| Mail |
You might also like: WoW Insider, Joystiq, and more

MMO Industry

Age of Wushu celebrates anniversary with events, expansion info

Fantasy, Events (In-Game), Expansions, Game Mechanics, MMO Industry, Patches, PvP, News Items, PvE, Free-to-Play, Sandbox, Anniversaries, Age of Wushu

Age of Wushu anniversary
Snail has unveiled a new page on its Age of Wushu website dedicated to celebrating the martial arts sandbox's anniversary. It contains links to various social media events as well as info on in-game activities including special world bosses, XP boosts, and more. The festivities run through April 24, 2014.

The firm has also published a letter from AoW game director Hao Han that summarizes the upcoming Tempest of Strife expansion. Snail plans to launch said expansion soon.

Betawatch: April 5 - 11, 2014

Betas, Business Models, MMO Industry, Massively Meta, Betawatch, Miscellaneous

Venus Rising
Venus Rising's internal alpha officially kicked off this week, and we're sure you can't wait to log in and do... whatever it is people do in there. Take totally platonic baths, maybe. What else is new in the world of MMO betas this week?
  • Trion announced that ArcheAge is officially in alpha! The NDA's down, too.
  • WildStar unleased an enormous beta patch, complete with character customization improvements.
  • Elite: Dangerous' premium beta has begun for... premium... people.
  • Argo Online returned to beta testing yesterday.
  • The Crew announced a fall 2014 launch window.
  • EA MOBA Dawngate hopped into an open beta it's calling a community beta.
  • And sandbox Gloria Victis is now in alpha for donors.
Read on for the complete Betawatch roundup.

Continue Reading

Smedley talks H1Z1's map size, population density

Horror, Game Mechanics, MMO Industry, New Titles, PvP, News Items, Free-to-Play, Sandbox, H1Z1

H1Z1
SOE CEO John Smedley's not done talking about zombie sandbox survival MMO H1Z1. Earlier this afternoon on Reddit, Smed posted a lengthy comment addressing questions about the game's map size. Rather than summarize it for you, I'll just go ahead and leave the whole thing here.

I've seen a bunch of people asking questions about the map size. Forgelight is built to handle arbitrarily sized worlds. Our plan is simple -- we're building the core of "anywhere USA". When we first open it up to users the map will be huge, but nowhere near as big as it's going to be in short order. Our map editing system allows us to quickly add massive areas. We want to make sure we clearly understand how the players are playing the game before we do that. On PlanetSide 2 we made a mistake by making multiple continents before we had a strong enough idea of what worked and what didn't. This game is different. We're doing it smarter.

When we open up the early access there will be a massive map for players to enjoy. Over time (very quickly) they'll magically just be able to keep going further than they've gone before. It's a very unique way of doing it, but we actually think this is a better way to go.

So not to worry. Zombie Apocalypse isn't going to be any fun if it's like Disneyland on Spring Break and super-crowded. We want remote... haunting... being scared when you see someone. Your first instinct needs to be to hide. If there are 20 players in your view it's not a very convincing Apocalypse.

So how many players per server? Who knows. As we add more land the number of people we can hold on a server goes way up. So we're excited. We have a ton of zombies for you to fight too. You'll be seeing hordes, oh yes you will.

Marvel Heroes now featuring Team-Ups

Super-hero, Game Mechanics, MMO Industry, News Items, PvE, Free-to-Play, Marvel Heroes

Marvel Heroes team-ups
Gazillion has unveiled a new Team-Ups feature for Marvel Heroes. You can now recruit a few of your favorite heroes to battle by your side, according to the game's latest website update. Current Team-Up possibilities include Spider-man, Falcon, Firestar, and Magik. More heroes will be added "in the weeks, months, and years ahead," Gazillion says.

Team-Up heroes have "their own unique set of skills and abilities," as well as a few other specifics that you can learn about by reading the FAQ.

[Thanks Sounder!]

Working As Intended: There's nothing wrong with soloing in MMORPGs

Business Models, Economy, Game Mechanics, Guilds, MMO Industry, Opinion, Miscellaneous, Dungeons, Working As Intended

CoH
A Massively community member recently wrote into the podcast to tell us that he prefers to solo, to craft for himself, to avoid group quests, and to skip guilds. Still, he told us, he loves MMOs and doesn't want to leave them to play single-player RPGs. "What the hell is wrong with me?" he asked.

Nothing. Nothing at all. There's nothing wrong with soloing in MMORPGs.

Continue Reading

You can milk cows in Black Desert

Betas, Fantasy, Trailers, Video, Game Mechanics, MMO Industry, New Titles, News Items, PvE, Sandbox, Crafting, Housing, Black Desert

Black Desert - Can your MMO do this?
Ready for another achingly awesome Black Desert trailer? That's good, because Pearl Abyss has released one that features "everyday life" in its action combat fantasy sandbox MMO.

Activities on display include crafting, trading, mount taming, housing, camping, and even cow-milking. There's more, too, but you should really just click past the cut and see for yourself.

[Thanks everyone who tipped us!]

Continue Reading

PAX East 2014: Star Citizen and the DFM are 'more than just PvP'

Sci-Fi, Video, Events (Real-World), Game Mechanics, MMO Industry, New Titles, PvP, News Items, PvE, Sandbox, Star Citizen, Buy-to-Play

Star Citizen: We're more than just PvP!
Chris Roberts took the stage at a backer-only pre-PAX event in Boston last night to show off some of Star Citizen's alpha dogfighting footage. Despite a few technical glitches, fans were able to get an extended glimpse of the game's first playable module, which Roberts said will likely release in a month or so.

The dogfighting module will be presented as part of the in-universe fiction and thus will take the form of a space sim called Arena Commander which released to gamers in the year 2944. Players will load into the DFM through their pre-existing hangar module where they'll choose between five alpha game modes: Free Flight, Battle Royale, Squadron Battle, Capture the Core, and Vanduul Swarm (basically a horde mode). Cloud Imperium is including leaderboards and plenty of stats which will show up both on Star Citizen's web-based player and organization profiles as well as in the finished game.

The upcoming module will also feature co-op capabilities along with PvE AI. "At the end of the day, for me, it's not all about combat," Roberts explained, "so if [combat's] not your thing you don't have to worry about it."

Click past the cut to watch the full livestream.

Continue Reading

The Daily Grind: What's your favorite MMO-related song?

Fantasy, Video, Culture, MMO Industry, Opinion, The Daily Grind, The Elder Scrolls Online, Music

Malukah's Beauty of Dawn
We talk MMO soundtracks in depth here at Massively, but by and large our focus is on instrumental, orchestral, or electronic scores. Recently I've been setting my MP3 player on auto-repeat for a vocal track, though. It's called Beauty of Dawn and it comes to you courtesy of The Elder Scrolls Online and fan favorite Malukah, who rose to fame a couple of years ago on the strength of her Dragonborn cover.

What about you, Massively readers? What's your favorite MMO-related song (or artist)?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Continue Reading

Let's all gape at Azeroth Choppers, a WoW motorcycle-themed reality show

World of Warcraft, Fantasy, Trailers, Video, Culture, Events (Real-World), MMO Industry, Previews, News Items, Humor, Miscellaneous

Full disclosure: I built my husband a Mekgineer's Chopper as a gag Christmas present.
We can't decide whether this is completely awesome or bizarrely terrifying, but because there really aren't adequate words for World of Warcraft's latest marketing stunt, I'll just let Blizzard explain it:
Grab a front-row seat for the ultimate road showdown! Legendary custom motorcycle designer Paul Jr. has assembled two handpicked teams of bike experts to bring to life a pair of asphalt-kicking chopper designs inspired by World of Warcraft®'s two warring factions. Joining each crew on their epic quest are members of the World of Warcraft development team, on board to help to infuse the essence of the Horde and the Alliance into each bike. In the end, only one chopper will reign supreme as the undisputed king of Azeroth's roads in a winner-takes-all showdown voted on by World of Warcraft players around the globe.
Get to da choppa already. And by the choppa I mean the trailer -- it's after the break.

Continue Reading

ArcheAge Korea adding XP for player kills, lots of other stuff

Fantasy, Video, Game Mechanics, MMO Industry, New Titles, Patches, PvP, News Items, Free-to-Play, ArcheAge, Sandbox

ArcheAge PvP
ArcheAge may finally be getting on track in the West, but in its native Korea the fantasy sandpark title is already gearing up for its 1.2 update.

Said update brings significant changes in the form of new crafting materials, new farm products, substantial XP boosts for open-world monster kills, and XP from player kills.

Venus Rising's internal alpha has started

Betas, Fantasy, Historical, Business Models, MMO Industry, New Titles, News Items

Venus Rising threesome
Venus Rising, the MMO "where intense battle meets passionate lust," has launched its internal alpha. Foxysoft's ancient Rome-based title exceeded company forecasts for paid subscriptions over its first 10 days, and the game's initial alpha is expected to conclude either on May 15th "or at 500 total users."

Foxysoft founder and CEO Alex Allen says that the firm is "relying on [its] users to really dive in and tell us what they want from the game experience for the beta release in Q4."

The full press release is embedded after the break.

[Source: Foxysoft press release]

Continue Reading

Age of Wushu's latest class sect features 'fatal musicians'

Fantasy, Trailers, Video, Classes, Expansions, Game Mechanics, MMO Industry, Patches, PvP, News Items, Free-to-Play, Sandbox, Age of Wushu

Age of Wushu
Snail Games has introduced yet another new sect slated to appear in Age of Wushu's Tempest of Strife expansion.

The latest class addition is called Peach Blossom Island, and it's an archetype skilled in both ranged and melee combat. "These masters of art combine elegant music notes with lethal crowd-control moves to excel in group battles," Snail explains on its website. "For centuries, Peach Blossom Island has been an idyllic retreat for martial art experts and hermetic musicians. They are here to escape worldly concerns, and to bide their time until their services are needed once again. Trespassers come at their own peril; to arrive at Peach Blossom Island unannounced is to meet a swift death at the hands of a true master."

Click past the cut to see a preview video of the class in action.

Continue Reading

Chaos Theory: Funcom flubbed it with The Secret World's mankinigate

Horror, Real-Life, MMO Industry, Opinion, The Secret World, Chaos Theory, Buy-to-Play

Chaos Theory:  Funcom flubbed it with The Secret World's Mankinigate
I'd rather be focused on the four new investigation missions that just launched in The Secret World, even though I need much more time to complete them all, or yammering on about Tokyo coming next month (did you catch that in the director's letter?). But as the fates would have it, Funcom did something else this past week that has nabbed attention and necessitates a little scrutiny.

Mankinigate.

Last week during the notable first of April shenanigans, The Secret World poked fun at the fact that female outfits in games (including TSW) are stereotypically skimpy while males get adventuring gear. The item store offered the "Gender Equality" clothing pack: full scuba gear for females and a mankini for males. As hideous as I think the mankini is, I appreciated this obvious jab at stereotypes, not to mention the fact that Funcom listened to players who've requested revealing attire for their male avatars. But then with no real explanation given at the time, the makinis were yanked not only from the store but from players' inventories as well.

Continue Reading

Elite's premium beta starts today, expands May 30

Betas, Sci-Fi, Game Mechanics, MMO Industry, New Titles, News Items, Sandbox, Elite: Dangerous, Buy-to-Play

Elite Dangerous
Frontier has announced that the premium beta for Elite: Dangerous "effectively starts today." Backers may download a single-player combat build and play around with it until the full testing phase starts on May 30th.

Prior to that, the devs will roll out the fourth and final phase of Elite's alpha, wherein the sci-fi sandbox title will expand with two new modes of faster-than-light travel as well as the full Milky Way galactic map featuring 400,000,000,000 star systems.

You can read the full press release after the jump.

[Source: Frontier press release]

Continue Reading

Wurm testing 64x64 kilometer non-instanced mega-server

Fantasy, Events (In-Game), Game Mechanics, MMO Industry, Wurm Online, News Items, Sandbox

Wurm Online
Wurm Online's largest current server measures 16x16 kilometers, but the developers have their eyes on a much bigger prize. Today at 10:00 p.m. Central European Summer Time (4:00 p.m. EDT), Code Club will be testing a 64x64 kilometer non-instanced mega-server.

You can join in if you like, as the Wurm devs are looking for anyone and everyone to see how many players the server can simultaneously support. No registration is required for the test.

Lead developer Rolf Jannson says that 50,000 critters will be roaming the fantasy sandbox title's wilderness during the test, which is actually "a fairly low population in Wurm terms." Jannson also says that no other MMO has launched a modifiable map of this scale, and "running this many players in one game zone is pretty unusual in itself and will be an interesting experience."

[Thanks bdew!]

Featured Stories

WRUP: Oversaturation

Posted on Apr 19th 2014 10:00AM

Betawatch: April 12 - 18, 2014

Posted on Apr 18th 2014 8:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW