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Star Citizen lifetime insurance clarified

Sci-Fi, MMO Industry, New Titles, Dev Diaries, Sandbox, Star Citizen, Buy-to-Play

Star Citizen lifetime insurance clarified
After a thank-you post on the Star Citizen site earlier this week clarified how lifetime insurance would work in the highly anticipated space MMO, a follow-up post was needed to further answer many of the fan questions.

With the helpful use of graphs and bullet points, CEO Chris Roberts clarifies that LTI will apply to three different groups: Original backers who pledged before November 26, 2012; Veteran backers who pledged between November 26, 2012 and the launch of the new website; and regular ole backers who will have pledged after the new site launches.

Be sure to check out the entire post by Roberts on his website for more information.

[Thanks to Jon for the tip!]

Sneak a peek at various vessels in World of Warships

Historical, Galleries, Screenshots, MMO Industry, New Titles, PvP, News Items, War, Free-to-Play, World of Warships

Sneak a peek at various vessels in World of Warships
From tanks to planes and now ships, Wargaming is definitely known for the exquisite detail of its WWII-period vehicles. And today the company released new screenshots and renderings showing off that detail in the battleships of the upcoming naval MMO World of Warships.

While the screenshots show a variety of vessels, the renderings draw attention to the USS New Mexico, a battleship that served the US Navy for decades and was a force to be reckoned with during World War II. Get a glimpse of some of the giant warships setting sail in WoWS in the gallery below.

[Source: Wargaming.net press release]

Not So Massively: MOBA patch week, Star Citizen hits $9 million, and Diablo II ladder reset

Betas, Fantasy, Sci-Fi, Trailers, Video, Game Mechanics, New Titles, Patches, PvP, News Items, Opinion, Hands-On, Casual, Dev Diaries, Not So Massively, MOBA, League of Legends, Diablo III, Anniversaries, Crowdfunding, Star Citizen

Not So Massively MOBA patch week, Star Citizen hits $9 million, and Diablo II ladder reset
This week is packed with MOBA news as almost every major title released a new patch. Infinite Crisis introduced new champions Poison Ivy and Gaslight Catwoman and announced that the game's closed beta will start in two days' time on May 8th. SMITE introduced new Norse god Fenrir the Unbound, and League of Legends released a champion spotlight on new Ice Witch champion Lissandra. Dota 2 also released new hero Elder Titan based on the original DotA hero Tauren Chieftain, and Heroes of Newerth released several months of balance changes at once in its colossal version 3.1 update.

Star Citizen celebrated hitting $9 million US in its ongoing crowdfunding campaign, and to celebrate, developers controversially gave all current backers free lifetime insurance on their ships. The title's success has also spurred EVE Online developer CCP Games to show off its own virtual reality dogfighter called EVR that uses the upcoming Oculus Rift headset.

Diablo III's first anniversary is just over a week away; details of any celebrations haven't yet been released. Developers confirmed that the PlayStation 4 version will not be getting mouse and keyboard support and that the PC version won't be getting support for analog controllers. For those of you up for some oldschool dungeon-crawling, Diablo II also announced that its ladder will be reset on May 14th this week and all players will start the game fresh again.

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Forking over your cash to play for free

Super-hero, Economy, MMO Industry, New Titles, News Items, Free-to-Play, Marvel Heroes

Forking over your cash to play for free!
Free-to-play means you can play for free, right? Not if you've got your sights set on the top founders packs for upcoming games like Marvel Heroes. In a blog on Gamasutra, virtual world economist Ramin Shokrizade explores the trend of these F2P collector-edition equivalents and whether the value justifies the price or if it's all a con to push players into making uninformed purchases before they have enough info.

Shokrizade compares the value of both Marvel Heroes and MechWarrior Tactics founders packs. At $199.99 and $120 respectively, both come with a hefty price tag, but both also claim significantly higher values. Do you really get your money's worth? Because of the replayability inherent in trying each superhero, Shokrizade rated Marvel Heroes as "pricey but reasonable." MechWarrior Tactics, however, received a "poor value" rating due to the tremendous in-game advantage that the founders pack gives.

How will these titles ultimately fare? Shokrizade stated that it all depends on enjoyable player interactions. "[Players] should not have to spend a lot in order to be able to have a positive social experience," he said. "Taking this one step further, if [players] can spend to lower the experience of other players, this will cause a rapid collapse of revenues."

Embers of Caerus team LFM

Fantasy, MMO Industry, New Titles, News Items, Dev Diaries, Sandbox

Embers of Caerus team LFM
If you've wanted to get in on developing a game, now could be your chance. In Embers of Caerus' April dev letter, technical director Dave Belcher invites folks interested in filling newly opened positions on the dev team, from programmers to animators to sound designers, to send in an email and apply. Positions are also available in community and PR roles.

Along with the job opportunity announcement, Belcher notes that the team's first on-site weekend of code crunching was successful and that another is planned for the end of May. This time, however, more of the team is invited and the event will be livestreamed. More details for that will become available as the time draws closer.

Stick and Rudder: Star Citizen celebrates $9 million with Auroras, space suits, and LTI

Game Mechanics, MMO Industry, New Titles, News Items, Opinion, Roleplaying, Sandbox, Crowdfunding, Stick and Rudder, Star Citizen, Buy-to-Play

Stick and Rudder - Auroras, space suits, and $9 million
You know, Star Citizen occasionally seems too good to be true. Take this past week, for example. It saw not one, not two, but three major news releases focused on the fledgling space sandbox, all of which were well-received by most in the community and all of which generated even more buzz and positive word-of-mouth for Chris Roberts' crowdfunded juggernaut.

I'm certainly not complaining, mind you; it's just that Cloud Imperium's game is doing a damned fine job of turning a cynic hardened by years of sub-standard MMO releases into a wide-eyed game-loving kid again. So let's talk after the cut about the Aurora, our new space suits, and lifetime insurance, shall we?

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Rise and Shiny: Heroes and Generals

Betas, Historical, Real-Life, Video, Game Mechanics, New Titles, Previews, PvP, Opinion, War, Free-to-Play, Hands-On, MMOFPS, Humor, Rise and Shiny, Livestream

Heroes and Generals screenshot
Heroes and Generals is a new browser-based game set in the wonderfully bright and shiny world of... World War II. OK, so it's really a gritty game, and it's sluggish at best, but I have a feeling that combat during that amazing time was from the "two steps forward, one step back" school of warfare anyway. I tried to keep that in mind as I slogged through round after round of being shot in the head.

It's not that the game is boring. It's fun-ish, but when I compare it to many other MMOFPS titles, I find it small and slow. It's an instanced-based lobby sort of design. That's not normally a bad thing, and we certainly cover that style of game here on Massively, but this one just sort of felt a bit too small. There's more coming, I hear, so maybe in the future, the game will feel larger.

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New Neverwinter video takes you to the Whispering Caverns

Fantasy, Trailers, Video, MMO Industry, New Titles, News Items, PvE, Free-to-Play, Neverwinter

New Neverwinter video takes you to the Whispering Caverns
Have you explored Neverwinter's Whispering Caverns yet? No? Well, what in the nine hells are you waiting for? You can load up the game and do it in real time, it's free-to-play you know, or you can head to the official website and watch Cryptic's latest video.

There's an accompanying dev diary, too, and it's all about the labyrinth of forgotten tunnels northwest of Neverwinter. All manner of underdark nasties are calling the place home nowadays, from evil dwarves to mindflayers to the drow House Xorlarrin. Click past the cut for a look-see.

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New Infinite Crisis videos show off Poison Ivy, Gaslight Catwoman

Betas, Super-hero, Video, Game Mechanics, New Titles, Previews, PvP, Free-to-Play, MOBA, Infinite Crisis

Infinite Crisis screenshot
Warner Bros. Interactive Entertainment today released two new character videos for the upcoming DC Comics-based MOBA Infinite Crisis, and we've got 'em both for your eyeballs. First we have Gaslight Catwoman, a stealthy assassin who sneaks around and teleports to finish off enemies when they least expect it. She has the passive ability to deal more damage to already-injured foes. She also launches her claws in a cone-shaped attack! MeOW!

Next we have Poison Ivy, who's all about protecting the environment. Her passive ability creates a healing ring for every sixth spell she casts; she can also cast Deadly Flora, an area-of-effect spell that heals teammates and damages foes at the same time. Bammo!

You can sign up for the closed beta at the official site, but hurry because it's due to start on May 8th, right around the corner. Click past the cut to check out the videos.

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Zynga teaser trailer introduces new mobile MOBA called Solstice Arena

Trailers, Video, MMO Industry, New Titles, News Items, Free-to-Play, MOBA

Zynga teaser trailer introduces new MOBA  Solstice Arena
Last fall, Zynga acquired the small mid-core, multi-platform game developer A Bit Lucky with the aim of expanding into that market. Today, the fruit of that team's labors is unveiled: Zynga announced the new 3v3 free-to-play MOBA Solstice Arena.

Solstice Arena, which is playable on mobile devices, breaks away from the tethers of the PC and hopes to introduce new players to the MOBA genre. The game offers fast matches that average only 10 minutes and three game modes to make it fun for new and experienced players alike (solo vs. A.I., co-op vs. A.I. and player vs. player) and . Heroes will earn experience as they play and have the option to progress along one of three ability upgrade paths, unlocking various ability upgrades. Solstice Arena also offers customization via skins and armor.

Want to catch your first glimpse of the game? Check out the trailer after the cut.

[Source: Zynga press release]

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New Marvel Heroes trailer shows off Iron Man 3 specialty suits

Betas, Super-hero, Trailers, Video, Classes, New Titles, News Items, Free-to-Play, Marvel Heroes

New Marvel Heroes trailer shows off Iron Man 3 specialty suits
Marvel fans are well aware that Iron Man 3 released today, but did they know that after heading to the theaters to watch the hero in action, they can jump into Marvel Heroes tonight to live it? During this weekend's open beta from Friday, May 3rd at 10:00 p.m. EDT until Monday, May 6th at 1:00 p.m. EDT, players can suit up as Stark's alter-ego in a variety of suits from both the comics and all three movies.

Not sure if you prefer the classic-looking Mark 42, the stealthy Mark 16, the sub-orbital Mark 39? If artillery or speed is more your style, there's also the Mark 17 and the Mark 40, respectively. Check out a demonstration of all the suits and their specialty powers in the new trailer after the break.

[Source: Gazillion Entertainment press release]

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Peter Molyneux speaks on the Fable MMO

Fantasy, Interviews, New Titles

Peter Molyneux speaks on the Fable MMO
Even though Fable creator Peter Molyneux left Lionhead Studios last March, he still has a lot to say about the gaming industry and genre he helped revolutionize.

In an interview with IGN, Molyneux talks candidly about the upcoming new Xbox and the possibility of a Fable MMO.

"I can see that that would work. The thing about Fable is that it was such a rich world. It was, well, what the name says it is. It's all about Fable and Albion and this idea of legends and humour. RPGs are great for MMO transitions. I can see that that concept works, and works quite well. I think the charm of Fable was in the feeling of the world and definitely the humour. If they keep that in an MMO, then there's no reason why it shouldn't do reasonably well, I don't think."

Of course, Molyneux's successor at Lionhead is an MMO vet himself, so let's all hope that the MMO pieces come together.

Ragnarok Online 2 is now available at a Steam store near you

Fantasy, Launches, New Titles, News Items, Free-to-Play

Ragnarok Online 2 is now available at a Steam store near you!
Ragnarok Online 2 hit Steam yesterday, to the undoubted delight of Midgardians everywhere. The game brings back some of the mainstays of the original: Familiar classes, pets, cards, and other systems have all been included in the sequel. A lot of what makes Midgard home to players is available; it just happens to be returning in an updated and immersive 3-D world.

Ragnarok Online 2 is a free-to-play title and will be supported by item shop transactions. You can catch videos of the game on its Steam page.

[Thanks to groovy webizen Eric for the tip!]

Play The Elder Scrolls Online at Gamescom this August

Fantasy, Events (Real-World), MMO Industry, New Titles, News Items, The Elder Scrolls Online

The Elder Scrolls Online concept art
Going to Gamescom this year? If so you can get your hands on a playable demo of The Elder Scrolls Online. ZeniMax is bringing its MMO fantasy opus to Cologne for Europe's largest gaming con from August 22nd through August 25th.

ZeniMax's website update says that Gamescom is its first Euro convention, but it's certainly not the last. Further details about TESO's 2013 event docket are forthcoming.

The Repopulation adds gore, stampedes, turrets, and more

Betas, Sci-Fi, Game Mechanics, MMO Industry, New Titles, Patches, News Items, Sandbox, Crafting, The Repopulation

The Repopulation has pretty pink plants
The Repopulation's end-of-the-month progress report is here, and judging by the sheer length of the thing, April was one for the books. The new update takes a high-level view of development and it states that since the majority of The Repopulation's features are complete, the dev team is now focusing on content creation and an enjoyable new player experience.

Highlights from April's patch cycle include the new harvester system, player turrets, AI tweaks, stampedes, and gore options. Of course, that's just the tip of the iceberg, so be sure and read the full post for all the details.

[Thanks J.C.!]

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