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MMO Industry

Here are lots of helpful EVE UI tips

Sci-Fi, Video, EVE Online, Game Mechanics, MMO Industry, PvP, News Items, Guides, Sandbox, Subscription

EVE's fitting UI
If you're confused by EVE Online's UI, CCP Karkur has made a new video that you'll want to watch. Actually, you'll want to watch it even if you aren't confused, because it's full of tips and tricks relating to searches, inventory, the market, fittings, fleet settings, and more.

Click past the cut to have a look!

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Heroes & Generals gets a huge update

Historical, Video, Game Mechanics, MMO Industry, PvP, News Items, War, Free-to-Play, Browser

Heroes & Generals is badass
We haven't heard from Heroes & Generals in a while, but that's because the devs at Reto-Moto have been working like dogs to update the F2P FPS.

What's Heroes & Generals, you say? It's a nifty blend of massive online shooter and strategic persistent elements that gives you the ability to fight in the trenches, in the air, or as a campaign mastermind. If you'd like to know more about it, see our various hands-on articles, or just go to the game's website and play it for yourself.

The latest update, codenamed Oster, adds plenty of new weapons, more campaign battlefields, improved weapon handling and avatar behavior, the ability to steal vehicles, and more. Click past the cut for the update vid.

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Defiance's Arktech Revolution DLC is live for PC and Xbox 360

Sci-Fi, Game Mechanics, MMO Industry, Patches, News Items, PvE, Free-to-Play, Defiance

Defiance Arktech Revolution
Defiance's fifth DLC pack -- Arktech Revolution -- is now live for PC and Xbox 360 players. PlayStation 3 ark hunters will have access to the new content on April 29th (North America) and April 30th (Europe).

Trion's update page divides the DLC into free and paid feature lists, the former of which includes an EGO cap rating increase, EGO rating progression, new enemy difficulty tiers, expert co-op maps, and more. Paid features include a new titles, a new outfit, daily contracts, 15 new perks, and more.

In addition to the release notes, the Defiance website also features an article by creative lead Trick Dempsey on the game's EGO changes.

Massively Speaking Episode 293: H1Bree1

Podcasts, MMO Industry, News Items, Massively Meta, Massively Speaking, Miscellaneous

H1Z1
With convention season in full swing and a rather big-name zombie MMO announced during this past week, your humble neighborhood podcasters have plenty to gab about. Warning: There might be rants. There might be many rants. This might be the most ranty show that ever ranted. Be prepared.

Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to podcast@massively.com. We may just read your email on the air!

Get the podcast:
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Listen here on the page:



Read below the cut for the full show notes.

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PAX East 2014: Upsilon Circuit is an MMO like no other

Fantasy, Sci-Fi, Culture, Game Mechanics, MMO Industry, Free-to-Play

This is the first time that a rough pre-alpha build has excited me so deeply.
A lot of what I see in the MMO industry is fairly predictable. That's not an insult; it's just that most of the new games you see are either a result of elegant mechanics solving a problem that's always been there or a new take on an old system, and that's OK. There's nothing wrong with taking old favorites and refining them. But then I see something like Upsilon Circuit and I wind up being completely blown away because the very idea is a fundamental rewriting of how we understand MMOs.

Upsilon Circuit is a new game currently in very early development from indie studio Robot Loves Kitty (of Legend of Dungeon fame), and when I say early, I do mean early. The animations are rough, the build is very much in a proof-of-concept stage rather than a fully playable state, and none of that matters. The game is the love child of Twitch Plays Pokémon, the Hunger Games, and Diablo III, a game that not only encourages streaming but demands it while interacting with the audience

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CCP is 'reviewing the status' of the World of Darkness IP

Horror, MMO Industry, World of Darkness, Sandbox, Sunsets

WoD
In the aftermath of World of Darkness' cancellation and the layoffs at its Atlanta studio, CCP said that it is taking time to "review" the White Wolf IP.

"We believe that the World of Darkness IP is very valuable and will be reviewing the status of it in the coming weeks and months, but we have no specific plans under consideration at this time," a CCP spokesperson said to CVG.

In the search to understand why World of Darkness got shuttered, players might turn to last December's financials for CCP. In these, the studio lodged a loss of $21 million for the year despite increasing revenue year-over-year. This was mostly due to a "massively increased R&D budget" that was feeding into projects such as WoD.

War Thunder's 1.39 update adds player-generated content and more

Historical, Trailers, Video, Game Mechanics, MMO Industry, Patches, PvP, News Items, War, Free-to-Play, Player-Generated Content

War Thunder's Twin Mustang
Gaijin has published War Thunder's 1.39 update. The patch introduces new aircraft including the F-82 Twin Mustang and the F-84 Thunderjet. There's also a new Kursk map and associated missions for War Thunder's various game modes.

What else is new in 1.39? How about PvP ladders, progression adjustments, and AI behavior tweaks?

The devs have also enabled Ground Forces tank battling functionality on the main game server, although currently said functionality is limited to closed beta testers and special events. Finally, the War Thunder CDK enables creative players to build missions, locations, and even unique planes, according to the 1.39 teaser trailer. Click past the cut to watch it!

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Snail previews Age of Wushu's scheming eunuch Rootless Clan

Fantasy, Trailers, Video, Classes, Expansions, Game Mechanics, MMO Industry, PvP, News Items, Free-to-Play, Sandbox, Age of Wushu

Age of Wushu's Rootless Clan
Want to get castrated and join "a cabal of scheming eunuchs?" Age of Wushu's Rootless Clan is for you. The martial arts sandbox game's upcoming Tempest of Strife expansion introduces the "mysterious yet heinous" new class which is an expert at both ranged and melee attacks.

The AoW website features more info about the archetype's skills and abilities as well as a teaser video. Or you could just click past the cut to watch the latter. Hey, don't say Massively never did anything for you!

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Star Citizen tops $42 million, adds towels

Sci-Fi, Business Models, Game Mechanics, MMO Industry, New Titles, News Items, Humor, Sandbox, Crowdfunding, Star Citizen, Buy-to-Play

Star Citizen's damaged towel
The Star Citizen money train is still chugging along, as Chris Roberts' latest chairman letter makes clear. What's the occasion? The crowdsourced space sim sandbox just passed $42 million in funding, which unlocked several "celebratory goals" including an updated observist guide, an explorer-class mobiGlas rig for backers, a new Squadron 42 fighter craft called the Gladius, and most crucially, a towel for your hangar that comes complete with its own damage state.

Roberts says that the SC team is back at work on the dogfighting module after its PAX East hiatus, and he also provides a poll for choosing the next stretch goal reward.

The Daily Grind: What real-world lessons have you learned from MMOs?

Culture, MMO Industry, Massively Meta, The Daily Grind, Miscellaneous

Back in January, a Lifehacker op-ed chronicled six things the writer had learned from playing World of Warcraft -- useful, real-world things, not just how to spec out a frost Mage. For example, he learned that things you like can feel like a grind, and he learned how to quit something wonderful with grace.

I've learned even more practical things than that from my years in MMOs. I've learned leadership skills, honed math and spreadsheet skills, and worked on mastering the art of patience -- OK, so I'm still working on that one. I've also watched ESL guildies perfect their language and writing skills and seen still others parlay this hobby of ours into careers in gaming and coding and journalism.

What about you? What real-world lessons or skills have you learned thanks to MMOs?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Not So Massively: Heroes of the Storm's new heroes, Dawngate's beta launch, and Diablo III's latest patch

Betas, Fantasy, Classes, Game Mechanics, Interviews, Launches, MMO Industry, Patches, PvP, News Items, Free-to-Play, Mobile, Hands-On, MMOFPS, Events (Massively's Coverage), Miscellaneous, Not So Massively, MOBA, Diablo III, Hearthstone

NSM
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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The new player experience in EverQuest Next and Landmark

Betas, Fantasy, Video, Game Mechanics, MMO Industry, News Items, Free-to-Play, Community Q&A, EverQuest Next, Sandbox, Landmark

EQN
In this week's EverQuest Next roundtable video, Senior Brand Manager Omeed Dariani and Lead Designer Darrin McPherson tackle the new user experience in Landmark and EQN. The pair say they recognize that developers don't always see the game the same way players do and that players need to be caught early by the game, especially a free-to-play game, or they'll leave.

"In both games, we won't have a lock-step approach to a tutorial... we definitely want to have something more free," McPherson explained. Learning the game will be a set of achievements. For example, when you equip an axe, the game will tell you you can chop wood with it, and when you chop wood, the game will tell you how to craft, granting achievements along the way without forcing players to complete any one element of gameplay to proceed.

Enjoy the full dev video after the break.

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CCP shuttering World of Darkness

Horror, MMO Industry, News Items, World of Darkness, Sandbox

World of Darkness
After a weekend full of Reddit rumors, CCP has formally announced that it is ceasing development on World of Darkness.

The company laid off 56 employees from its Atlanta-based studio and will now focus exclusively on games set in its EVE Online universe. "To our current and former employees and fans of World of Darkness, I am truly sorry that we could not deliver the experience that we aspired to make," CEO Hilmar Petursson said in a statement. "We dreamed of a game that would transport you completely into the sweeping fantasy of World of Darkness, but had to admit that our efforts were falling regretfully short. One day I hope we will make it up to you."

New Black Desert trailer boasts formation-based combat

Fantasy, Video, Classes, Game Mechanics, MMO Industry, New Titles, News Items, PvE, Sandbox, Black Desert

Black Desert group
Last month we learned about Black Desert's formation-based combat gameplay. While it sounds slick and -- dare we say it -- innovative, it was greeted with a healthy amount of skepticism by Massively commenters.

To recap, Black Desert eschews traditional trinity roles for combat formations. For example, a group that arranges itself in a circle will boast higher defenses while a straight-line formation will boost the DPS of the lead avatar. If you're still not convinced, well, that's probably why Pearl Abyss has released a new party-based gameplay trailer. Give it a look-see after the break!

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Here's FFXIV's PS4 launch trailer

Fantasy, Trailers, Video, Launches, MMO Industry, News Items, Consoles, Final Fantasy XIV, Subscription

Final Fantasy XIV cutscene
It's Final Fantasy XIV's launch day... on the PlayStation 4. Square's fantasy MMO reboot -- and Massively's 2013 MMO of the year -- has been dazzling gamers on the PC and the PlayStation 3 for some time now, but a new trailer reminds us that next-gen console owners can now join in the fun.

You can view the clip in its entirety after the break.

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