It's a running joke on Massively that some readers believe our lives are glamorous and that we sleep in beds made out of free video game swag. The truth is that video game bloggers are working in this field because they love the job. At least that's how it is around here. Or maybe writing in our pajamas is too posh to pass up. But people still believe we are loaded with perks just because we get to wear fancy hats that say "PRESS." Just kidding. There are no hats.
Here's a recent example from a reader named Will6:
Lucky you, getting to test drive the game. Everyone knows the press get instant invites because they are a free way [for studios] to advertise their game and get the word out.
It's time for "everyone" to be disabused of that notion.
When a subscription MMO goes free-to-play, there's always a circus atmosphere surrounding it. The studios use it as an excuse to enjoy a "second launch," players pour out opinions on all sides, and new folks wander into the danger zone out of sheer curiosity.
It's not just about F2P on this week's Massively Speaking; we have game launches, layoffs, previews, and tons of reader mail to cover. Will we have the words to do it? Or will we just end the podcast humming informatively? Jef's on it today, so there definitely will be a song and dance number at some point!
Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!
Get the podcast:
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
[iTunes] Subscribe to the podcast in iTunes.
[Stitcher] Follow the podcast on Stitcher Radio.
Listen here on the page:
Two weeks ago, y'all had the chance to select a new holiday to help add some cheer to the otherwise bland weeks in the middle of May. The choices teased and tantalized you, but you're a discriminating crowd. In a race fraught with nail-biting suspense, only one ultimately prevailed. And so it is with further ado we bring to you: Monocle Day!
This Tuesday, May 21st, has been selected to be the auspicious day of this most storied celebration. Why? Because 5/21 splits into 5 + 2 + 1, which of course = 8, and we all know that 8 is just two monocles stacked on top of each other! And as always, Massively TV is here to help you ring in the new holiday, with special shows throughout the entire week. Check out the full schedule of celebratory events hosted by The Stream Team after the break. Then let us know if you'll be wearing your own monocle in honor of the festivities.
At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.
It finally happened. Like fools, we ignored the dire warnings of what would happen if we kept posting stuff about games you don't like or articles you didn't agree with. The worst has finally come to pass -- someone no longer likes our Facebook page.
We've been in shock here at the office. I've been hitting the rum pretty hard even by my standards, Jef is sitting in an empty bathtub sobbing, and Bree has been playing "Unbreak my Heart" on loop for about seven hours. We'd plead for that reader to come back, but he'll never see it. He no longer likes us. It's really the worst insult you could deliver.
Despite the fact that this traumatic event has left us as broken shells, we somehow managed to pull ourselves together long enough to put together an installment of WRUP. Click on past the break to see what we're up to for the next couple of days other than staring at the number of likes on Facebook, and let us know what you'll be up to in the comments.
Roleplaying is the same as it ever was. People are still shoehorning in lore characters into backstories, someone is a sparkly magic vampire, and you can still turn a corner in a tavern to find two people with a decided lack of gear or public shame. (In Second Life, that corner is the one you turn to download the game.) But I've had three years of talking about it, so it's at least a little different than it was.
I don't know if I'd go so far as to say it's better.
Every year I like to take a look back at the past year, talk about what worked well, what didn't work at all, and what I'd like to do in the future. So it is for this year, complete with a nice big surprise down at the end there. Regular readers may be less surprised, but you can just bear with me.
Can you remember your first MMO buying experience? What series of events led to your interest in massively multiplayer gaming? What made you finally accept that paying monthly for a game is a thing that's OK? Or did you wade through countless free-to-play games before finding one that suited you?
As the guys and gals you turn to each day for your MMOs news, the team at Massively has a solid history with this genre. So I dug a bit deeper to get those stories from a few members of the team. Feel free to leave your own MMO origins story in the comments below as you enjoy our own after the jump.
Sometimes it's all about the little details in MMOs: How a character moves. How to create billions in gold due to a duping exploit. What goodies the collector's edition will include. Why losing 1.3 million subscribers is "no biggie." And we're nothing if not about the details on Massively Speaking! Listen to Bree and Justin fact-check in real-time, racing against the clock to stop a terrorist plot to bring down auction houses everywhere!
Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!
Get the podcast:
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
[iTunes] Subscribe to the podcast in iTunes.
[Stitcher] Follow the podcast on Stitcher Radio.
Listen here on the page:
Nothing beats an MLT, especially when the tomato is nice and ripe! Except maybe Massively TV. MMmm mmmm. Now there's something you can really sink your teeth into -- the wild and crazy antics of your favorite Stream Team hosts! And they've got a menu for all tastes this week, from space adventures to dragons to WWII planes. Of course, it all comes with a side of reruns and a dessert highlight to complete your meal.
So pull up a chair and grab yourself a helping or two... or 10. Hey, there's no limit here; enjoy as much as you like! While you're enjoying the spread, be sure to join in the after-dinner chat in Outtakes.
At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.
Next week on Massively, tensions run high as Bree races to prevent Justin from assembling the shards necessary to release The Matrix Online from its shutdown. Meanwhile, Eliot, Matt, and Lis continue their investigation into Allods Online by concluding that it is in fact a game. Shawn investigates the fact that every game in the world is now free-to-play and concludes it's the fault of space aliens from another dimension who are also ghosts. Terry O'Quinn guest stars.
We hope you enjoyed this week of Massively, and now it's time for WRUP because no one read the end credits before. Instead of telling you who did what, we've opted to just let you know what we'll be playing over the weekend. You can let us know what you'll be up to in the comments and tune in again next week for the exciting episode that we just explained to you, thereby obviating any need for you to sit down and watch it.
It's time for a grab bag edition of Ask Massively! A reader named Nicholas is up first:
I was wondering if you could help me remember a game studio that was developing a new Korean action- MMORPG game engine (and it wasn't Bless, Blade and Soul, or ArcheAge). In the tech demo, no environment was being shown; it focused on the combat aspect of the engine. All the combat took place against a white background, and it was combo-based and reactive to hits. I remember a slow motion scene with an NPC being punched in the face and the face distorting. At the time, there were no announced games using the engine; the video was just showing what tech the game studio had developed. If it helps any, I remember the comments saying that the engine was just going to be vaporware.
Crossovers are cool, in this humble author's opinion. They not only keep comics spicy and interesting but have offered MMO studios the opportunity to join the hands of two games together in holy geekamony. As Massively Speaking makes a triumphant return this week, we talk about transMMO synergy, Camelot victorious, Flame and Frost, and more.
Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!
Get the podcast:
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
[iTunes] Subscribe to the podcast in iTunes.
[Stitcher] Follow the podcast on Stitcher Radio.
Listen here on the page:
You have to agree, May is one month that's full of holidays. The first week alone contains May Day, (unofficial) Star Wars Day, and Cinco de Mayo. But the party doesn't stop there! Following quickly on the heels of these is perhaps one you are less familiar with: Seis de Mayo.
Not unlike its cousin the day before, Seis de Mayo is a day of celebration; however, this celebration centers on freedom from boredom via visual entertainment. No, really! And to commemorate the day, we're releasing an all-new Massively TV schedule, giving you the means to celebrate the whole week through with The Stream Team. If you can't celebrate live, just tune into a rerun and party whenever.
Well, even if you don't believe us, you can still commemorate the occasion with us. Just check out the past the cut for a heaping helping of daily festivities.
At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.