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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[Massively's top 5 original features for 2009]]></title><link>http://massively.joystiq.com/2009/12/31/massivelys-top-5-original-features-for-2009/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/31/massivelys-top-5-original-features-for-2009/</guid><comments>http://massively.joystiq.com/2009/12/31/massivelys-top-5-original-features-for-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-digital-continuum/" rel="tag">The Digital Continuum</a>, <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/anti-aliased/" rel="tag">Anti-Aliased</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/gallery/massivelys-top-5-original-features-for-2009/2572023/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/bestoffeatures580.jpg" alt="" /></a></div>
Not only are we here at Massively passionate about covering the news, but we also deliver on <a href="http://massively.joystiq.com/tag/featured">unique and original content</a>. We're out in the trenches interviewing developers, talking about our favorite games, getting inside our games and meeting the community, and giving you our perspectives on the MMO industry. Sometimes you agree with us, sometimes you don't, but we'll keep writing as long as you guys lend us your support and keep reading.<br />
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This year was a real breakout year for our original content as we had a bunch of our features rock the traffic charts higher than our news. So, in the spirit of a banner year, it's time to run down the list and name our top five features for 2009.<br />
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Once again, we're presenting the article in <strong>gallery-vision</strong> (TM), so be sure to jump on in by clicking the link below or clicking the first image in the gallery below that. If you wish to comment, drop back by this post (not the gallery) and leave your comment in the white comment box below.<br />
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<div align="center"><em><em><em><a href="http://massively.joystiq.com/gallery/massivelys-top-5-original-features-for-2009/2572023/" class="gButtonLink">Massively's top news stories of 2009&gt;&gt;</a><br />
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<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/massivelys-top-5-original-features-for-2009/">Massively's top 5 original features for 2009</a></strong></p><a href="http://massively.joystiq.com/photos/massivelys-top-5-original-features-for-2009/#2572023"><img src="http://www.blogcdn.com/www.massively.com/media/2009/12/taterugovt615_thumbnail.jpg" alt="Tateru takes on the Australian government" title="Tateru takes on the Australian government" /></a><a href="http://massively.joystiq.com/photos/massivelys-top-5-original-features-for-2009/#2572022"><img src="http://www.blogcdn.com/www.massively.com/media/2009/12/horizontal615_thumbnail.jpg" alt="Horizontal is the new vertical" title="Horizontal is the new vertical" /></a><a href="http://massively.joystiq.com/photos/massivelys-top-5-original-features-for-2009/#2572020"><img src="http://www.blogcdn.com/www.massively.com/media/2009/12/eveevolved615_thumbnail.jpg" alt="EVE is hard, but it doesn't have to be!" title="EVE is hard, but it doesn't have to be!" /></a><a href="http://massively.joystiq.com/photos/massivelys-top-5-original-features-for-2009/#2572019"><img src="http://www.blogcdn.com/www.massively.com/media/2009/12/choosemyadventure615_thumbnail.jpg" alt="It's better than those crappy flip books" title="It's better than those crappy flip books" /></a><a href="http://massively.joystiq.com/photos/massivelys-top-5-original-features-for-2009/#2572021"><img src="http://www.blogcdn.com/www.massively.com/media/2009/12/gender615_thumbnail.jpg" alt="Gender in the online world" title="Gender in the online world" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/31/massivelys-top-5-original-features-for-2009/">Massively's top 5 original features for 2009</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 31 Dec 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/12/31/massivelys-top-5-original-features-for-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19299368/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/31/massivelys-top-5-original-features-for-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brendan-drain</category><category>end-of-2009</category><category>featured</category><category>kyle-horner</category><category>opinion</category><category>original-content</category><category>seraphina-brennan</category><category>shawn-schuster</category><category>tateru-nino</category><category>top-5</category><category>top-5-features-of-2009</category><category>top-five</category><category>year-in-review</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 31 Dec 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[Become a fan of Massively, win cool stuff]]></title><link>http://massively.joystiq.com/2009/06/25/become-a-fan-of-massively-win-cool-stuff/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/25/become-a-fan-of-massively-win-cool-stuff/</guid><comments>http://massively.joystiq.com/2009/06/25/become-a-fan-of-massively-win-cool-stuff/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><div align="center"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/crazy-fan-at-raiders-game-sms-0609.jpg" /><br /></div>
If you're a fan of this website -- and I mean seriously, who isn't? -- then we have a special new group for you. Our brand new <a href="http://www.facebook.com/home.php?ref=home&amp;nectar_impid=66bf9eccdec4ec786e882fea24e49f82&amp;nectar_navimpid=66bf9eccdec4ec786e882fea24e49f82#/pages/Massivelycom/104277977112?ref=ts">Facebook fan page</a> has been created, and we want you to be a part of it!<br /><br />Why should you join this group? Simple: free stuff and exclusives! As a fan of our Facebook page (not to be confused with our <a href="http://www.facebook.com/home.php?ref=home&amp;nectar_impid=66bf9eccdec4ec786e882fea24e49f82&amp;nectar_navimpid=66bf9eccdec4ec786e882fea24e49f82#/group.php?gid=26968460688&amp;ref=ts">Facebook group</a>), you'll get special beta keys, in-game item codes and other offers earlier than anyone else! We'll also be able to alert you to special exclusives and discussions aside from what goes on in the comments of this website.<br /><br />Head on over to <a href="http://www.facebook.com/home.php?ref=home&amp;nectar_impid=66bf9eccdec4ec786e882fea24e49f82&amp;nectar_navimpid=66bf9eccdec4ec786e882fea24e49f82#/pages/Massivelycom/104277977112?v=info&amp;viewas=703628862">this link</a> to join the fan page and thanks for being a fan!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/25/become-a-fan-of-massively-win-cool-stuff/">Become a fan of Massively, win cool stuff</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 25 Jun 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/25/become-a-fan-of-massively-win-cool-stuff/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19078525/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/25/become-a-fan-of-massively-win-cool-stuff/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>exclusives</category><category>facebook</category><category>fan</category><category>giveaways</category><category>massively</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 25 Jun 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Massively's EVE Online new player guide]]></title><link>http://massively.joystiq.com/2009/01/19/massivelys-eve-online-new-player-guide/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/19/massivelys-eve-online-new-player-guide/</guid><comments>http://massively.joystiq.com/2009/01/19/massivelys-eve-online-new-player-guide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a>, <a href="http://massively.joystiq.com/category/education/" rel="tag">Education</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p>Since I began writing <a href="http://massively.joystiq.com/category/eve-evolved/">the EVE Evolved column</a>, I've always prided myself on making the articles I write as accessible as possible to new <em><a href="http://www.eve-online.com">EVE Online</a></em> players and even people who don't play the game. From my first guide on <em><a href="http://massively.joystiq.com/category/eve-online/">EVE</a></em>'s <a href="http://massively.joystiq.com/2008/05/05/eve-evolved-skill-system-demystified-part-1/">skill system</a> to my most recent guide series on <a href="http://massively.joystiq.com/2009/01/05/eve-evolved-the-art-of-tanking-armour-tanking/">the art of tanking</a>, I like to think people of all levels of familiarity with <em>EVE</em> can get something out of them.<br /><br />In the past few months, the column has been aimed at informing new and prospective players about the varied world of New Eden and giving them the helping hand they deserve in getting started. In this handy wrap-up (or should I say warp-up?) article, I've collected all of the articles aimed at new and prospective players into a set of handy clickable image links.<br /><br /><center><a href="http://massively.joystiq.com/2008/11/16/eve-evolved-beating-the-learning-curve-of-eve-online/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/rollup1.jpg" alt="" /></a><a href="http://massively.joystiq.com/2008/11/23/eve-evolved-wheres-the-grind/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/rollup2.jpg" alt="" /></a><a href="http://massively.joystiq.com/2008/12/07/eve-evolved-is-eve-onlines-death-penalty-really-that-harsh/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/rollup3.jpg" alt="" /></a><a href="http://massively.joystiq.com/2008/12/14/eve-evolved-why-eve-online-will-be-around-for-a-long-time/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/rollup4b.jpg" /></a></center>
<div align="center"><a href="http://massively.joystiq.com/2008/12/29/eve-evolved-making-the-most-of-your-eve-online-free-trial/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/trial-title.jpg" /></a><br />
<div align="center"><a href="http://massively.joystiq.com/2008/05/05/eve-evolved-skill-system-demystified-part-1/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/skillrollupc.jpg" alt="" /></a></div>
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<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/exploring-new-eden/">Exploring New Eden</a></strong></p><a href="http://massively.joystiq.com/photos/exploring-new-eden/#1193289"><img src="http://www.blogcdn.com/www.massively.com/media/2008/11/nyphpostcard_thumbnail.jpg" alt="The Blue Planet" title="The Blue Planet" /></a><a href="http://massively.joystiq.com/photos/exploring-new-eden/#1193284"><img src="http://www.blogcdn.com/www.massively.com/media/2008/11/2008.11.30.16.36.43_thumbnail.jpg" alt="Acceleration gate" title="Acceleration gate" /></a><a href="http://massively.joystiq.com/photos/exploring-new-eden/#1193285"><img src="http://www.blogcdn.com/www.massively.com/media/2008/11/2008.11.30.17.05.52_thumbnail.jpg" alt="Yan Jung ruins" title="Yan Jung ruins" /></a><a href="http://massively.joystiq.com/photos/exploring-new-eden/#1193288"><img src="http://www.blogcdn.com/www.massively.com/media/2008/11/2008.11.30.17.10.51_thumbnail.jpg" alt="Azure Canyon tourist resort" title="Azure Canyon tourist resort" /></a><a href="http://massively.joystiq.com/photos/exploring-new-eden/#1193351"><img src="http://www.blogcdn.com/www.massively.com/media/2008/11/2008.11.30.18.22.15_thumbnail.jpg" alt="The Caldari titan" title="The Caldari titan" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/19/massivelys-eve-online-new-player-guide/">Massively's EVE Online new player guide</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Jan 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/01/19/massivelys-eve-online-new-player-guide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1433035/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/19/massivelys-eve-online-new-player-guide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>exploration</category><category>featured</category><category>gallery</category><category>grind</category><category>guide</category><category>joystiqfeatures</category><category>learning curve</category><category>LearningCurve</category><category>new</category><category>newbie</category><category>screenshot</category><category>skill</category><category>trial</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 19 Jan 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Moria and Harvestfest explored on Massively]]></title><link>http://massively.joystiq.com/2008/10/06/moria-and-harvestfest-explored-on-massively/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/06/moria-and-harvestfest-explored-on-massively/</guid><comments>http://massively.joystiq.com/2008/10/06/moria-and-harvestfest-explored-on-massively/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a></p><div align="center"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/runekeeper_425.jpg" /><br /></div>
<a href="http://massively.joystiq.com/tag/turbine">Turbine</a> games are down for their bi-weekly maintenance, but Massively has your back with lots of <em><a href="http://www.lotro.com">LotRO</a></em> goodness. Our <a href="http://massively.joystiq.com/2008/09/29/massivelys-complete-lotro-fall-harvest-festival-guide/">guide to the Fall Harvest Festival</a> provides you with a walkthrough to gain all the seasonal items you won't see until next year (and who doesn't want that creepy bunny mask?). And if you are looking forward to the <a href="http://massively.joystiq.com/tag/mines-of-moria"><em>Mines of Moria</em></a> expansion, we have <a href="http://massively.joystiq.com/2008/10/01/massivelys-exclusive-mines-of-moria-dev-tour/">an exclusive walkthrough of the dwarven kingdom</a> as well as <a href="http://massively.joystiq.com/2008/10/01/massivelys-exclusive-mines-of-moria-video-tour/">video of the new terrain</a>. <br /><br />Soon the NDA will drop on the beta and Massively will have extensive guides on the new master classes, the spear-wielding <a href="http://massively.joystiq.com/2008/09/17/new-mines-of-moria-warden-and-rune-keeper-screenshots-released/">Warden</a> tank and the healing and dps machine known as the <a href="http://massively.joystiq.com/2008/09/10/lotro-dev-diary-rune-keeper-explained/">Rune-keeper</a>, as well has walkthroughs for the opening Books of Volume 2 and many of the Moria encounters. Until then, enjoy our guides and let us know in the comments what you want to see from our Moria coverage.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/06/moria-and-harvestfest-explored-on-massively/">Moria and Harvestfest explored on Massively</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 06 Oct 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/06/moria-and-harvestfest-explored-on-massively/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1334340/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/06/moria-and-harvestfest-explored-on-massively/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fall-harvest</category><category>lotro</category><category>mines-of-moria</category><category>rune-keeper</category><category>turbine</category><category>warden</category><dc:creator><![CDATA[Dan O'Halloran]]></dc:creator><pubDate>Mon, 06 Oct 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Destruction's dominance is temporary, says Mythic's Drescher]]></title><link>http://massively.joystiq.com/2008/09/24/destructions-dominance-is-temporary-says-mythics-drescher/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/24/destructions-dominance-is-temporary-says-mythics-drescher/</guid><comments>http://massively.joystiq.com/2008/09/24/destructions-dominance-is-temporary-says-mythics-drescher/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><div align="center"><a href="http://massively.joystiq.com/2008/09/24/massively-speaking-podcast-episode-24/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/worriedheader.jpg" alt="" /></a><br /></div>
Today the <a href="http://massively.joystiq.com/2008/09/24/massively-speaking-podcast-episode-24/">24th episode of Massively.com's companion podcast</a>, <a href="http://massively.joystiq.com/category/massively-speaking/">Massively Speaking</a>, is live. In it, we talk with <em><a href="http://www.warhammeronline.com">Warhammer Online</a></em>'s Josh Drescher and Dan Enright all about the game since launch. We had a great time, but we felt that we needed to ask some tough questions for the community. We went for the good stuff, asking about everything from Public Quest imbalances to the grace period miscommunication last week. One question in particular we wanted to make sure got addresed, and that was the percieved imbalance between the Order and Destruction factions across the servers. Drescher said that all signs point to Destruction's dominance being temporary.<br /><strong><br /><em>Josh Drescher:</em></strong><em> There's something about the kind of person who likes to Beta test MMOs that draws them towards the badguys. All throughout Beta we saw a disproportionate popularity on the Destruction side. We know from previous games we've worked on, the good guys tend to be significantly more popular. Everyone wants to save the princess and have shiny armor. Even though we don't offer any princess saving in our game, we knew that the good guys were going to wind up generally more popular in the long term.<br /><br />What we're seeing now is that people looked at server populations on launch day and made a choice. "Oh, I've heard bad guys are really popular, I want to be on the side that's most popular." They chose Destruction characters initially.<br /><br /><strong>Dan Enright:</strong> Actually, a lot of people have been going in and choosing Order deliberately. Whether they saw the shorter queues or knew they'd have more opportunity to participate in Scenarios, or they just wanted an increased challenge ... we're seeing a lot of people move to Order.</em><br /><br />Be sure to check out the full interview in <a href="http://massively.joystiq.com/2008/09/24/massively-speaking-podcast-episode-24/">Massively Speaking Episode 24</a>!  <hr />
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            <td><em>Did you enjoy this? Make sure to check out all of our previous <em><a href="http://massively.joystiq.com/warhammer-online/">Warhammer Online</a></em> features, and don't miss any of our ongoing coverage as <a href="http://massively.joystiq.com/massively-goes-to-war">Massively goes to WAR</a>!</em> </td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/24/destructions-dominance-is-temporary-says-mythics-drescher/">Destruction's dominance is temporary, says Mythic's Drescher</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 24 Sep 2008 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/09/24/destructions-dominance-is-temporary-says-mythics-drescher/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1323107/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/24/destructions-dominance-is-temporary-says-mythics-drescher/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dan-enright</category><category>josh-drescher</category><category>massively-speaking</category><category>mythic-entertainment</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Wed, 24 Sep 2008 09:45:00 EST</pubDate></item><item><title><![CDATA[What you need to know about The Shadow Odyssey]]></title><link>http://massively.joystiq.com/2008/08/19/what-you-need-to-know-about-the-shadow-odyssey/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/19/what-you-need-to-know-about-the-shadow-odyssey/</guid><comments>http://massively.joystiq.com/2008/08/19/what-you-need-to-know-about-the-shadow-odyssey/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/player-housing/" rel="tag">Player Housing</a>, <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><div align="center"><a href="http://massively.joystiq.com/photos/everquest-2-the-shadow-odyssey-announcement/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/norugedetail.jpg" /></a><br /></div>
<a href="http://eq2players.station.sony.com/news_archive_content.vm?id=1851"><em>The Shadow Odyssey</em></a>, <a href="http://everquest2.station.sony.com/"><em>EverQuest II</em></a>'s fifth expansion, is not just the usual bump to the level cap, a couple of new raids, and a reset for all the armor you already got. It's none of those things. What <a href="http://www.station.sony.com/">SOE</a> has done with this expansion is go through the level 50 to level 80 portion of the game and say, let's make an expansion that has something for pretty much everyone. Let's make an expansion where even if no upgrades drop, you can be working toward some awesome stuff just by playing.<br /><br />The original <a href="http://everquest.station.sony.com/"><em>EverQuest</em></a> started out as a supremely casual and social game. It was the players that pushed <a href="http://massively.com/tag/soe">SOE</a> to make the game more raid focused, but sometime after the heavily raid-oriented <em>Planes of Power</em> expansion, the casual players asked when they'd get an expansion for them. SOE came out with the <em>Lost Dungeons of Norrath</em>, which offered three or four variants at each of six dungeons, meant for single groups of averagely-equipped players. The difficulty and mission type could be selected, and every time you completed a mission, you got points with which you could buy hard-to-find spells, armor of near raid quality, adornments which would push that armor into the quality of raid gear, and some cool stuff only available through the <em>LDoN</em> merchants.<br /><br /><a href="http://massively.joystiq.com/tag/the-shadow-odyssey/"><em>The Shadow Odyssey</em></a> is <a href="http://massively.joystiq.com/category/everquest-ii/"><em>EverQuest II</em></a>'s <em>Lost Dungeons of Norrath</em> -- and more. Click on through to see why <em>TSO</em> might be the best <em>EQ2</em> expansion yet.<hr />
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            <td><em>Well met, fellow Norrathian! Make sure to check out all of our coverage of the next EverQuest II expansion, <a href="http://massively.joystiq.com/tag/the-shadow-odyssey/">The Shadow Odyssey</a> as well as <a href="http://massively.joystiq.com/tag/seeds-of-destruction/">Seeds of Destruction</a>, the next expansion to EverQuest!</em> </td>
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</table><p><a href="http://massively.joystiq.com/2008/08/19/what-you-need-to-know-about-the-shadow-odyssey/" rel="bookmark">Continue reading <em>What you need to know about The Shadow Odyssey</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/19/what-you-need-to-know-about-the-shadow-odyssey/">What you need to know about The Shadow Odyssey</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 19 Aug 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/08/19/what-you-need-to-know-about-the-shadow-odyssey/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1288287/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/19/what-you-need-to-know-about-the-shadow-odyssey/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eq2</category><category>eq2-gu-49</category><category>eqii</category><category>everquest-2</category><category>everquest-ii</category><category>fan-faire-2008</category><category>featured</category><category>guild-hall</category><category>guild-halls</category><category>shadow-odyssey</category><category>soe</category><category>the-shadow-odyssey</category><dc:creator><![CDATA[Brenda Holloway]]></dc:creator><pubDate>Tue, 19 Aug 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[This week in Massively news]]></title><link>http://massively.joystiq.com/2008/08/03/this-week-in-massively-news/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/03/this-week-in-massively-news/</guid><comments>http://massively.joystiq.com/2008/08/03/this-week-in-massively-news/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><div align="center"><a href="http://massively.joystiq.com/category/warhammer-online/"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/comic-con-war-world-map-425.jpg" /></a></div>
It's been an interesting news week with <a href="http://massively.joystiq.com/tag/FlagshipStudios/">Flagship Studios</a>' properties being <a href="http://massively.joystiq.com/2008/08/03/mythos-lives/">bounced around like ping-pong balls</a>, news about <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> starting to come faster and faster, and the unveiling of <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> as a definite <a href="http://massively.joystiq.com/tag/Cryptic/">Cryptic</a> property. If you missed out on anything, have no fear -- we've got the highlights of the last week right here for you!<br /><br />
<h2><strong>News</strong></h2>
<hr />
<ul>
    <li><a href="http://massively.joystiq.com/2008/07/28/cryptic-officially-announces-star-trek-online/" title="View Cryptic officially announces Star Trek Online on Massively" target="_blank">Cryptic officially announces Star Trek Online</a></li>
    <li><a href="http://massively.joystiq.com/2008/08/01/blizzard-yes-some-players-left-for-aoc/" title="View Blizzard: Yes, some players left for AoC on Massively" target="_blank">Blizzard: Yes, some players left for AoC</a></li>
    <li><a href="http://massively.joystiq.com/2008/07/31/mythics-stance-on-monetizing-cut-war-content/" title="View Mythic's stance on monetizing cut WAR content on Massively" target="_blank">Mythic's stance on monetizing cut WAR content</a></li>
    <li><a href="http://massively.joystiq.com/2008/07/28/the-hidden-art-of-star-trek-online/" title="View The hidden art of Star Trek Online on Massively" target="_blank">The hidden art of Star Trek Online</a></li>
    <li><a href="http://massively.joystiq.com/2008/07/28/age-of-conan-rep-talks-kingship-new-zones-and-more/" title="View Age of Conan rep talks Kingship, new zones, and more on Massively" target="_blank">Age of Conan rep talks Kingship, new zones, and more</a></li>
    <li><a href="http://massively.joystiq.com/2008/07/29/microsofts-shane-kim-on-xbox-360s-mmo-failures/" title="View Microsoft's Shane Kim on Xbox 360's MMO failures on Massively" target="_blank">Microsoft's Shane Kim on Xbox 360's MMO failures</a></li>
    <li><a href="http://massively.joystiq.com/2008/07/29/arenanet-will-not-show-guild-wars-2-at-pax/" title="View ArenaNet will not show Guild Wars 2 at PAX on Massively" target="_blank">ArenaNet will not show Guild Wars 2 at PAX</a></li>
    <li><a href="http://massively.joystiq.com/2008/07/30/warhammer-online-minimum-system-specs-revealed/" title="View Warhammer Online minimum system specs revealed on Massively" target="_blank">Warhammer Online minimum system specs revealed</a></li>
    <li><a href="http://massively.joystiq.com/2008/08/01/city-of-heroes-respecs-now-available-for-purchase-with-real-cash/" title="View City of Heroes respecs now available for purchase with real cash on Massively" target="_blank">City of Heroes respecs now available for purchase with real cash</a></li>
    <li><a href="http://massively.joystiq.com/2008/07/31/war-creative-director-on-avoiding-the-corrupting-influence-of/" title="View WAR Creative Director on avoiding the 'corrupting' influence of WoW on Massively" target="_blank">WAR Creative Director on avoiding the 'corrupting' influence of WoW</a></li>
</ul>
<h2><strong>Discussion</strong></h2>
<hr />
<ul>
    <li><a href="http://massively.joystiq.com/2008/07/28/comic-con-08-hands-on-with-dc-universe-online/" title="View Comic-Con 08: Hands-on with DC Universe Online on Massively" target="_blank">Comic-Con 08: Hands-on with DC Universe Online</a></li>
    <li><a href="http://massively.joystiq.com/2008/07/29/comic-con-08-hands-on-with-warhammer-online/" title="View Comic-Con 08: Hands-on with Warhammer Online on Massively" target="_blank">Comic-Con 08: Hands-on with Warhammer Online</a></li>
    <li><a href="http://massively.joystiq.com/2008/07/31/a-world-of-warcraft-players-guide-to-guild-wars/" title="View A World of Warcraft player's guide to Guild Wars on Massively" target="_blank">A World of Warcraft player's guide to Guild Wars</a></li>
    <li><a href="http://massively.joystiq.com/2008/08/02/the-digial-continuum-on-war-comparisons/" title="View The Digital Continuum: On WAR comparisons on Massively" target="_blank">The Digital Continuum: On WAR comparisons</a></li>
    <li><a href="http://massively.joystiq.com/2008/07/31/the-daily-grind-name-your-mmo-dream-team/" title="View The Daily Grind: Name your MMO dream team on Massively" target="_blank">The Daily Grind: Name your MMO dream team</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/03/this-week-in-massively-news/">This week in Massively news</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 03 Aug 2008 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/08/03/this-week-in-massively-news/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1274179/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/03/this-week-in-massively-news/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively</category><category>recap</category><category>this-week-in-review</category><category>weekly-recap</category><category>yom</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sun, 03 Aug 2008 17:15:00 EST</pubDate></item><item><title><![CDATA[The Daily Recap]]></title><link>http://massively.joystiq.com/2008/07/29/the-daily-recap/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/29/the-daily-recap/</guid><comments>http://massively.joystiq.com/2008/07/29/the-daily-recap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/28/the-hidden-art-of-star-trek-online/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/os183_sto_425_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/28/the-hidden-art-of-star-trek-online/">The hidden art of Star Trek Online</a></strong><br /><em>There is much buzz in the MMOG universe this morning about the upcoming title Star Trek Online. Being absolute fanboys and fangirls of Star Trek ourselves (much like our friends at STO Zone who had the same idea) we wanted to show you a couple of nuggets of interesting art that we've extracted.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/28/age-of-conan-rep-talks-kingship-new-zones-and-more/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/ellingsencomiccon_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/28/age-of-conan-rep-talks-kingship-new-zones-and-more/">Age of Conan rep talks Kingship, new zones, and more</a></strong><br /><em>The folks at Ten Ton Hammer met with Funcom Product Manager Erling Ellingsen at Comic Con over the weekend. Ellingsen described many of the planned updates to Age of Conan. </em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/28/official-asherons-call-blog-is-nostalgic/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/26777_full_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/28/official-asherons-call-blog-is-nostalgic/">Official Asheron's Call blog is nostalgic</a></strong><br /><em>Asheron's Call's 100th update is imminent, and to celebrate, Turbine has started a "Nostalgia Blog" in which old designers of the game reminisce about their experiences of elation and tribulation.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/29/microsofts-shane-kim-on-xbox-360s-mmo-failures/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/shanekim_425_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/29/microsofts-shane-kim-on-xbox-360s-mmo-failures/">Microsoft's Shane Kim on Xbox 360's MMO failures</a></strong><br /><em>EDGE spoke with Microsoft Game Studios corporate VP Shane Kim about the MMO genre's failure to come to fruition on the Xbox 360 game console. Two MMOs that were planned for the platform -- Marvel Universe Online (an in-house project) and ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/29/comic-con-08-hands-on-with-warhammer-online/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/comic-con-war-world-map-425_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/29/comic-con-08-hands-on-with-warhammer-online/">Comic-Con 08: Hands-on with Warhammer Online</a></strong><br /><em>Last week at Comic-Con in San Diego, I sat down with Warhammer Online producer Jeff Skalski and got my hands on the beta for the first time. I could go in-depth on all the new features and functions of the game, but ...</em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/29/the-daily-recap/">The Daily Recap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 29 Jul 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/29/the-daily-recap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1270079/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/29/the-daily-recap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively</category><category>recap</category><category>roundup</category><category>the-daily-recap</category><category>yom</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Tue, 29 Jul 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Recap]]></title><link>http://massively.joystiq.com/2008/07/28/the-daily-recap/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/28/the-daily-recap/</guid><comments>http://massively.joystiq.com/2008/07/28/the-daily-recap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/26/eve-online-patch-day-time-lapse-video-makes-us-laugh/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/nyahnyahnyahnyahnyah2423_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/26/eve-online-patch-day-time-lapse-video-makes-us-laugh/">EVE Online patch day time-lapse video makes us laugh</a></strong><br /><em>Have you ever wondered what sort of craziness goes on inside a developer's offices during a major patch day? We've always had a sneaking suspicion that certain hi-jinks occur, but ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/26/cryptic-studios-is-hiring-for-star-trek-online/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/cryptichiring_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/26/cryptic-studios-is-hiring-for-star-trek-online/">Cryptic Studios is hiring ... for Star Trek Online!</a></strong><br /><em>There's still a little over 24 hours left on the countdown clock located at Cryptic Studios' official website as of this writing. Unfortunately, staffing needs seems to have ruined the surprise a bit.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/26/rumor-warhammer-online-set-to-release-on-september-23rd/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/warweblogo72608_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/26/rumor-warhammer-online-set-to-release-on-september-23rd/">Rumor: Warhammer Online set to release on September 23rd</a></strong><br /><em>We have a date! Not that kind of date, not the awkward first kind. This is a better date, one where Warhammer Online will be released unto the masses. </em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/27/funcom-suffering-a-loss-of-investor-confidence/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/funcom_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/27/funcom-suffering-a-loss-of-investor-confidence/">Funcom suffering a loss of investor confidence</a></strong><br /><em>Funcom, makers of Age of Conan, are dealing with some serious financial flux. Since the launch of AoC, their stock has tumbled from $54 to $24 a share on the Oslo Stock Exchange ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/27/e308-walking-through-the-agencys-trailer/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/agencywalkthrough_e3_33_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/27/e308-walking-through-the-agencys-trailer/">E308: Walking through The Agency's trailer</a></strong><br /><em>While at E3 2008, we had a great deal of time to talk to Matt Wilson, Executive Director of Development for SOE Seattle, the studio in charge of making the new MMOFPS title, The Agency. </em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/28/the-daily-recap/">The Daily Recap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 28 Jul 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/28/the-daily-recap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1268559/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/28/the-daily-recap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively</category><category>recap</category><category>roundup</category><category>the-daily-recap</category><category>yom</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 28 Jul 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Recap]]></title><link>http://massively.joystiq.com/2008/07/25/the-daily-recap/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/25/the-daily-recap/</guid><comments>http://massively.joystiq.com/2008/07/25/the-daily-recap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/24/testing-out-age-of-conans-new-pvp-system/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/branded_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/24/testing-out-age-of-conans-new-pvp-system/">Testing out Age of Conan's new PvP system</a></strong><br /><em>As we mentioned earlier, the new PvP system (or at least a large part of it) for Age of Conan is currently on the Testlive server, and undergoing rigorous testing. We're particularly impressed by tester Ydiss ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/24/making-money-hurry-up-and-wait/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/runclock225_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/24/making-money-hurry-up-and-wait/">Making/Money: Hurry Up and Wait</a></strong><br /><em>It took a few weeks, but I finally made it to level 20 in Age of Conan. It was an intense time getting through quest after quest, killing random mobs, and starting to mark my map with waypoints in anticipation. </em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/24/big-download-taps-into-champions-online/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/conline72408_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/24/big-download-taps-into-champions-online/">Big Download taps into Champions Online</a></strong><br /><em>We give em' two big thumbs-up, and we hope you don't think super-hero and villain MMOs are overplayed. One very cool thing ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/24/brief-glimpse-of-city-of-heroes-issue-13/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/statueinatlas_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/24/brief-glimpse-of-city-of-heroes-issue-13/">Brief glimpse of City of Heroes Issue 13</a></strong><br /><em>IGN have been talking to NCSoft at ComicCon, and have come away with a few pieces of intel about City of Heroes Issue 13. Most surprising is how it's described as the last free Issue <strong>for 2008</strong>. There's only been one issue so far this year, which was Issue 12: Midnight Hour ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/24/rmt-company-live-gamer-to-work-with-virtual-economist/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/vili_225_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/24/rmt-company-live-gamer-to-work-with-virtual-economist/">RMT company Live Gamer to work with virtual economist</a></strong><br /><em>Live Gamer, the legit Real Money Trading (RMT) company that handles all legal transactions for EverQuest II and other games, has brought on "noted virtual econonomist" Vili Lehdonvirta. Lehdonvirta is a former game designer ...</em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/25/the-daily-recap/">The Daily Recap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 Jul 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/25/the-daily-recap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1267053/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/25/the-daily-recap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively</category><category>recap</category><category>roundup</category><category>the-daily-recap</category><category>yom</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Fri, 25 Jul 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Recap]]></title><link>http://massively.joystiq.com/2008/07/24/the-daily-recap/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/24/the-daily-recap/</guid><comments>http://massively.joystiq.com/2008/07/24/the-daily-recap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/23/feared-censorship-once-more-fails-to-appear-in-age-of-conan/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/pyramidgate_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/23/feared-censorship-once-more-fails-to-appear-in-age-of-conan/">Feared censorship once more fails to appear in Age of Conan</a></strong><br /><em>Just what does it take to kill a rumor, anyway? Not so long ago, we investigated rumors that the mature content in Age of Conan was being 'scaled back', and came away unconvinced that any such thing was happening. More recently, the anatomical changes to the succubus model suggested that rather than taking mature content out ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/23/zero-punctuation-reviews-age-of-conan/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/aoc_zp_roundup_225_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/23/zero-punctuation-reviews-age-of-conan/">Zero Punctuation reviews Age of Conan</a></strong><br /><em>Ben "Yahtzee" Croshaw is the naughty charismatic pontificating stallion behind Zero Punctuation, the hilarious weekly videogame review web program. It's not often Croshaw will review an MMORPG ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/24/eve-online-currency-sellers-rip-off-players-shocker/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/iskscammer225_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/24/eve-online-currency-sellers-rip-off-players-shocker/">EVE Online currency sellers rip off players (shocker)</a></strong><br /><em>Well, here we are again... certain people among EVE Online's player base who buy their isk from shady sites are the focus of another dev announcement. GM Grimmi just posted the following: </em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/24/world-of-warcraft-60-70-leveling-to-get-faster-in-lich-king/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/elfydeathknightssidebar_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/24/world-of-warcraft-60-70-leveling-to-get-faster-in-lich-king/">World of Warcraft 60-70 leveling to get faster in Lich King</a></strong><br /><em>Alongside the obvious insta-leveling of Death Knight characters, a post to the World of Warcraft forums by lead designer Jeff Kaplan has confirmed that leveling between levels 60 and 70 will get faster after Wrath of the Lich King is released. </em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/23/ten-things-every-new-player-should-know-about-eve-online/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/concord425_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/23/ten-things-every-new-player-should-know-about-eve-online/">Ten things every new player should know about EVE Online</a></strong><br /><em>There are some valuable lessons learned as you progress in EVE Online, lessons which get pounded into you when making mistakes. There are so many things you wish someone had told you ...</em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/24/the-daily-recap/">The Daily Recap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Jul 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/24/the-daily-recap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1266026/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/24/the-daily-recap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively</category><category>recap</category><category>roundup</category><category>the-daily-recap</category><category>yom</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Thu, 24 Jul 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Recap]]></title><link>http://massively.joystiq.com/2008/07/23/the-daily-recap/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/23/the-daily-recap/</guid><comments>http://massively.joystiq.com/2008/07/23/the-daily-recap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/23/research-subscription-model-unappealing-to-vast-majority-of-use/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/freebook_225_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/23/research-subscription-model-unappealing-to-vast-majority-of-use/">Research: Subscription model unappealing to vast majority of users</a></strong><br /><em>A survey performed by researchers Parks Associates titled "Electronic Gaming in the Digital Home II" concluded that there is very little room for market expansion for subscription-based MMOs. <br /></em></td>
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/23/ea-ceo-riccitiello-doesnt-think-investors-care-about-quality/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/destruction-group-war-0708_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/23/ea-ceo-riccitiello-doesnt-think-investors-care-about-quality/">EA CEO Riccitiello doesn't think investors care about quality</a></strong><br /><em>When you're playing your favorite MMO, how much thought do you put into the finances of the game? Do you wonder if the game had initial investors, or if they were banking on a big-name publisher?</em></td>
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/23/notes-for-aocs-23rd-of-july-patch-extra-short-edition/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/aoc23rdjulypatchfeatreset_425px_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/23/notes-for-aocs-23rd-of-july-patch-extra-short-edition/">Notes for AoC's 23rd of July patch: extra-short edition</a></strong><br /><em>We've had a long run of meaty patches for Age of Conan, and whether or not they addressed the most important issues on players' minds, the patch notes were always long and full of fixes.</em></td>
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/23/hellgate-london-saved-by-namco-bandai/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/hellgaterevivalsidebar_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/23/hellgate-london-saved-by-namco-bandai/">Hellgate: London saved by Namco-Bandai</a></strong><br /><em>Didn't really think we'd be talking about this game ever again, but it's nice to be wrong. Tipster Matt let us know that a Senior Director for Business development has posted to the official Hellgate:London forums letting everyone know that 'word' is coming soon. </em></td>
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/23/buddy-keys-finally-implemented-in-age-of-conan/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/aoccollectorsedition_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/23/buddy-keys-finally-implemented-in-age-of-conan/">Buddy Keys finally implemented in Age of Conan</a></strong><br /><em>Buddy Keys have been a long time coming, but they're finally part of Age of Conan. Funcom assured us last week that they'd be going live this week, and they've made good on that. </em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/23/the-daily-recap/">The Daily Recap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 23 Jul 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/23/the-daily-recap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1265395/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/23/the-daily-recap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively</category><category>recap</category><category>roundup</category><category>the-daily-recap</category><category>yom</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Wed, 23 Jul 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Recap]]></title><link>http://massively.joystiq.com/2008/07/21/the-daily-recap/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/21/the-daily-recap/</guid><comments>http://massively.joystiq.com/2008/07/21/the-daily-recap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/19/patch-report-for-age-of-conan-s-july-17th-update/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/aocundocpn71908_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/19/patch-report-for-age-of-conan-s-july-17th-update/">Patch report for Age of Conan's July 17th update</a></strong><br /><em>Yes, it's time again for another edition of undocumented Age of Conan patch notes. We briefly mentioned them in the invisible hotfix edition that took place shortly after the latest Age of Conan patch.</em></td>
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/20/the-daily-grind-what-mmog-would-you-kill-off/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/spirt72008_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/20/the-daily-grind-what-mmog-would-you-kill-off/">The Daily Grind: What MMOG would you kill off?</a></strong><br /><em>Yesterday we asked what deceased MMOG do you miss the most. Let's flip that question around and make it somewhat evil. It could be before the MMOG ever launched essentially erasing it and making it unknown or sometime after it launched. Any MMOG is fair game.</em></td>
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/21/massively-takes-on-eve-onlines-learning-curve/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/evewrapup425_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/21/massively-takes-on-eve-onlines-learning-curve/">Massively takes on EVE Online's learning curve</a></strong><br /><em>EVE Online is a complex game. There's no doubt about that. That complexity is a large part of the draw, but that doesn't mean learning about the game has to be a daunting experience.</em></td>
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/21/e308-exploring-an-improved-inevitable-city-in-warhammer-online/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/pveheader_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/21/e308-exploring-an-improved-inevitable-city-in-warhammer-online/">E308: Exploring an improved Inevitable City in Warhammer Online</a></strong><br /><em>Our discussion of Warhammer Online as seen at last week's E3 event continues, with a look at an improved Inevitable City. During our huge Massively goes to WAR feature spread earlier this year ...</em></td>
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/21/succubi-get-perky-in-age-of-conan/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/succubusfacing_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/21/succubi-get-perky-in-age-of-conan/">Succubi get perky in Age of Conan</a></strong><br /><em>Rejoice, O ye demonologists. No matter what else might be wrong with Age of Conan, a grievance that has been endured since Beta is now no longer to plague you. </em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/21/the-daily-recap/">The Daily Recap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 Jul 2008 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/21/the-daily-recap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1262890/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/21/the-daily-recap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively</category><category>recap</category><category>roundup</category><category>the-daily-recap</category><category>yom</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 21 Jul 2008 18:15:00 EST</pubDate></item><item><title><![CDATA[The Daily Recap]]></title><link>http://massively.joystiq.com/2008/07/19/the-daily-recap/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/19/the-daily-recap/</guid><comments>http://massively.joystiq.com/2008/07/19/the-daily-recap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
    <tbody>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/18/mythos-beta-is-shutting-down-tonight/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/mythosbanner71808_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/18/mythos-beta-is-shutting-down-tonight/">Mythos beta is shutting down tonight</a></strong><br /><em>The woes continue at Flagship Studios. It was just announced that the Mythos beta will shutdown tonight. The official time slotted for its cease of operations is at July 18th, 2008 at 11:59 CST. </em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/18/e308-champions-online-gameplay-video/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/champsonlineheader_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/18/e308-champions-online-gameplay-video/">E308: Champions Online gameplay video</a></strong><br /><em>It's late in E3 week but we've still got plenty of goodness coming. We've got a fun tidbit from the folks at 2K games (Champions' new publisher), a brand new gameplay video for Champions Online.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/18/hellgate-london-subscriptions-suspended/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/hglbox71808_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/18/hellgate-london-subscriptions-suspended/">Hellgate: London subscriptions suspended</a></strong><br /><em>Exploring and fighting in post-apocalyptic London used to require a subscription but not anymore. Flagship Studios has announced that active Hellgate: London subscribers will not be billed nor will any new subscriptions be accepted. </em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/18/double-xp-starts-today-in-city-of-heroes/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/doublexppartay_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/18/double-xp-starts-today-in-city-of-heroes/">Double XP starts today in City of Heroes</a></strong><br /><em>As promised, today is the day the City of Heroes is filled with the sounds of heroes and villains levelling up, as well as the ka-CHING of doubled Influence and Prestige rewards landing in their... actually, what do they keep that intangible stuff in?</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/19/e308-open-party-system-to-encouraging-grouping-in-warhammer-o/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/chaosheaderofcool_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/19/e308-open-party-system-to-encouraging-grouping-in-warhammer-o/">E308: 'Open Party' system to encourage grouping in Warhammer Online</a></strong><br /><em>Our epic-level talk with Josh Drescher and Adam Gershowitz delved into a number of interesting topics. Warhammer Online is essentially feature complete, they said, and will offer players a level of UI customization  ...</em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/19/the-daily-recap/">The Daily Recap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 19 Jul 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/19/the-daily-recap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1253727/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/19/the-daily-recap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively</category><category>recap</category><category>roundup</category><category>the-daily-recap</category><category>yom</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sat, 19 Jul 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Recap [Updated]]]></title><link>http://massively.joystiq.com/2008/07/18/daily-wow-news/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/18/daily-wow-news/</guid><comments>http://massively.joystiq.com/2008/07/18/daily-wow-news/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/17/e308-warhammer-online-is-pretty-much-done/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/pqheader_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/17/e308-warhammer-online-is-pretty-much-done/">E308: Warhammer Online is pretty much done</a></strong><br /><em>We had a chance to chat today with Josh Drescher and Adam Gershowitz, two of the leading lights behind EA Mythic's Warhammer Online. Even just two months after our huge Massively goes to WAR series</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/17/society-system-planned-in-100th-asheron-s-call-content-update/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/acsocieties71708_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/17/society-system-planned-in-100th-asheron-s-call-content-update/">Society system planned in 100th Asheron's Call content update</a></strong><br /><em>Early Asheron's Call adopters are quite accustomed to the epic storylines that unfolded in the world. Some endless sojourns taken through Asheron's Call are still legendary among players.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/17/behind-the-curtain-gone-for-good/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/loss_grail_resize_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/17/behind-the-curtain-gone-for-good/">Behind the Curtain: Gone for good?</a></strong><br /><em>I've been thinking recently about loss. Having been incredibly lucky with my own brush with the possibility of losing my World of Warcraft characters, I got to thinking. </em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/18/not-in-the-notes-for-aocs-17th-july-patch-invisible-hotfix-edi/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/aocinvisiblehotfixedition_225px_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/18/not-in-the-notes-for-aocs-17th-july-patch-invisible-hotfix-edi/">Not-in-the-notes for AoC's 17th July patch: invisible hotfix edition</a></strong><br /><em>Yesterday's Age of Conan patch was one of the better ones we've seen in recent times, but it did bring back an old tradition: a longish list of changes that were not mentioned in the official patch notes.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/18/aeria-adds-diablo-like-cronous-to-its-library/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/cronous_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/18/aeria-adds-diablo-like-cronous-to-its-library/">Aeria adds Diablo-like Cronous to its library</a></strong><br /><em>MMO portal Aeria Games has acquired a new game called Cronous, which was originally developed by Lizard Interactive. Cronous' gameplay is similar to that of Diablo, Mythos, or Dungeon Runners.</em></td>
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<br /><br /> [Updated] Our apologies. This is what happens when you try to post while hung over after attending the Joystiq party. The offending lead has been taken out back and summarily flogged with wet-naps from D3's E3 booth.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/18/daily-wow-news/">The Daily Recap [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Jul 2008 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/18/daily-wow-news/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1253714/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/18/daily-wow-news/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively</category><category>recap</category><category>roundup</category><category>the-daily-recap</category><category>yom</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Fri, 18 Jul 2008 12:45:00 EST</pubDate></item><item><title><![CDATA[The Daily Recap]]></title><link>http://massively.joystiq.com/2008/07/17/the-daily-recap/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/17/the-daily-recap/</guid><comments>http://massively.joystiq.com/2008/07/17/the-daily-recap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/17/kotor-mmo-confirmed-by-electronic-arts/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/kotorosidebar_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/17/kotor-mmo-confirmed-by-electronic-arts/">KOTOR MMO confirmed by Electronic Arts</a></strong><br /><em>We've had plenty of speculation -- lots and lots of it -- but now we've got confirmation from Electronic Arts chief executive John Riccitiello that Star Wars: Knights of the Old Republic is indeed getting a massively multiplayer online iteration.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/17/e308-dc-universe-online-roundup/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/e3_dc_soe_screenshot_02_425_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/17/e308-dc-universe-online-roundup/">E308: DC Universe Online roundup</a></strong><br /><em>Sony Entertainment Online revealed a metric ton of new information on their upcoming superhero MMO DC Universe Online at E3 this week, and Massively was on hand to pick the spicy brainmeats of Creative Director Chris Cao, SOE-Austin VP of development John Blakely, and famed DC artist and Executive Creative Director for the project, Jim Lee. Check out the roundup of all the DCUO coverage from E3 including interviews, screenshots, a full breakdown of the trailer and analysis of DCUO's role on the console.<br /></em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/17/massively-speaking-podcast-episode-14/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/massivelyspeaking1_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/17/massively-speaking-podcast-episode-14/">Massively Speaking Podcast Episode 14</a></strong><br /><em>Massively Speaking Episode 14 is a another special episode! Two in a row! This week we're in Los Angeles for E3, and the minds behind the site's direction sat down for some jawwing about what we've seen. Alongside Leads Krystalle Voecks and Michael Zenke, Joystiq Producer Barb Dybwad and Joystiq Senior Editor Elizabeth Harper sat in for all the MMO news from the biggest games event this week.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/16/the-serious-growth-of-jagex/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/runescape-title-0708_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/16/the-serious-growth-of-jagex/">The serious growth of Jagex</a></strong><br /><em>Earlier this week, we've been giving you a ton of news related to Jagex's Runescape and the newly-announced Mechscape. In a recent blog post by Relmstein, he gives us his impressions of this news, and why he takes them seriously.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/17/e308-the-dc-universe-online-trailer-explained/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/batfamilysidebar_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/17/e308-the-dc-universe-online-trailer-explained/">E308: The DC Universe Online trailer explained</a></strong><br /><em>We aren't going to be able to provide you with the video itself for some time, but the voice content of the video is well worth reading up on.</em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/17/the-daily-recap/">The Daily Recap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 Jul 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/17/the-daily-recap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1253720/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/17/the-daily-recap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively</category><category>recap</category><category>roundup</category><category>the-daily-recap</category><category>yom</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Thu, 17 Jul 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Recap]]></title><link>http://massively.joystiq.com/2008/07/16/the-daily-recap/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/16/the-daily-recap/</guid><comments>http://massively.joystiq.com/2008/07/16/the-daily-recap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/15/age-of-conan-may-be-facing-a-horse-price-crash/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/ageofconanhorsey_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/15/age-of-conan-may-be-facing-a-horse-price-crash/">Age of Conan may be facing a horse price crash</a></strong><br /><em>If you've been planning to buy your first horse in Age of Conan, you might want to sit on that hard-earned gold for a few more days. An update to the patch currently on the Testlive Server has slashed the price of regular mounts ... </em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/15/e308-first-footage-of-dc-universe-online/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/e3_dc_soe_screenshot_02_425_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/15/e308-first-footage-of-dc-universe-online/">E308: First footage of DC Universe Online</a></strong><br /><em>Did you hear? Jim Lee showed up at the E3 2008 Sony press conference and not only talked about DC Universe Online, but showed it too! Our initial thoughts on the video? While purportedly still pretty early on ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/16/scheduled-aoc-patch-postponed-by-a-day-again/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/aocjuly2ndpatch_225px_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/16/scheduled-aoc-patch-postponed-by-a-day-again/">Scheduled AoC patch postponed by a day again</a></strong><br /><em>Age of Conan players will be feeling a bit of deja vu today. As was the case last week, today's scheduled patch is not in a suitable state to go live. A fix relating to "Bind on Equip" items in fact made certain items totally un-equippable ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/16/john-smedley-on-star-wars-galaxies-reconnecting-with-players/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/fragthrowsidebar_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/16/john-smedley-on-star-wars-galaxies-reconnecting-with-players/">E308: John Smedley on Star Wars Galaxies, reconnecting with players</a></strong><br /><em>Our lengthy discussion with John Smedley yesterday focused primarily on Free Realms and the possibilities in SOE's future. We also chatted briefly about the newest surprise from the company ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/16/38-studios-to-use-natural-motions-morpheme-engine/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/morpheme_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/16/38-studios-to-use-natural-motions-morpheme-engine/">38 Studios to use NaturalMotion's Morpheme engine</a></strong><br /><em>38 Studios, the star-studded development studio working on a mysterious MMO codenamed Copernicus, has announced that it will use an animation engine called Morpheme. </em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/16/the-daily-recap/">The Daily Recap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Jul 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/16/the-daily-recap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1253719/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/16/the-daily-recap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively</category><category>recap</category><category>roundup</category><category>the-daily-recap</category><category>yom</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Wed, 16 Jul 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Recap]]></title><link>http://massively.joystiq.com/2008/07/15/the-daily-recap/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/15/the-daily-recap/</guid><comments>http://massively.joystiq.com/2008/07/15/the-daily-recap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/14/e3-new-warhammer-online-screenshots/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/jumpysquigsheader_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/14/e3-new-warhammer-online-screenshots/">E3: New Warhammer Online screenshots</a></strong><br /><em>Though Mythic hasn't yet had anything to tell us about Warhammer Online, they have released a handful of new RvR-focused screenshots at E3 today. There are a number of nicely composed moments in there, including...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/14/hanbitsoft-ceo-claims-ownership-rights-to-hellgate-london-and-my/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/hanbitsoftlogo_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/14/hanbitsoft-ceo-claims-ownership-rights-to-hellgate-london-and-my/">HanbitSoft CEO claims ownership rights to Hellgate:London and Mythos</a></strong><br /><em>We're still reeling over the news that Flagship Studios has met its demise. Seeing any hard working development studio with loads of potential go belly-up isn't easy considering all the real people affected from the fallout.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/15/new-seo-video-blog-confirms-announcement-of-dc-universe-online-a/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/john-smedley_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/15/new-seo-video-blog-confirms-announcement-of-dc-universe-online-a/">New SOE video blog confirms announcement of DC Universe Online at E3</a></strong><br /><em>The inaugural video blog of Sony Entertainment Online features CEO John Smedley talking with Courtney Simmons, Media Consultant. Smedley goes on a little bit about Free Realms, Everquest 2, and The Agency ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/15/blizzard-victorious-in-wowglider-case/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/dreddsidebar_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/15/blizzard-victorious-in-wowglider-case/">Blizzard victorious in WoW Glider case</a></strong><br /><em>Legally Blind is reporting that the WoW Glider case has been resolved in Blizzard's favor. The maker of the epic fantasy MMO has long contended that the MDY developers are infringing on the company's copyright. MDY makes the WoW Glider bot software ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/15/mythic-offers-faqs-for-warhammers-loss-of-cities-classes/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/squigsidebar_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/15/mythic-offers-faqs-for-warhammers-loss-of-cities-classes/">Mythic offers FAQs for Warhammer's loss of cities, classes</a></strong><br /><em>The removal of four classes and four capital cities from Warhammer Online last week continues to reverberate through the fan community. In an attempt to answer prospective player questions in a highly visible place, FAQs have been posted to the official website. </em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/15/the-daily-recap/">The Daily Recap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 Jul 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/15/the-daily-recap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1253718/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/15/the-daily-recap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively</category><category>recap</category><category>roundup</category><category>the-daily-recap</category><category>yom</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Tue, 15 Jul 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Recap]]></title><link>http://massively.joystiq.com/2008/07/14/the-daily-recap/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/14/the-daily-recap/</guid><comments>http://massively.joystiq.com/2008/07/14/the-daily-recap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/12/the-digital-continuum-diet-war/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/dietwar_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/12/the-digital-continuum-diet-war/">The Digital Continuum: Diet WAR</a></strong><br /><em>Diet Warhammer Online: same great taste, less content. Is it bad that the recently re-branded Mythic Entertainment just cut out a large portion of our Warhammer Online pie and put it in the deep freeze? </em></td>
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/12/flagship-studios-its-worse-than-that-hes-dead-jim/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/ripflagship_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/12/flagship-studios-its-worse-than-that-hes-dead-jim/">Flagship Studios: It's worse than that; he's dead, Jim</a></strong><br /><em>Although our previous coverage of Flagship Studios -- creators of Mythos and Hellgate: London -- mentioned that a large, undisclosed portion of the staff were laid off, it was only today that we discovered the true extent of the damage.</em></td>
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/12/how-to-beat-game-piracy-according-to-david-perry/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/antipiracy71208_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/12/how-to-beat-game-piracy-according-to-david-perry/">How to beat game piracy according to David Perry</a></strong><br /><em>David Perry, best known as the founder of Shiny Entertainment and Earthworm Jim, believes the way to beat game piracy is by distributing games for free. "The next big thing will be free games," said Perry ...<br /></em></td>
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/13/neopets-creators-enter-the-mmo-world-with-twin-skies/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/twinskies_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/13/neopets-creators-enter-the-mmo-world-with-twin-skies/">Neopets creators enter the MMO world with Twin Skies</a></strong><br /><em>After a bit of a tease a couple of weeks ago, Meteor Games, founded by the creators of the kids Flash game portal Neopets, has announced details of their first-ever MMO. Twin Skies will be a blend of a traditional, 3D MMO with innovative out-of-game elements. For instance, certain web-based mini-games ...</em></td>
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/2008/07/13/fallout-and-repercussions-of-the-actiblizz-merger/"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/bigthronesidebar_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/13/fallout-and-repercussions-of-the-actiblizz-merger/">Fallout and repercussions of the ActiBlizz merger</a></strong><br /><em>Hail to the King, long may EA reign. But what of the recently completed merger between Activision and Vivendi? In an analysis on the Next Generation site, there's discussion of a possible future where Activision-Blizzard name hangs above Electronic Arts on the big board of game publishers. </em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/14/the-daily-recap/">The Daily Recap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 14 Jul 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/14/the-daily-recap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1253717/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/14/the-daily-recap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively</category><category>recap</category><category>roundup</category><category>the-daily-recap</category><category>yom</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 14 Jul 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Recap]]></title><link>http://massively.joystiq.com/2008/07/12/the-daily-recap/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/12/the-daily-recap/</guid><comments>http://massively.joystiq.com/2008/07/12/the-daily-recap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-highlights/" rel="tag">Massively highlights</a></p><table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/11/valve-sees-pc-gaming-and-mmos-as-the-future-of-the-medium/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/creepyvalveguysidebar_thumbnail.gif" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/11/valve-sees-pc-gaming-and-mmos-as-the-future-of-the-medium/">Valve sees MMOs as the future of the medium</a></strong><br /><em>We've talked previously about the tug-of-war that seems to be happening between the PC-yes and the PC-no crowd. Gabe Newell, head of the well-known Half-Life developer Valve, firmly stood up in the PC-yes column late last month. </em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/11/age-of-conan-now-available-for-digital-download/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/halfgiantheader_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/11/age-of-conan-now-available-for-digital-download/">Age of Conan now available for digital download</a></strong><br /><em>Funcom's Age of Conan is now available as a purely downloadable product. Folks who have been on the fence about buying the game because of the filthy retail box can now rest easy ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/12/new-lucasfilm-trademarks-sound-suspiciously-kotor-mmo-like/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/starwarstheoldrepublic_225_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/12/new-lucasfilm-trademarks-sound-suspiciously-kotor-mmo-like/">New Lucasfilm trademarks sound suspiciously KotOR MMO-like</a></strong><br /><em>Lucasfilm has registered a number of new trademarks, including Star Wars: The Old Republic, The Old Republic, Star Wars Legends, and Star Wars Sagas. This news is interesting as is, but it gets really juicy when you read the type of patent and its description ...</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/12/mark-jacobs-clarifies-the-loss-of-classes-cities/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/witchhuntersidebar_thumbnail.jpg" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/12/mark-jacobs-clarifies-the-loss-of-classes-cities/">Mark Jacobs clarifies the loss of Warhammer classes, cities</a></strong><br /><em>Yesterday's unexpected news of deep cuts into Warhammer Online's at-launch content is still sending shockwaves through the fan community. It seems like it's just been a whirlwind of WAR news of plate, with the announcement of the Guild Beta and the reacquisition of the Mythic Entertainment name close on the heels of the content losses.</em></td>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/2008/07/12/ask-massively-you-make-the-call/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/softrelease2_thumbnail.gif" /></a></td>
            <td><strong><a href="http://massively.joystiq.com/2008/07/12/ask-massively-you-make-the-call/">Ask Massively: You make the call</a></strong><br /><em>For those of you who read Ask Massively but don't pay much attention to the comments, you might want to go back and check out the comments section from last week. I think there might be 3 or 4 columns worth of material there.</em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/12/the-daily-recap/">The Daily Recap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 12 Jul 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/12/the-daily-recap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1253691/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/12/the-daily-recap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively</category><category>recap</category><category>roundup</category><category>the-daily-recap</category><category>yom</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sat, 12 Jul 2008 18:00:00 EST</pubDate></item></channel></rss>
