Everything you need to know about The Secret World</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/">Everything you need to know about The Secret World</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20237665/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/everything-you-need-to-know-about-the-secret-world/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>faction</category><category>fantasy</category><category>funcom</category><category>horror</category><category>mythology</category><category>preview</category><category>previews</category><category>roundup</category><category>sci-fantasy</category><category>secret-world</category><category>skill-based</category><category>the-secret-world</category><category>the-secret-world-roundup</category><category>tsw</category><category>tsw-roundup</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 25 May 2012 11:30:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: Hands-on with Heroes &amp; Generals]]></title><link>http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/</guid><comments>http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/"><img alt="The Firing Line - Hands on with Heroes &amp; Generals" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tflhg.jpg" /></a></div>
During the first 10 minutes of my time with <a href="http://www.heroesandgenerals.com/2/index.html"><em>Heroes &amp; Generals</em></a>, I killed once, died twice, and drove a tank, a jeep, a half-track, and a bicycle (not necessarily in that order). I also rode shotgun on said tank and said jeep, manning a nifty vehicle-mounted machine gun in the process.<br />
<br />
I marveled at the visuals, took way too many screenshots of my squadmates looking at the blow-away badass in-game map (it's the little things, amirite?), and generally had a helluva good time. Did I mention that all of this happened in a browser?<p><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/" rel="bookmark">Continue reading <em>The Firing Line: Hands-on with Heroes &amp; Generals</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/">The Firing Line: Hands-on with Heroes &amp; Generals</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241920/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based</category><category>f2p</category><category>featured</category><category>firing-line</category><category>first-impressions</category><category>fps</category><category>free-to-play</category><category>generals</category><category>heroes</category><category>heroes-and-generals</category><category>heroes-and-generals-impressions</category><category>impressions</category><category>jesper-kyd</category><category>mmo-shooter</category><category>mmofps</category><category>opinion</category><category>persistent-shooter</category><category>pvp</category><category>reto-moto</category><category>strategy</category><category>tfl</category><category>the-firing-line</category><category>third-person-shooter</category><category>tps</category><category>world-war-2</category><category>world-war-ii</category><category>ww2</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 25 May 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[The Secret World launch delayed to July 3rd]]></title><link>http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/</guid><comments>http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/"><img alt="The Secret World Image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/secret.jpg" /></a></div>
The Dragons, Templars, and Illuminati will have to wait two more weeks to dive into their organizations: Originally slated for June 19th, <em><a href="http://massively.joystiq.com/category/the-secret-world">The Secret World's</a></em> release is delayed until July 3rd. Early access will open on June 29th.<br />
<br />
<a href="http://massively.joystiq.com/tag/funcom">Funcom</a> also announced the final two beta weekends. The first, titled "Hell Raised,'" will run from June 15th until June 17th and will include the Illuminati and Dragon starter experiences as well as allow players to leave Kingsmouth for the Savage Coast. The final beta weekend will be from June 22nd to June 24th; during this event players will participate in the game's PvP in both the warzone gameplay and the Eldorado battlefield.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/">The Secret World launch delayed to July 3rd</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 07:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245067/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/the-secret-world-launch-delayed-to-july-3rd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-weekend</category><category>beta-weekend-event</category><category>beta-weekends</category><category>delayed-launch</category><category>faction</category><category>fantasy</category><category>funcom</category><category>horror</category><category>launch-delay</category><category>mythology</category><category>news</category><category>sci-fantasy</category><category>secret-world</category><category>skill-based</category><category>the-secret-world</category><category>tsw</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Fri, 25 May 2012 07:45:00 EST</pubDate></item><item><title><![CDATA[Command &amp; Conquer: Tiberium Alliance browser title launches today]]></title><link>http://massively.joystiq.com/2012/05/24/command-and-conquer-tiberium-alliance-browser-title-launches-toda/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/command-and-conquer-tiberium-alliance-browser-title-launches-toda/</guid><comments>http://massively.joystiq.com/2012/05/24/command-and-conquer-tiberium-alliance-browser-title-launches-toda/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/command-and-conquer-tiberium-alliance-browser-title-launches-toda/"><img alt="Command &amp; Conquer: Tiberium Alliances trailer" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ccta.jpg" /></a></div>
<em>Command &amp; Conquer</em> fans, today's a banner day. The latest entry in the long-running franchise is <a href="http://massively.joystiq.com/tag/command-and-conquer-tiberium-alliances"><em>Tiberium Alliances</em></a>, a free-to-play browser-based title that's now available. You can pick from either the Global Defense Initiative or Nod factions, then harvest resources, build giant armies, and foster strategic alliances as you will your side to ultimate victory.<br />
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Players can take on the AI or each other, and <em>TA's</em> integrated status and news feeds makes it easier than ever to keep abreast of both in-game happenings and development rumblings. The game can be played on your desktop, your smartphone, or your tablet. Head to the official website to sign up and get started. Don't forget to check out the launch trailer after the break, and look for Massively's impressions on the game later this week in <a href="http://massively.joystiq.com/category/mmobility/">MMObility</a>.<br />
<br />
[Source: Electronic Arts press release]<p><a href="http://massively.joystiq.com/2012/05/24/command-and-conquer-tiberium-alliance-browser-title-launches-toda/" rel="bookmark">Continue reading <em>Command &amp; Conquer: Tiberium Alliance browser title launches today</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/command-and-conquer-tiberium-alliance-browser-title-launches-toda/">Command &amp; Conquer: Tiberium Alliance browser title launches today</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/command-and-conquer-tiberium-alliance-browser-title-launches-toda/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244509/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/command-and-conquer-tiberium-alliance-browser-title-launches-toda/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based</category><category>Command-and-Conquer</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>free-to-play</category><category>launches</category><category>mmorts</category><category>rts</category><category>sci-fi</category><category>strategy</category><category>tiberium-alliances</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 24 May 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[New Pathfinder dev blog talks contract, questing mechanics]]></title><link>http://massively.joystiq.com/2012/05/23/new-pathfinder-dev-blog-talks-contract-questing-mechanics/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/23/new-pathfinder-dev-blog-talks-contract-questing-mechanics/</guid><comments>http://massively.joystiq.com/2012/05/23/new-pathfinder-dev-blog-talks-contract-questing-mechanics/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/23/new-pathfinder-dev-blog-talks-contract-questing-mechanics/"><img alt="Pathfinder Online - This guy broke his contract" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/splash.jpg" /></a></div>
The latest <a href="http://massively.joystiq.com/tag/pathfinder-online"><em>Pathfinder Online</em></a> dev blog is all about contracts. It's also about 20,000 pages long, so reading it starts to feel like reading a real contract after about the 10,000 page mark. OK, it's not all that bad. Heck it's actually pretty interesting stuff, since most MMOs these days go out of their way to segregate players from each other and from decisions that have lasting gameplay implications.<br />
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Not so in <em>Pathfinder,</em> thanks to its contract mechanics, which <a href="http://massively.joystiq.com/tag/ryan-dancey">Ryan Dancey</a> says are like "a questing system hidden in plain sight." While some of what you'll read in this particular blog is theoretical (and as such, it carries the standard subject-to-change disclaimers), the system as it stands right now is broken down into four in-game tools: escrow, reputation, alignment, and the law.<br />
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Contracts themselves are sub-divided into assassination, auction, bounty, guard, loan, purchase, sale, and transportation flavors. It sounds somewhat complex, but there's definitely a method to <a href="http://massively.joystiq.com/tag/goblinworks">Goblinworks</a>' madness. "Ideally, most of the commercial, diplomatic, and adventuring activities in the game will develop through player-to-player contracting," Dancey writes. "If somebody offers you a reward for bringing them 10 rat tails, it will be because another player needs 10 rat tails for some reason, not just because an NPC has an exclamation point bobbing over his head."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/23/new-pathfinder-dev-blog-talks-contract-questing-mechanics/">New Pathfinder dev blog talks contract, questing mechanics</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 23 May 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/23/new-pathfinder-dev-blog-talks-contract-questing-mechanics/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20243930/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/23/new-pathfinder-dev-blog-talks-contract-questing-mechanics/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>contracts</category><category>fantasy</category><category>goblinworks</category><category>pathfinder</category><category>pathfinder-contracts</category><category>pathfinder-online</category><category>pnp</category><category>questing</category><category>ryan-dancey</category><category>sandbox</category><category>sandpark</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 23 May 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Aeria launches Star Supremacy browser MMORTS]]></title><link>http://massively.joystiq.com/2012/05/23/aeria-launches-star-supremacy-browser-mmorts/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/23/aeria-launches-star-supremacy-browser-mmorts/</guid><comments>http://massively.joystiq.com/2012/05/23/aeria-launches-star-supremacy-browser-mmorts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/23/aeria-launches-star-supremacy-browser-mmorts/"><img alt="Star Supremacy gameplay screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/starsupremacy.jpg" /></a></div>
If you're looking for a free-to-play browser-based MMORTS title, there are plenty of them out there. The latest such comes courtesy of <a href="http://massively.joystiq.com/tag/aeria-games">Aeria Games</a>. The company is launching <a href="http://massively.joystiq.com/tag/star-supremacy"><em>Star Supremacy</em></a>, a sci-fi RTS title featuring 2-D graphics in both space and planetary environments.<br />
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<span>Players can choose from three different factions (the Altairians, the Seekers, and the UEO) and then set about gathering resources and building fleets before heading into combat. Aeria says that its title boasts quite a bit of gameplay choice, many of which "</span><span>will directly affect the outcome of combat and ensure that warfare in <em>Star Supremacy</em> is a dynamic and highly strategic affair."</span><br />
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<span>[Source: Aeria Games press release]<br />
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</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/23/aeria-launches-star-supremacy-browser-mmorts/">Aeria launches Star Supremacy browser MMORTS</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 23 May 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/23/aeria-launches-star-supremacy-browser-mmorts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20243483/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/23/aeria-launches-star-supremacy-browser-mmorts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>aeria-games</category><category>star-supremacy</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 23 May 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Diablo 3 achieves fastest-selling PC game and biggest PC game launch titles]]></title><link>http://massively.joystiq.com/2012/05/23/diablo-3-is-fastest-selling-pc-game-ever-biggest-pc-game-launch/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/23/diablo-3-is-fastest-selling-pc-game-ever-biggest-pc-game-launch/</guid><comments>http://massively.joystiq.com/2012/05/23/diablo-3-is-fastest-selling-pc-game-ever-biggest-pc-game-launch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/23/diablo-3-is-fastest-selling-pc-game-ever-biggest-pc-game-launch/"><img alt="Diablo III gameplay screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/d3-1337780774.jpg" /></a></div>
Launch bugs, server problems, and silly single-player online requirements didn't stop <a href="http://massively.joystiq.com/category/diablo-iii"><em>Diablo III</em></a> from becoming the biggest launch in the history of PC gaming. <a href="http://massively.joystiq.com/tag/blizzard">Blizzard</a> has announced that the game sold over 3.5 million copies during the first 24 hours that it was available for purchase. A week later, some 6.3 million of you are playing it (and that figure doesn't count the folks in Korean internet cafes, where the game enjoys a 39 percent share as of yesterday).<br />
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Blizzard's <a href="http://massively.joystiq.com/tag/mike-morhaime">Mike Morhaime</a> apologized for <em>D3's</em> various launch issues but said that the firm is pleased with feedback thus far. "We're especially proud of the gameplay feedback we've received from players worldwide. We're pleased that <em>Diablo III</em> has lived up to players' high expectations, and we're looking forward to welcoming more players into Sanctuary in the days ahead," he said.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/23/diablo-3-is-fastest-selling-pc-game-ever-biggest-pc-game-launch/">Diablo 3 achieves fastest-selling PC game and biggest PC game launch titles</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 23 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/23/diablo-3-is-fastest-selling-pc-game-ever-biggest-pc-game-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20243395/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/23/diablo-3-is-fastest-selling-pc-game-ever-biggest-pc-game-launch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>battlenet</category><category>blizzard</category><category>blizzard-entertainment</category><category>cash-shop</category><category>d3</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-3-biggest-pc-launch-ever</category><category>diablo-ii</category><category>diablo-iii</category><category>drm</category><category>fantasy</category><category>gothic-fantasy</category><category>multiplayer</category><category>online-multiplayer</category><category>online-single-player-game</category><category>roguelike</category><category>rpg</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 23 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Arcane Legends officially announced]]></title><link>http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/</guid><comments>http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/"><img alt="Arcane Legends" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/arcane-1337712290.jpg" /></a></div>
<a href="http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/">While we knew it was coming</a>, it is still nice <a href="http://www.spacetimestudios.com/content.php?416-Arcane-Legends">to get official confirmation</a>: <a href="http://massively.joystiq.com/tag/spacetime-studios/">Spacetime Studios</a> has announced <a href="http://massively.joystiq.com/tag/arcane-legends/"><em>Arcane Legends</em></a>, its latest MMO for iOS, Android, and Chrome.<br />
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With <em>Arcane Legends</em>, Spacetime Studios is going back to its fantasy roots. Instead of <a href="http://massively.joystiq.com/tag/pocket-legends/"><em>Pocket Legends'</em></a> more traditional MMO combat, however, <em>Arcane Legends</em> will feature action combat full of combos and button-mashing. During the combat, a rage meter will allow players to activate powerful abilities when it's completely full.<br />
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The three classes announced for the game are the Warrior, Rogue, and Sorcerer. <em>Arcane Legends</em> will support both co-op and PvP gameplay.<br />
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CEO <a href="http://massively.joystiq.com/tag/gary-gattis">Gary Gattis</a> thinks that <em>Arcane Legends</em> is different enough from previous Spacetime endeavors to justify its development: "With every Legends title we are focused on bringing something distinct to cross-platform gaming. With <em>Arcane Legends</em> we set out to create an action RPG with a clever and funny story, meaningful multiplayer gameplay and above all furious fast-paced tactical combat."<br />
<br />
Massively will be getting its first look at<em> Arcane Legends </em>at <a href="http://massively.joystiq.com/tag/e3-2012">E3</a> next month.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/">Arcane Legends officially announced</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 May 2012 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20242915/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-combat</category><category>action-rpg</category><category>Android</category><category>arcane-legends</category><category>Chrome</category><category>coop</category><category>e3</category><category>e3-2012</category><category>fantasy</category><category>Gary-Gattis</category><category>iOS</category><category>pocket-legends</category><category>pvp</category><category>Rogue</category><category>Sorcerer</category><category>spacetime</category><category>spacetime-studios</category><category>Warrior</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 22 May 2012 15:30:00 EST</pubDate></item><item><title><![CDATA[Marvel Heroes unveils its first official trailer [Updated]]]></title><link>http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/</guid><comments>http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/marvel-heroes/" rel="tag">Marvel Heroes</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/"><img alt="Screencap -- Marvel Heroes announcement trailer" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/marvelheroes.jpg" /></a></div>
<div>
	After <a href="http://massively.joystiq.com/2011/10/20/marvel-universe-onlines-newest-addition-is-not-u-s-agent/#comments">months</a> <a href="http://massively.joystiq.com/2011/11/17/marvel-universe-online-reveals-the-art-for-thor/">and</a> <a href="http://massively.joystiq.com/2011/10/06/snikt-wolverine-enters-the-fray-of-marvel-universe-online/">months</a> <a href="http://massively.joystiq.com/2011/10/17/cable-joins-the-marvel-universe-online-roster/">of</a> <a href="http://massively.joystiq.com/2012/02/16/cyclops-joins-marvel-heroes-roster/">teasing</a> <a href="http://massively.joystiq.com/2012/05/16/marvel-heroes-teases-with-new-character-silhouette/">us</a>, <a href="http://www.massively.com/tag/gazillion-entertainment">Gazillion Entertainment</a> has finally officially released new details about its upcoming new title, the free-to-play <em><a href="http://www.massively.com/category/marvel-heroes">Marvel Heroes</a></em>. The press release claims that the game will take "the MMO category to a completely new level of excitement and engagement" by combining "the energy of action role-playing games with the breadth and immersion of the MMO genre."<br />
	<br />
	Players can now get their first look at <em>Marvel Heroes</em> with the title's first teaser trailer, which features gameplay footage interwoven with some rather menacing shots of a certain <a href="http://marvel.com/universe/Doctor_Doom_%28Victor_von_Doom%29">Victor Von Doom</a>, who seems to have gotten his titanium-plated hands on what appears to be the <a href="http://marvel.com/universe/Cosmic_Cube">Cosmic Cube</a>, an artifact that gives its bearer the power to bend reality to his will. We're not sure what Doc Doom plans to do with the Cube, but we know that it can't possibly be anything good. Presumably it will be up to the players to put a stop to Doom's nefarious plans and return the Cube to its rightful place, but until we find out more, head on past the cut and enjoy the trailer in all of its super-goodness.<br />
	<br />
	[Source: Gazillion Entertainment press release]<br />
	<br />
	<strong>[Update: IGN has a <a href="http://www.ign.com/articles/2012/05/22/marvel-heroes-is-a-diablo-style-mmo">preview</a> of the game that discusses in detail its <em>Diablo</em> roots.]</strong></div><p><a href="http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/" rel="bookmark">Continue reading <em>Marvel Heroes unveils its first official trailer [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/">Marvel Heroes unveils its first official trailer [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 May 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20242806/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/22/marvel-heroes-unveils-its-first-official-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>cosmic-cube</category><category>doctor-doom</category><category>f2p</category><category>free-to-play</category><category>gazillion</category><category>gazillion-entertainment</category><category>marvel</category><category>marvel-heroes</category><category>marvel-universe</category><category>marvel-universe-online</category><category>muo</category><category>new-title</category><category>new-titles</category><category>secret-identity</category><category>superhero</category><category>superheroes</category><category>trailer</category><category>trailers</category><category>video</category><category>videos</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 22 May 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[CCP releases Welcome to New Eden video for DUST 514]]></title><link>http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/</guid><comments>http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/"><img alt="DUST 514 - one universe, one war" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/33e4cdust-514-future-proof-ps4.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/ccp">CCP</a> has released a new <a href="http://massively.joystiq.com/category/dust-514"><em>DUST 514</em></a>-focused developer video. The clip is titled Welcome to New Eden, so if you're looking for any new tidbits about the upcoming sci-fi MMOFPS, you probably won't find them here.<br />
<br />
If you're a <em>DUST</em> newb, on the other hand, this one's for you, as it gives you a rundown on what sets the game apart from its legions of FPS competitors. In a nutshell, the difference-maker is <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> and the way that <em>DUST</em> integrates with a pre-existing game, economy, and playerbase on a scale that is basically unheard of.<br />
<br />
As producer <a href="http://massively.joystiq.com/tag/thomas-farrer">Thomas Farrer</a> puts it, "<em>DUST</em> is different pretty much by virtue of what it really is. <em>DUST</em> is a persistent FPS on PlayStation 3. Not only is it directly linked to <em>EVE Online</em>, a PC MMO, it's set directly within the <em>EVE Online</em> universe." Warp past the cut for a look at the full clip.<p><a href="http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/" rel="bookmark">Continue reading <em>CCP releases Welcome to New Eden video for DUST 514</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/">CCP releases Welcome to New Eden video for DUST 514</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 May 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20242741/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>console</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-online</category><category>fps</category><category>internet-spaceships</category><category>mmofps</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>thomas-farrer</category><category>welcome-to-new-eden</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 22 May 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Bungie's Destiny coming in 2013, features microtransactions and subscriptions]]></title><link>http://massively.joystiq.com/2012/05/22/bungies-destiny-coming-in-2013-features-microtransactions-and/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/22/bungies-destiny-coming-in-2013-features-microtransactions-and/</guid><comments>http://massively.joystiq.com/2012/05/22/bungies-destiny-coming-in-2013-features-microtransactions-and/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/22/bungies-destiny-coming-in-2013-features-microtransactions-and/"><img alt="Bungie logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/bungielogo.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/bungie">Bungie's</a> long-rumored MMO project has been outed by the <a href="http://www.latimes.com/entertainment/envelope/cotown/la-et-ct-bungie-activision-contract-20120521,0,3463781.story">Los Angeles Times</a> in its coverage of a games industry lawsuit. According to the article, the company is developing a new IP called <a href="http://massively.joystiq.com/tag/destiny"><em>Destiny</em></a> consisting primarily of sci-fi first-person shooter titles, the first of which will launch in 2013 on the Xbox 360.<br />
<br />
The title will be sold at retail but will also feature DLC, microtransactions, and subscriptions. But is it an MMO? That's still to be determined; the company hasn't released details. <a href="http://www.eurogamer.net/articles/2012-05-22-bungies-mmo-style-sci-fi-fps-destiny-out-2013-as-an-xbox-360-next-xbox-timed-exclusive">Eurogamer</a> has put together a piece summarizing various Bungie comments on the <em>Destiny</em> series, including hints at persistence and a long-term commitment from both fans and developers.<br />
<br />
"I can't get into specifics, but we're definitely looking at building a universe that people want to spend time in," community director <a href="http://massively.joystiq.com/tag/brian-jarrard">Brian Jarrard</a> said in April of 2010. Bungie's <a href="http://massively.joystiq.com/tag/joseph-staten">Joseph Staten</a> also commented on the IP at GDC 2010. "Wouldn't it be great if we could make a world that was always there for you," he said.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/22/bungies-destiny-coming-in-2013-features-microtransactions-and/">Bungie's Destiny coming in 2013, features microtransactions and subscriptions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 May 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/22/bungies-destiny-coming-in-2013-features-microtransactions-and/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20242494/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/22/bungies-destiny-coming-in-2013-features-microtransactions-and/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brian-jarrard</category><category>bungie</category><category>bungie-destiny</category><category>destiny</category><category>joseph-staten</category><category>legal</category><category>mmo-industry</category><category>mmo-shooter</category><category>online-shooter</category><category>sci-fi</category><category>shooter</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 22 May 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Trion releases Defiance feature video, details 'transmedia' synergy]]></title><link>http://massively.joystiq.com/2012/05/22/trion-releases-defiance-feature-video-details-transmedia-synerg/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/22/trion-releases-defiance-feature-video-details-transmedia-synerg/</guid><comments>http://massively.joystiq.com/2012/05/22/trion-releases-defiance-feature-video-details-transmedia-synerg/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/defiance/" rel="tag">Defiance</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/22/trion-releases-defiance-feature-video-details-transmedia-synerg/"><img alt="Defiance - ATVs in SFO" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/defiance.jpg" /></a></div>
<a href="http://www.massively.com/tag/trion-worlds"><em>Trion</em></a> has released a new making-of featurette for <a href="http://massively.joystiq.com/category/defiance"><em>Defiance</em></a>, its "transmedia" property that includes a sci-fi shooter MMO and a Syfy television series.<br />
<br />
<em>Defiance</em> the game takes place in the bombed out ruins of a post-alien-invasion San Francisco, while <em>Defiance</em> the TV show is set in and around St. Louis, Missouri. Despite the location differences, Trion says that the events of the virtual world will affect those of the show and vice versa. How so (and how much)? That remains to be seen, but Shacknews has a game preview that <a href="http://www.shacknews.com/article/73902/e3-2012-defiance">sheds a little light</a> on the subject.<br />
<br />
In a nutshell, characters on the show might namedrop a gamer avatar who completes a particular mission or makes an impact on the game world in some way. Syfy president <a href="http://massively.joystiq.com/tag/dave-howe">Dave Howe</a> also told the website that he's hopeful that gameplay events will have a more significant impact on season two of the television series.<br />
<br />
Head past the break to view the full video feature.<br />
<br />
[Source: Trion press release]<p><a href="http://massively.joystiq.com/2012/05/22/trion-releases-defiance-feature-video-details-transmedia-synerg/" rel="bookmark">Continue reading <em>Trion releases Defiance feature video, details 'transmedia' synergy</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/22/trion-releases-defiance-feature-video-details-transmedia-synerg/">Trion releases Defiance feature video, details 'transmedia' synergy</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 May 2012 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/22/trion-releases-defiance-feature-video-details-transmedia-synerg/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20242521/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/22/trion-releases-defiance-feature-video-details-transmedia-synerg/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3rd-person-shooter</category><category>dave-howe</category><category>defiance</category><category>making-of</category><category>making-of-defiance</category><category>mmo-shooter</category><category>sci-fi</category><category>shooter</category><category>third-person-shooter</category><category>trailer</category><category>transmedia</category><category>trion</category><category>trion-worlds</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 22 May 2012 10:15:00 EST</pubDate></item><item><title><![CDATA[World of Warplanes closed beta starts May 31st]]></title><link>http://massively.joystiq.com/2012/05/22/world-of-warplanes-closed-beta-starts-may-31st/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/22/world-of-warplanes-closed-beta-starts-may-31st/</guid><comments>http://massively.joystiq.com/2012/05/22/world-of-warplanes-closed-beta-starts-may-31st/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/world-of-warplanes/" rel="tag">World of Warplanes</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/22/world-of-warplanes-closed-beta-starts-may-31st/"><img alt="World of Warplanes closed beta starts May 31st" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/20110816pc-onlinewowpscreen07.jpg" /></a></div>
If you've been holding out hope for an invite to the <a href="http://massively.joystiq.com/category/world-of-warplanes"><em>World of Warplanes</em></a> global alpha, take heart. <a href="http://massively.joystiq.com/tag/wargaming.net">Wargaming.net</a> has just announced that it's moving its aviation shooter into closed beta on May 31st.<br />
<br />
The company says its "army of test pilots will be increased drastically" as a result, so be sure to sign up on the official <em>WoWP</em> website. <em>World of Warplanes</em> is a lobby-based flight combat game set during aviation's golden age. It features aircraft ranging from 1930s biplanes to 1950s jets. For more on the game, check out our <a href="http://massively.joystiq.com/2012/05/18/the-firing-line-world-of-warplanes-producer-talks-matchmaking/">recent interview</a> with producer <a href="http://massively.joystiq.com/tag/anton-sitnikau">Anton Sitnikau</a>.<br />
<br />
[Source: Wargaming.net press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/22/world-of-warplanes-closed-beta-starts-may-31st/">World of Warplanes closed beta starts May 31st</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/22/world-of-warplanes-closed-beta-starts-may-31st/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20242479/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/22/world-of-warplanes-closed-beta-starts-may-31st/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>closed-beta</category><category>f2p</category><category>free-to-play</category><category>global-alpha</category><category>historical</category><category>plane</category><category>planes</category><category>pvp</category><category>war</category><category>wargaming.net</category><category>warplane</category><category>warplanes</category><category>world-of-warplanes</category><category>world-of-warplanes-beta</category><category>world-of-warplanes-closed-beta</category><category>wowp</category><category>wowp-beta</category><category>wowp-closed-beta</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 22 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Spacetime Studios teases Arcane Legends]]></title><link>http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/</guid><comments>http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/"><img alt="Spacetime Studios" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/arcane.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/Pocket-Legends/"><em>Pocket Legends</em></a>. <a href="http://massively.joystiq.com/tag/Star-Legends/"><em>Star Legends</em></a>. <a href="http://massively.joystiq.com/tag/Dark-Legends/"><em>Dark Legends</em></a>. And now... <a href="http://massively.joystiq.com/tag/arcane-legends/"><em>Arcane Legends</em></a>?<br />
<br />
Yes, it appears to be true! <a href="http://massively.joystiq.com/tag/spacetime-studios/">Spacetime Studios</a> is working on a fourth title for its popular mobile MMO library, <a href="http://www.trademarkia.com/arcane-legends-85589926.html">filing a trademark</a> that has since been approved. The application for a U.S. federal trademark was submitted on April 5th and was given the thumbs up May 10th. As one of its categories is "electronic game software for cellular telephones," we can reasonably deduce that <em>Arcane Legends</em> will launch on mobile devices in the same manner of its older siblings.<br />
<br />
Spacetime Studios told us that it will release an official announcement of the title later this week. The studio <a href="http://massively.joystiq.com/2012/05/07/dark-legends-launches-on-apple-devices-hits-500k-players/">recently released</a> the vampire-themed MMO <em>Dark Legends</em> on iOS and Android devices.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/">Spacetime Studios teases Arcane Legends</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 May 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241993/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>announcement</category><category>arcane</category><category>arcane-legends</category><category>dark-legends</category><category>f2p</category><category>free-to-play</category><category>ios</category><category>new-title</category><category>pocket-legends</category><category>spacetime</category><category>spacetime-studios</category><category>star-legends</category><category>trademark</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 21 May 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Orgia Romanus MMO looks to 'facilitate sexual interactions between players']]></title><link>http://massively.joystiq.com/2012/05/21/orgia-romanus-mmo-looks-to-facilitate-sexual-interactions-betwe/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/21/orgia-romanus-mmo-looks-to-facilitate-sexual-interactions-betwe/</guid><comments>http://massively.joystiq.com/2012/05/21/orgia-romanus-mmo-looks-to-facilitate-sexual-interactions-betwe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/21/orgia-romanus-mmo-looks-to-facilitate-sexual-interactions-betwe/"><img alt="Orgia Romanus - yep, really" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/orgia.jpg" /></a></div>
Sex in MMOs isn't particularly new, especially given the titillating ad campaigns that accompany your average fantasy title. <a href="http://massively.joystiq.com/tag/orgia-romanus"><em>Orgia Romanus</em></a> is new, and it's aiming higher (or lower) than scantily clad elven babes. One of its gameplay goals "is to facilitate sexual interactions between players," according to a <a href="http://massively.joystiq.com/tag/foxysoft-gaming">FoxySoft Gaming</a> press release.<br />
<br />
FoxySoft is the brainchild of <a href="http://massively.joystiq.com/tag/alex-allen">Alex Allen</a>, a former artist and project director at <a href="http://massively.joystiq.com/tag/acclaim">Acclaim</a> and <a href="http://massively.joystiq.com/tag/soe">Sony Online Entertainment</a>. In mechanical terms, <em>Orgia Romanus</em> looks to marry traditional merchant-, politician-, and warrior-centric play with sexual content. Gamers will become "engaged emotionally as they are allowed to build relationships with other players that help them advance through the game," FoxySoft says.<br />
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Full development on <em>Orgia Romanus</em> will commence after a crowdfunding campaign scheduled for next month. A playable demo is expected this fall.<br />
<br />
[Source: FoxySoft Games press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/21/orgia-romanus-mmo-looks-to-facilitate-sexual-interactions-betwe/">Orgia Romanus MMO looks to 'facilitate sexual interactions between players'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 May 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/21/orgia-romanus-mmo-looks-to-facilitate-sexual-interactions-betwe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241699/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/21/orgia-romanus-mmo-looks-to-facilitate-sexual-interactions-betwe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adult-mmo</category><category>alex-allen</category><category>foxy-soft</category><category>foxysoft</category><category>foxysoft-games</category><category>foxysoft-gaming</category><category>game-of-bones</category><category>mmo-orgy</category><category>orgia-romanus</category><category>orgy</category><category>orgy-mmo</category><category>sex</category><category>sex-in-mmos</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 21 May 2012 11:30:00 EST</pubDate></item><item><title><![CDATA[Game of Thrones Facebook title in the works]]></title><link>http://massively.joystiq.com/2012/05/21/game-of-thrones-facebook-title-in-the-works/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/21/game-of-thrones-facebook-title-in-the-works/</guid><comments>http://massively.joystiq.com/2012/05/21/game-of-thrones-facebook-title-in-the-works/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/21/game-of-thrones-facebook-title-in-the-works/"><img alt="Joffrey golf-clapping" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/golfclap.jpg" /></a></div>
HBO's Game of Thrones is getting the online gaming treatment for the second time in the space of a calendar year. First it was <a href="http://massively.joystiq.com/tag/bigpoint">Bigpoint's</a> free-to-play browser MMO, and now it's a Facebook game called <a href="http://massively.joystiq.com/tag/game-of-thrones-ascent"><em>Game of Thrones Ascent</em></a>, which is being developed by <a href="http://massively.joystiq.com/tag/disruptor-beam">Disruptor Beam</a>, a social gaming company headed by former GamerDNA CEO <a href="http://massively.joystiq.com/tag/jon-radoff/">Jon Radoff</a>.<br />
<br />
The company says that players will "lead the life of a noble during the time of upheaval as portrayed in the books and the series thus experiencing a new type of game that unites both story and strategy."<br />
<br />
Precious little info is given on the title, including a release date, but we'll bring you the latest as it becomes available.<br />
<br />
[Source: Disruptor Beam press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/21/game-of-thrones-facebook-title-in-the-works/">Game of Thrones Facebook title in the works</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 May 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/21/game-of-thrones-facebook-title-in-the-works/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241665/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/21/game-of-thrones-facebook-title-in-the-works/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>disruptor-beam</category><category>f2p</category><category>facebook</category><category>facebook-games</category><category>free-to-play</category><category>game-of-thrones</category><category>game-of-thrones-ascent</category><category>great-idea</category><category>jon-radoff</category><category>social</category><category>social-games</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 21 May 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Aeria Games unveils new multiplayer shooter, Born to Fire]]></title><link>http://massively.joystiq.com/2012/05/21/aeria-games-unveils-new-mmofps-born-to-fire/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/21/aeria-games-unveils-new-mmofps-born-to-fire/</guid><comments>http://massively.joystiq.com/2012/05/21/aeria-games-unveils-new-mmofps-born-to-fire/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/21/aeria-games-unveils-new-mmofps-born-to-fire/"><img alt="Born to Fire image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/born-to-fire-header.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/aeria/">Aeria Games</a>, with numerous free-to-play titles already under its belt, just unveiled a new multiplayer first-person shooter called <a href="http://massively.joystiq.com/tag/Born-to-Fire/"><em>Born to Fire</em></a>. This character-driven game is set following the Cold War, when rules of engagement are thrown out the window and the world is a free-fire zone.<br />
<br />
Director of Publishing Tom Nichols describes the game:<span> "In <i>Born to Fire</i>, players step in the boots of five distinct classes of elite operatives engaged in a global firefight for domination. With the instant gratification of one-click matchmaking and the in-depth analysis provided by elaborate replay tools, <i>Born to Fire</i> represents a new class of character-driven, highly customizable MMOFPS that's easy to get into but nearly impossible to fully master.</span>"<br />
<br />
The five classes available for play are Rifleman, Duelist, Ranger, Heavy-Hitter, or Warden; each comes with unique backstory, tactics, and a fully customizable arsenal.<br />
<br />
<a href="http://borntofire.aeriagames.com/">Sign-ups for closed beta</a> are going on now! Players can keep informed of the latest news, updates, and contests by "liking" <a href="https://www.facebook.com/pages/Born-To-Fire/220636011381423"><em>Born To Fire's</em> Facebook page</a>. Also, be sure to check out the screenshots and artwork in the attached gallery.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/born-to-fire/">Born to Fire</a></strong></p><a href="http://massively.joystiq.com/photos/born-to-fire/#5036483"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/16-1337592366_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/born-to-fire/#5036479"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/12-1337592359_thumbnail.jpg" alt="Born to Fire" title="Born to Fire" /></a><a href="http://massively.joystiq.com/photos/born-to-fire/#5036480"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/13-1337592360_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/born-to-fire/#5036481"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/14-1337592362_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/born-to-fire/#5036482"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/15-1337592363_thumbnail.jpg" alt="" title="" /></a></div><br />
<br />
[Source: Areia Games press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/21/aeria-games-unveils-new-mmofps-born-to-fire/">Aeria Games unveils new multiplayer shooter, Born to Fire</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 May 2012 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/21/aeria-games-unveils-new-mmofps-born-to-fire/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241455/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/21/aeria-games-unveils-new-mmofps-born-to-fire/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>aeria-games</category><category>Born-to-Fire</category><category>first-person-shooter</category><category>fps</category><category>galleries</category><category>gallery</category><category>new-titles</category><category>screenshots</category><category>war</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 21 May 2012 07:00:00 EST</pubDate></item><item><title><![CDATA[Matt Firor on The Elder Scrolls Online's '100% solo' personal story]]></title><link>http://massively.joystiq.com/2012/05/18/the-elder-scrolls-onlines-matt-firor-talks-100-solo-personal/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/18/the-elder-scrolls-onlines-matt-firor-talks-100-solo-personal/</guid><comments>http://massively.joystiq.com/2012/05/18/the-elder-scrolls-onlines-matt-firor-talks-100-solo-personal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/the-elder-scrolls-online/" rel="tag">The Elder Scrolls Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/18/the-elder-scrolls-onlines-matt-firor-talks-100-solo-personal/"><img alt="Screenshot -- The Elder Scrolls Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/teso-1337366054.jpg" /></a></div>
<div>
	Games in the Elder Scrolls series have always been about giving players the opportunity to become the game's hero, and it looks like <em><a href="http://www.massively.com/category/the-elder-scrolls-online">The Elder Scrolls Online</a></em> will be no different. The title's game director, <a href="http://www.massively.com/tag/matt-firor">Matt Firor</a>, has announced that each character's main storyline in the game will be "100% solo."<br />
	<br />
	Firor points back to the previous entries in the series, stating that "in <em>The Elder Scrolls</em> games, you're always the hero... The last thing you want to do is have the final confrontation with Mehrunes Dagon as he's stomping across the Imperial City, and you see like 15 guys behind you waiting to kill him." While it's a good point, we can't help but wonder what kind of an impact this design will have on the social aspect of the MMO, but at this point all we can do is wait and see. Firor's full interview over on Game Informer has plenty of extra information as well, so if you're jonesing for more details, just head on over and check it out for yourself.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/18/the-elder-scrolls-onlines-matt-firor-talks-100-solo-personal/">Matt Firor on The Elder Scrolls Online's '100% solo' personal story</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 May 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/18/the-elder-scrolls-onlines-matt-firor-talks-100-solo-personal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240841/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/18/the-elder-scrolls-onlines-matt-firor-talks-100-solo-personal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>bethsoft</category><category>daggerfall</category><category>elder-scrolls</category><category>elder-scrolls-online</category><category>matt-firor</category><category>morrowind</category><category>oblivion</category><category>personal-story</category><category>personal-storyline</category><category>please-dont-suck</category><category>pvp</category><category>sandbox</category><category>skyrim</category><category>solo</category><category>story</category><category>storyline</category><category>tamriel</category><category>tes</category><category>teso</category><category>the-elder-scrolls</category><category>the-elder-scrolls-online</category><category>three-faction-pvp</category><category>zenimax</category><category>zenimax-media</category><category>zenimax-online</category><category>zenimax-online-studios</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 18 May 2012 15:00:00 EST</pubDate></item></channel></rss>
