The MMO genre is defined by the online interactions of thousands of players, and nowhere is that more apparent than in the single-shard sandbox of EVE Online
. While it's possible to play EVE
solo, it's the players who make most of the game's meaningful content, and it's only in your emergent interactions with other players that I think the game truly comes to life. Some time ago, I wrote about the importance of CCP supporting EVE's power players
, the corporation owners, fleet commanders, and event organisers who give the rest of us something fun to do. Now it looks like CCP
is starting to deliver that support, with developers currently looking at updating EVE
's archaic corp management tools.
CCP Punkturis recently asked
corporation owners for a list of the most annoying "little things" they'd like to see fixed with the corporation management interface and was instead flooded with requests for big features and complete overhauls. Developers later confirmed on The o7 Show
that at least one highly requested big feature is definitely on its way: CEOs will soon be able to switch off friendly-fire between corp members. The threat of corporate infiltrators attacking corp members has been a massive barrier preventing corps from recruiting new players, so its removal is good news for everyone (except spies
). So now that corporation management is finally back on the drawing board, what other features do corp owners need?
In this edition of EVE Evolved
, I look at a few ideas for corporation tools and features that would make EVE
a better place for everyone.