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Make My MMO: August 3 - August 9, 2014

Business Models, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

Well, Games of Glory didn't last long on our crowdfunding list. Soon after I added it last week, Lightbulb Crew sent out a PR blast saying that it was canceling its Kickstarter drive on account of additional funding that it managed to secure from its existing investors.

We also say goodbye to Bone Gulch for now, as the indie wild west sandbox failed to reach its Kickstarter goal. The Stomping Land and Ever, Jane also made headlines this week. The former is moving engines from Unreal 3 to 4, while the latter surfaced with a new build that includes endgame sleuthing and gossip systems.

Finally, Star Citizen continued to roll around in piles of money, and oh yeah, it also squashed those troublesome rubberbanding bugs, opened up Arena Commander to all of the game's backers, and added a new CTF mode. More MMO crowdfunding news is just past the break.

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Star Citizen's Arena Commander gets new CTF mode

Betas, Sci-Fi, Game Mechanics, MMO Industry, New Titles, PvP, News Items, Sandbox, Crowdfunding, Star Citizen, Buy-to-Play

Cloud Imperium has added a new game mode to Star Citizen's Arena Commander dogfighting module. Capture the Core is a team-based mode that sees players tasked with -- you guessed it -- capping the core on the opposite side of the map. If that sounds a bit like classic capture-the-flag games, that's by design, though CIG's announcement post points out that there's an "additional challenge of operating in three dimensional space."

The new mode is now available to all Arena Commander-eligible backers.

[Thanks Cardboard!]

Betawatch: August 2 - 8, 2014

Betas, Launches, MMO Industry, New Titles, News Items, Betawatch, Miscellaneous, Crowdfunding

Landmark
After a few delays, Landmark's beta launched a massive patch introducing guilds as well as glass and ice voxels. For those still stumbling around in the game trying to learn which tool does what, Massively's own MJ Guthrie put together a helpful Landmark building guide. What else is new in the land of MMO betas?
  • ArcheAge will run another closed beta event next weekend.
  • The Crew has plans for a second round of closed beta beginning August 25.
  • Elite: Dangerous is hard at work on its second premium beta phase.
  • Das Tal ended its early alpha tests and is now hoping to be greenlighted on Steam.
  • Tree of Savior delayed its closed beta; it won't be this summer after all.
  • Next week, we'll finally learn when Warlords of Draenor is launching.
  • Demon Crusade launched its second beta earlier this week.
  • Finally, we've updated our Shards Online listing with the game's new website.
The complete Betawatch roundup follows.

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Games of Glory gets additional funds, cancels Kickstarter

Sci-Fi, MMO Industry, New Titles, PvP, News Items, MOBA, Crowdfunding

Games of Glory, the sci-fi MOBA with persistent world designs, has canceled its Kickstarter campaign. Don't fret, though, because Lightbulb Crew has secured additional funding from existing investors, according to today's press blurb.

You can vote for the title on Steam Greenlight and view the full announcement after the break.

[Source: Lightbulb Crew press release]

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Pathfinder early access starts September 15, cash shop structures revealed

Fantasy, Business Models, Game Mechanics, MMO Industry, New Titles, PvP, News Items, Sandbox, Pathfinder Online

GoblinWorks has posted some "major announcements" on its Pathfinder Online website. They include the start date for early enrollment (September 15th) as well as tweaks to early enrollment packages and a new Explorer Access package.

Gameplay-wise, the firm has unveiled premium cash shop items, which it says "are not going to be mechanically superior to player-character crafted items." Two of the items will regenerate power, though, so it's worth reading the full explanation if you're concerned about potential monetization intrusions in your fantasy sandbox.

Finally, GoblinWorks talks up Pathfinder's individual player structures, which are also available via the cash shop. Base camps serve as adventure-sustaining settlements when you're far from home, and they remain active for five days once deployed. Once they despawn, they're on a 15-day cooldown. They're priced at $50. Smallholdings are also available and feature "a substantial amount of local storage" for $200.

Star Citizen's Arena Commander open to all backers

Sci-Fi, Video, Game Mechanics, MMO Industry, New Titles, News Items, Sandbox, Crowdfunding, Star Citizen, Buy-to-Play

Cloud Imperium released Star Citizen's July update this week, which says that the dev team has "finally achieved victory" in its long battle with the game's pre-alpha rubber-banding issues.

Arena Commander multiplayer is "playing like we originally intended," the firm explains, and as a result the module has been made available to all eligible SC backers. The rest of the update letter details happenings at all of CIG's studios around the world.

[Thanks Cardboard and James!]

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Leaderboard: Firefall vs. Defiance vs. Destiny

Sci-Fi, MMO Industry, New Titles, PvP, PvE, Opinion, Free-to-Play, Leaderboard, Defiance, Firefall, Destiny, Buy-to-Play

Shooters are certainly in vogue at the moment, what with last week's Firefall launch, this week's Defiance Silicon Valley expansion launch, and next month's colossally expensive Destiny launch. Come to think of it, those three titles are probably worth pitting against one another, wouldn't you agree?

So, how about it Massively shooter fans? If you had to pick one of those three titles as your go-to gunplay fix, which would it be? Vote after the cut!

Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

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Activision sees industry-wide pre-order decline

Sci-Fi, Business Models, Culture, MMO Industry, New Titles, News Items, Destiny, Buy-to-Play

Activision publishing boss Eric Hirshberg says his company's pre-orders are declining. He made the remarks to investors and media on a conference call yesterday, and he also said that the downturn is an industry-wide trend.

Hirshberg cited digital consumption upticks as well as wide launch-day availability as factors in the declining popularity of pre-orders. He also said that pre-orders are "just one data point that we look at when determining the momentum of a franchise," and that awareness and "purchase intent" on Activision's Destiny is "at an all-time high and climbing when compared to any other new game intellectual property this distance from launch."

Chris Roberts: 'If I were a little saner, I wouldn't be biting off as much as we're doing here'

Sci-Fi, Interviews, MMO Industry, New Titles, News Items, Sandbox, Star Citizen, Buy-to-Play

Star Citizen will top $50 million in crowdfunding at some point over the next few weeks, and when it does, chances are good that you'll see increased media coverage. Some of that coverage has already started, if a new piece at The Verge is any indication.

There's nothing new here for fans or backers, but it's a great high-level primer for your on-the-fence friends that focuses on creator Chris Roberts and his desire to build the ultimate space sim. "If I [were] a little saner, I wouldn't be biting off as much as we're doing here," Roberts explains, "but it's the game that I've wanted to play and dreamed about playing forever."

The Daily Grind: Which created-for-an-MMO fantasy setting is your favorite?

Fantasy, Lore, MMO Industry, New Titles, Opinion, The Daily Grind, ArcheAge, Sandbox

I spent some time getting familiar with ArcheAge's backstory over the weekend, and it ain't half bad as far as these things go. Some of it may change in the translations from Korean to English, but overall I enjoyed the tale of the 12 companions interwoven with vignettes about fallen gods and angels, the gates of hell, and the dawning of a new age.

Which brings me to this morning's Daily Grind. Which created-for-an-MMO fantasy setting is your favorite and why?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

The Daily Grind: What do you think of ArcheAge's beta community?

Betas, Fantasy, Culture, MMO Industry, New Titles, PvP, News Items, Free-to-Play, The Daily Grind, ArcheAge, Sandbox

I've seen a lot of forum rhetoric decrying ArcheAge's "bad community" of late. I used quotes there because I'm not entirely convinced that it is a bad community or, if it is, how much of it is bad. I'm not even sure what "bad" means, but I'm fairly certain it's subjective.

So I'm going to ask Massively readers with ArcheAge beta experience. Do you feel like ArcheAge's community is bad? Why or why not? If it is bad, what do you think should be done about it, if anything?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Betawatch: July 26 - August 1, 2014

Betas, Launches, MMO Industry, New Titles, News Items, Massively Meta, Betawatch, Miscellaneous, Crowdfunding

Firefall
Both Firefall and Swordsman officially launched this week, ending their tenures on the Betawatch list and landing on hard drives everywhere. What else is new in the land of MMO testing? The complete Betawatch roundup follows.

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Royal Quest begins early access... for a price

Betas, Fantasy, New Titles, Free-to-Play, Steampunk

royal quest
Royal Quest, an MMO "full of magic, technology, and alchemy," opened the doors to its early access test yesterday. While the game promotes itself as being free-to-play, this only applies starting the second week in August. Before then, anyone interested in checking it out needs to purchase one of the DLC packs.

Players who hop into the game will be assigned a regional server (out of three available) based on their location. To access the website's comments and forum, players have to level up a character to 5.

Royal Quest is being developed by Katauri Interactive (King's Bounty) and is only being offered through Steam for English users. Among other options in the game, players can own pets, eventually move into their own castle, and engage in special PvPvE zones in the game.

[Thanks to Dystopiq for the tip!]

Destiny's level cap is sorta 20, but not really

Sci-Fi, Classes, Game Mechanics, MMO Industry, New Titles, News Items, PvE, Destiny, Buy-to-Play

Destiny may not be an MMO in the eyes of many, but it sounds as if Bungie's designers have got the genre's endgame gear treadmill mechanics down pat.

Eurogamer reports that while the level cap is technically 20, you'll convert post-20 XP into something called Motes of Light, which can then be used to make special armor. Said armor will give you a stat boost that is necessary for some of Destiny's endgame raids.

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Chaos Heroes Online MOBA arrives this fall

Fantasy, Trailers, Video, New Titles, News Items, Free-to-Play, MOBA

If it were any more generic, it'd be Warcraft III!
It's safe to say that there are a lot of MOBAs on the market at the moment. Do you want another one? Because Chaos Heroes Online looks as if it's set to be just that. If you've found yourself saying that you've got only a limited number of MOBAs to play and really need another one on the pile, this game will completely satisfy you by virtue of being a MOBA and being released this fall.

Chaos Heroes Online is based on a variant of the original genre-defining Defense of the Ancients mod for Warcraft III, and its main claim to fame is offering players the ability to gear up from anywhere on the map rather than requiring anyone to return to base. Beyond that, it offers... well, you can probably guess what it offers if you're familiar with other MOBAs. Because that's what it is. Purely. You can check out the trailer past the cut if you have a mighty need for another MOBA.

[Source: Aeria Games press release]

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