Click past the cut to have a look!
Click past the cut to have a look!
What's Heroes & Generals, you say? It's a nifty blend of massive online shooter and strategic persistent elements that gives you the ability to fight in the trenches, in the air, or as a campaign mastermind. If you'd like to know more about it, see our various hands-on articles, or just go to the game's website and play it for yourself.
The latest update, codenamed Oster, adds plenty of new weapons, more campaign battlefields, improved weapon handling and avatar behavior, the ability to steal vehicles, and more. Click past the cut for the update vid.
Trion's update page divides the DLC into free and paid feature lists, the former of which includes an EGO cap rating increase, EGO rating progression, new enemy difficulty tiers, expert co-op maps, and more. Paid features include a new titles, a new outfit, daily contracts, 15 new perks, and more.
In addition to the release notes, the Defiance website also features an article by creative lead Trick Dempsey on the game's EGO changes.
Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to email@example.com. We may just read your email on the air!
Get the podcast:
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
[iTunes] Subscribe to the podcast in iTunes.
[Stitcher] Follow the podcast on Stitcher Radio.
Listen here on the page:
Read below the cut for the full show notes.
Upsilon Circuit is a new game currently in very early development from indie studio Robot Loves Kitty (of Legend of Dungeon fame), and when I say early, I do mean early. The animations are rough, the build is very much in a proof-of-concept stage rather than a fully playable state, and none of that matters. The game is the love child of Twitch Plays Pokémon, the Hunger Games, and Diablo III, a game that not only encourages streaming but demands it while interacting with the audience
"We believe that the World of Darkness IP is very valuable and will be reviewing the status of it in the coming weeks and months, but we have no specific plans under consideration at this time," a CCP spokesperson said to CVG.
In the search to understand why World of Darkness got shuttered, players might turn to last December's financials for CCP. In these, the studio lodged a loss of $21 million for the year despite increasing revenue year-over-year. This was mostly due to a "massively increased R&D budget" that was feeding into projects such as WoD.
What else is new in 1.39? How about PvP ladders, progression adjustments, and AI behavior tweaks?
The devs have also enabled Ground Forces tank battling functionality on the main game server, although currently said functionality is limited to closed beta testers and special events. Finally, the War Thunder CDK enables creative players to build missions, locations, and even unique planes, according to the 1.39 teaser trailer. Click past the cut to watch it!
The AoW website features more info about the archetype's skills and abilities as well as a teaser video. Or you could just click past the cut to watch the latter. Hey, don't say Massively never did anything for you!
Roberts says that the SC team is back at work on the dogfighting module after its PAX East hiatus, and he also provides a poll for choosing the next stretch goal reward.
I've learned even more practical things than that from my years in MMOs. I've learned leadership skills, honed math and spreadsheet skills, and worked on mastering the art of patience -- OK, so I'm still working on that one. I've also watched ESL guildies perfect their language and writing skills and seen still others parlay this hobby of ours into careers in gaming and coding and journalism.
What about you? What real-world lessons or skills have you learned thanks to MMOs?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
Not So Massively: Heroes of the Storm's new heroes, Dawngate's beta launch, and Diablo III's latest patch
Betas, Fantasy, Classes, Game Mechanics, Interviews, Launches, MMO Industry, Patches, PvP, News Items, Free-to-Play, Mobile, Hands-On, MMOFPS, Events (Massively's Coverage), Miscellaneous, Not So Massively, MOBA, Diablo III, Hearthstone
- Star Citizen's Erin Roberts chatted with us at PAX East and confirmed Linux support.
- Heroes of the Storm revealed four new heroes -- Brightwing, Zagara, Li li and Murky -- along with a dev blog on hero lethality, wipe news, and a brand-new trailer, embedded below.
- Dawngate went into a community open beta, complete with a new trailer, also embedded below.
- SMITE unveiled two new playable gods, Bastet and Kumbhakarna.
- Diablo III patched crafting material drops and resplendent treasure in its 2.0.4 update.
- We got our hands on Infinite Crisis at PAX East.
"In both games, we won't have a lock-step approach to a tutorial... we definitely want to have something more free," McPherson explained. Learning the game will be a set of achievements. For example, when you equip an axe, the game will tell you you can chop wood with it, and when you chop wood, the game will tell you how to craft, granting achievements along the way without forcing players to complete any one element of gameplay to proceed.
Enjoy the full dev video after the break.
The company laid off 56 employees from its Atlanta-based studio and will now focus exclusively on games set in its EVE Online universe. "To our current and former employees and fans of World of Darkness, I am truly sorry that we could not deliver the experience that we aspired to make," CEO Hilmar Petursson said in a statement. "We dreamed of a game that would transport you completely into the sweeping fantasy of World of Darkness, but had to admit that our efforts were falling regretfully short. One day I hope we will make it up to you."
To recap, Black Desert eschews traditional trinity roles for combat formations. For example, a group that arranges itself in a circle will boast higher defenses while a straight-line formation will boost the DPS of the lead avatar. If you're still not convinced, well, that's probably why Pearl Abyss has released a new party-based gameplay trailer. Give it a look-see after the break!
You can view the clip in its entirety after the break.
Posted on Apr 20th 2014 2:00PM
Posted on Apr 20th 2014 12:00PM
Posted on Apr 20th 2014 10:00AM