Many players in my guild are really looking forward to
Elder Scrolls Online. Nearly everyone has signed up for beta. I cannot confirm or deny whether some of them might be in playing right now. When I announced that I was taking on the
ESO column for Massively, I could feel their questioning eyes burning through the internet: Why would you want to do a column on the Elder Scrolls? You have said that you were burned out on fantasy.
Skyrim gave you trouble because of the first-person view. And there are no playable dwarves. They might have caught me on that last one, but the others are partially true, as well. I have played a lot of fantasy games, but TES bends a lot of the traditions of high fantasy. And thankfully, you can play all of
Skyrim in third-person view.
There are three major factors that have kept me intrigued with the entire world of the Elder Scrolls. Tamriel is full of deep and rich lore. Granted, most of
ESO's lore is future-tense, but a good chunk can be applied to the current timeline -- much as in
Star Wars: The Old Republic,
my other editorial focus. Secondly,
Elder Scrolls Online intends to keep the mechanics and the flavor of the franchise within an MMO setting. This includes a PvP system that pits three factions against each other. Although I usually have a take-it-or-leave-it approach to open-world PvP, I have always been fascinated by how three-faction systems work. Lastly, the community is passionate. I enjoy connecting with people who are looking to connect with each other and share their hopes for a game that hasn't even been released yet.
Those will be the three main focuses of this column. Let me tell you how it will work.
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