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MMO Industry

World of Tanks' replay files vulnerable to code injection

Historical, MMO Industry, PvP, News Items, Free-to-Play, World of Tanks, World of Warplanes

Are you a World of Tanks player who watches match replays from Wargaming's free-to-play arena battler? You'd best be careful, as the company has publicized a vulnerability that allows third parties to "inject malicious code into replay files."

The problem will be addressed in WoT's 9.5 update as well as the 1.7 patch for World of Warplanes. In the meantime, Wargaming says that "the code is executed automatically when opening the compromised replays via the game client. Your system may be at risk if you download potentially modified replays from the internet."

Origins of Malu needs your vote on Steam Greenlight

Betas, Fantasy, Sci-Fi, Game Mechanics, MMO Industry, New Titles, News Items, Sandbox, Origins of Malu

Origins of Malu is now on Steam Greenlight, so hustle over and give it a vote if you're a fan of Burning Dog's sci-fantasy sandbox or, heck, sandboxes in general.

The long-gestating indie project is now employing a modular development schedule, and you can get a glimpse of the many game world improvements in the alpha video after the break. Don't forget to check out Massively's recent interview with producer Michael Dunham, too!

[Thanks Thomas!]

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Elite: Dangerous is due for zero more wipes, releases launch trailer

Betas, Sci-Fi, Business Models, Launches, MMO Industry, News Items, Crowdfunding, Elite: Dangerous, Buy-to-Play

Elite
If you weren't clear on whether Elite: Dangerous has launched yet, prepare to remain slightly unclear. Frontier Community Manager Edward Lewis hit the forums earlier this week to clarify that the gamma 2 test phase open to backers will not be wiped prior to next week's official launch:
Hi guys, This is just a quick update to confirm that there won't be a wipe at launch.
So it's not formally launched until December 16th, but it's pretty much launched in the ways that matter. Lewis further dismissed concerns about exploits benefiting early access players. "We're looking at ways to find people who have used exploits. Don't worry about that! But also, don't worry about it if you have used an exploit - the guys on the dev team know the difference between testing something out and abusing the systems!"

Massively's Mike Foster toured the game a few weeks ago, writing that "the gamma version finally brings Frontier's full vision into focus, and the result is a challenging, complex title." The buy-to-play MMO took home Massively's Most Underrated award this year.

We've got the new launch trailer tucked behind the break!

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Massively's Best of 2014 Awards: Most Improved MMO

Culture, MMO Industry, Opinion, Massively Meta, Miscellaneous

Massively 2014 Awards
Massively's end-of-the-year awards continue today with our award for the Most Improved MMO of the year. Pretty much all MMOs were eligible for this particular award, even if they didn't launch in 2014, as long as they improved significantly in 2014. All of our writers were invited to cast a vote, but not all of them chose to do so for this category. Don't forget to cast your own vote in the reader poll at the very end.

The Massively staff pick for Most Improved MMO of 2014 is...

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World of Warships testing event this weekend

Betas, Historical, Video, Events (In-Game), MMO Industry, New Titles, PvP, News Items, World of Warships

Wargaming is hosting a World of Warships testing weekend starting Friday, December 12th at 6:00 p.m. EDT. The event features three classes of military vessels and offers players "the chance to experience the unique rock-paper-scissors approach to naval combat," the company says.

You can grab a key from one of Wargaming's "media partner" game blogs and then activate it via a link on the World of Warships website. You can see WoWS in action thanks to the gameplay video behind the break.

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Here's everything new and noteworthy in EVE's Rhea patch

Sci-Fi, EVE Online, Game Mechanics, MMO Industry, Patches, PvP, News Items, Sandbox

Still wondering what's under the hood of EVE Online's Rhea patch? You must've missed all those CCP dev blogs, then. In any case, wonder no more, thanks to this newly released video that takes you on a tour of the sci-fi sandbox's newest features including PBR rendering, the new Thera system, 100 new wormhole systems, and more.

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Massively Speaking Episode 324: The server is down

Podcasts, MMO Industry, News Items, Massively Meta, Massively Speaking, Miscellaneous

tsw
On this week's show, the podcasters will need to lower their voice or else risk attracting the attention of undesirable demons, server outages, and console delays. If you play this episode backwards, you will hear hidden messages that will unravel your mind and show you the truth of what lies beyond the black. Also a plug for Chia pets.

Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to podcast@massively.com. We may just read your email on the air!

Get the podcast:
[RSS] Add Massively Speaking to your RSS aggregator.
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Listen here on the page:



Read below the cut for the full show notes.

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Massively's Best of 2014 Awards: Biggest Story of the Year

Culture, Events (Real-World), MMO Industry, Opinion, Massively Meta, Miscellaneous

Massively 2014 Awards
Massively's end-of-the-year awards continue today with our award for the Biggest MMO Story of the year. We're not talking about a single article or a game's plot here; we're looking for dominant, ongoing news arcs in the MMO space that had a big impact on the genre. All of our writers were invited to cast a vote, but not all of them chose to do so for this category. Don't forget to cast your own vote in the just-for-fun reader poll at the very end.

The Massively staff pick for Biggest MMO Story of 2014 is...

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The Daily Grind: Would you have played a Diablo MMO?

Game Mechanics, Lore, MMO Industry, Opinion, The Daily Grind, Miscellaneous, Diablo III, OARPG

Diablo 3
A few weeks ago, Blizzard content designer Kevin Martens admitted that the studio once considered turning the Diablo IP loose on an MMORPG. It's off the table now, but it still got me wistful. I've been strangely attached to the Diablo franchise and its clones for a very long time. Seriously, it's not even possible to pry the Torchlight series or Titan Quest off my harddrive. But Diablo itself just has a compelling, gritty gloom to the world that would make an MMO version a welcome in a genre that's obsessed with bright and happy fantasy worlds.

Massively's Brendan Drain once opined that Path of Exile is the sequel that Diablo II deserved, but is it MMO enough to count here? Would you have played a Diablo MMORPG, and what would you want it to look like?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Not So Massively: Hearthstone's expansion, The Crew's launch, and Dead Island: Epidemic's beta

Betas, Sci-Fi, Trailers, Video, Business Models, Expansions, Launches, MMO Industry, Patches, PvP, News Items, Free-to-Play, Mobile, Consoles, MMOFPS, MMORTS, Post-Apocalyptic, Miscellaneous, Not So Massively, World of Warplanes, MOBA, League of Legends, Destiny, Star Citizen, Elite: Dangerous, Infinite Crisis, Hearthstone

NSM - Hearthstone
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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Hearthstone expansion now live

Fantasy, Expansions, MMO Industry, News Items

Blizzard's first Hearthstone expansion is now live. Goblins vs. Gnomes boasts 120 new cards and "throws a big wrench into the way Hearthstone works," according to CEO Mike Morhaime.

Logging into the game between now and December 19th will net you three free expansion card packs. You can obtain additional packs for either 100 in-game gold or real money.

[Source: Blizzard press release]

H1Z1 early access available January 15

Horror, Launches, MMO Industry, New Titles, News Items, Sandbox, H1Z1

SOE's H1Z1 zombie sandbox is coming to Steam early access on January 15th. CEO John Smedley posted the news to Reddit a few moments ago, and he was quite specific about who should purchase the title in its current form.

"Is it going to be a finished game? Absolutely not. If that's what you're expecting, DO NOT BUY EARLY ACCESS," he wrote. "The goal here is to let you in early and help us mold it into a game you want to be a part of for quite a long time." Smedley went on to mention the entry-level price point ($19.99) and he also addressed comparisons between H1Z1 and Day Z.

"Is H1Z1 going to be better than Day Z day one? No it won't. We'll get asked that question a lot and I wanted to be up front about it," Smedley explained. "We're not as feature-rich and they have a lot of really cool stuff we just don't have yet. That being said, we're also a different game. We're an MMO and our goals are to create a large scale world that gives you the incredible feeling of being a survivor in a zombie apocalypse."

CCP dev blog talks PBR and 'making EVE look real'

Sci-Fi, EVE Online, MMO Industry, PvP, News Items, Dev Diaries, Sandbox

Have you ever wondered about the math behind the visuals in your favorite games? If so, look no further than the latest EVE Online dev blog, which regales us with tales of the Phong Reflection Model and how it's giving way to something called Physically Based Rendering or PBR.

The post features a bunch of equations, literally, and plenty of associated smart-person talk. Fortunately for me it also features quite a few pretty pics of internet spaceships! You can read it for yourself via the links below.

Here's a teaser of The Crew's cinematic story

Real-Life, Trailers, Video, MMO Industry, New Titles, News Items, Races

Ubisoft has been hyping The Crew as an MMO for a while now, and, like many modern MMOs, the game incorporates some sort of single-player story. An outfit called Puppetworks Animation Studio created 13 minutes worth of CG cutscenes to flesh this story out and has released a teaser drawing from those cutscenes.

There's not a lot here in terms of The Crew's action driving gameplay, but there are plenty of sketchy characters and revving engine noises. See for yourself after the break.

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Destiny's 10-year plan includes character-hopping to sequels

Sci-Fi, MMO Industry, MMOFPS, Destiny, Buy-to-Play

destiny
The strange approach of Destiny that has the game with one foot squarly planted in MMO territory and one firmly in the realm of standard console shooters has never been illustrated as strongly as in this story from IGN.

In the interview, Bungie said that players will be able to save and import characters and progress between Destiny and a proposed sequel while ignoring how MMOs simply build upon game worlds so that importing isn't necessary. One of the devs even expressed the revelation that players tend to form attachments to their avatars: "If you take a look at the way people have played other games for a long period of time, they've had a relationship with the same character for a very long time."

Bungie said it has "a 10-year plan for the expansion and evolution of this franchise."

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