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Miscellaneous

The Guild Counsel: How to deal with the summer slowdown

Culture, Guilds, Opinion, The Guild Counsel, Miscellaneous

The Guild Counsel  How to deal with the summer slowdown
Summer is coming. With the arrival of sunny skies, warm temperatures, no more school, and vacation days to spend, it's inevitable that things will slow down in your guild. Summer is usually a slow time for games as well, since expansions and game updates tend to arrive later in the year.

On the surface, summer can be a dangerous time for your guild, with the possibility of frustrated members causing drama or even leaving the guild entirely. But you can make summer work in your favor and keep your guild happy as well. We've explored this before, but let's look at some additional ways to avoid the summer slowdown in this week's Guild Counsel.

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E3 2013: Webzen teases Mu Chronicle R and other titles

Contests, Interviews, New Titles, News Items, Free-to-Play, Mobile, Events (Massively's Coverage), Miscellaneous

Mu Online
At this year's E3, Webzen was hyped to chat about its lineup of games, though it was close-lipped on many of the details. C9 players who remember the extreme dungeon exclusive Massively had a few weeks back are about to get a little more good news in the form of a spoiler: Sorry, but you don't get to actually kill the new boss, just reseal him.

Then on June 27th, Webzen plans to announce details on a new adaption of Mu Online currently codenamed MU Chronicle R. Unlike the current Mu, the new game will focus on leveling up and PvP. To promote future bloodshed, Webzen will be holding global tournaments with cash prizes after the game is released. The update will happen across the globe, and in order to prepare for this, Webzen plans to recruit game masters from each region and reward the top GM with prizes. In addition, once the URL has been released, people who "like" the game's pre-launch Facebook page will be entered into raffles that award prizes like an Alienware gaming laptop, Wcoins/gPotato currency, and... apparently some sort of mystery prize. Really, that's all we can say about this till the 27th!

The team also teased work on Archlord 2, MU 2, and a mobile Mu game (not a port but a brand-new game. We don't know whether it's related to Chronicle R). Finally, Webzen's MMOFPS Arctic Combat will be seeing another patch hopefully in July.

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The Think Tank: What do you look for in a guild?

Guilds, Opinion, Miscellaneous, The Think Tank

The Think Tank What do you look for in a guild
Guilds are what make MMOs. It's that social interaction among real people that defines a massively multiplayer experience, but our guild preferences differ greatly. Some of us like to stick with the same guild throughout multiple games, some of us only play with real-life friends, and some of us seek out new guilds as part of the adventure in each new game.

The Massively staff is certainly no different as we all have our own way of interacting with guilds in the MMOs we love so much. How do you think each team member likes his or her social interaction? Follow along after the jump to find out.

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E3 2013: Hands-on with HEX

Game Mechanics, Previews, Opinion, Hands-On, Trading Card Games, Events (Massively's Coverage), Miscellaneous

E3 HEX hands on
Before MMOs, I played the Pokemon TCG. I didn't just play it but dominated my local Pokemon league. Had it not been for Asheron's Call, I would have been the first gym leader who wasn't an employee of the local comic and cards shop, but my brother got that honor instead... until he caved in too. Before that, I played Magic: The Gathering and actually would have placed in the top 15 of a new-release tournament if my mother hadn't literally made me go to bed (that's what happens when you're 12 years old and have to get a ride from your mom). So when I was told that I could do a hands on with HEX, I made sure I made time to hit up the demo.

For those who are familiar with MMOTCGs, I'm hoping my hands-on will be fitting, but for those who don't know how the stack works or what an untap phase entails, you may want to hit up an earlier hands-on that goes into much more detail on mechanics first.

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E3 2013: Hands-on with steampunkish Black Gold

Classes, Game Mechanics, Previews, Opinion, Hands-On, First Impressions, Events (Massively's Coverage), Miscellaneous, Steampunk

E3 2013 Hands-on with steampunkish Black Gold
The folks over at Snail Games had several computers set up at E3 this year to allow the press to play their next MMO, Black Gold. The concept is simple but relatively uncommon: steampunk vs. fantasy. I guess you can say RIFT tried its hand at the trope with its Defiants and Guardians showdown, but it wasn't taken to such an extreme. Black Gold is more like Aztec elves with magic powers vs. an apocalyptic survivalist society that's living off of steam power even though they have telephone poles.

While the game has some really cool art and concepts, the pre-beta demo I got to try was sadly lacking in options. I spent about 20 minutes in the morning trying an Isenhorst human with a rifle, then spent the last hour of E3 day one with still more BG.

Gallery: Black Gold

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MMO Family: Study challenges common views on digital media, video games, and family

Culture, MMO Industry, Opinion, Kids, MMO Family, Family, Miscellaneous

MMO Family  Northwestern study challenges common views on digital media, video games, and the family
When it comes to video games and parenting, there are two scenarios that often emerge. The first is that parents, children, and video games are a contentious mix. Parents and children often clash over things like playtime, game content, and the rising cost of devices needed to play. What results is a scenario where the children are constantly pushing for more and the parents are struggling to keep it under control.

The other is that parents have seemingly given up the battle and instead use video game systems and mobile devices as a digital baby-sitter, allowing their children to spend hours each day in front of the screen. So what's the truth? According to a study by Northwestern University, there are some surprising revelations about the real role of digital media in our families' lives.

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The Daily Grind: Do other players exist in the game?

Culture, Lore, Opinion, The Daily Grind, Miscellaneous

The Daily Grind Do other players exist in the game
First things first: Nobody's suggesting that you're hallucinating all of the other players in what is actually a single-player game. While that might make for an interesting albeit quite specific movie, that's not the scenario I'm contemplating today.

Instead, I started wondering if, within the context of the game, its NPCs, and its lore, do other players actually exist? Your character is widely acknowledged as existing by every quest-giver out there. You are the hero, after all. Unless the world is full of scam artists, you're the only person who needs to save the princess and escort the prince, and once that's done, the world shouldn't need rescuing more than once.

But is there evidence that other players are acknowledged by NPCs? Does anyone notice that there are a million other heroes running around too? Or is the game so focused on making you feel like you're the center of the universe that it engages in a blanket denial that there might be other axe-toting do-gooders out there? Am I going mad? Probably.

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Massively Speaking Episode 251: A new hope

Podcasts, MMO Industry, News Items, Massively Meta, Massively Speaking, Miscellaneous

Massively Speaking Episode 251
It's never wise to completely write off MMOs -- even after they've been sunsetted. In today's episode of Massively Speaking, Bree and Justin rejoice in the renewed effort behind a languishing game, muse about the flood of console MMOs, and exalt innovative ideas like flexible raids.

Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

Get the podcast:
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
[iTunes] Subscribe to the podcast in iTunes.
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Listen here on the page:



Read below the cut for the full show notes.

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Jukebox Heroes: Starting your MMO music collection

Culture, Opinion, Miscellaneous, Jukebox Heroes, Music

Jukebox Heroes Starting your MMO music collection
I love seeing people turned on to MMO music, particularly after it's gotten such a bad rap over the years. But for the new fan, it can be a daunting proposition to start up a collection. After all, it's not as if you can go down to your local vinyl shop, peruse a stack of 45s, and come out with a full set of SOE's greatest hits. Only a fraction of MMO scores are available for purchase these days, with the rest being free, packaged in with collector's editions, out of print, or just tucked away inside of game files somewhere.

So how do you get started on building up a robust library of MMO music? If you don't have deep pockets, which scores would I recommend you pick up first? Well, my friend, I've given it some thought and have put together a guide to six essential purchases that will get you off to a great start. Don't thank me; thank music. And also me because I did this hard work.

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The Daily Grind: How far in advance will you get excited about a game?

Culture, New Titles, Opinion, The Daily Grind, Miscellaneous

The robots didn't make me love the game, but they did help seal the deal.
Following WildStar since its first cinematic trailer way back when has been an interesting experience, partly because I've been so consistently lucky. I started following the game when we knew virtually nothing, and for all I knew then it could easily have turned out to be a game I'd never willingly play. That hasn't been the case, but the earlier you get on board with a game, the more your enthusiasm consists of a thin hope and some vague notions.

Of course, Kickstarter projects are based almost entirely on you being a fan without ever playing the game. But for some people, following a game that's only been announced is setting yourself up for disappointment. So how far in advance will you get excited about a game? Do you get psyched from developer diaries and early screenshots, or do you wait until you play a beta build and find out the game is fun?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MMO Week in Review: The final fate of Marvel Universe Online

Massively Meta, Week in Review, Miscellaneous

Marvel Heroes
At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.

It might be a bit different from the MMO we all envisioned back when Marvel Universe Online was first re-announced, but this week, Gazillion's Marvel Heroes officially launched. The early launch period, however, was not without its flaws; Gazillion was forced to compensate founders who ran into connection errors and other mishaps during the game's pre-launch headstart.

Read on for the rest of this week's top MMO stories.

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One Shots: March beneath the raptor's wings

Screenshots, Star Trek Online, Vanguard, Guild Wars 2, One Shots, Humor, DC Universe Online, Miscellaneous

One Shots March beneath the raptor's wings
Man, it's downright shadowy underneath the raptor's wings! Reader Draxos is kicking off our player screenshot exhibition this week with an interestingly lit picture from Star Trek Online's new expansion.

"This picture is of my new Romulan character inside a Romulan space station that was having a few ... issues," Draxos wrote in. "When the lights suddenly go out in a space station, you become thankful for the brightness outside the window because then at least there is some chance of seeing what may now be lurking within the darkness. Although you could say that my Reman crew members are the true ones to be fearful of in the dark."

Couldn't you use the Borg's head as a flashlight? That's what I would do. Join us for more shadowy flights into dangerous worlds of characters who do not exist in today's One Shots!

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The Daily Grind: Do you subscribe for loyalty bonuses?

Business Models, Culture, Opinion, Free-to-Play, The Daily Grind, Miscellaneous, Subscription

The Daily Grind Do you subscribe for loyalty bonuses
Just because a game labels itself free-to-play doesn't mean that it lacks the option to subscribe. In fact, many so-called F2P titles offer a hybrid business model that seeks to attract the bees with the free honey and convince them to eventually rent out a spot on the honeycomb.

As a frugal eagle, I don't like to subscribe if I can help it. Yet once in a while I do, either to support the game or (far more likely) to nab some of those sweet loyalty bonuses that subscribers get. Whether it's extra currency, boosts, cosmetic items, or that fancy forum title that makes me the envy of absolutely no one, subscription has its perks.

So do you subscribe to an MMO to enjoy those extra frills? Are you eager to see what the next round of veteran rewards will give to you?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

The Game Archaeologist: Checking in with classic MMOs

Anarchy Online, Asheron's Call, Dark Age of Camelot, Lineage, Lineage 2, PlanetSide, MMO Industry, News Items, Ultima Online, The Game Archaeologist, Miscellaneous

The Game Archaeologist Checking in with classic MMOs
What's this, you say as you rub your eyes in disbelief. Is it... The Game Archaeologist, long since thought lost in his expedition to Atlantis (and the trials therein)? It is indeed, my friends. TGA has been a long-running passion of mine on Massively, but I needed a break for a while to recouperate and refocus. However, as of late I've felt the call of neglected classic MMOs and wanted to make sure that they were getting some column love here on the site.

So going forward, expect to see The Game Archaeologist pop out of his hidey hole once or twice a month to talk about our old favorites and perhaps pontificate more on the history of MMO development. Sound good? Did you miss me at all? You totally didn't, did you.

If you've been out of touch with classic MMOs, I've done the legwork this week to provide you with the 10 important and relevant news items that are sweeping through this aging yet still vibrant community. Read on, McDuff!

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WRUP: A public service announcement for the Saints Rowless edition

Massively Meta, Miscellaneous

You've got two months to get this stuff together, people.
If you have somehow still not found the opportunity to play Saint's Row the Third up until now, you now literally have no excuse. The game is playable for free this weekend on Steam, and you can also purchase the game at an extremely steep discount. But this shouldn't be necessary, because everyone should already own a copy of this game.

I realize this may be seen as overenthusiastic praise, but please believe me when I say that I consider my own lack of interest in the title at launch a tremendous mistake on my part. If you think "it's just a sandbox Grand Theft Auto clone" and write it off, you are depriving yourself of something truly wonderful. Download and install it, you have nothing to lose.

So we now know what you're playing for the weekend, but what are we playing? Check that out in WRUP just past the cut. And then let us know what else you'll be up to in the comments.

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