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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[The Firing Line: PlanetSide 2's Matt Higby on the MMOFPS revolution]]></title><link>http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/</guid><comments>http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/planetside/" rel="tag">PlanetSide</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/"><img alt="The Firing Line interviews PlanetSide 2's Matt Higby" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ps2interview.jpg" /></a></div>
<a href="http://www.soe.com">Sony Online Entertainment</a> has begun carpet-bombing media outlets with publicity relating to its upcoming <a href="http://www.planetside2.com"><em>PlanetSide 2</em></a> MMOFPS. The game has been in development for quite a while now, but up until very recently the devs have kept a low profile. Now the title's Twitter feed is exploding on a daily basis, awe-inspiring <a href="http://massively.joystiq.com/2012/05/24/take-to-the-skies-with-planetside-2s-aerial-combat-trailer/">alpha gameplay videos</a> are finding their way into the public eye, and interviews abound.<br />
<br />
I managed to get creative director <a href="http://massively.joystiq.com/tag/matt-higby">Matt Higby's</a> attention for a few moments, and he's got some interesting things to say about <a href="http://massively.joystiq.com/category/planetside-2"><em>PS2's</em></a> upside. Would you believe that MMOFPS is about to become a new industry buzzword? Read on after the break.<p><a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/" rel="bookmark">Continue reading <em>The Firing Line: PlanetSide 2's Matt Higby on the MMOFPS revolution</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/">The Firing Line: PlanetSide 2's Matt Higby on the MMOFPS revolution</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 26 May 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245154/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/26/the-firing-line-planetside-2s-matt-higby-on-the-mmofps-revolut/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classic-mmo</category><category>featured</category><category>firing-line</category><category>fps</category><category>interview</category><category>matt-higby</category><category>matt-higby-interview</category><category>mmo-shooter</category><category>mmofps</category><category>opinion</category><category>planetside</category><category>planetside-2</category><category>planetside-2-interview</category><category>ps</category><category>ps1</category><category>ps2</category><category>pvp</category><category>sci-fi</category><category>shooter</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>tfl</category><category>the-firing-line</category><category>third-person-shooter</category><category>tps</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 26 May 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[PlanetSide 2 unveils the Mechanized Assault Exo-Suit]]></title><link>http://massively.joystiq.com/2012/05/25/planetside-2-unveils-the-mechanized-assault-exo-suit/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/planetside-2-unveils-the-mechanized-assault-exo-suit/</guid><comments>http://massively.joystiq.com/2012/05/25/planetside-2-unveils-the-mechanized-assault-exo-suit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/planetside-2-unveils-the-mechanized-assault-exo-suit/"><img alt="Screenshot -- PlanetSide 2" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ps2-1337967073.jpg" /></a></div>
<div>
	Heads up, <em><a href="http://www.massively.com/category/planetside-2">PlanetSide 2</a></em> fans; today, <a href="http://www.massively.com/tag/sony-online-entertainment">Sony Online Entertainment</a> has released some new battlefield intel for you on the game's "most heavy-duty class": the Mechanized Assault Exo-Suit, or MAX. <em>PlanetSide 2</em>'s MAX suit "serves as a mobile weapons platform, capable of unleashing a serious beating," and will prove incredibly valuable to players in the field.<br />
	<br />
	Thanks to the game's modular weapons system, MAX suits can be customized to deal with specific threats, or they can be outfitted with a more generic loadout to provide all-around support on the warzones. Each faction's version of the MAX suit will come with abilities specific to that faction. Add to that a nice, hefty layer of armor plating, and you've got a force to be reckoned with in any battlefield situation. For a first look at the formidable exosuits, check out the gallery below.<br />
	<br />
	[Source: Sony Online Entertainment press release]<br />
	<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/planetside-2/">PlanetSide 2</a></strong></p><a href="http://massively.joystiq.com/photos/planetside-2/#5047246"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ncmax2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/planetside-2/#5047244"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ncmax_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/planetside-2/#5047253"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/trmax2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/planetside-2/#5047257"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/vsmax_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/planetside-2/#5047259"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/vsmax2_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/planetside-2-unveils-the-mechanized-assault-exo-suit/">PlanetSide 2 unveils the Mechanized Assault Exo-Suit</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/planetside-2-unveils-the-mechanized-assault-exo-suit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245471/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/planetside-2-unveils-the-mechanized-assault-exo-suit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fps</category><category>galleries</category><category>gallery</category><category>max</category><category>max-suit</category><category>mechanized-assault-exo-suit</category><category>mmo-shooter</category><category>mmofps</category><category>planetside</category><category>planetside-2</category><category>ps2</category><category>sci-fi</category><category>screenshot</category><category>screenshots</category><category>shooter</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 25 May 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: Epic SOE memories on PlanetSide's ninth anniversary]]></title><link>http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/</guid><comments>http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/planetside/" rel="tag">PlanetSide</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversary</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/"><img alt="The Firing Line - Epic SOE memories on PlanetSide's ninth anniversary" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tflpsspecial-1337956312.jpg" /></a></div>
So <a href="http://www.planetside.com"><em>PlanetSide</em></a> is nine years old this week (nine!), and <a href="http://www.soe.com">Sony Online Entertainment</a> is journeying down memory lane to look back at its ground-breaking MMOFPS. The firm is of course hard at work on the sequel, but some of the devs have taken a time-out to share their favorite memories with us.<br />
<br />
Though the word "epic" is overused in MMO discourse, it's a recurring theme here. Due to the size, scope, and sheer ambition on display in the original <a href="http://massively.joystiq.com/category/planetside"><em>PlanetSide</em></a>, it's actually appropriate too. While you're reminiscing with the devs, take a stroll through our side-by-side gallery that compares vehicles and equipment from the original <em>PlanetSide</em> with their counterparts in <a href="http://www.planetside2.com"><em>PlanetSide 2</em></a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/planetside-vs-planetside-2-comparisons/">PlanetSide vs. PlanetSide 2 comparisons</a></strong></p><a href="http://massively.joystiq.com/photos/planetside-vs-planetside-2-comparisons/#5046411"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/vs-quad2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/planetside-vs-planetside-2-comparisons/#5046412"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/nctank2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/planetside-vs-planetside-2-comparisons/#5046413"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/charactervsmax2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/planetside-vs-planetside-2-comparisons/#5046414"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/charactertrmax2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/planetside-vs-planetside-2-comparisons/#5046415"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/characterfemaletrstealth2_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/" rel="bookmark">Continue reading <em>The Firing Line: Epic SOE memories on PlanetSide's ninth anniversary</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/">The Firing Line: Epic SOE memories on PlanetSide's ninth anniversary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245150/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/the-firing-line-epic-soe-memories-on-planetsides-ninth-anniver/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>andrew-risch</category><category>classic-mmo</category><category>dave-georgeson</category><category>featured</category><category>firing-line</category><category>fps</category><category>margaret-krohn</category><category>mmo-shooter</category><category>mmofps</category><category>opinion</category><category>planetside</category><category>planetside-2</category><category>planetside-aftershock</category><category>planetside-dev-memories</category><category>planetside-epic-moments</category><category>planetside-memories</category><category>ps</category><category>ps1</category><category>ps2</category><category>pvp</category><category>sci-fi</category><category>shooter</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>tfl</category><category>the-firing-line</category><category>third-person-shooter</category><category>thom-terrazas</category><category>tps</category><category>tramell-isaac</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 25 May 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: Hands-on with Heroes &amp; Generals]]></title><link>http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/</guid><comments>http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/"><img alt="The Firing Line - Hands on with Heroes &amp; Generals" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tflhg.jpg" /></a></div>
During the first 10 minutes of my time with <a href="http://www.heroesandgenerals.com/2/index.html"><em>Heroes &amp; Generals</em></a>, I killed once, died twice, and drove a tank, a jeep, a half-track, and a bicycle (not necessarily in that order). I also rode shotgun on said tank and said jeep, manning a nifty vehicle-mounted machine gun in the process.<br />
<br />
I marveled at the visuals, took way too many screenshots of my squadmates looking at the blow-away badass in-game map (it's the little things, amirite?), and generally had a helluva good time. Did I mention that all of this happened in a browser?<p><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/" rel="bookmark">Continue reading <em>The Firing Line: Hands-on with Heroes &amp; Generals</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/">The Firing Line: Hands-on with Heroes &amp; Generals</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241920/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/the-firing-line-hands-on-with-heroes-and-generals/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based</category><category>f2p</category><category>featured</category><category>firing-line</category><category>first-impressions</category><category>fps</category><category>free-to-play</category><category>generals</category><category>heroes</category><category>heroes-and-generals</category><category>heroes-and-generals-impressions</category><category>impressions</category><category>jesper-kyd</category><category>mmo-shooter</category><category>mmofps</category><category>opinion</category><category>persistent-shooter</category><category>pvp</category><category>reto-moto</category><category>strategy</category><category>tfl</category><category>the-firing-line</category><category>third-person-shooter</category><category>tps</category><category>world-war-2</category><category>world-war-ii</category><category>ww2</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 25 May 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Take to the skies with PlanetSide 2's aerial combat trailer]]></title><link>http://massively.joystiq.com/2012/05/24/take-to-the-skies-with-planetside-2s-aerial-combat-trailer/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/take-to-the-skies-with-planetside-2s-aerial-combat-trailer/</guid><comments>http://massively.joystiq.com/2012/05/24/take-to-the-skies-with-planetside-2s-aerial-combat-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/take-to-the-skies-with-planetside-2s-aerial-combat-trailer/"><img alt="Screenshot -- PlanetSide 2" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ps2-1337894616.jpg" /></a></div>
<div>
	Infantry may make up the bulk of <a href="http://www.massively.com/category/planetside-2"><em>PlanetSide 2</em>'s</a> armies, but there's much more to a solid fighting force than footsoldiers. A new video of the game from <a href="http://www.massively.com/tag/sony-online-entertainment">Sony Online Entertainment</a> shines the spotlight on the various forms of aerial support available to the <em>PlanetSide 2</em> factions.<br />
	<br />
	We're not just talking about a few bombers and personnel carriers, either; the video shows off some rather impressive dogfights between a great number of players as well as a few strafing runs against some unfortunate ground units. While it's only a short teaser, it definitely gives players a sense of the kind of explosion-filled excitement players can expect from the game's aerial combat when they finally get in the cockpit. Just click on past the cut to see the whole video with your own eyes.</div><p><a href="http://massively.joystiq.com/2012/05/24/take-to-the-skies-with-planetside-2s-aerial-combat-trailer/" rel="bookmark">Continue reading <em>Take to the skies with PlanetSide 2's aerial combat trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/take-to-the-skies-with-planetside-2s-aerial-combat-trailer/">Take to the skies with PlanetSide 2's aerial combat trailer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/take-to-the-skies-with-planetside-2s-aerial-combat-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244772/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/take-to-the-skies-with-planetside-2s-aerial-combat-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aerial-combat</category><category>air-combat</category><category>fps</category><category>mmo-shooter</category><category>mmofps</category><category>planetside</category><category>planetside-2</category><category>ps2</category><category>sci-fi</category><category>shooter</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>trailer</category><category>trailers</category><category>video</category><category>videos</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 24 May 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[New Firefall dev blog discusses raising the skill ceiling]]></title><link>http://massively.joystiq.com/2012/05/24/new-firefall-dev-blog-discusses-raising-the-skill-ceiling/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/new-firefall-dev-blog-discusses-raising-the-skill-ceiling/</guid><comments>http://massively.joystiq.com/2012/05/24/new-firefall-dev-blog-discusses-raising-the-skill-ceiling/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/firefall/" rel="tag">Firefall</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/new-firefall-dev-blog-discusses-raising-the-skill-ceiling/"><img alt="Screenshot -- Firefall" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/firefall-1337888130.jpg" /></a></div>
<div>
	The other day we talked about <a href="http://www.massively.com/tag/red-5-studios">Red 5 Studios'</a> <a href="http://massively.joystiq.com/2012/05/22/firefall-video-blog-discusses-a-farewell-to-levels-and-a-return/">new development philosophy</a> for its upcoming MMOFPS, <em><a href="http://www.massively.com/category/firefall">Firefall</a></em>, and its decision to take things in a direction that's more focused on player skill than levels or gear. Today, the studio has released a new dev diary that expounds on this philosophy by discussing how it plans to make the game "approachable and exciting to players of all skill levels," while ensuring that it remains rewarding to the truly hardcore.<br />
	<br />
	The post begins by taking a look at the game's core combat, which contains "a number of weapons and abilities that are lower-twitch and lower-skill," such as beam weapons, AoE abilities, and splash damage. The post goes on to discuss a number of potential solutions to these problems, such as changing the high-splash-damage plasma cannon into a gun that deals lower splash damage, but with devastating direct-hit damage. It's an interesting read for players who are looking for a bit more skill-based gameplay in their MMOs, and <em>Firefall</em> fans in general would do well to go check out the full post on the game's official site.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/new-firefall-dev-blog-discusses-raising-the-skill-ceiling/">New Firefall dev blog discusses raising the skill ceiling</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/new-firefall-dev-blog-discusses-raising-the-skill-ceiling/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244688/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/new-firefall-dev-blog-discusses-raising-the-skill-ceiling/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dev-blog</category><category>dev-diary</category><category>developer-blog</category><category>developer-diary</category><category>f2p</category><category>firefall</category><category>first-person-shooter</category><category>fps</category><category>free-to-play</category><category>mmo-shooter</category><category>mmofps</category><category>pvp</category><category>red-5</category><category>red-5-studios</category><category>sci-fi</category><category>shooter</category><category>skill</category><category>skill-ceiling</category><category>war</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 24 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Firefall video blog says farewell to levels, hello to skill]]></title><link>http://massively.joystiq.com/2012/05/22/firefall-video-blog-discusses-a-farewell-to-levels-and-a-return/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/22/firefall-video-blog-discusses-a-farewell-to-levels-and-a-return/</guid><comments>http://massively.joystiq.com/2012/05/22/firefall-video-blog-discusses-a-farewell-to-levels-and-a-return/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/firefall/" rel="tag">Firefall</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/22/firefall-video-blog-discusses-a-farewell-to-levels-and-a-return/"><img alt="Not a farewell to arms, mind you.  That would make the game kind of silly." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/firefall-devblog-epl-522.jpg" /></a></div>
The team at <a href="http://massively.joystiq.com/tag/Red-5-Studios/">Red 5 Studios</a> has been working hard on making <em><a href="http://massively.joystiq.com/category/Firefall/">Firefall</a></em> the best game it can be, and as it turns out, that happens to be a game without traditional levels. A new video blog featuring lead designer <a href="http://massively.joystiq.com/tag/ScottYoungblood/">Scott Youngblood</a> and development VP <a href="http://massively.joystiq.com/tag/James-Macauley/">James Macauley</a> drops the news that the level system is being discarded and replaced with a much more organic system for player growth.<br />
<br />
Under the new system, players still earn EXP. That EXP will be spent on specific upgrades at a player's discretion rather than marking off specific levels, allowing you to unlock the upgrades that feel relevant in the order you want them. It also places less emphasis on levels in head-to-head matchups, something Macauley stresses is important to the team.<br />
<br />
There's more than just the removal of levels at work, however; the development team is also overhauling crafting to be more complex and rewarding as well as developing a new system of equipment tiers to keep players advancing. The full diary just past the break only gives brief glimpses of several new systems, but <em>Firefall</em> fans should be quite happy with what's over the horizon.<p><a href="http://massively.joystiq.com/2012/05/22/firefall-video-blog-discusses-a-farewell-to-levels-and-a-return/" rel="bookmark">Continue reading <em>Firefall video blog says farewell to levels, hello to skill</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/22/firefall-video-blog-discusses-a-farewell-to-levels-and-a-return/">Firefall video blog says farewell to levels, hello to skill</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 May 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/22/firefall-video-blog-discusses-a-farewell-to-levels-and-a-return/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20243027/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/22/firefall-video-blog-discusses-a-farewell-to-levels-and-a-return/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>design-blog</category><category>development</category><category>development-blog</category><category>f2p</category><category>firefall</category><category>first-person-shooter</category><category>fps</category><category>free-to-play</category><category>future-patches</category><category>future-updates</category><category>james-macauley</category><category>levels</category><category>mmo-shooter</category><category>mmofps</category><category>news</category><category>no-levels</category><category>pvp</category><category>red-5</category><category>red-5-studios</category><category>sci-fi</category><category>scott-youngblood</category><category>shooter</category><category>video</category><category>video-blog</category><category>videos</category><category>vlog</category><category>war</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 22 May 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[CCP releases Welcome to New Eden video for DUST 514]]></title><link>http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/</guid><comments>http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/"><img alt="DUST 514 - one universe, one war" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/33e4cdust-514-future-proof-ps4.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/ccp">CCP</a> has released a new <a href="http://massively.joystiq.com/category/dust-514"><em>DUST 514</em></a>-focused developer video. The clip is titled Welcome to New Eden, so if you're looking for any new tidbits about the upcoming sci-fi MMOFPS, you probably won't find them here.<br />
<br />
If you're a <em>DUST</em> newb, on the other hand, this one's for you, as it gives you a rundown on what sets the game apart from its legions of FPS competitors. In a nutshell, the difference-maker is <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> and the way that <em>DUST</em> integrates with a pre-existing game, economy, and playerbase on a scale that is basically unheard of.<br />
<br />
As producer <a href="http://massively.joystiq.com/tag/thomas-farrer">Thomas Farrer</a> puts it, "<em>DUST</em> is different pretty much by virtue of what it really is. <em>DUST</em> is a persistent FPS on PlayStation 3. Not only is it directly linked to <em>EVE Online</em>, a PC MMO, it's set directly within the <em>EVE Online</em> universe." Warp past the cut for a look at the full clip.<p><a href="http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/" rel="bookmark">Continue reading <em>CCP releases Welcome to New Eden video for DUST 514</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/">CCP releases Welcome to New Eden video for DUST 514</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 May 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20242741/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/22/ccp-releases-welcome-to-new-eden-video-for-dust-514/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>console</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-online</category><category>fps</category><category>internet-spaceships</category><category>mmofps</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>thomas-farrer</category><category>welcome-to-new-eden</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 22 May 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Guy steals friend's goods in APB, GM offers vigilante justice in return]]></title><link>http://massively.joystiq.com/2012/05/19/guy-steals-friends-goods-in-apb-gm-offers-vigilante-justice-in/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/19/guy-steals-friends-goods-in-apb-gm-offers-vigilante-justice-in/</guid><comments>http://massively.joystiq.com/2012/05/19/guy-steals-friends-goods-in-apb-gm-offers-vigilante-justice-in/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/19/guy-steals-friends-goods-in-apb-gm-offers-vigilante-justice-in/"><img alt="APB" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/apb.jpg" /></a></div>
Account theft and compromise are tragic facts of life in all MMOs, as player BlackJackieChan discovered the other day when he logged into <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>APB: Reloaded</em></a> and realized that <a href="http://venturebeat.com/2012/05/18/apb-reloaded-hacked-account/#.T7biyQsLrFw.twitter">he was wiped out</a>.<br />
<br />
After posting a tirade on the forums, BlackJackieChan got the attention of a GM, who subsequently investigated the crime. His findings were stunning: BlackJackieChan's in-game friend beef43302 was the culprit. Beef43302 had crept into his friend's account, swiped a number of goods, and then deleted the temporary characters used for the theft. Beef43302 then tried to cover up his wrongdoing by consoling BlackJackieChan with a new car and encouraging him to stick with the game.<br />
<br />
Even though BlackJackieChan was accused of not protecting his account (apparently he had shown his password to his friend), <a href="http://massively.joystiq.com/tag/GamersFirst/">GamersFirst</a> restored the stolen items and then offered BlackJackieChan the chance to decide his friend's punishment. "Seeing as this is a relatively unique case," <a href="http://forums.gamersfirst.com/topic/279695-hacked/page_st_40">the GM wrote</a>, "we shall let you decide the fate of beef43302."<br />
<br />
BlackJackieChan has yet to respond on the thread, but the GM did tell the offender that the company suspended his account "unless BlackJackieChan says otherwise."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/19/guy-steals-friends-goods-in-apb-gm-offers-vigilante-justice-in/">Guy steals friend's goods in APB, GM offers vigilante justice in return</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 19 May 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/19/guy-steals-friends-goods-in-apb-gm-offers-vigilante-justice-in/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241174/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/19/guy-steals-friends-goods-in-apb-gm-offers-vigilante-justice-in/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>account-theft</category><category>all-points-bulletin</category><category>all-points-bulletin-reloaded</category><category>apb</category><category>apb-reloaded</category><category>apbr</category><category>blackjackiechan</category><category>compromised-account</category><category>crime</category><category>f2p</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>hack</category><category>hacking</category><category>humor</category><category>password</category><category>password-theft</category><category>pvp</category><category>theft</category><category>vigilante-justice</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 19 May 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[DUST 514 handing out first beta keys tomorrow [Updated]]]></title><link>http://massively.joystiq.com/2012/05/17/dust-514-handing-out-first-beta-keys-tomorrow/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/dust-514-handing-out-first-beta-keys-tomorrow/</guid><comments>http://massively.joystiq.com/2012/05/17/dust-514-handing-out-first-beta-keys-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/dust-514-handing-out-first-beta-keys-tomorrow/"><img alt="DUST 514" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/dust.jpg" /></a></div>
Did you drop your name into <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games'</a> hat as a potential tester for <a href="http://massively.joystiq.com/category/dust-514/"><em>DUST 514</em></a>? Then tomorrow might be a lovely day for you, as the studio is emailing out the first round of closed beta keys for registered participants after a short delay from its original key-handing-out schedule.<br />
<br />
It is unknown how many keys will be sent out and to whom. Last month, CCP told <a href="http://massively.joystiq.com/tag/eve-fanfest-2012">Fanfest </a>attendees <a href="http://massively.joystiq.com/2012/04/27/redeem-your-eve-fanfest-code-for-dust-514-beta-access/">that they would be among the first to test</a> the anticipated MMOFPS. <a href="http://www.dust514.com/en/news/article/72271/psn-voucher-distribution-announcement">The <em>DUST 514</em> website states</a> that the studio is sending out Fanfest keys first and keys to standard registered players "soon after."<br />
<br />
To celebrate the release of the closed beta keys, <a href="http://www.dust514.com/en/news/article/72332/dust-514-psn-code-distribution-delayed">CCP is holding a "special event"</a> over the weekend. The details of this event are forthcoming.<br />
<br />
<strong>[Update: CCP has confirmed that beta registration <a href="http://www.dust514.com/beta">has begun today</a> and that <em>EVE</em> players and Fanfest attendees will get first pick.]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/dust-514-handing-out-first-beta-keys-tomorrow/">DUST 514 handing out first beta keys tomorrow [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/dust-514-handing-out-first-beta-keys-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20239942/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/dust-514-handing-out-first-beta-keys-tomorrow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-key</category><category>beta-keys</category><category>ccp</category><category>ccp-games</category><category>closed-beta</category><category>console</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-online</category><category>event</category><category>fanfest</category><category>fanfest-2012</category><category>fps</category><category>in-game-event</category><category>mmofps</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>shooter</category><category>weekend-event</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 17 May 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Planet Cyrene adds to the high-stakes worlds of Entropia]]></title><link>http://massively.joystiq.com/2012/05/16/free-for-all-planet-cyrene-adds-to-the-high-stakes-worlds-of-en/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/16/free-for-all-planet-cyrene-adds-to-the-high-stakes-worlds-of-en/</guid><comments>http://massively.joystiq.com/2012/05/16/free-for-all-planet-cyrene-adds-to-the-high-stakes-worlds-of-en/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/05/16/free-for-all-planet-cyrene-adds-to-the-high-stakes-worlds-of-en/"><img alt="Planet Cyrene screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/arc-.png.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
I'm not much of a shooter fan and probably never will be. Sure, I have as much fun blasting my way through monsters as the next gamer, but I rarely have the patience or physical stamina to overcome the pains and frustrations of shooter PvP. After all, my first rule of PvP applies especially well to shooters: <em>There is always someone better than you</em>. <a href="http://www.planetcyrene.com/html/index.html"><em>Planet Cyrene</em></a>, the new world being added to the impressive portfolio of <a href="http://www.entropiauniverse.com/">Entropia Universe</a>, tasks players tasks similar to those found in <a href="http://www.planetcalypso.com/home/?"><em>Planet Calypso</em></a> and mixes in PvP arenas that promise to frustrate (or delight) players, depending on their skill level. I sat down with <a href="http://massively.joystiq.com/tag/ed-robles-III/">Ed Robles III</a>, lead developer for <em><a href="http://massively.joystiq.com/tag/entropia/">Planet Cyrene</a>,</em> to see just how nasty and expensive things might get.<br />
<br />
Remember, this is the Entropia Universe we are talking about, and that means players will spend real money on bullets, armor, and practically everything else. Fortunately, players can earn items that are worth real money as well. Call it gambling or whatever you want, but it still seems to be a pretty successful formula.<p><a href="http://massively.joystiq.com/2012/05/16/free-for-all-planet-cyrene-adds-to-the-high-stakes-worlds-of-en/" rel="bookmark">Continue reading <em>Free for All: Planet Cyrene adds to the high-stakes worlds of Entropia</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/16/free-for-all-planet-cyrene-adds-to-the-high-stakes-worlds-of-en/">Free for All: Planet Cyrene adds to the high-stakes worlds of Entropia</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 May 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/16/free-for-all-planet-cyrene-adds-to-the-high-stakes-worlds-of-en/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20238036/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/16/free-for-all-planet-cyrene-adds-to-the-high-stakes-worlds-of-en/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>ed-robles-III</category><category>entropia-universe</category><category>f2p</category><category>featured</category><category>ffa</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>mmofps</category><category>opinion</category><category>planet-calypso</category><category>planet-cyrene</category><category>real-money-transactions</category><category>velvet-rope</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 16 May 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: 16th century fragging edition]]></title><link>http://massively.joystiq.com/2012/05/11/the-firing-line-16th-century-fragging-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/11/the-firing-line-16th-century-fragging-edition/</guid><comments>http://massively.joystiq.com/2012/05/11/the-firing-line-16th-century-fragging-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/11/the-firing-line-16th-century-fragging-edition/"><img alt="Image" height="302" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tflheader.jpg" style="margin:4px" width="530" /></a></div>
What do <a href="http://warthunder.com/en/"><em>War Thunder</em></a>, <a href="http://www.worldofwarplanes.com"><em>World of Warplanes</em></a>, Leonardo da Vinci, and <a href="http://www.tribesascend.com"><em>Tribes: Ascend</em></a> have in common? Not a whole lot aside from their respective appearances in this week's edition of <a href="http://massively.joystiq.com/category/the-firing-line">The Firing Line</a>.<br />
<br />
Won't you join me after the cut for a rundown on some recent and notable online shooter news? If you're feeling particularly ornery, you can point and laugh at the fact that I'm still not in the <a href="http://massively.joystiq.com/tag/war-thunder"><em>War Thunder</em></a> beta.<p><a href="http://massively.joystiq.com/2012/05/11/the-firing-line-16th-century-fragging-edition/" rel="bookmark">Continue reading <em>The Firing Line: 16th century fragging edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/11/the-firing-line-16th-century-fragging-edition/">The Firing Line: 16th century fragging edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 May 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/11/the-firing-line-16th-century-fragging-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20228981/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/11/the-firing-line-16th-century-fragging-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ascend</category><category>bridea</category><category>chang-you</category><category>changyou</category><category>dev-diary</category><category>e-sport</category><category>esport</category><category>f2p</category><category>featured</category><category>firing-line</category><category>first-person-shooter</category><category>flight-sim</category><category>fps</category><category>free-to-play</category><category>gaijin</category><category>gaijin-entertainment</category><category>hi-rez</category><category>hi-rez-studios</category><category>hinterlands-map</category><category>huxley</category><category>mmofps</category><category>opinion</category><category>pvp</category><category>renaissance-fps</category><category>renaissance-heroes</category><category>renaissance-heroes-trailer</category><category>shooter</category><category>tartarus</category><category>tartarus-map</category><category>tfl</category><category>the-firing-line</category><category>third-person-shooter</category><category>tps</category><category>trailer</category><category>tribes</category><category>tribes-ascend</category><category>tribes-dev-diary</category><category>tribes-tartarus</category><category>unreal-engine-3</category><category>video</category><category>war-thunder</category><category>war-thunder-bombers</category><category>war-thunder-world-of-planes</category><category>world-of-planes</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 11 May 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[MechWarrior Online unloads six preview videos]]></title><link>http://massively.joystiq.com/2012/05/10/mechwarrior-online-unloads-six-preview-videos/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/10/mechwarrior-online-unloads-six-preview-videos/</guid><comments>http://massively.joystiq.com/2012/05/10/mechwarrior-online-unloads-six-preview-videos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/mechwarrior-online/" rel="tag">MechWarrior Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/10/mechwarrior-online-unloads-six-preview-videos/"><img alt="Oh, Medium Lasers, how I still love you." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/mwo-videos-epl-510.jpg" /></a></div>
With all the talk about how <em><a href="http://massively.joystiq.com/category/MechWarrior-Online/">MechWarrior Online</a></em> will play, potential players have no doubt been itching to see the game in full swing. We only recently got a peek at the first in-game screenshots, but today a veritable cascade of new information is available. Not one, not two, but <em>six</em> preview videos have been released, showing off the general gameplay, all four 'Mech weight classes, and the interface for customizing your 'Mech before you march it into battle.<br />
<br />
Aside from a variety of gameplay footage (clearly unpolished but still encouraging), the videos give some insight into the game's design goals. Rather than following the route of the classic <em>MechWarrior</em> games that placed the heaviest 'Mechs at the top of the food chain, <em>MechWarrior Online</em> wants all machines to have a place on the battlefield depending on player style and battlefield objectives. But why read about it when you can watch it in action just past the break? After all, that way you're learning the same information <em>and</em> watching giant robots shoot at each other.<p><a href="http://massively.joystiq.com/2012/05/10/mechwarrior-online-unloads-six-preview-videos/" rel="bookmark">Continue reading <em>MechWarrior Online unloads six preview videos</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/10/mechwarrior-online-unloads-six-preview-videos/">MechWarrior Online unloads six preview videos</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 May 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/10/mechwarrior-online-unloads-six-preview-videos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20235768/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/10/mechwarrior-online-unloads-six-preview-videos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>free-to-play</category><category>mech</category><category>mechs</category><category>mechwarrior</category><category>mechwarrior-mmo</category><category>mechwarrior-online</category><category>mwo</category><category>piranha</category><category>piranha-games</category><category>preview</category><category>sci-fi</category><category>trailer</category><category>trailers</category><category>video</category><category>video-preview</category><category>videos</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 10 May 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Why I Play: Global Agenda]]></title><link>http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/</guid><comments>http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/why-i-play/" rel="tag">Why I Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/"><img alt="Global Agenda screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ga-colonysniper.jpg" style="width: 530px; height: 300px;" /></a></div>
Among the Massively staff, I'm known as the obsessive competitor who plays every game in a hardcore fashion. It's no surprise that I gravitate toward high-skill, difficult games that test skill instead of the typical MMO grinds. But it <em>should</em> be a bit of a surprise that I don't really like competitive shooters. Shooters take a lot of the elements I really love about competition such as mindgames and positioning and marginalize them in favor of raw aiming and twitch reflexes. I'm fond of saying "You must be this tall to ride this ride" when it comes to shooters that are very twitch-based.<br />
<br />
<a href="http://globalagendagame.com"><em>Global Agenda</em></a> is a different beast than other shooters, though. The competitive shooter market is saturated with class-based shooters whose emphasis is more on teamwork than on aiming, and <a href="http://massively.com/tag/global-agenda"><em>Global Agenda</em></a> really takes it to eleven. Aiming is still important, but it's hardly the most important skill in the game, and every class has a way of minimizing the need for aiming skill. In fact, most of the more effective builds in <em>GA</em> don't require aiming. The emphasis in <em>GA</em> is on teamwork, mobility, and good decision-making. Even though it's a shooter, I find it really easy to spend far too much of my time playing it. It's just great fun.<p><a href="http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/" rel="bookmark">Continue reading <em>Why I Play: Global Agenda</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/">Why I Play: Global Agenda</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 May 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20234211/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/09/why-i-play-global-agenda/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>competition</category><category>competitive-gaming</category><category>competitive-shooter</category><category>editorial</category><category>f2p</category><category>featured</category><category>fps</category><category>free-to-play</category><category>ga</category><category>global agenda</category><category>hi-rez</category><category>hi-rez-studios</category><category>jetpacks</category><category>jetpacks-are-awesome</category><category>massively-meta</category><category>meta</category><category>mmofps</category><category>nostalgia</category><category>op-ed</category><category>opinion</category><category>sci-fi</category><category>shooter</category><category>spy-fi</category><category>third-person-shooter</category><category>tps</category><category>who-doesnt-like-flying</category><category>why-i-play</category><dc:creator><![CDATA[Patrick Mackey]]></dc:creator><pubDate>Wed, 09 May 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: Hands-on with Firefall's beta]]></title><link>http://massively.joystiq.com/2012/05/04/the-firing-line-hands-on-with-firefalls-beta/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/04/the-firing-line-hands-on-with-firefalls-beta/</guid><comments>http://massively.joystiq.com/2012/05/04/the-firing-line-hands-on-with-firefalls-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/the-firing-line/" rel="tag">The Firing Line</a>, <a href="http://massively.joystiq.com/category/firefall/" rel="tag">Firefall</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/04/the-firing-line-hands-on-with-firefalls-beta/"><img alt="The Firing Line - Hands on with Firefall's beta" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/tflfirefall.jpg" /></a></div>
I'm dying on the beautiful beach outside <a href="http://www.firefallthegame.com"><em>Firefall's</em></a> starter town. As I lay bleeding from a hundred holes and generally making a mess of my shiny new bumble bee-colored battleframe, my avatar collapses to the sand and says the funniest thing I've heard in a while.<br />
<br />
"Grandpa!"<br />
<br />
This is delivered in his best rural Georgia twang, and it lessens the sting of my latest newbie move. The whole scene is <a href="http://massively.joystiq.com/category/firefall"><em>Firefall</em></a> in a nutshell: It's fun, frustrating, and funny all at once.<p><a href="http://massively.joystiq.com/2012/05/04/the-firing-line-hands-on-with-firefalls-beta/" rel="bookmark">Continue reading <em>The Firing Line: Hands-on with Firefall's beta</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/04/the-firing-line-hands-on-with-firefalls-beta/">The Firing Line: Hands-on with Firefall's beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 04 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/04/the-firing-line-hands-on-with-firefalls-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20225035/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/04/the-firing-line-hands-on-with-firefalls-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>featured</category><category>firefall</category><category>firefall-beta</category><category>firefall-first-impressions</category><category>firefall-hands-on</category><category>firefall-impressions</category><category>firing-line</category><category>first-person-shooter</category><category>fps</category><category>free-to-play</category><category>impressions</category><category>is-firefall-an-mmo</category><category>mmo-shooter</category><category>mmofps</category><category>opinion</category><category>pvp</category><category>red-5</category><category>red-5-studios</category><category>sci-fi</category><category>shooter</category><category>tfl</category><category>the-firing-line</category><category>third-person-shooter</category><category>tps</category><category>war</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 04 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Red 5 Studios CEO denounces consoles and publishers]]></title><link>http://massively.joystiq.com/2012/05/03/red-5-studios-ceo-denounces-consoles-and-publishers/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/03/red-5-studios-ceo-denounces-consoles-and-publishers/</guid><comments>http://massively.joystiq.com/2012/05/03/red-5-studios-ceo-denounces-consoles-and-publishers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/firefall/" rel="tag">Firefall</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/03/red-5-studios-ceo-denounces-consoles-and-publishers/"><img alt="Firefall" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/firefall.jpg" /></a></div>
"Who needs publishers any more? I certainly don't. I couldn't care less about them at this stage," said <a href="http://massively.joystiq.com/tag/red-5-studios/">Red 5 Studios</a> CEO <a href="http://massively.joystiq.com/tag/Mark-Kern/">Mark Kern</a>. <a href="http://www.eurogamer.net/articles/2012-05-02-firefall-developer-consoles-i-believe-are-dead">In a candid interview with Eurogamer</a>, Kern ripped into both consoles and publisher-led models as relics on their way out the door.<br />
<br />
Kern said that the pressure that publishers put on studios are death to the industry, resulting in either "an indie game or... a massive AAA, IP-backed sequel with derivative gameplay." He thinks that there's no middle ground, and it disturbs him how many studios fire staff right after a game launches.<br />
<br />
Instead, the man behind <a href="http://massively.joystiq.com/tag/firefall/"><em>Firefall</em></a> believes that the free-to-play model puts the power back in the hands of the developers who then can concentrate on making games without having to kowtow to the publishers and distributors. "Look at <a href="http://massively.joystiq.com/tag/riot-games/">Riot Games</a> and <a href="http://massively.joystiq.com/tag/league-of-legends/"><em>League of Legends</em></a>. They have more users than <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a> does. That's crazy. And they don't have a publisher," Kern said.<br />
<br />
Citing the expense and sluggish reaction of console development, Kern also predicts that mobile and PC gaming are on their way to take over the field. "Something has to change," he concludes. "Consoles, I believe, are dead."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/03/red-5-studios-ceo-denounces-consoles-and-publishers/">Red 5 Studios CEO denounces consoles and publishers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 May 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/03/red-5-studios-ceo-denounces-consoles-and-publishers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20229875/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/03/red-5-studios-ceo-denounces-consoles-and-publishers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>business-model</category><category>console</category><category>consoles-are-dead</category><category>distributor</category><category>distributors</category><category>dota</category><category>e-sport</category><category>esport</category><category>eurogamer</category><category>f2p</category><category>fantasy</category><category>firefall</category><category>first-person-shooter</category><category>fps</category><category>free-to-play</category><category>interview</category><category>league</category><category>league-of-legends</category><category>lol</category><category>mark-kern</category><category>mmo-shooter</category><category>mmofps</category><category>moba</category><category>publisher</category><category>publishers</category><category>pvp</category><category>red-5</category><category>red-5-studios</category><category>riot</category><category>riot-games</category><category>sci-fi</category><category>shooter</category><category>war</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 03 May 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Matt Higby discusses PlanetSide 2's progression and customization]]></title><link>http://massively.joystiq.com/2012/05/02/matt-higby-discusses-planetside-2s-progression-and-customizatio/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/02/matt-higby-discusses-planetside-2s-progression-and-customizatio/</guid><comments>http://massively.joystiq.com/2012/05/02/matt-higby-discusses-planetside-2s-progression-and-customizatio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/05/02/matt-higby-discusses-planetside-2s-progression-and-customizatio/"><img alt="I'm not actually in the war, I just like riding this ATV." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ps2-higby-epl-502.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/category/PlanetSide-2/">PlanetSide 2</a></em> has but one real game it must live up to, but if you consider the unique elements that its predecessor brought to the table, that's still a tall order. <a href="http://www.gamebreaker.tv/mmorpg/prepare-to-fire/">A recent interview with the game's creative director</a>, <a href="http://massively.joystiq.com/tag/Matt-Higby/">Matt Higby</a>, highlights the ways that the game is being designed to fulfill the requirements of an engaging MMO <em>and</em> an engaging FPS. That means giving characters plenty of progression without locking out new players who just want to shoot things.<br />
<br />
The game's overall progression path is meant to be one of options, not straight power. That's the case for classes as well as advancement; Heavy Assault characters will play distinctly from other classes, but they'll have a variety of unique abilities that players can choose among. The interview also sheds more light on what players can expect from the game's overarching persistent elements, which set the game and its factions apart from standard FPS fare. The game still has a long way to go in development, but <a href="http://www.gamebreaker.tv/mmorpg/prepare-to-fire/">what's been shown thus far</a> is definitely an encouraging start.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/02/matt-higby-discusses-planetside-2s-progression-and-customizatio/">Matt Higby discusses PlanetSide 2's progression and customization</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 May 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/02/matt-higby-discusses-planetside-2s-progression-and-customizatio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20229515/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/02/matt-higby-discusses-planetside-2s-progression-and-customizatio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>development</category><category>fps</category><category>interviews</category><category>matt-higby</category><category>mmo-shooter</category><category>mmofps</category><category>new-titles</category><category>planetside</category><category>planetside-2</category><category>previews</category><category>ps2</category><category>sci-fi</category><category>shooter</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>upcoming-titles</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 02 May 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: How dark do you like your MMO nights?]]></title><link>http://massively.joystiq.com/2012/05/01/the-daily-grind-how-dark-do-you-like-your-mmo-nights/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/01/the-daily-grind-how-dark-do-you-like-your-mmo-nights/</guid><comments>http://massively.joystiq.com/2012/05/01/the-daily-grind-how-dark-do-you-like-your-mmo-nights/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/01/the-daily-grind-how-dark-do-you-like-your-mmo-nights/"><img alt="Firefall - Kinda hard to see at night" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/firefallnight.jpg" /></a></div>
I spent some quality time with the <a href="http://massively.joystiq.com/tag/firefall"><em>Firefall</em></a> beta build last weekend. One of the things I noticed is that the game's version of night bears more than a passing resemblance to actual night. As in, it's kinda dark and stuff. Helpfully, the devs at <a href="http://massively.joystiq.com/tag/red-5-studios">Red 5 Studios</a> have provided flashlight functionality in the form of your X key (because the night is dark and full of terrors, according to the cheekily written patch notes on the launcher).<br />
<br />
Anyway, it was a refreshing change from most of the MMOs nights I've experienced, which are basically MMO days with a blue lens filter. What about you? How dark do you like your MMO nights?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/01/the-daily-grind-how-dark-do-you-like-your-mmo-nights/">The Daily Grind: How dark do you like your MMO nights?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 May 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/01/the-daily-grind-how-dark-do-you-like-your-mmo-nights/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20226795/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/01/the-daily-grind-how-dark-do-you-like-your-mmo-nights/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daily-grind</category><category>dark</category><category>f2p</category><category>firefall</category><category>firefall-night</category><category>first-person-shooter</category><category>fps</category><category>free-to-play</category><category>mmo-night</category><category>mmo-nights</category><category>mmo-shooter</category><category>mmofps</category><category>night</category><category>opinion</category><category>pvp</category><category>red-5</category><category>red-5-studios</category><category>sci-fi</category><category>shooter</category><category>tdg</category><category>the-daily-grind</category><category>the-night-is-dark-and-full-of-terrors</category><category>war</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 01 May 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Tribes: Ascend puts together a beta infographic]]></title><link>http://massively.joystiq.com/2012/04/30/tribes-ascend-puts-together-a-beta-infographic/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/30/tribes-ascend-puts-together-a-beta-infographic/</guid><comments>http://massively.joystiq.com/2012/04/30/tribes-ascend-puts-together-a-beta-infographic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/30/tribes-ascend-puts-together-a-beta-infographic/"><img alt="Revenge is sweet, as much the first time as the nine millionth time." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/tribes-betastats-epl-430.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/tag/Tribes-Ascend/">Tribes: Ascend</a></em> has finally launched, and that means players everywhere can experience the simple joy of logging in, gearing up, and then skiing at high velocity across the ground while firing explosive munitions at distant targets. All right, maybe that joy isn't quite as simple, but the point remains that the game has successfully cleared its beta test. And what better way to celebrate that a bit belatedly than by pulling together some interesting stats on the overall beta experience?<br />
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Past the cut, you'll find an official infographic tallying things like total kills, total number of flags captured, and the ever-important question of how many people met their end by falling. In a game with jetpacks and high-speed skiing, that number is a bit higher than you might otherwise think. So take a look at the full collection of stats, sigh wistfully in memory, and then start gearing up for another round.<p><a href="http://massively.joystiq.com/2012/04/30/tribes-ascend-puts-together-a-beta-infographic/" rel="bookmark">Continue reading <em>Tribes: Ascend puts together a beta infographic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/30/tribes-ascend-puts-together-a-beta-infographic/">Tribes: Ascend puts together a beta infographic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Apr 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/30/tribes-ascend-puts-together-a-beta-infographic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20227619/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/30/tribes-ascend-puts-together-a-beta-infographic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ascend</category><category>beta</category><category>beta-feedback</category><category>beta-retrospective</category><category>beta-stats</category><category>beta-test</category><category>culture</category><category>e-sport</category><category>esport</category><category>f2p</category><category>first-person-shooter</category><category>fps</category><category>free-to-play</category><category>hi-rez</category><category>hi-rez-studios</category><category>pvp</category><category>shooter</category><category>tribes</category><category>tribes-ascend</category><category>tribes-mmo</category><category>tribes-universe</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 30 Apr 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Strike like Lightning with PlanetSide 2's latest vehicle reveal]]></title><link>http://massively.joystiq.com/2012/04/27/strike-like-lightning-with-planetside-2s-latest-vehicle-reveal/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/27/strike-like-lightning-with-planetside-2s-latest-vehicle-reveal/</guid><comments>http://massively.joystiq.com/2012/04/27/strike-like-lightning-with-planetside-2s-latest-vehicle-reveal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/27/strike-like-lightning-with-planetside-2s-latest-vehicle-reveal/"><img alt="Screenshot -- PlanetSide 2" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/planetside.jpg" /></a></div>
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	In <em><a href="http://www.massively.com/category/planetside-2">PlanetSide 2</a></em>, wars are not won by infantry alone. Sometimes you've gotta bring in the big guns, and sometimes you've gotta attach those big guns to even bigger tanks that can turn unwitting enemy foot soldiers into a fine crimson smear on the ground. For those times, <a href="http://www.massively.com/tag/sony-online-entertainment">Sony Online Entertainment</a> has announced the latest Nanite Systems vehicle, the Lightning.<br />
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	The lightning is a lightweight 75mm tank that uses its mobility and obscene rate of fire to rain havoc upon the battlefield while avoiding enemy counterattacks. The one-man tank can fire up to six rounds in under three seconds, "allowing the driver to quickly adjust [his] aim after [his] first shot." The modular turret can be swapped out for a variety of other turret types for those times when you just want to mix it up a bit, and the Lightning's Skyguard turret is "the most effective ground-to-air weapon on the battlefield, as it's fitted with 40mm cannons with an elevation range of 80 degrees." To top it all off, the Lightning is one of the fastest ground vehicles, which makes it just as useful for tactical retreats as it is for vehicular manslaughter. The vehicle will be available to all three factions, so no matter which side you're fighting for, you can rest assured that you'll have some speedy firepower at your disposal.<br />
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	[Source: Sony Online Entertainment press release]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/27/strike-like-lightning-with-planetside-2s-latest-vehicle-reveal/">Strike like Lightning with PlanetSide 2's latest vehicle reveal</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 27 Apr 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/27/strike-like-lightning-with-planetside-2s-latest-vehicle-reveal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20226142/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/27/strike-like-lightning-with-planetside-2s-latest-vehicle-reveal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fps</category><category>lightning</category><category>mmo-shooter</category><category>mmofps</category><category>pew-pew-guns</category><category>planetside</category><category>planetside-2</category><category>ps2</category><category>sci-fi</category><category>shooter</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>tank</category><category>tanks</category><category>vehicle</category><category>vehicles</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 27 Apr 2012 16:00:00 EST</pubDate></item></channel></rss>
