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Elite: Dangerous prepares for beta 2, official app release

Betas, Sci-Fi, Events (Real-World), Mobile, Elite: Dangerous

With Elite: Dangerous' first beta test now a thing of the past, it's time for the team to reflect and prepare for the next round of hot plasma space action.

In today's newsletter, the team reports that it saw players from 122 countries in beta 1, with 4.2 million light years travelled collectively. The devs are working hard on beta 2, saying, "The key areas of focus for development now is extending the online mission system to deliver a compelling experience, the accessibility of the game for those that haven't been intimately involved in its evolution like our alpha and premium beta backers, and of course vast quantities of new content, polish, and optimizations."

In other news, the official app for Elite: Dangerous will be available soon on the iTunes Store with an Android release to follow. Also, players excited for the game can get together at FantastiCon in the UK on August 16th, where Elite will be shown on the Oculus Rift and the team will be there to hobnob with fans.

Not So Massively: Destiny's endgame, Path of Exile's expansion, and LoL's new champion

Betas, Trailers, Video, Business Models, Classes, Events (Real-World), Game Mechanics, Launches, MMO Industry, Patches, Previews, PvP, Endgame, News Items, Mobile, MMOFPS, World of Tanks, Miscellaneous, Not So Massively, Sandbox, Dungeons, MOBA, League of Legends, Diablo III, Crowdfunding, Destiny, Elite: Dangerous, Hearthstone

NSM - Path of Exile
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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Dawn of the Immortals drops a launch trailer

Fantasy, Trailers, Video, Launches, News Items, Free-to-Play, Mobile

All the waves of things to stomp on that you can imagine.
If you've been looking forward to Dawn of the Immortals, we've got half of good news for you. The game has launched on the iTunes store for potential players using iPhones or iPads. If you're using an Android device, though, you're going to have to wait just a little bit longer. Halfway to good news, then. But it's still reason enough for the game to put out a launch trailer.

Dawn of the Immortals sells itself as a fully 3D MMO on your phone or tablet, with an emphasis on action combat and a customizable pet system. If that sounds like something you'd like to carry along with you, jump past the break and check the game out on iTunes.

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Firefly Online brings the crew back together (for voices)

Culture, Previews, News Items, Mobile, Miscellaneous

Well, the important thing is that Sean Maher is working.
Despite the name, Firefly Online isn't really an MMO. But it does feature online interactions, and perhaps more importantly, it does feature the original cast together again. If you were hoping to hear Captain Malcolm Reynolds growl at you while you played the game -- and let's face it, odds are almost certain you were -- you can be happy to know that the main cast will be reprising their roles for the first time since the movie.

Alan Tudyk will also be voicing multiple roles, and Michael Fairman will be playing Niska, who is apparently hiring if you're none too worried about your conscience bothering you. The game is set to release in 2015 on multiple platforms.

Not So Massively: Hearthstone's expansion fee, Elite's console potential, and Destiny's mobile app

Sci-Fi, Business Models, Game Mechanics, New Titles, PvP, News Items, Mobile, MMOFPS, Miscellaneous, Not So Massively, MOBA, Diablo III, Crowdfunding, Destiny, Star Citizen, Elite: Dangerous, Infinite Crisis, Path of Exile, Buy-to-Play, Hearthstone

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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The Daily Grind: Is the term free-to-play intentionally misleading?

Business Models, MMO Industry, Opinion, Free-to-Play, The Daily Grind, Mobile, Miscellaneous

Earlier this month, Britain's Advertising Standards Authority barred EA from advertising its mobile game Dungeon Keeper as "free-to-play." Why? Because Dungeon Keeper has a countdown timer that blocks progress in the game, a timer that can be bypassed with money. "From the information available in the ad, players would expect the gameplay progression and their ability to advance to be unhindered by unexpected and excessively onerous delays," wrote ASA, "and we therefore considered that the length and frequency of these countdown events was beyond that which would be reasonably expected by players. [...] While we understood that the average consumer would appreciate that free-to-play games were likely to contain monetization functions, we considered that they would also expect the play experience of a game described as 'free' to not be excessively restricted."

Welcome, ASA, to the MMO community's endless debate over what constitutes free-to-play! This "free-to-wait" game mechanic is nothing new to us; it pervades mobile titles as well as many MMORTS titles and indie MMOs (Glitch and Villagers and Heroes come to mind). As a gamer, I find the mechanic not so much exploitative as obnoxious, and I'd rather not see it spread. But I spy a slippery slope here. Do you think the ASA is right? Are MMOs with this mechanic (or similar mechanics) misleading consumers? Which F2P games could be legitimately F2P under the ASA's understanding of the term?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Nexon opens beta for mobile MMO Legion of Heroes

Betas, Fantasy, New Titles, Mobile

Legion of Heroes
Nexon M, the mobile branch of Nexon Co. Ltd, has announced the release of its mobile MMO Legion of Heroes into beta testing. The beta test is currently available for Android users and will open for iOS mobile devices in the future.

Already released in Korea, the fantasy mobile MMO focuses on community, allowing teams of players to unify against an ancient evil. This stage of beta ends at 1 p.m. EDT on June 30th, so be sure to head over to the official site to sign up soon if you're looking for a new mobile MMO.

[Source: Nexon press release]

Not So Massively: GTAO's update, Hearthstone's tourney, and LoL's Summoner's RIFT revamp

Betas, Sci-Fi, Video, Business Models, Game Mechanics, New Titles, Patches, PvP, News Items, Mobile, Consoles, MMOFPS, Community Q&A, Post-Apocalyptic, Not So Massively, Sandbox, MOBA, League of Legends, Diablo III, Firefall, Destiny, Star Citizen, Elite: Dangerous, Infinite Crisis, Path of Exile, Hearthstone, The Division

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

Continue Reading

Assemble to try the LEGO Minifigures Online open beta

Betas, News Items, Free-to-Play, Mobile, Kids, Family, Miscellaneous

Brick by brick.
If you miss being able to play with LEGO bricks in an online environment, you'll be happy to know that LEGO Minifigures Online has just entered open beta. The last time a LEGO-themed game came out, it didn't turn out so well, but the new game is a very different experience, allowing players to take control of the many LEGO minifigures currently available to adventure in a variety of LEGO-themed environs.

Currently, the beta test is available only for Windows computers in English, with other localizations and a tablet client slated for release during the test process. Open beta will also see the refinement of game mechanics and the free-to-play business model, so nothing that's in the game right now is set in stone. If you've been feeling the loss of brick-based gameplay, now might be the time to jump in and start playing for yourself.

[Source: Funcom press release]

E3 2014: Hands-on with Swordsman and Dawn of the Immortals

Fantasy, Historical, Previews, Opinion, Free-to-Play, Mobile, Hands-On, First Impressions, MMORPG

I have a problem: I like a lot of the mechanics in Wuxia games like Age of Wushu, but I have trouble getting into them. Perfect World Entertainment's Swordsman Online, while lacking some of the mechanics of AoW, might have a mixture that catches people off-guard. And while you're off-guard, PWE's Dawn of the Immortals might come in and show you how the world of mobile MMOs is starting to progress.

I had a look at both Swordsman Online and Dawn of the Immortals at this year's E3. Read on!

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World of Tanks Blitz coming to iOS on June 26th

Historical, Launches, Free-to-Play, Mobile, World of Tanks, MOBA

World of Tanks
World of Tanks Blitz, the mobile version of the popular online tank title, will be hitting the Apple app store on June 26th.

Wargaming said that World of Tanks Blitz will be exclusive to newer iPad and iPhone owners. The game's been in a closed beta and soft launch in various regions, but will officially release later this month. In it, players will choose from 90 armored vehicles from USA, Germany, and USSR to fight in 7v7 matches.

Vainglory announced as a tablet-focused MOBA

Fantasy, Trailers, Video, New Titles, News Items, Mobile, MOBA

Can you smell what I'm cooking?  Because I can.  I think my kitchen is on fire.
The MOBA arena is crowded, but the number of MOBAs you can play on your tablet is slightly more limited. Super Evil Megacorp, a new studio founded by veterans of Riot Games and Rockstar, is aiming to expand that number with its upcoming title Vainglory. Billed as the ultimate tablet MOBA, the preview trailer released today shows off a handful of the game's characters, environments, and attacks.

Vainglory is currently in limited release, with more information to come as it nears its full release on the iOS app store. The developers are also stressing that the game will deliver a full-featured experience for players despite being on tablets. So if you've got an iPad and just can't get enough arena combat, check out the trailer just past the break.

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Snail Games announces mobile titles, Black Gold Online open beta date, E3 lineup

Fantasy, Sci-Fi, Events (Real-World), Expansions, MMO Industry, New Titles, Free-to-Play, Mobile, Age of Wushu, Steampunk, Black Gold

Black Gold Online
Snail Games has announced its lineup for this year's E3, and along with the expected expansion to Age of Wushu and showing off some Black Gold Online, the publisher is also revealing three new mobile titles.

Heroes of Gaia, Puzzle Heroes Saga, and Taichi Panda are all set to release on iOS and Android platforms at a yet-to-be-announced date. Age of Wushu's fourth free expansion, Tempest of Strife, is now available but will be showcased at the Snail Games E3 booth as well. And then there's the highly anticipated Neo-Victorian steampunk MMO Black Gold Online which will begin open beta on June 20.

Watch for our own coverage of Snail Games and all other MMO goodies from this year's E3 next week.

[Source: Snail Games press release]

Vendetta experimenting with mobile microtransactions

Sci-Fi, Business Models, Game Mechanics, MMO Industry, News Items, Free-to-Play, Mobile, Sandbox

Guild Software announced over the weekend that its long-running Vendetta Online MMORPG will explore microtransactions on certain mobile devices.

Vendetta, a space sim sandbox that offers single-shard gameplay across operating systems including Windows, OS X, Linux, Android, and iOS, has been running since April of 2002 and has heretofore subsisted on the subscription model. Guild says that subscribers "will still get everything, across all platforms, without any need for these types of optional purchases."

Microtransactions will be exclusively for Vendetta pilots on Lite accounts, and the structure of the cash shop will "require refinement and continued feedback from the userbase." Guild concludes that a hybrid business model is "an expected necessity on mobile," and it is working to adapt and court additional players.

Meet Durango, Nexon's dino survival MMO

Betas, Fantasy, Historical, Trailers, Video, New Titles, Mobile

Pop quiz, hotshot! Which of these things do not go together: dinosaurs, wooly mammoths, hot air balloons, chainsaws, survival gameplay. It's actually a trick question, because in Durango, Nexon's newest MMO, they all do.

Nexon recently revealed the survival-based dino-tastic MMO with a teaser site. From the looks of it, players will be put into a mish-mash prehistoric isometric setting and challenged to survive by making tools, constructing traps, fighting dinos, and building up a safe home. The title is being made by the folks who did Vindictus.

In an interesting twist, Durango will be heading primarily (from the looks of it) to mobile platforms, including iOS, Android, and Nvidia Shield. You can check out the teaser trailer after the jump.

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Featured Stories

Why I Play: ArcheAge

Posted on Oct 30th 2014 12:00PM





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