GDC 2013: City of Steam demo showcases crafting and other streamlined features
Fantasy, Events (Real-World), Game Mechanics, Interviews, New Titles, Opinion, Free-to-Play, Browser, Hands-On, Interviews (Massively's), Hands-On (Massively's), Events (Massively's Coverage), City of Steam
While the rest of the world won't actually get to access City of Steam until it launches open beta (which is anticipated to be within the next two months!), I was able to dive in and explore the fruits of the devs' winter labors. And let me tell you, they've put their time to good use! I met with Communications Manager Gabriel Laforge and Operations Director Andrew Woodruff from Mechanist Games who showed off all the work that has gone into the game since the beta closed, from graphics to crafting to airships. They also highlighted the game's cash shop and revealed numerous rewards players can earn simply by playing the game.




















