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Das Tal alpha starts July 20

Betas, Fantasy, Game Mechanics, MMO Industry, New Titles, PvP, News Items

Das Tal has tabbed July 20th as the official start of its alpha testing period. The build will focus on "good old-fashioned PvP combat," according to a Fairytale Distillery press release. Gameplay will feature clans battling to control five landmarks as well as three armor classes, three weapon sets, and "fast-paced and diverse combat situations."

You can still apply for an alpha slot, and you can also read the full press drop after the break.

[Source: Fairytale Distillery press release]

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The Division's director on gameplay, customization, and The Cleaners

Sci-Fi, Video, Game Mechanics, Lore, MMO Industry, New Titles, News Items, Buy-to-Play

Ubisoft has released a video filmed at last month's E3 featuring The Division game director Ryan Barnard and a bunch of slick-looking footage. Barnard touches on gameplay, character customization, Clancy-style tech, and a group of baddies known as The Cleaners who take no prisoners when it comes to dealing with The Division's infected populace.

Click past the cut to have a look!

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A look at the Legend of the Condor Heroes Zero beta

Betas, Fantasy, Video, Culture, New Titles, Opinion, Free-to-Play

LotCHZ
Age of Wushu might have a bit of competition in Perfect World's newest Wuxia-themed MMO Legend of the Condor Heroes Zero. Despite the fact that the title sounds like a bunch of random words thrown together, Steparu took a close look at the game in its current beta state to let us know what to expect.

In true Steparu style, we get a very detailed look at everything from character customization to gameplay to combat and more as shown in the videos embedded after the cut. Steparu ultimately thinks the game deserves another look in a more finished stage, but you can read more impressions over at the official review page.

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Not So Massively: Hearthstone's expansion fee, Elite's console potential, and Destiny's mobile app

Sci-Fi, Business Models, Game Mechanics, New Titles, PvP, News Items, Mobile, MMOFPS, Miscellaneous, Not So Massively, MOBA, Diablo III, Crowdfunding, Destiny, Star Citizen, Elite: Dangerous, Infinite Crisis, Path of Exile, Buy-to-Play, Hearthstone

POE
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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Braben: We 'would be stupid not to' look at Elite on consoles

Sci-Fi, Interviews, MMO Industry, New Titles, News Items, Consoles, Sandbox, Crowdfunding, Elite: Dangerous, Buy-to-Play

Frontier is considering console versions of Elite: Dangerous, according to Eurogamer.

"I don't want to do something that constitutes an announcement," studio boss David Braben said, "but we would be stupid not to support other platforms, including console."

Frontier has experience making both Sony and Microsoft first-party games, and Elite uses the same engine as Xbox One launch title Zoo Tycoon. A possible Elite console port will take a while, though, as Frontier is currently laser-focused on the PC release. "We will then do the game on Mac and during that time we will be looking at other platforms as well," Braben said.

Make My MMO: July 6 - July 12, 2014

Business Models, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

This week in MMO crowdfunding news, Frontier explained its relatively high buy-in prices for Elite: Dangerous alpha and beta testing, while Star Citizen gave fans and onlookers another meaty glimpse behind the development curtain.

Finally, Forged Chaos unveiled a seven-minute video showing off the progress on Trials of Ascension's technical demo and combat.

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Betawatch: July 5 - 11, 2014

World of Warcraft, Betas, Events (Real-World), MMO Industry, New Titles, News Items, Betawatch, Miscellaneous, Crowdfunding, Destiny, Shroud of the Avatar, Pathfinder Online, Landmark

ArcheAge
ArcheAge dazzled MMORPG players this week with the announcement that its closed beta will kick off on July 17th. What else is new in the world of MMO testing? The complete Betawatch roundup for the week of July 5th to 11th is below.

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Here's 13 minutes of Moonlight Blade in HD

Betas, Fantasy, Video, MMO Industry, New Titles, News Items

Steparu is still playing around in martial arts MMO Moonlight Blade. In addition to this week's beta review-in-progress, there's now a lengthy hi-def video that captures the title's beautiful environments as well as a few of its fancier outfits.

Click past the cut to see for yourself!

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David Braben explains Elite's high prices

Sci-Fi, Business Models, Interviews, MMO Industry, New Titles, News Items, Sandbox, Crowdfunding, Buy-to-Play

If you looked at the £200 alpha and £100 premium beta price tag for Elite: Dangerous and thought, wow, that's pretty damn expensive, you're not alone. Frontier boss David Braben recently explained the price points to Eurogamer.

"We've taken flak for it," Braben said. "But the important thing for the alpha is, for it to be a genuine alpha, we didn't want huge numbers. Maybe we shouldn't have restricted it by price but it seemed like a logical thing to do. It seemed like a fair thing to do."

He goes on to say that while Frontier could have "thought more carefully" about how the prices would appear to gamers outside of Elite fandom, the devs "planned it this way for sound reasons, and part of that is going toward backing the game. We don't have a publisher here," Braben said. "That backing helps financially."

Raptr's Most Played PC list shows strong start for WildStar

MMO Industry, New Titles, Miscellaneous

Raptr
Raptr has released its Most Played PC Games list for June 2014 and we spot six MMOs gracing the company's list this time around. As no surprise to anyone, World of Warcraft still dominates in the number 3 spot, behind League of Legends and Dota 2, but we also see WildStar's debut at number 6. World of Tanks, Final Fantasy XIV, Guild Wars 2, and The Elder Scrolls Online finish out the remaining MMOs on the list.

Interestingly enough, The Elder Scrolls Online's hours played were nearly cut in half from May to June, and Star Wars: The Old Republic was bumped from the list entirely. It's important to note that these rankings are only based on hours played by those who use Raptr for each play session. Check out the complete infographic and press release after the cut.

[Source: Raptr press release]

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Leaderboard: What should I play for fun?

MMO Industry, New Titles, Opinion, Miscellaneous, Leaderboard

The world's smallest violin, playing just for the waitresses
Holy cow, folks, I have a problem! Admittedly it's a first-world problem, but it's a problem nonetheless. See, I have limited time. And there are just too many interesting games either out right now or coming out later this year or releasing meaty updates in the near future, etc.

Even if I retired tomorrow, I wouldn't have time to scarf up all of this awesome gaming goodness. Maybe you can feel my pain in this regard and maybe you can't. Regardless, you can click past the cut and boss me around narrow my focus for the remainder of 2014. Care to help a brother out?

Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

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Roberts' latest post peeks behind the Star Citizen development curtain

Betas, Sci-Fi, Bugs, MMO Industry, New Titles, Patches, News Items, Sandbox, Crowdfunding, Star Citizen, Buy-to-Play

Star Citizen has opened another window on the world of game development, this time courtesy of a Chris Roberts post that details the investigative process behind Arena Commander's lag and rubber-banding issues. In a nutshell, the problems surfaced with patch 12.4 as Cloud Imperium expanded the pool of AC participants past the initial 60,000-player threshold.

"Like doctors trying to identify a mysterious illness, we looked for common environmental factors," Roberts writes. "Was there a significant geographic distance between players? Surprisingly, no: in many cases, players with almost no latency between them were still having issues. The team moved on to examining our own code." He goes on to explain how CIG translates potential problems into JIRA tasks and assigns them to engineers who are responsible for repairs prior to the next patch.

[Thanks Cardboard!]

Battleborn melds the MOBA with a first-person perspective

Betas, Fantasy, Sci-Fi, Trailers, Video, New Titles, Consoles, MOBA

battleborn
Challenging the notion that all MOBAs must be played from an omniscient isometric viewpoint, Gearbox revealed its own MOBA, Battleborn, that takes place from a first-person perspective.

Battleborn promises a wide array of character variety as heroes battle on an alien planet, including Elvish archers, steampunk riflemen, and minigun-toting heavies. The lore hook is pretty solid, too, with the good guys fighting to protect the very last star in the universe against a faction called the Varelsi.

The MOBA will feature both a co-op campaign and multiplayer PvP mode, and will be coming to the PlayStation 4, Xbox One, and PC next year. You can check out the reveal trailer after the break.

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Frontier opens Elite single-player combat build to all pre-order pilots

Betas, Sci-Fi, Business Models, MMO Industry, New Titles, News Items, Sandbox, Crowdfunding, Elite: Dangerous, Buy-to-Play

Frontier has doubled the number of players fighting, trading, and exploring their way through the sprawling cosmos of Elite: Dangerous. The firm released Elite's single-player combat build to all beta backers earlier today in preparation for the multiplayer beta launch on July 29th.

If you've pre-ordered or backed Elite, you can download the launcher by logging into the game's website and pointing your browser at the "My Downloadable Products" link. Frontier also wants you to know that you can still pre-order the multiplayer beta and receive immediate access to today's single-player release.

[Source: Frontier press release]

Tree of Savior devs talks classes and more

Fantasy, Classes, Game Mechanics, MMO Industry, New Titles, News Items, PvE, Dev Diaries

The latest Tree of Savior dev blog touches on a few of the game's 80-odd classes including the Linker, the Psychokino, the Sadhu, and the Necromancer. You can probably guess what's involved with that last one, but the previous three seem pretty unique. The Sadhu uses "out-of-body" skills while the Psychokino employes telekinesis. The Linker chains mobs together so that they'll "receive damages or debuffs simultaneously," according to blog author and developer Hakkyu Kim.

There are bits and bobs about Tree of Savior's non-combat classes, too, as well as info about the game's music and a class-focused video. Click past the cut to give it a look!

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