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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[Neverwinter Days: The 14 guides you need to read]]></title><link>http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/</guid><comments>http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/neverwinter/" rel="tag">Neverwinter</a>, <a href="http://massively.joystiq.com/category/neverwinter-days/" rel="tag">Neverwinter Days</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/"><img alt="Neverwinter Days The 14 guides you need to read" data-src-height="311" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/never2.jpg" /></a></div>
I've had a strange start with <a href="http://nw.perfectworld.com"><em>Neverwinter</em></a>, to be honest. While I did get in on the 25th with the early-early crowd, shortly thereafter I had to boogie on off to a vacation that canceled out eight days of soft launch gaming time. So even though I got an early start, I'm probably behind many of you -- even those who started on the 30th.<br />
<br />
That's OK; I'm not in a rush. I'm not the type to get into a speed race or feel the compulsion to become an instant expert by the end of week one. My experience so far has been feeling out what <a href="http://massively.joystiq.com/category/neverwinter"><em>Neverwinter</em></a> has to offer, mostly by going through the solo quest line, participating in skirmishes, and queuing up for dungeon runs when time permits. And I'm enjoying myself so far, although I still have that "slightly lost" feeling that comes with exploring a brand-new MMO. I need to learn how to create Foundry missions and I haven't even touched professions yet.<br />
<br />
Maybe you're like me. Maybe you assume that everyone already knows the ins and outs of the game as though he's been playing it for years, while you're an ignorant noob wandering the streets. I don't think you're alone if that's the case, and to help both you and me out, I've done some research to find the top 14 most helpful threads, sites, and articles that all fledgling <em>Neverwinter</em> adventurers should at least skim over.<p><a href="http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/" rel="bookmark">Continue reading <em>Neverwinter Days: The 14 guides you need to read</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/">Neverwinter Days: The 14 guides you need to read</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 May 2013 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20562184/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>classes</category><category>companions</category><category>cryptic</category><category>cryptic-studios</category><category>dnd</category><category>dungeons-and-dragons</category><category>f2p</category><category>fantasy</category><category>featured</category><category>foundry</category><category>free-to-play</category><category>guide</category><category>guides</category><category>help</category><category>neverwinter</category><category>neverwinter-days</category><category>neverwinter-nights</category><category>opinion</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>PGC</category><category>player-generated-content</category><category>professions</category><category>pwe</category><category>the-foundry</category><category>tip</category><category>tips</category><category>tricks</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 15 May 2013 10:00:00 EST</pubDate></item><item><title><![CDATA[Massively's Neverwinter early access launch diary: Day two]]></title><link>http://massively.joystiq.com/2013/04/27/massivelys-neverwinter-launch-diary-day-two/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/27/massivelys-neverwinter-launch-diary-day-two/</guid><comments>http://massively.joystiq.com/2013/04/27/massivelys-neverwinter-launch-diary-day-two/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/neverwinter/" rel="tag">Neverwinter</a>, <a href="http://massively.joystiq.com/category/neverwinter-days/" rel="tag">Neverwinter Days</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/27/massivelys-neverwinter-launch-diary-day-two/"><img alt="Massively's Neverwinter launch diary Day two" data-src-height="345" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/launch-1366983252.jpg" /></a></div>
After <a href="http://massively.joystiq.com/2013/04/26/massivelys-neverwinter-early-access-launch-diary-day-one/">yesterday's initial foray</a> into <a href="http://nw.perfectworld.com/"><em>Neverwinter</em></a>, I was eager to get back to it. I was still trying to figure everything out, including frustrating little issues (is there a screenshot key that saves to a folder? Can I keep the little notifications from constantly popping out of the side of the map?). There's that period of acclimation in new games when you're excited but also feel a little lost. I'm guessing it's going to be another day or two before I truly feel comfortable in my <a href="http://massively.joystiq.com/category/neverwinter/"><em>Neverwinter</em></a> home.<br />
<br />
From what I can figure out, there are six main options for a typical <em>Neverwinter </em>play session. There are general PvE quests, skirmishes (think instanced public quests), zone-wide events, group dungeon runs, Foundry missions, and PvP fights. There's also playing the auction house, crafting, and making your own Foundry missions.<br />
<br />
Yesterday was about the first two, so I decided that the second day would be all about the Foundry. At a certain level or part of the quest line (around level 11), you gain access to daily Foundry quests. These give you astral diamonds as incentive to run player-made content, so I figured I had nothing to lose and everything to gain!<p><a href="http://massively.joystiq.com/2013/04/27/massivelys-neverwinter-launch-diary-day-two/" rel="bookmark">Continue reading <em>Massively's Neverwinter early access launch diary: Day two</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/27/massivelys-neverwinter-launch-diary-day-two/">Massively's Neverwinter early access launch diary: Day two</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 27 Apr 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/27/massivelys-neverwinter-launch-diary-day-two/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20549605/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/27/massivelys-neverwinter-launch-diary-day-two/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cryptic</category><category>cryptic-studios</category><category>dnd</category><category>dungeons-and-dragons</category><category>f2p</category><category>fantasy</category><category>featured</category><category>foundry</category><category>free-to-play</category><category>hands-on</category><category>launch</category><category>launch-day</category><category>launch-diary</category><category>launches</category><category>neverwinter</category><category>neverwinter-days</category><category>neverwinter-nights</category><category>opinion</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>PGC</category><category>player-generated-content</category><category>pwe</category><category>the-foundry</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 27 Apr 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[Massively's Neverwinter early access launch diary: Day one]]></title><link>http://massively.joystiq.com/2013/04/26/massivelys-neverwinter-early-access-launch-diary-day-one/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/26/massivelys-neverwinter-early-access-launch-diary-day-one/</guid><comments>http://massively.joystiq.com/2013/04/26/massivelys-neverwinter-early-access-launch-diary-day-one/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/neverwinter/" rel="tag">Neverwinter</a>, <a href="http://massively.joystiq.com/category/neverwinter-days/" rel="tag">Neverwinter Days</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/26/massivelys-neverwinter-early-access-launch-diary-day-one"><img alt="Massively's Neverwinter launch diary Day one" data-src-height="345" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/launch.jpg" /></a></div>
<a href="http://nw.perfectworld.com/"><em>Neverwinter's</em></a> launch isn't so much a launch as a gradual roll-out that's happening in several phases and operating under the code-name of "open beta." While the doors won't be open for the general public until April 30th, purchasers of the founder's packs are able to get in a few days early. <a href="http://massively.joystiq.com/tag/Cryptic">Cryptic's</a> invited the media to join the day one festivities alongside of those who've plunked down $200 for a Hero of the North package, which is how I'm able to bring to you a day-by-day account of the first week of <a href="http://massively.joystiq.com/category/neverwinter"><em>Neverwinter</em></a> live.<br />
<br />
While I've participated in two of the beta weekend events and have been following <em>Neverwinter</em> for a few months now <a href="http://massively.joystiq.com/category/neverwinter-days/">as part of my column coverage</a>, much of the game is virgin territory to me. I like going into a launch relatively unspoiled (or as unspoiled as a writer who covers MMOs can be), so this launch diary isn't going to be the voice of great experience. It's going to be the voice of experiences. See what I did there?<br />
<br />
Noon on April 25th finally arrived... and we were off to the D&amp;D races!<p><a href="http://massively.joystiq.com/2013/04/26/massivelys-neverwinter-early-access-launch-diary-day-one/" rel="bookmark">Continue reading <em>Massively's Neverwinter early access launch diary: Day one</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/26/massivelys-neverwinter-early-access-launch-diary-day-one/">Massively's Neverwinter early access launch diary: Day one</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Apr 2013 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/26/massivelys-neverwinter-early-access-launch-diary-day-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20549020/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/26/massivelys-neverwinter-early-access-launch-diary-day-one/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>cryptic</category><category>cryptic-studios</category><category>devoted-cleric</category><category>diary</category><category>dnd</category><category>f2p</category><category>fantasy</category><category>featured</category><category>first-impressions</category><category>free-to-play</category><category>hands-on</category><category>impressions</category><category>launch</category><category>launch-day</category><category>launch-diary</category><category>launches</category><category>neverwinter</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>preview</category><category>previews</category><category>pwe</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 26 Apr 2013 13:00:00 EST</pubDate></item><item><title><![CDATA[Neverwinter Days: Choosing your first class]]></title><link>http://massively.joystiq.com/2013/04/17/neverwinter-days-choosing-your-first-class/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/17/neverwinter-days-choosing-your-first-class/</guid><comments>http://massively.joystiq.com/2013/04/17/neverwinter-days-choosing-your-first-class/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/neverwinter/" rel="tag">Neverwinter</a>, <a href="http://massively.joystiq.com/category/neverwinter-days/" rel="tag">Neverwinter Days</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/17/neverwinter-days-choosing-your-first-class/"><img alt="Neverwinter Days Choosing your first class" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/never1.jpg" /></a></div>
Ready to play some <a href="http://nw.perfectworld.com/"><em>Neverwinter</em></a>? It looks as though <a href="http://massively.joystiq.com/tag/cryptic">Cryptic</a> is ready to pull the trigger on this bad boy, with a soft launch (<a href="http://nw.perfectworld.com/news/?p=849741">open beta with no wipes</a>) starting on April 25th for founders and April 30th for everyone else. While I'm not surprised that the studio is moving ahead with the launch, I still wish that <a href="http://massively.joystiq.com/category/neverwinter"><em>Neverwinter</em></a> were being held back a few months to get more testing time and to add more classes.<br />
<br />
You see, five classes doesn't seem like enough to me, especially in a D&amp;D MMO. Yes, there's plenty of room for growth here, and I'm sure that Cryptic will be charging for each new class rolled out, but five? That's pretty paltry, especially when you read <a href="http://www.ign.com/wikis/neverwinter/Neverwinter_Classes">this prospective list</a>.<br />
<br />
But I'm not in charge of development and schedules; I'm just a humble gamer and writer. So I'll lift my chin and get excited for the fact that, hey, we're going to be playing non-wipeable <em>Neverwinter </em>soon! That means that we all have just a couple of weeks to make a crucial decision: What class will we roll first? Let's take a look at the big five and see what the options are.<p><a href="http://massively.joystiq.com/2013/04/17/neverwinter-days-choosing-your-first-class/" rel="bookmark">Continue reading <em>Neverwinter Days: Choosing your first class</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/17/neverwinter-days-choosing-your-first-class/">Neverwinter Days: Choosing your first class</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 17 Apr 2013 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/17/neverwinter-days-choosing-your-first-class/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20533792/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/17/neverwinter-days-choosing-your-first-class/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>class</category><category>classes</category><category>control-wizard</category><category>cryptic</category><category>cryptic-studios</category><category>devoted-cleric</category><category>dnd</category><category>dungeons-and-dragons</category><category>f2p</category><category>fantasy</category><category>featured</category><category>foundry</category><category>free-to-play</category><category>great-weapon-fighte</category><category>guardian-fighter</category><category>neverwinter</category><category>neverwinter-days</category><category>neverwinter-nights</category><category>opinion</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>PGC</category><category>player-generated-content</category><category>pwe</category><category>the-foundry</category><category>trickster-rogue</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 17 Apr 2013 13:00:00 EST</pubDate></item><item><title><![CDATA[Neverwinter Days: Can the Foundry succeed?]]></title><link>http://massively.joystiq.com/2013/04/03/neverwinter-days-can-the-foundry-succeed/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/03/neverwinter-days-can-the-foundry-succeed/</guid><comments>http://massively.joystiq.com/2013/04/03/neverwinter-days-can-the-foundry-succeed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/neverwinter/" rel="tag">Neverwinter</a>, <a href="http://massively.joystiq.com/category/neverwinter-days/" rel="tag">Neverwinter Days</a>, <a href="http://massively.joystiq.com/category/player-generated-content/" rel="tag">Player-Generated Content</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/03/neverwinter-days-can-the-foundry-succeed/"><img alt="Neverwinter Days Can the Foundry succeed" data-src-height="231" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/n1.jpg" /></a></div>
For many gamers, the name "Neverwinter" goes hand-in-hand with player-created content. <a href="http://massively.joystiq.com/tag/bioware">BioWare's</a> 2002 <a href="http://en.wikipedia.org/wiki/Neverwinter_Nights"><em>Neverwinter Nights</em></a> and the 2006 sequel allowed players to whip up their own story modules for friends and strangers to enjoy. While many RPGs put us on the receiving end of the developer's storytelling, user-generated content (UGC) in <em>Neverwinter Nights</em> and other similar games allowed the common gamer a chance to try his or her hand at making an adventure from scratch.<br />
<br />
In my opinion, UGC is the holy grail for MMOs. We all know how developers can never create content faster than the community consumes it, so utilizing the community's creativity, time, and energy to assist in making that content theoretically eliminates a content limit. There's always something to do because people are always, always creating.<br />
<br />
But UGC is notoriously tricky to handle in a persistent online world, and it comes with many trouble spots that haven't been fully addressed. Considering just how much <a href="http://nw.perfectworld.com"><em>Neverwinter</em></a> is relying on its UGC, via the <a href="http://massively.joystiq.com/tag/Foundry/">Foundry</a>, to flesh out the game, I have to wonder: Can the Foundry succeed?<p><a href="http://massively.joystiq.com/2013/04/03/neverwinter-days-can-the-foundry-succeed/" rel="bookmark">Continue reading <em>Neverwinter Days: Can the Foundry succeed?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/03/neverwinter-days-can-the-foundry-succeed/">Neverwinter Days: Can the Foundry succeed?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 03 Apr 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/03/neverwinter-days-can-the-foundry-succeed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20503483/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/03/neverwinter-days-can-the-foundry-succeed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>cryptic</category><category>cryptic-studios</category><category>dnd</category><category>dungeons-and-dragons</category><category>f2p</category><category>fantasy</category><category>featured</category><category>foundry</category><category>free-to-play</category><category>mission-architect</category><category>neverwinter</category><category>neverwinter-days</category><category>neverwinter-nights</category><category>opinion</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>PGC</category><category>player-generated-content</category><category>pwe</category><category>sci-fi</category><category>star-trek</category><category>star-trek-mmo</category><category>star-trek-online</category><category>sto</category><category>the-foundry</category><category>ugc</category><category>user-generated-content</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 03 Apr 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[Neverwinter Days: The DDO connection]]></title><link>http://massively.joystiq.com/2013/03/20/neverwinter-days-the-ddo-connection/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/20/neverwinter-days-the-ddo-connection/</guid><comments>http://massively.joystiq.com/2013/03/20/neverwinter-days-the-ddo-connection/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/neverwinter/" rel="tag">Neverwinter</a>, <a href="http://massively.joystiq.com/category/neverwinter-days/" rel="tag">Neverwinter Days</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/20/neverwinter-days-the-ddo-connection/"><img alt="Neverwinter Days The DDO connection" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/never1.jpg" /></a></div>
You know what's something I didn't think I'd be saying about <a href="http://nw.perfectworld.com"><em>Neverwinter</em></a> prior to getting my hands on the beta? It shares <em>way </em>more in common with <a href="http://www.ddo.com"><em>Dungeons &amp; Dragons Online</em></a> than I'd assumed.<br />
<br />
Yeah yeah, they're both D&amp;D games and MMOs, and there's bound to be similarities on a basic level. But what I'm talking about is more than that: an uncanny connection between the games and a deliberate design philosophy that both seem to share. As a player who's done a couple of tours of duty in <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online"><em>DDO</em></a>, I think I have enough experience to claim this.<br />
<br />
Besides, everyone's already thinking about "the Dice Duel of 2013" as the papers are calling it. Two D&amp;D MMOs will be facing off against each other, one with a new expansion and the other with a game launch, and both are gunning for the same piece of the pie. So let's deal with this situation now rather than later and look at why <em>DDO </em>and <a href="http://massively.joystiq.com/category/neverwinter/"><em>Neverwinter</em></a> are more than kissing cousins.<p><a href="http://massively.joystiq.com/2013/03/20/neverwinter-days-the-ddo-connection/" rel="bookmark">Continue reading <em>Neverwinter Days: The DDO connection</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/20/neverwinter-days-the-ddo-connection/">Neverwinter Days: The DDO connection</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 20 Mar 2013 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/20/neverwinter-days-the-ddo-connection/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20499320/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/20/neverwinter-days-the-ddo-connection/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>cryptic</category><category>cryptic-studios</category><category>ddo</category><category>dnd</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>f2p</category><category>fantasy</category><category>featured</category><category>foundry</category><category>free-to-play</category><category>neverwinter</category><category>neverwinter-days</category><category>neverwinter-nights</category><category>opinion</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>PGC</category><category>player-generated-content</category><category>pwe</category><category>the-foundry</category><category>turbine</category><category>turbine-entertainment</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 20 Mar 2013 13:00:00 EST</pubDate></item><item><title><![CDATA[Neverwinter Days: The allure of bite-sized gaming]]></title><link>http://massively.joystiq.com/2013/03/06/neverwinter-days-the-allure-of-bite-sized-gaming/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/06/neverwinter-days-the-allure-of-bite-sized-gaming/</guid><comments>http://massively.joystiq.com/2013/03/06/neverwinter-days-the-allure-of-bite-sized-gaming/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/neverwinter/" rel="tag">Neverwinter</a>, <a href="http://massively.joystiq.com/category/neverwinter-days/" rel="tag">Neverwinter Days</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/06/neverwinter-days-the-allure-of-bite-sized-gaming/"><img alt="Neverwinter Days The allure of bitesized gaming" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/never1-1361908268.jpg" /></a></div>
Before we get into the really hectic period of the pre- and post-launch frenzy, I wanted to take a week to discuss both why I'm looking forward to playing <a href="http://nw.perfectworld.com/"><em>Neverwinter</em></a> and why I decided to take on a column covering the game.<br />
<br />
Oddly enough, I've only been following this title very casually since its first announcement. Sometimes I get swept up in all of the pre-launch hype, and sometimes it just passes me by. In this case, I've dipped my toes into the waters of interest from time to time and found it pleasingly warm. Yet it's kind of a no-brainer to be interested in this game for me because I do love <a href="http://massively.joystiq.com/tag/cryptic/">Cryptic's</a> titles and free-to-play philosophy (especially for <a href="http://sto.perfectworld.com/"><em>Star Trek Online</em></a>) and also because I'm at the right point in my life to appreciate some bite-sized gaming.<br />
<br />
Bite-sized gaming? Is that just vernacular for "fun size" candy bars that are neither filling nor sized for a party? Nay, I say to you. It's just a good alternative to have in a gaming diet.<p><a href="http://massively.joystiq.com/2013/03/06/neverwinter-days-the-allure-of-bite-sized-gaming/" rel="bookmark">Continue reading <em>Neverwinter Days: The allure of bite-sized gaming</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/06/neverwinter-days-the-allure-of-bite-sized-gaming/">Neverwinter Days: The allure of bite-sized gaming</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 06 Mar 2013 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/06/neverwinter-days-the-allure-of-bite-sized-gaming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20473844/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/06/neverwinter-days-the-allure-of-bite-sized-gaming/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bite-sized-gaming</category><category>cryptic</category><category>cryptic-studios</category><category>dnd</category><category>dungeons-and-dragons</category><category>f2p</category><category>fantasy</category><category>featured</category><category>foundry</category><category>free-to-play</category><category>guild-wars-2</category><category>neverwinter</category><category>neverwinter-days</category><category>neverwinter-nights</category><category>opinion</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>PGC</category><category>player-generated-content</category><category>pwe</category><category>rift</category><category>star-trek-online</category><category>the-foundry</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 06 Mar 2013 20:00:00 EST</pubDate></item><item><title><![CDATA[Neverwinter Days: Money and knowledge]]></title><link>http://massively.joystiq.com/2013/02/20/neverwinter-days-money-and-knowledge/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/20/neverwinter-days-money-and-knowledge/</guid><comments>http://massively.joystiq.com/2013/02/20/neverwinter-days-money-and-knowledge/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/neverwinter/" rel="tag">Neverwinter</a>, <a href="http://massively.joystiq.com/category/neverwinter-days/" rel="tag">Neverwinter Days</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/02/20/neverwinter-days-money-and-knowledge/"><img alt="Neverwinter Days Ten essential Neverwinter resources" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/n1.jpg" /></a></div>
If you've been following <a href="http://nw.perfectworld.com/"><em>Neverwinter's</em></a> development closely and combing the internet for every scrap of information about it, chances are that this week's column isn't for you. But if <a href="http://massively.joystiq.com/tag/cryptic/">Cryptic's </a>newest D&amp;D dungeon crawler has arrested your interest as of late and you're trying to catch up with the rest of the crowd, I think we can be accommodating.<br />
<br />
Prior to a game's release, I like to bone up on the basics without crossing over into spoiler-heavy territory (especially guides and extensive video walkthroughs, but that's just me). It's a great time to get into dedicated podcasts on the game as well; I swear that podcasts at pre-launch are always more interesting than afterward.<br />
<br />
So this week we'll go over a few essential resources that all <a href="http://massively.joystiq.com/tag/neverwinter"><em>Neverwinter</em></a> fans, current and aspiring, should include in their bookmarks, as well as a brief discussion about the game's monetization plans.<p><a href="http://massively.joystiq.com/2013/02/20/neverwinter-days-money-and-knowledge/" rel="bookmark">Continue reading <em>Neverwinter Days: Money and knowledge</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/20/neverwinter-days-money-and-knowledge/">Neverwinter Days: Money and knowledge</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 20 Feb 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/20/neverwinter-days-money-and-knowledge/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20462168/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/20/neverwinter-days-money-and-knowledge/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>astral-diamonds</category><category>beta</category><category>champions-online</category><category>closed-beta</category><category>co</category><category>community-resources</category><category>cryptic</category><category>cryptic-studios</category><category>dilithium</category><category>dnd</category><category>dungeons-and-dragons</category><category>f2p</category><category>fantasy</category><category>featured</category><category>foundry</category><category>free-to-play</category><category>monetization</category><category>neverwinter</category><category>neverwinter-days</category><category>neverwinter-nights</category><category>opinion</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>PGC</category><category>player-generated-content</category><category>premium-currency</category><category>pwe</category><category>star-trek-online</category><category>sto</category><category>the-foundry</category><category>zen</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 20 Feb 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Neverwinter Days: Beta blitz]]></title><link>http://massively.joystiq.com/2013/02/13/neverwinter-days-beta-blitz/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/13/neverwinter-days-beta-blitz/</guid><comments>http://massively.joystiq.com/2013/02/13/neverwinter-days-beta-blitz/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/neverwinter/" rel="tag">Neverwinter</a>, <a href="http://massively.joystiq.com/category/neverwinter-days/" rel="tag">Neverwinter Days</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/02/13/neverwinter-days-beta-blitz/"><img alt="Neverwinter Days Beta blitz" data-src-height="332" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/never1.jpg" /></a></div>
Welcome to Neverwinter Days, a fresh new column that will be pulling on our +1 boots of game exploring while we go tramping through dungeons and fantastic locales. I'm fairly excited about this game and wanted to explore it from top to bottom while bringing you along for company.<br />
<br />
<a href="http://nw.perfectworld.com/"><em>Neverwinter</em></a> is a <a href="http://massively.joystiq.com/tag/cryptic/">Cryptic</a> title, and with that comes a laundry list of expectations: Players will be pretty divided on it, it'll skew toward "fun" and "buggy," there'll be a lot of visual customization, and "F" always, always interacts with the world. And it's a Dungeons &amp; Dragons title, so there are even more genre expectations. For example, we're going to be laying the smackdown on Kobolds early and often. Poor buggers.<br />
<br />
Usually we begin a column by showcasing the community resources out there, but we're going to put that off until next time in favor of discussing this past weekend's beta event. <a href="http://massively.joystiq.com/2013/02/07/neverwinters-cloak-tower-a-photo-essay/">Yours truly</a> and <a href="http://massively.joystiq.com/2013/02/11/first-impressions-of-neverwinter-beta/">several other</a> <a href="http://massively.joystiq.com/2013/02/08/massivelys-video-guide-to-neverwinter-character-creation/">Massively staffers</a> were on the scene to chow through <em><a href="http://massively.joystiq.com/category/neverwinter/">Neverwinter</a> </em>and see how it's shaping up in these final months prior to release. So what did I get out of it? It's going to cost you one click to find out!<p><a href="http://massively.joystiq.com/2013/02/13/neverwinter-days-beta-blitz/" rel="bookmark">Continue reading <em>Neverwinter Days: Beta blitz</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/13/neverwinter-days-beta-blitz/">Neverwinter Days: Beta blitz</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 13 Feb 2013 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/13/neverwinter-days-beta-blitz/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20454813/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/13/neverwinter-days-beta-blitz/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>baldurs-gate</category><category>baldurs-gate-dark-alliance</category><category>beta</category><category>beta-event</category><category>beta-weekend</category><category>combat</category><category>cryptic</category><category>cryptic-studios</category><category>dnd</category><category>dragons-nest</category><category>dungeons-and-dragons</category><category>f2p</category><category>fantasy</category><category>featured</category><category>first-impressions</category><category>foundry</category><category>free-to-play</category><category>impressions</category><category>neverwinter</category><category>neverwinter-days</category><category>neverwinter-nights</category><category>opinion</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>PGC</category><category>player-generated-content</category><category>pwe</category><category>star-trek-online</category><category>the-foundry</category><category>vindictus</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 13 Feb 2013 10:00:00 EST</pubDate></item></channel></rss>