| Mail |
You might also like: WoW Insider, Joystiq, and more

Massively Meta

The Think Tank: Fixing the Landmark-EQ Next perception problem

Betas, Fantasy, Business Models, Game Mechanics, MMO Industry, Opinion, Free-to-Play, Massively Meta, EverQuest Next, Sandbox, The Think Tank, Landmark

Not a Landmark post on Massively goes by without at least one commenter essentially telling SOE to talk about EverQuest Next or shut up. Massively's MJ Guthrie, who writes our EverQuest franchise column, has herself explained until she's blue in the face that Landmark is EQ Next's foundation, and SOE has talked plenty about EQ Next independently too, but for some reason, the explanations aren't sticking with the MMO populace, so the same complaints are voiced in every thread.

So what gives? Has SOE been too confusing with the Landmark/EQ Next co-branding? How can SOE dig itself out of this persistent perception problem? That's what I asked Massively's writers in today's Think Tank.

Continue Reading

Massively's MMO guide to Halloween 2014

Horror, Business Models, Culture, Events (Real-World), Events (In-Game), MMO Industry, Patches, News Items, Massively Meta, Promotions, Miscellaneous

Defiance
MMORPG fans love to play dress-up. Admit it! We do it every day with our characters, even if we pretend we're just "checking out our stats" when we're rifling through the hundreds of pieces of cosmetic gear in our banks. That's what makes Halloween our magic holiday!

Following what is now epic tradition, we've rounded up all the big MMORPG Halloween events and sales for 2014 as well as a few little ones and some from our favorite MOBAs and OARPGs too. The list isn't exhaustive, so feel free to chime in with any we've missed that you love!

Now, furbish up your pumpkin heads and get in there. That virtual candy isn't gonna eat itself.

Continue Reading

Massively Speaking Episode 319: Many words spoken to you

Podcasts, MMO Industry, News Items, Massively Meta, Massively Speaking, Miscellaneous

Big news! Sad layoffs! New expansions! Scary holidays! Big launches! Wordy words! Hutt Jedi! What do you get when you have a crazy busy news week and two sleep-deprived podcasters? This show!

Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to podcast@massively.com. We may just read your email on the air!

Get the podcast:
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
[iTunes] Subscribe to the podcast in iTunes.
[Stitcher] Follow the podcast on Stitcher Radio.
Listen here on the page:



Read below the cut for the full show notes.

Continue Reading

MMO Week in Review: All the MMOs

MMO Industry, Massively Meta, Week in Review, Miscellaneous

FFXIV
At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.

This week, everything happened. WildStar suffered significant staff layoffs, Final Fantasy unveiled another new class, RIFT launched a new expansion, ArcheAge waged war on exploiters, and Guild Wars 2 resolved its currency controversy. Keep it coming, MMO industry. Well, maybe skip the layoffs next time.

Read on for a look at all of these and more top MMO stories.

Continue Reading

The Daily Grind: What's your favorite piece of MMO swag?

MMO Industry, Opinion, Massively Meta, The Daily Grind, Miscellaneous

WoW
A Reddit thread posted by curious swag-mongers working for indie MMO hopeful Das Tal inspired today's question: What's your favorite piece of MMO swag?

Me, I have a few pieces that I've kept. Some cloth maps and cards from Ultima Online. All the paper maps from City of Heroes. A couple of World of Warcraft stuffies, though admittedly I've let the kids maul them. I'm not super sentimental with my stuff, but even I have a few trinkets I decided to hang onto over the years.

What about you folks? What's your favorite piece of MMO swag?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

WRUP: WildStar's sadface

Massively Meta, Miscellaneous

Welcome back to Massively's What Are You Playing, the game in which we tell you what we're playing this weekend and you tell us how WildStar still totally justifies its subscription fee.

Continue Reading

Betawatch: October 18 - 24, 2014

Betas, MMO Industry, New Titles, News Items, Massively Meta, Betawatch, Miscellaneous

Camelot Unchained - Betawatch
Camelot Unchained ran a pre-alpha test for backers this past weekend, allowing players to test out character creation and PvP. What else is new in the realm of MMO testing?
  • Justin test-drove Lord of the Ring's Online's in-testing Beorning race/class.
  • Trove has a fully open, no-wipe, everyone-welcome beta test running this weekend.
  • World of Warcraft previewed the creatures of Gorgrond, a zone in the upcoming Warlords of Draenor.
  • The Repopulation discussed its plans for healers and combat medics.
  • Shroud of the Avatar's Release 11 preps players for its Steam debut.
  • MJ pondered what "beta" means for Landmark and what backers' obligations to the game really are.
  • Life is Feudal sold 100,000 copies of its survival MMO in its first month on Steam early access.
  • EverQuest Next devs discussed playable Ogres and Dwarves.
  • Goblinworks defended the FFA PvP design of Pathfinder Online, currently in alpha.
Read on for our complete Betawatch roundup.

Continue Reading

The Stream Team: Dungeoning in Swordsman

Fantasy, Historical, Video, New Titles, PvE, Free-to-Play, Massively Meta, Hands-On, Livestream, Dungeons, The Stream Team, MMORPG, Swordsman

Swordsman
According to Perfect World, the real meat of Swordsman is to be found in its dungeon content (and its PvP). Join Massively's Mike Foster tonight as he continues his Choose My Adventure exploration of Swordsman by queuing up for some mid-level instances and seeing where his whips take him. The action starts at 7:00 p.m. EDT -- assuming, of course, that the instance gods show Mike some pity and give him a group.

Game: Swordsman
Host: Mike Foster
Date: Friday, October 24th
Time: 7:00 p.m. EDT

Enjoy our Stream Team video below.

Continue Reading

The Daily Grind: Where did all the MMO bars go?

Culture, Game Mechanics, MMO Industry, Massively Meta, The Daily Grind, Roleplaying, Miscellaneous

SWTOR
No, not those bars. The fun kind of bars.

Massively reader Serrenity recently posted a provocative comment lamenting the loss of gathering places in MMORPGs: "Why aren't there many bars in games anymore? There's virtually no communal space. In capital cities everything has a numbers-related function -- learn to craft, spend money, repair your gear, auction, etc. [...] Everything is purely functional in games, without any 'flavor,' to the point of being the digital equivalent of getting socks for Christmas."

And Serrenity is right. Many MMOs don't have bars or taverns or cantinas anymore, and those that do usually fail to imbue them with a purpose, but it wasn't always that way, so why and how did it happen? Where did all the bars go, and do we need them back?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

The Think Tank: What will MMOs look like a decade from now?

World of Warcraft, Culture, MMO Industry, Opinion, Massively Meta, Miscellaneous, The Think Tank

WoW
A reader in my Working As Intended column last week penned this thought-provoking gem:
"I have no idea what games will look like say in 10 years time. I am sure some of these current games will still be going and doing well because of the investment of those playing them now. What new stuff will be coming out then, I have no idea, especially as the 'Minecraft generation' gets older."
What will the Minecraft generation make of World of Warcraft? What will MMOs look like in 10 years? These are the questions I asked Massively's writers in today's Think Tank.

Continue Reading

Massively Speaking Episode 318: Technoscrabble

Podcasts, MMO Industry, News Items, Massively Meta, Massively Speaking, Miscellaneous

sto
You want the good news first or the bad news on this week's podcast? How about we sandwich the bad news in between some good news to make it easier to swallow? No matter how we present it, we are all going to have to work through the joys of content announcements, the sorrow of layoffs, and the technobabble of more Star Trek. Prepare yourself!

Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to podcast@massively.com. We may just read your email on the air!

Get the podcast:
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
[iTunes] Subscribe to the podcast in iTunes.
[Stitcher] Follow the podcast on Stitcher Radio.
Listen here on the page:



Read below the cut for the full show notes.

Continue Reading

The Daily Grind: Would you spend money in an MMO for your guild?

Business Models, Culture, Game Mechanics, Guilds, MMO Industry, PvP, Opinion, Massively Meta, The Daily Grind, Miscellaneous

Image courtesy of Joystiq
A recent Gamasutra piece chronicled a monetization design consultant's journey into what he calls a "social elder game." Author Ethan Levy participated in multiple high-end, time-limited guild-vs.-guild events in an unnamed online game to see just how much guild members would need to pay out to keep their guild competitive. Hundreds of dollars later, he was able to push his guild into the top 100 to receive what he called "B tier" gear. In fact, he estimated that the top 100 guilds spent between $85,000 and $100,000 -- just on that one event.

I'm willing to give my guildies a lot of things -- Steam games, a spot on my couch, my old video card, thesis proofreading -- but I wouldn't drop that kind of money just to make us competitive in a video game, especially if I felt a studio was being exploitative with its "social elder game." Would you? Would you spend money in an MMO for your guild? How much?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MMO Week in Review: Drifting back to World of Warcraft

MMO Industry, Massively Meta, Week in Review, Miscellaneous

WoW
At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.

This week, World of Warcraft saw subscriptions rise to 7.4 million ahead of its long-awaited pre-Warlords of Draenor patch. Meanwhile, news rolled in from EVE Vegas, where CCP and players discussed the ships of the Rhea update, the allure of spaceship spreadsheets, the importance of community involvement, and the new player experience and potential for permadeath.

Read on for a look at the rest of this week's top MMO stories.

Continue Reading

The Stream Team: The daily grind for gilda in ArcheAge

Fantasy, Events (In-Game), Massively Meta, Hands-On, Livestream, ArcheAge, Sandbox, The Stream Team

The Stream Team: The daily grind for gilda in Archeage
After you finish up the story line quest in ArcheAge, the best supply of gilda stars dries up. And since all the cool toys -- from boats to houses to farm wagons -- are bought with those specialty coins, many players are constantly in a state of wanting more. (Whether players keep the deeds or resell them the auction house is another matter entirely!) Massively's MJ is one who needs more, more, MORE gilda stars! So to build her supply she's running a set of dailies. Join us at 1:00 p.m. and do the daily gilda star portal hop with her. It's all the rage!

Game: ArcheAge
Host: MJ Guthrie
Date: Saturday, October 18th, 2014
Time: 1:00 p.m. EDT

Enjoy our Stream Team video below.

Continue Reading

WRUP: Good news is no news?

Massively Meta, Miscellaneous

WoW
Welcome back to Massively's What Are You Playing, the game in which we tell you what we're playing this weekend and you tell us how a subscription upswing for one of the biggest MMORPGs in the world is totally not news that an MMORPG website should cover.

Continue Reading


Featured Stories

Why I Play: ArcheAge

Posted on Oct 30th 2014 12:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW