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MOBA

The Transformers Universe MOBA is shutting down

Betas, Business Models, MMO Industry, News Items, Miscellaneous, Transformers Universe, MOBA, Sunsets

Bad news today, folks: MOBA Transformers Universe will close before it even leaves beta as part of Jagex's and Hasbro's efforts to "realign their plans and focuses for 2015." UK developer Jagex had posted about impending layoffs for the TU team back in November, but it appears that it's really game over now:
The shutdown period will begin from today. As part of the winding down we will be refunding all those that have purchased a Founders Pack, as well as anyone that has purchased relic bundles and starter packs. These refunds should be all processed in the next 30 days. In addition we will be closing the ability for new players to make accounts, those of you that already have accounts will continue to be able to use them until the closure date. [...] We will also be pushing an update live today that will switch off the ability for players to buy any more relic packs, or starter bundles.

[O]n 31st Jan 2015 @ 10am GMT we will be shutting down all servers and forums and will freeze all Transformers Universe related accounts. These accounts will then be live for another 60 days (approx.) for any final queries before deletion on 31st March 2015. Between now and the date of closure the Jagex CM team will continue to operate on the forums and we will provide relevant updates on the website as necessary.
Jagex asks players to contact the customer services team if they have not received their refunds by January 16th. Our hearts go out to the players and developers who hoped to see the title succeed.

Not So Massively: HEX gets new cards, Dota 2 cancels Christmas, and Hearthstone lands on Android (sorta)

Betas, Trailers, Video, Expansions, Game Mechanics, MMO Industry, Patches, PvP, News Items, Free-to-Play, MMOFPS, MOBA, Crowdfunding, Destiny, Elite: Dangerous, Path of Exile, HEX, Hearthstone, E-sports, OARPG

HEX
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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The Daily Grind: What's your favorite MOBA?

Super-hero, MMO Industry, PvP, Opinion, The Daily Grind, MOBA, Infinite Crisis

I'm a bit late to the MOBA party, but this past week I've been having a grand old time playing Infinite Crisis. Previously I'd dabbled in SMITE and Guardians of Middle-earth, but I'd never seriously considered a MOBA as part of my regular fun-time rotation.

That's all changed thanks to IC, though, and I've downloaded a few other genre titles to try while I'm at it. What about you, Massively MOBA players? Which is your favorite?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Massively's Best of 2014 Awards: Best Pseudo-MMO of the Year

MMO Industry, Opinion, Massively Meta, Mobile, Consoles, MMOFPS, MMORTS, Miscellaneous, Not So Massively, MOBA, E-sports, OARPG

Massively 2014 Awards
Massively's end-of-the-year awards continue today with our award for the Best Pseudo-MMO of the year. This is always a difficult category since it forces us to define MMOs. This year, we opted to make eligible any online game that isn't a pure and traditional MMORPG, games we'd cover in Not So Massively: mobile MMOs, console MMOs, OARPGs, MOBAs, MMOFPS titles, MMORTS titles, and so on. And of course, the game must have launched in 2014. All of our writers were invited to cast a vote, but not all of them chose to do so for this category. Don't forget to cast your own vote in the just-for-fun reader poll at the very end.

The Massively staff pick for Best Pseudo-MMO of 2014 is...

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Not So Massively: Hearthstone's expansion, The Crew's launch, and Dead Island: Epidemic's beta

Betas, Sci-Fi, Trailers, Video, Business Models, Expansions, Launches, MMO Industry, Patches, PvP, News Items, Free-to-Play, Mobile, Consoles, MMOFPS, MMORTS, Post-Apocalyptic, Miscellaneous, Not So Massively, World of Warplanes, MOBA, League of Legends, Destiny, Star Citizen, Elite: Dangerous, Infinite Crisis, Hearthstone

NSM - Hearthstone
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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World of Warplanes teaches you how to do a canopy roll

Video, War, Free-to-Play, Guides, World of Warplanes, MOBA

wowp
When Peppy Hare's advice to do barrel rolls fails to get you out of tricky situations in the sky, then you need to turn to the real aviation experts. The devs over at World of Warplanes say that in the event of an enemy dogging your tail, the most effective move is actually a canopy roll.

In a new video -- which we coincidentally have for you after the break -- you can get a quick lesson on how to perform the three varieties of canopy rolls and which fighter craft are best suited for such maneuvers.

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Infinite Crisis dredges up Swamp Thing

Super-hero, Video, Classes, Previews, Free-to-Play, MOBA, Infinite Crisis

ic
Swamp Thing, you make my heart sing! You make everything groovy... especially when you show up to stomp evildoers with the power of peat.

Coming to Infinite Crisis on December 17th, Swamp Thing will be the newest super-powered character in the game. According to his description, "Swamp Thing can endure tremendous damage and is capable of complete regeneration. He also has control over plant life, and can command it to do his bidding."

We've got a video preview of Mr. Thing after the break, so check it out and then hug a tree afterward so that you'll end up on his good side.

[Source: Turbine press release]

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27 million people watched League of Legends' world finals

Culture, MMO Industry, PvP, News Items, MOBA, League of Legends

Riot has posted the viewership numbers from League of Legends' 2014 world championship, and they're pretty impressive. That said, the total unique viewer count for the finals (27 million) dipped by five million from the 2013. Riot says that this year's viewers tended to watch for longer periods of time for an average of 67 minutes as opposed to 42 minutes the previous year.

You can soak up the rest of the numbers at Riot's official website.

Not So Massively: LoL's Rek'Sai, DayZ's price hikes, and The Crew's launch

Trailers, Video, PvP, News Items, Mobile, Consoles, MMOFPS, MMORTS, Not So Massively, MOBA, Destiny, Elite: Dangerous, Path of Exile, E-sports, OARPG

HoN
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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Turbine holds an Infinite Crisis tournament against itself

Super-hero, Events (Real-World), Events (In-Game), Free-to-Play, MOBA, Infinite Crisis

infinite crisis
Have you ever wondered what developers do in their spare time? Apparently, they cook up crazy schemes like hosting an inter-office tournament and then broadcasting it to the world.

This tournament is called DEvember and comes to you courtesy of Turbine Entertainment. Starting on December 2nd and continuing through the 18th, the tournament will feature several rounds of 1v1 Infinite Crisis action starring 32 employees spanning all of the studio's teams.

Other than being entertained by devs beating up each other, players can benefit from the tournament by winning prizes via guessing who will win. Our money is on Rock Star Wonder Woman™.

Ask Massively: Ridiculing e-sports is bad for MMOs

Culture, MMO Industry, PvP, Opinion, Massively Meta, Ask Massively, Miscellaneous, MOBA, E-sports

LoL
I don't love e-sports. I've never really been a fan. I used to enjoy spectating Guild Wars matches, but only in short bursts. Truth is, I prefer playing in PvP to watching it. I feel that way about real sports too; the ones I like, I'd rather play than watch. (Except tennis. I have no idea why, but I could watch that all day.)

And if the MMORPG community's comments are any judge, I am not alone in my indifference to e-sports. Actually, "indifference" is probably too tame a word; some MMO gamers are outright hostile to e-sports, be those e-sports jammed into proper MMORPGs or waaaaay out on the fringes of the online gamosphere.

That hostile ridicule of e-sports, however, degrades online gaming, our corner of it as much as anyone's.

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Not So Massively: Elite's refund controversy, Civ Online's closed beta, and Ghost in the Shell's G-Star debut

Betas, Trailers, Video, Business Models, Game Mechanics, Launches, New Titles, PvP, News Items, Free-to-Play, Mobile, Consoles, MMOFPS, World of Tanks, Not So Massively, MOBA, League of Legends, Crowdfunding, Destiny, Hearthstone, E-sports

NSM - Ghost in the Shell
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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Master X Master MOBA getting a mobile version as well

Betas, Fantasy, Trailers, Video, Free-to-Play, Mobile, MOBA

It might just be the theme of this year's G-Star: online PC games announcing mobile versions. It's at least true for NCsoft's Master X Master, which should be coming some time after the MOBA's launch.

Master X Master is NCsoft's first internally developed MOBA and is being planned for multiple platforms. The mega-publisher is utilizing cloud technology to create a global platform that will run Master X Master and other titles.

We've got the new Master X Master G-Star trailer for you to check out after the break!

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Not So Massively: Destiny's patch, Hearthstone's lawsuit, and Lost Ark's reveal

Betas, Video, Business Models, Game Mechanics, Patches, PvP, News Items, Free-to-Play, Mobile, Consoles, MMOFPS, Dev Diaries, Miscellaneous, Not So Massively, World of Warplanes, MOBA, League of Legends, Crowdfunding, Destiny, Star Citizen, Elite: Dangerous, Infinite Crisis, Buy-to-Play, Hearthstone, E-sports, OARPG

NSM
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

Continue Reading

Vainglory mobile MOBA launching on Tuesday

Fantasy, Launches, Free-to-Play, Mobile, MOBA

vainglory
Vainglory, "the MOBA perfect for touch," will be launching on the Apple app store in North America on Tuesday, November 18th.

"Once the game is live worldwide, you can look forward to future updates with more heroes, more player-requested features, and other fun stuff," the team promised.

If you want to give this free-to-play title a try, you're going to need an iPad 2 or better or an iPhone 5 or better. Vainglory is already out in other parts of the world and boasts a top-notch gaming experience for mobile devices. It was first mentioned during Apple's September press conference and was developed by former Blizzard, Riot, and Supercell developers.

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