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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[Some Assembly Required:  Ten years warp by for Vendetta Online]]></title><link>http://massively.joystiq.com/2012/04/27/some-assembly-required-ten-years-warp-by-for-vendetta-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/27/some-assembly-required-ten-years-warp-by-for-vendetta-online/</guid><comments>http://massively.joystiq.com/2012/04/27/some-assembly-required-ten-years-warp-by-for-vendetta-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/some-assembly-required/" rel="tag">Some Assembly Required</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversary</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/27/some-assembly-required-ten-years-warp-by-for-vendetta-online/"><img alt="Some Assembly Required" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/sar-brain-header.jpg" /></a></div>
If I were to start describing a game where players have zipped about one persistent universe as one of three factions in customizable ships vying for wealth and territory by mining, dodging hostiles, fulfilling missions, blasting one another to bits, docking at stations, blazing trade routes, and pirating for the past 10 years, you would say... <em><a href="http://www.vendetta-online.com/">Vendetta Online</a></em>, of course! Perhaps the longest-running epic space-based sandbox MMORPG, the game hit a milestone last week that few others can boast: It turned 10!<br />
<br />
Although its major retail distribution was in 2004, <em><a href="http://massively.joystiq.com/tag/vendetta-online">Vendetta Online</a></em> marks its anniversary as the day it was <a href="http://penny-arcade.com/2002/04/19/caution-nipplecats">spotlighted</a> in Penny Arcade during the game's completely open and public alpha (which means it basically launched since everyone could dive in and play) and the population exploded! A truly multi-platform MMORPG, <a href="http://www.guildsoftware.com/">Guild Software's</a> game can be played on Windows, Mac, Linux, and even Android, giving pilots the freedom to log in when and where they may, even to surreptitiously check the markets or maybe sneak an event in while at work via a smartphone. After all, who wants to miss an event just because employment gets in the way?<br />
<br />
Luckily for those of us without an Android, <em>Vendetta Online</em> celebrated its decennial anniversary with some developer-run in-game events over the weekend. Always willing to join the party, <a href="http://massively.joystiq.com/category/some-assembly-required/">Some Assembly Required</a> strapped into a shiny new ship and blasted right into the thick of things in order to share in the festivities.<p><a href="http://massively.joystiq.com/2012/04/27/some-assembly-required-ten-years-warp-by-for-vendetta-online/" rel="bookmark">Continue reading <em>Some Assembly Required:  Ten years warp by for Vendetta Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/27/some-assembly-required-ten-years-warp-by-for-vendetta-online/">Some Assembly Required:  Ten years warp by for Vendetta Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 27 Apr 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/27/some-assembly-required-ten-years-warp-by-for-vendetta-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20221575/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/27/some-assembly-required-ten-years-warp-by-for-vendetta-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary-event</category><category>anniversary-events</category><category>factions</category><category>featured</category><category>game-mechanics</category><category>guild-software</category><category>guild-software-inc</category><category>independent</category><category>opinion</category><category>pgc</category><category>player-content</category><category>player-generated-content</category><category>pvp</category><category>sandbox</category><category>sar</category><category>some-assembly-required</category><category>space-trading</category><category>user-generated-content</category><category>vendetta</category><category>vendetta-10-year-anniversary</category><category>vendetta-anniversary</category><category>Vendetta-Online</category><category>vendetta-ten-year-anniversary</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Fri, 27 Apr 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Massively to co-host STO panel at the Official Star Trek Convention]]></title><link>http://massively.joystiq.com/2012/04/20/massively-to-co-host-sto-panel-at-the-official-star-trek-convent/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/20/massively-to-co-host-sto-panel-at-the-official-star-trek-convent/</guid><comments>http://massively.joystiq.com/2012/04/20/massively-to-co-host-sto-panel-at-the-official-star-trek-convent/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/20/massively-to-co-host-sto-panel-at-the-official-star-trek-convent/"><img alt="STO" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/devs.jpg" /></a></div>
Hey MMO Trekkies, are you beaming down to Las Vegas for this year's Official Star Trek Convention? If so, we've got one event <a href="http://www.creationent.com/cal/st_lasvegas.html">that you won't want to miss</a>: a Q&amp;A panel with <a href="http://massively.joystiq.com/category/star-trek-online"><em>Star Trek Online's</em></a> developers co-hosted by Massively and <a href="http://www.trekradio.net/">TrekRadio.net</a>!<br />
<br />
We'll be on the scene as <a href="http://massively.joystiq.com/tag/Cryptic">Cryptic Studios</a> fields a wide variety of questions from ardent fans of the game. If getting that burning question you've had off your chest isn't enough of a reason to attend, the developers will also show a few trailers and sneak peeks of upcoming content.<br />
<br />
The panel will take place on Saturday, August 11th, from 2:00 to 3:00 EDT (11:00 a.m. to noon PDT) at the Rio Suites Hotel in Las Vegas.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/20/massively-to-co-host-sto-panel-at-the-official-star-trek-convent/">Massively to co-host STO panel at the Official Star Trek Convention</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 20 Apr 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/20/massively-to-co-host-sto-panel-at-the-official-star-trek-convent/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20220234/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/20/massively-to-co-host-sto-panel-at-the-official-star-trek-convent/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community-q-and-a</category><category>convention</category><category>cryptic</category><category>cryptic-studios</category><category>dev-panel</category><category>f2p</category><category>free-to-play</category><category>las-vegas</category><category>official-star-trek-convention</category><category>panel</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pwe</category><category>q-and-a</category><category>sci-fi</category><category>sneak-peek</category><category>star-trek</category><category>star-trek-convention</category><category>star-trek-mmo</category><category>star-trek-online</category><category>sto</category><category>trekradio.net</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 20 Apr 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[PAX East 2012: Exploring the dark corners of The Secret World]]></title><link>http://massively.joystiq.com/2012/04/11/pax-east-2012-exploring-the-dark-corners-of-the-secret-world/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/11/pax-east-2012-exploring-the-dark-corners-of-the-secret-world/</guid><comments>http://massively.joystiq.com/2012/04/11/pax-east-2012-exploring-the-dark-corners-of-the-secret-world/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/11/pax-east-2012-exploring-the-dark-corners-of-the-secret-world/"><img alt="Screenshot -- The Secret World" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/tswheader.jpg" /></a></div>
As anyone around the Massively offices can tell you, I am eagerly-bordering-on-obsessively awaiting the release of <a href="http://www.massively.com/tag/funcom">Funcom's</a> latest entry into the MMO market, <em><a href="http://www.massively.com/category/the-secret-world">The Secret World</a></em>. I'm all about the supernatural, occult, and paranormal, and <em>The Secret World</em>'s "all the myths are true" philosophy is right up my alley, so when I heard that there would be a playable demo at <a href="http://www.massively.com/tag/pax-east-2012">PAX East 2012</a>, it was all I could do not to squeal like a 12-year-old girl (and I may have done so anyway).<br />
<br />
Of course, many people are hesitant about the title. Between <em>The Secret World</em>'s subscription-cum-microtransactions business model and Funcom's track record of poor launches and bug-laden games, some gamers are finding themselves hesitant to get hyped up for the game's June 19th launch. Of course, I'd be lying if I said I weren't at least a bit cautious myself, regardless of my enthusiasm for the game. So how is the game shaping up? Well, sit down, grab yourself a drink, and let me tell you what I think.<p><a href="http://massively.joystiq.com/2012/04/11/pax-east-2012-exploring-the-dark-corners-of-the-secret-world/" rel="bookmark">Continue reading <em>PAX East 2012: Exploring the dark corners of The Secret World</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/11/pax-east-2012-exploring-the-dark-corners-of-the-secret-world/">PAX East 2012: Exploring the dark corners of The Secret World</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Apr 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/11/pax-east-2012-exploring-the-dark-corners-of-the-secret-world/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20212826/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/11/pax-east-2012-exploring-the-dark-corners-of-the-secret-world/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>con</category><category>convention</category><category>expo</category><category>faction</category><category>fantasy</category><category>featured</category><category>funcom</category><category>hands-on</category><category>horror</category><category>kingsmouth</category><category>mythology</category><category>pax</category><category>pax-2012</category><category>pax-east</category><category>pax-east-2012</category><category>penny-arcade-expo</category><category>preview</category><category>previews</category><category>sci-fantasy</category><category>secret-world</category><category>skill-based</category><category>templar</category><category>templars</category><category>the-secret-world</category><category>tsw</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 11 Apr 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[PAX East 2012: Hands-on with Perfect World's Raiderz]]></title><link>http://massively.joystiq.com/2012/04/09/pax-east-2012-hands-on-with-perfect-worlds-raiderz/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/09/pax-east-2012-hands-on-with-perfect-worlds-raiderz/</guid><comments>http://massively.joystiq.com/2012/04/09/pax-east-2012-hands-on-with-perfect-worlds-raiderz/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/09/pax-east-2012-hands-on-with-perfect-worlds-raiderz/"><img alt="Raiderz - giant frogger boss" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/1329956520152.jpg" /></a></div>
<a href="http://www.tera-online.com"><em>TERA</em></a> isn't the only upcoming MMO to feature big-ass monsters and action combat. <a href="http://www.perfectworld.com">Perfect World Entertainment</a> showed us a demo of <a href="http://raiderz.perfectworld.com"><em>Raiderz</em></a> at last weekend's <a href="http://massively.joystiq.com/tag/pax-east-2012">PAX East</a>, and producer <a href="http://massively.joystiq.com/tag/mark-hill">Mark Hill</a> was pretty enthusiastic about the game's level of polish. He also made a point of highlighting the amount of free gameplay the company will be making available to fans later this year.<br />
<br />
"We really want to blow people away with how much free content they're getting out of a really top-notch game," he said. Join us after the cut to see what <a href="http://massively.joystiq.com/tag/raiderz"><em>Raiderz</em></a> has to offer.<p><a href="http://massively.joystiq.com/2012/04/09/pax-east-2012-hands-on-with-perfect-worlds-raiderz/" rel="bookmark">Continue reading <em>PAX East 2012: Hands-on with Perfect World's Raiderz</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/09/pax-east-2012-hands-on-with-perfect-worlds-raiderz/">PAX East 2012: Hands-on with Perfect World's Raiderz</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 09 Apr 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/09/pax-east-2012-hands-on-with-perfect-worlds-raiderz/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20211179/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/09/pax-east-2012-hands-on-with-perfect-worlds-raiderz/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>con</category><category>convention</category><category>demo</category><category>events</category><category>expo</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>group-content</category><category>grouping</category><category>hands-on</category><category>mark-hill</category><category>monster-hunting</category><category>pax</category><category>pax-2012</category><category>pax-east</category><category>pax-east-2012</category><category>penny-arcade-expo</category><category>perfect-world-entertainment</category><category>player-skill</category><category>preview</category><category>previews</category><category>pwe</category><category>raiderz</category><category>real-world-events</category><category>skills</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 09 Apr 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[PAX East 2012: The Secret World demo]]></title><link>http://massively.joystiq.com/2012/04/07/pax-east-2012-the-secret-world-demo/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/07/pax-east-2012-the-secret-world-demo/</guid><comments>http://massively.joystiq.com/2012/04/07/pax-east-2012-the-secret-world-demo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-the-secret-world-demo/"><img alt="He wants to believe like I want to love this game. Can I get this shirt?" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/tsw01.jpg" style="width: 530px; height: 295px;" /></a></div>
<a href="http://massively.joystiq.com/tag/funcom">Funcom</a>'s <em><a href="http://massively.joystiq.com/category/the-secret-world">The Secret World</a> </em>has had a big weekend at <a href="http://massively.joystiq.com/tag/PAX-East-2012/">PAX East</a> with its first public chance for hands-on interaction! It's a game that's been stirring up quite a bit of interest; the classless, level-less progression system, secret societies, and sword-and-automatic-rifle genre-bending are just a few of its selling points. My ears tend to perk up when the game gets mentioned, so of course I was all but falling over myself to hop into the playable demo this weekend. Walking away from that experience, though, I'm unconvinced.<p><a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-the-secret-world-demo/" rel="bookmark">Continue reading <em>PAX East 2012: The Secret World demo</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-the-secret-world-demo/">PAX East 2012: The Secret World demo</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 07 Apr 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-the-secret-world-demo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20210770/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-the-secret-world-demo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>con</category><category>convention</category><category>demo</category><category>expo</category><category>faction</category><category>fantasy</category><category>featured</category><category>funcom</category><category>hands-on</category><category>horror</category><category>mythology</category><category>pax</category><category>pax-2012</category><category>pax-east</category><category>pax-east-2012</category><category>penny-arcade-expo</category><category>preview</category><category>previews</category><category>sci-fantasy</category><category>secret-world</category><category>skill-based</category><category>the-secret-world</category><category>tsw</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Sat, 07 Apr 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[PAX East 2012: Guns of Icarus announces closed beta, details adventure mode]]></title><link>http://massively.joystiq.com/2012/04/07/pax-east-2012-guns-of-icarus-announces-closed-beta-details-adv/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/07/pax-east-2012-guns-of-icarus-announces-closed-beta-details-adv/</guid><comments>http://massively.joystiq.com/2012/04/07/pax-east-2012-guns-of-icarus-announces-closed-beta-details-adv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-guns-of-icarus-announces-closed-beta-details-adv/"><img alt="Screenshot -- Guns of Icarus Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/gunsoficarus.jpg" /></a></div>
<div>
	STEAMPUNK! AHH! OK, now that that's out of my system, let's talk <em><a href="http://www.massively.com/tag/guns-of-icarus-online">Guns of Icarus Online</a></em>. This morning, I had the pleasure of meeting with some of the folks from <a href="http://www.massively.com/tag/muse-games">Muse Games</a> at <a href="http://www.massively.com/tag/pax-east-2012">PAX East</a> to talk about the studio's upcoming steampunk-airship-battling title. The title is still in alpha testing, though it will be springing into the early stages of closed beta at some point in the next couple of weeks. At launch, the title will be focused on competitive, match-made PvP matches a la first-person-shooters.<br />
	<br />
	But this is Massively, so let's talk MMOs. Strictly speaking, I'd have to say <em>Guns of Icarus Online</em> isn't one -- at least not yet. After the initial match-based "skirmish" mode of the game is released, the studio will continue to support it by slowly adding in "adventure" mode features. Adventure mode is more akin to a traditional MMO in that it provide a more open world for players to navigate and explore, tradeskill and economy systems, missions, towns, and settlements, all within a persistent world. While it remains to be seen whether the game will ultimately become a "true" MMO, this stylish foray into the steampunk/dieselpunk genres is definitely one to watch.</div>
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/pax.jpg" style="padding-right: 10px;" vspace="0" /><em>Massively's on the ground in Boston during the weekend of April 6-8, bringing you all the best news from <a href="http://massively.joystiq.com/tag/pax-east-2012/">PAX East 2012</a>. Whether you're dying to know more about </em><a href="http://www.massively.com/category/tera/">TERA</a><em> or </em><a href="http://www.massively.com/category/planetside-2/">PlanetSide 2</a><em> or any MMO in between, we aim to have it covered!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-guns-of-icarus-announces-closed-beta-details-adv/">PAX East 2012: Guns of Icarus announces closed beta, details adventure mode</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 07 Apr 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-guns-of-icarus-announces-closed-beta-details-adv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20210718/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-guns-of-icarus-announces-closed-beta-details-adv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>airship</category><category>airships</category><category>beta</category><category>betas</category><category>closed-beta</category><category>con</category><category>convention</category><category>dieselpunk</category><category>dirigibles</category><category>expo</category><category>guns-of-icarus</category><category>guns-of-icarus-online</category><category>hnnngh</category><category>muse-games</category><category>pax</category><category>pax-2012</category><category>pax-east</category><category>pax-east-2012</category><category>penny-arcade-expo</category><category>steampunk</category><category>zeppelins</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Sat, 07 Apr 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[PAX East 2012: TERA hands-on]]></title><link>http://massively.joystiq.com/2012/04/07/pax-east-2012-tera-hands-on/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/07/pax-east-2012-tera-hands-on/</guid><comments>http://massively.joystiq.com/2012/04/07/pax-east-2012-tera-hands-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center;">
	<img alt="http://massively.joystiq.com/2012/04/07/pax-east-2012-tera-hands-on/" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/tera01.jpg" style="width: 530px; height: 298px;" /></div>
In the service of Massively's ongoing <a href="http://massively.joystiq.com/tag/pax-east-2012/">PAX East 2012 coverage</a>, I spent some time today in and around the <em><a href="http://massively.joystiq.com/category/tera/">TERA</a></em> booth, ogling the pretty trailers and getting a seat in a group press demo to tackle some fun high-end content in the form of a five-player encounter with an <a href="http://massively.joystiq.com/2012/04/03/en-masse-shares-new-tera-argon-lore-screens/">Argon</a> boss. Read on for an overview of what I saw!<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/tera-pax-2012/">TERA PAX 2012</a></strong></p><a href="http://massively.joystiq.com/photos/tera-pax-2012/#4952253"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/teratulufan-1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/tera-pax-2012/#4952254"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/teratulufan-2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/tera-pax-2012/#4952255"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/teratulufan-3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/tera-pax-2012/#4952256"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/teratulufan-4_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/tera-pax-2012/#4952257"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/teratulufan_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-tera-hands-on/" rel="bookmark">Continue reading <em>PAX East 2012: TERA hands-on</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-tera-hands-on/">PAX East 2012: TERA hands-on</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 07 Apr 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-tera-hands-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20210748/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-tera-hands-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bluehole</category><category>bluehole-studios</category><category>con</category><category>convention</category><category>en-masse</category><category>en-masse-entertainment</category><category>expo</category><category>fantasy</category><category>featured</category><category>galleries</category><category>gallery</category><category>hands-on</category><category>opinion</category><category>pax</category><category>pax-2012</category><category>pax-east</category><category>pax-east-2012</category><category>penny-arcade-expo</category><category>preview</category><category>previews</category><category>screenshot</category><category>screenshots</category><category>tera</category><category>trailer</category><category>trailers</category><category>video</category><category>videos</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Sat, 07 Apr 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[PAX East 2012: Neverwinter discussion and impressions]]></title><link>http://massively.joystiq.com/2012/04/07/pax-east-2012-neverwinter-discussion-and-impressions/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/07/pax-east-2012-neverwinter-discussion-and-impressions/</guid><comments>http://massively.joystiq.com/2012/04/07/pax-east-2012-neverwinter-discussion-and-impressions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-neverwinter-discussion-and-impressions/"><img alt="Okay, now to do the dungeon part." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/neverwinter-impressions-epl-407.jpg" /></a></div>
Many words come to mind when you mention Dungeons &amp; Dragons, but "action" is not usually one of them. So at first glance, <a href="http://www.playneverwinter.com"><em>Neverwinter</em></a> might seem like a bit of an odd beast. The game is meant as an action-based MMORPG that takes place in the distant future of the beloved <em>Neverwinter Nights</em> series; it's being developed by <a href="http://massively.joystiq.com/tag/Cryptic-Studios/">Cryptic Studios</a> and published by <a href="http://massively.joystiq.com/tag/Perfect-World-Entertainment/">Perfect World Entertainment</a>. While the game isn't yet in open testing, the early version was playable on the floor of <a href="http://massively.joystiq.com/tag/PAX-East-2012/">PAX East</a>, and we had a chance to sit down with Cryptic Studios to discuss the game's development.<br />
<br />
I came to the show with no real expectations about the game beyond the fact that I knew the companies involved and was distantly aware of the game's development. I walked away more than a little impressed by what I had seen. However odd the collection of elements might seem, the game itself certainly piqued my interest.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/neverwinter/">Neverwinter</a></strong></p><a href="http://massively.joystiq.com/photos/neverwinter/#4949422"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/nwscreen04021204_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/neverwinter/#4949423"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/nwscreen04021205_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/neverwinter/#4949424"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/nwscreen04021206_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/neverwinter/#4949425"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/nwscreen04021207_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/neverwinter/#4949426"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/nwscreen04021208_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-neverwinter-discussion-and-impressions/" rel="bookmark">Continue reading <em>PAX East 2012: Neverwinter discussion and impressions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-neverwinter-discussion-and-impressions/">PAX East 2012: Neverwinter discussion and impressions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 07 Apr 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-neverwinter-discussion-and-impressions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20210699/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-neverwinter-discussion-and-impressions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>alpha</category><category>beta</category><category>con</category><category>convention</category><category>cryptic</category><category>cryptic-studios</category><category>dnd</category><category>early-look</category><category>expo</category><category>f2p</category><category>fantasy</category><category>first-impressions</category><category>free-to-play</category><category>hands-on</category><category>impressions</category><category>neverwinter</category><category>pax</category><category>pax-2012</category><category>pax-east</category><category>pax-east-2012</category><category>penny-arcade-expo</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>preview</category><category>previews</category><category>pwe</category><category>testing</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 07 Apr 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[PAX East 2012: Menace of the Underdark brings big changes to Dungeons and Dragons Online]]></title><link>http://massively.joystiq.com/2012/04/07/pax-east-2012-menace-of-the-underdark-brings-big-changes-to-dun/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/07/pax-east-2012-menace-of-the-underdark-brings-big-changes-to-dun/</guid><comments>http://massively.joystiq.com/2012/04/07/pax-east-2012-menace-of-the-underdark-brings-big-changes-to-dun/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-menace-of-the-underdark-brings-big-changes-to-dun/"><img alt="Dungeons and Dragons Online concept art" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/motu01.jpg" style="width: 530px; height: 303px;" /></a></div>
<em><a href="http://massively.joystiq.com/category/dungeons-and-dragons-online">Dungeons and Dragons Online</a></em> players are in for a whole new world of adventure when <em><a href="http://massively.joystiq.com/tag/menace-of-the-underdark/">Menace of the Underdark</a></em> launches this summer. The expansion, due to release on June 25th, will send players into the <a href="http://massively.joystiq.com/2012/01/19/turbine-makes-biggest-announcement-since-free-to-play-for-dung/">Forgotten Realms</a> to fight against the Queen of Spiders, Lolth. Executive Producer <a href="http://massively.joystiq.com/tag/fernando-paiz/">Fernando Paiz</a> and Senior Producer <a href="http://massively.joystiq.com/tag/eric-boyer/">Eric Boyer</a> welcomed us into their lair... er, <a href="http://massively.joystiq.com/tag/Turbine/">Turbine's</a> booth... to talk about the upcoming expansion at this year's PAX East. Read on for our preview!<p><a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-menace-of-the-underdark-brings-big-changes-to-dun/" rel="bookmark">Continue reading <em>PAX East 2012: Menace of the Underdark brings big changes to Dungeons and Dragons Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-menace-of-the-underdark-brings-big-changes-to-dun/">PAX East 2012: Menace of the Underdark brings big changes to Dungeons and Dragons Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 07 Apr 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-menace-of-the-underdark-brings-big-changes-to-dun/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20210540/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-menace-of-the-underdark-brings-big-changes-to-dun/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>con</category><category>convention</category><category>ddo</category><category>dnd</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>eric-boyer</category><category>expansion</category><category>expo</category><category>f2p</category><category>fantasy</category><category>featured</category><category>fernando-paiz</category><category>free-to-play</category><category>interview</category><category>interviews</category><category>menace-of-the-underdark</category><category>pax</category><category>pax-2012</category><category>pax-east</category><category>pax-east-2012</category><category>penny-arcade-expo</category><category>preview</category><category>previews</category><category>turbine</category><category>turbine-entertainment</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Sat, 07 Apr 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[PAX East 2012: A talk with PlanetSide 2's Matt Higby]]></title><link>http://massively.joystiq.com/2012/04/06/pax-east-2012-a-talk-with-planetside-2s-matt-higby/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/06/pax-east-2012-a-talk-with-planetside-2s-matt-higby/</guid><comments>http://massively.joystiq.com/2012/04/06/pax-east-2012-a-talk-with-planetside-2s-matt-higby/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-a-talk-with-planetside-2s-matt-higby/"><img alt="PlanetSide 2" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/ps1.jpg" /></a></div>
"For me, it's such a compelling genre for anybody who's played it," <a href="http://massively.joystiq.com/tag/soe">SOE</a> Creative Director <a href="http://massively.joystiq.com/tag/matt-higby">Matt Higby</a> said about <a href="http://www.planetside2.com/"><em>PlanetSide 2's</em></a> niche. "But that's the thing. There's not a lot of people who have played a MMOFPS, but the people who <em>have</em> are addicted."<br />
<br />
Hibgy sat down with us at <a href="http://massively.joystiq.com/tag/pax-east-2012">PAX East</a> to promote SOE's upcoming sci-fi shooter, saying that it scratches two itches with one bird (or some other mixed metaphor). "I'm a competitive player; I love shooters," he said, "but I'm also a very social player and love the progression aspect of MMOs."<br />
<br />
It's not as if the MMOFPS field is going to remain wide-open for very long. Competitors are rushing to mine this largely untouched market. Still, SOE has an advantage above the rest: It launched one of the first of its kind and has years of experience managing such a game. While we anxiously wait for word on <a href="http://massively.joystiq.com/category/planetside-2/"><em>PlanetSide 2's</em></a> beta, we listened to Higby tell us why this title will continue the company's reign over the genre.<p><a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-a-talk-with-planetside-2s-matt-higby/" rel="bookmark">Continue reading <em>PAX East 2012: A talk with PlanetSide 2's Matt Higby</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-a-talk-with-planetside-2s-matt-higby/">PAX East 2012: A talk with PlanetSide 2's Matt Higby</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 Apr 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-a-talk-with-planetside-2s-matt-higby/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20210396/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-a-talk-with-planetside-2s-matt-higby/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bioware</category><category>classic-mmo</category><category>con</category><category>convention</category><category>e3</category><category>ea</category><category>electronic-arts</category><category>expo</category><category>fps</category><category>gdc</category><category>lucasarts</category><category>matt-higby</category><category>mmo-shooter</category><category>mmofps</category><category>pax</category><category>pax-2012</category><category>pax-east</category><category>pax-east-2012</category><category>penny-arcade-expo</category><category>planetside</category><category>planetside-2</category><category>ps</category><category>ps1</category><category>ps2</category><category>sci-fi</category><category>shooter</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>sub</category><category>subscription-fee</category><category>swtor</category><category>team-fortress-2</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 06 Apr 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[PAX East 2012: World of Warplanes impressions]]></title><link>http://massively.joystiq.com/2012/04/06/pax-east-2012-world-of-warplanes-impressions/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/06/pax-east-2012-world-of-warplanes-impressions/</guid><comments>http://massively.joystiq.com/2012/04/06/pax-east-2012-world-of-warplanes-impressions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/world-of-warplanes/" rel="tag">World of Warplanes</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-world-of-warplanes-impressions/"><img alt="This is a game about basketball." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/warplanes-impressions-epl-406.jpg" /></a></div>
Much like its predecessor, <a href="http://www.worldofwarplanes.com"><em>World of Warplanes</em></a> is not a game with an ambiguous title. This is a game about planes, and not the sort that flies cargo from one point on the globe to another. If flying around and getting into aerial dogfights sounds like an unappealing concept to you, well, you can pretty much just exit stage left when you hear the name.<br />
<br />
But the lack of subtlety in the name, however noteworthy, doesn't really say much about the game itself. Is it fun to play? Does it succeed in what it sets out to do? Really, is it just <a href="http://www.worldoftanks.com"><em>World of Tanks</em></a> up in the air? I can't speak to the last one, but I can say that it definitely delivers on its stated design goals. This is a game all about maximizing the rush of an aerial fight and striking a balance between crafting an in-depth flight simulation and providing accessibility to those new to the genre.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/world-of-warplanes/">World of Warplanes</a></strong></p><a href="http://massively.joystiq.com/photos/world-of-warplanes/#4851802"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/wowpscreenussr05_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/world-of-warplanes/#4851801"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/wowpscreenussr04_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/world-of-warplanes/#4851800"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/wowpscreenussr03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/world-of-warplanes/#4851798"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/wowpscreenussr02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/world-of-warplanes/#4851797"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/wowpscreenussr01_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-world-of-warplanes-impressions/" rel="bookmark">Continue reading <em>PAX East 2012: World of Warplanes impressions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-world-of-warplanes-impressions/">PAX East 2012: World of Warplanes impressions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 Apr 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-world-of-warplanes-impressions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20210360/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-world-of-warplanes-impressions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>con</category><category>convention</category><category>design</category><category>exactly-what-it-says-on-the-tin</category><category>expo</category><category>f2p</category><category>featured</category><category>flight</category><category>flight-simulator</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>hands-on</category><category>historical</category><category>impressions</category><category>interview</category><category>interviews</category><category>opinion</category><category>pax</category><category>pax-2012</category><category>pax-east</category><category>pax-east-2012</category><category>penny-arcade-expo</category><category>plane</category><category>planes</category><category>preview</category><category>previews</category><category>pvp</category><category>screenshot</category><category>screenshots</category><category>war</category><category>wargaming.net</category><category>warplane</category><category>warplanes</category><category>world-of-warplanes</category><category>wowp</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 06 Apr 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[PAX East 2012: Hands-on with Hi-Rez's new MOBA, SMITE]]></title><link>http://massively.joystiq.com/2012/04/06/pax-east-2012-hands-on-with-hi-rezs-new-moba-smite/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/06/pax-east-2012-hands-on-with-hi-rezs-new-moba-smite/</guid><comments>http://massively.joystiq.com/2012/04/06/pax-east-2012-hands-on-with-hi-rezs-new-moba-smite/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-hands-on-with-hi-rezs-new-moba-smite/"><img alt="SMITE" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/newsmitekaliattackymirwm-1333739623.jpg" /></a></div>
Move over, MOBAs -- there's a new kid in town. As <a href="http://www.massively.com/tag/pax-east-2012">PAX East 2012</a> rocks onward, <a href="http://www.massively.com/tag/hi-rez-studios">Hi-Rez Studios</a> is flaunting its newest upcoming title, the action-game-inspired MOBA <a href="http://www.massively.com/tag/smite"><em>SMITE</em></a>. Today I got the opportunity to sit down with the game and get my face ground into the floor by the myriad more-experienced players with whom I played. But regardless of my utter incompetence, I still got some hands-on time with the title, so indulge me for a moment and let me tell you about it.<br />
<br />
The basic layout of the game will be quite familiar to any MOBA player. It sticks to the tried-and-true formula set forth by <em><a href="http://massively.joystiq.com/tag/dota">Defense of the Ancients</a></em> in almost every possible way. There are three lanes, each lined with a number of defensive towers, and the ultimate objective is to work in tandem with your teammates and allied NPC creeps with the goal of pushing through the towers and destroying the enemy's giant minotaur.<br />
<br />
Wait, what?<p><a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-hands-on-with-hi-rezs-new-moba-smite/" rel="bookmark">Continue reading <em>PAX East 2012: Hands-on with Hi-Rez's new MOBA, SMITE</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-hands-on-with-hi-rezs-new-moba-smite/">PAX East 2012: Hands-on with Hi-Rez's new MOBA, SMITE</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 Apr 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-hands-on-with-hi-rezs-new-moba-smite/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20210350/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/06/pax-east-2012-hands-on-with-hi-rezs-new-moba-smite/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>con</category><category>convention</category><category>dota</category><category>dota-like</category><category>dotalike</category><category>expo</category><category>featured</category><category>hands-on</category><category>hi-rez</category><category>hi-rez-studios</category><category>moba</category><category>multiplayer-online-battle-arena</category><category>pax</category><category>pax-2012</category><category>pax-east</category><category>pax-east-2012</category><category>penny-arcade-expo</category><category>preview</category><category>previews</category><category>smite</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 06 Apr 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[The Secret World reveals Hell]]></title><link>http://massively.joystiq.com/2012/04/05/the-secret-world-reveals-hell/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/05/the-secret-world-reveals-hell/</guid><comments>http://massively.joystiq.com/2012/04/05/the-secret-world-reveals-hell/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/05/the-secret-world-reveals-hell/"><img alt="Welcome to Hell" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/tswscreen58.jpg" /></a></div>
<em>Last month, Massively sent freelancer Fran&ccedil;ois Blondin to <a href="http://massively.joystiq.com/tag/Funcom/">Funcom's</a> studio in Montreal to check out the latest and greatest from </em><a href="http://massively.joystiq.com/category/The-Secret-World/">The Secret World</a><em>. His <a href="http://massively.joystiq.com/2012/02/24/a-second-look-at-the-secret-world/">original write-up</a> from the latest Montreal event was his second look at the game, but one part was still under NDA: Hell. In this article, Frank will discuss his impressions of Hell in the game.</em><br />
<br />
Remember the movie Constantine with Keanu Reeves? Remember what Hell looked like there, when he stared into the cat eyes and moved to that realm? Well, this version of Hell is just like that -- with you in the middle.<br />
<br />
In <em>The Secret World</em>, Funcom brings us a stunning Hell, with burning winds that scorch the landscape, making things hard to see, silencing you completely when you're in the winds, and burning your precious skin to a crisp if you stand in it too long. You have to run from cover to cover to stop the damage you're taking and allow to use your abilities. But the cover is never safe; enemies are waiting for you.<p><a href="http://massively.joystiq.com/2012/04/05/the-secret-world-reveals-hell/" rel="bookmark">Continue reading <em>The Secret World reveals Hell</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/05/the-secret-world-reveals-hell/">The Secret World reveals Hell</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 Apr 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/05/the-secret-world-reveals-hell/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20208198/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/05/the-secret-world-reveals-hell/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dungeon</category><category>dungeons</category><category>faction</category><category>fantasy</category><category>featured</category><category>funcom</category><category>hell</category><category>horror</category><category>impressions</category><category>montreal</category><category>mythology</category><category>preview</category><category>previews</category><category>sci-fantasy</category><category>secret-world</category><category>skill-based</category><category>the-secret-world</category><category>tsw</category><dc:creator><![CDATA[François Blondin]]></dc:creator><pubDate>Thu, 05 Apr 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Hi-Rez Studios offering exclusive Tribes and SMITE demos at PAX East]]></title><link>http://massively.joystiq.com/2012/04/04/hi-rez-studios-offering-exclusive-tribes-and-smite-demos-at-pax/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/04/hi-rez-studios-offering-exclusive-tribes-and-smite-demos-at-pax/</guid><comments>http://massively.joystiq.com/2012/04/04/hi-rez-studios-offering-exclusive-tribes-and-smite-demos-at-pax/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/04/hi-rez-studios-offering-exclusive-tribes-and-smite-demos-at-pax/"><img alt="SMITE" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/smite.jpg" /></a></div>
With the excitement and craziness of <a href="http://massively.joystiq.com/tag/pax-east-2012">PAX East</a> just a couple of days away, studios are clamoring for your attention with promises of candy and sweet, sweet previews. <a href="http://massively.joystiq.com/tag/hi-rez-studios">Hi-Rez Studios</a> is no different; the company hopes that attendees will check out its booth for exclusive demos of its upcoming <a href="http://massively.joystiq.com/tag/tribes-ascend"><em>Tribes: Ascend</em></a> and <a href="http://massively.joystiq.com/tag/smite"><em>SMITE</em></a>.<br />
<br />
Players who visit booth 962 can check out a new preview release build of <em>Tribes: Ascend</em> before the game launches formally later this month. The demo contains a new game mode, Capture &amp; Hold, which is a fast-paced experience that requires the mastery of vehicles and teamwork. Players will also get to see the return of a classic 1998 <em>Tribes </em>map revamped for modern times: Raindance.<br />
<br />
Hi-Rez's other PAX East offering is its MOBA <em>SMITE</em>, which is in closed alpha testing. Here, attendees can choose from one of 15 deities and head out on to 5v5 battleground maps for serious smackdown. New to the public are six of these playable deities and the first look at the Fire Giant mob.<br />
<br />
[Source: Hi-Rez press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/04/hi-rez-studios-offering-exclusive-tribes-and-smite-demos-at-pax/">Hi-Rez Studios offering exclusive Tribes and SMITE demos at PAX East</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 Apr 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/04/hi-rez-studios-offering-exclusive-tribes-and-smite-demos-at-pax/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20208201/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/04/hi-rez-studios-offering-exclusive-tribes-and-smite-demos-at-pax/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>5v5</category><category>alpha</category><category>ascend</category><category>beta</category><category>closed-alpha</category><category>demo</category><category>e-sport</category><category>esport</category><category>f2p</category><category>first-person-shooter</category><category>fps</category><category>free-to-play</category><category>hi-rez</category><category>hi-rez-studios</category><category>pax</category><category>pax-east</category><category>pax-east-2012</category><category>preview</category><category>pvp</category><category>shooter</category><category>smite</category><category>tribes</category><category>tribes-ascend</category><category>tribes-mmo</category><category>tribes-universe</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 04 Apr 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Perfect World demoing Neverwinter and RaiderZ at PAX East]]></title><link>http://massively.joystiq.com/2012/03/30/perfect-world-demoing-neverwinter-and-raiderz-at-pax-east/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/30/perfect-world-demoing-neverwinter-and-raiderz-at-pax-east/</guid><comments>http://massively.joystiq.com/2012/03/30/perfect-world-demoing-neverwinter-and-raiderz-at-pax-east/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/giveaways/" rel="tag">Giveaways</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/30/perfect-world-demoing-neverwinter-and-raiderz-at-pax-east/"><img alt="Neverwinter" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/neverwinter.jpg" /></a></div>
If you're heading out to <a href="http://massively.joystiq.com/tag/pax-east/">PAX East</a> next week and your dance card is getting full, you may want to save a foxtrot or two for <a href="http://massively.joystiq.com/tag/perfect-world-entertainment/">Perfect World Entertainment's</a> booth. The company has announced that it will be showcasing two of its upcoming titles to those lucky few who make it out to Boston.<br />
<br />
At Perfect World's booth (#736), both <a href="http://massively.joystiq.com/tag/neverwinter/"><em>Neverwinter</em></a> and <a href="http://massively.joystiq.com/tag/RaiderZ/"><em>RaiderZ</em></a> will offer demos so that players can see for themselves whether these are games worth anticipating. As if the early glimpse weren't enough, participants can discover special loot while they play that will transform into real-world prizes. Perfect World will also hold raffles for the chance to win gaming equipment.<br />
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Senior Vice President and General Manager of Game Publishing <a href="http://www.linkedin.com/in/yoonim">Yoon Im</a> sees these two games as the most exciting of Perfect World's future lineup: "We are proud to showcase <em>RaiderZ </em>and <em>Neverwinter </em>at PAX East. Our strong partnerships with developers worldwide have allowed us to expand our diverse portfolio of impressive free-to-play games and strengthen our position as a leader in the business of online games. Both <em>RaiderZ </em>and <em>Neverwinter </em>are looking spectacular and we can't wait to show them off."<br />
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Massively will be on location at PAX East with an in-depth look at these games!<br />
<br />
[Source: Perfect World Entertainment press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/30/perfect-world-demoing-neverwinter-and-raiderz-at-pax-east/">Perfect World demoing Neverwinter and RaiderZ at PAX East</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 Mar 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/30/perfect-world-demoing-neverwinter-and-raiderz-at-pax-east/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20204729/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/30/perfect-world-demoing-neverwinter-and-raiderz-at-pax-east/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>cryptic</category><category>cryptic-studios</category><category>demo</category><category>dnd</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>neverwinter</category><category>pax</category><category>pax-east</category><category>pax-east-2012</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>prizes</category><category>pwe</category><category>raffle</category><category>raiderz</category><category>yoon-im</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 30 Mar 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Ngmoco exec: Free-to-play is not exploitative]]></title><link>http://massively.joystiq.com/2012/03/28/ngmoco-exec-free-to-play-is-not-exploitative/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/28/ngmoco-exec-free-to-play-is-not-exploitative/</guid><comments>http://massively.joystiq.com/2012/03/28/ngmoco-exec-free-to-play-is-not-exploitative/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/28/ngmoco-exec-free-to-play-is-not-exploitative/"><img alt="F2P Summit" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/f2p.jpg" /></a></div>
Delivering the keynote address at the current <a href="http://www.f2p-summit.com/">Free to Play Summit</a> in London, <a href="http://blog.ngmoco.com/">Ngmoco Sweden</a> General Manager <a href="http://www.develop-online.net/news/40342/Cousins-Free-to-play-is-not-exploitative?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+developmag%2Fifbh+%28Develop%29&amp;utm_content=Google+Reader">Ben Cousins came out in strong support</a> of the business model. He said that his response to people asking if F2P takes advantage of players is always the same: "Any business model where 95 percent of people who don't pay cannot be exploitative."<br />
<br />
As most F2P players never spend money in such games and tend to play the most, Cousins thinks that the model works in favor of the gamer. He also stated that freemium games are not set up to trick people into paying, saying that it's "ineffective" if that is the case as a vast majority resists doing so.<br />
<br />
Cousins addressed the news stories of people who dangerously splurge on in-game purchases as a rarity: "I've never come across a big spender on a free-to-play game who has maxed out their credit cards. The big spenders I've met generally know what they're doing. Even the $5,000 spenders are not being exploited, they are just people who have found their big hobby."<br />
<br />
Ngmoco publishes freemium titles on the iOS and Android platforms, including games like <em>We Rule</em> and <em>We City</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/28/ngmoco-exec-free-to-play-is-not-exploitative/">Ngmoco exec: Free-to-play is not exploitative</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 28 Mar 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/28/ngmoco-exec-free-to-play-is-not-exploitative/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20202667/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/28/ngmoco-exec-free-to-play-is-not-exploitative/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ben-cousins</category><category>business-model</category><category>business-models</category><category>f2p</category><category>f2p-summit</category><category>free-to-play</category><category>free-to-play-summit</category><category>freemium</category><category>in-app-purchases</category><category>keynote-address</category><category>ngmoco</category><category>ngmoco-sweden</category><category>we-city</category><category>we-rule</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 28 Mar 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Guild Wars 2 beta questions: Answered!]]></title><link>http://massively.joystiq.com/2012/03/26/guild-wars-2-beta-questions-answered/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/26/guild-wars-2-beta-questions-answered/</guid><comments>http://massively.joystiq.com/2012/03/26/guild-wars-2-beta-questions-answered/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/26/guild-wars-2-beta-questions-answered/"><img alt="Guild Wars 2: Party On, dude!" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/gw2bandblogheader.jpg" /></a></div>
<em>The second </em><a href="http://www.guildwars2.com">Guild Wars 2</a><em> press beta weekend has come and gone, and Massively was there every step of the way. Stay tuned throughout the day today for even more <a href="http://massively.joystiq.com/tag/guild-wars-2-beta">guides, impressions, videos, and Q&amp;As</a> to get you ready for the highly anticipated sequel to </em><a href="http://www.guildwars.com">Guild Wars</a><em>.</em><br />
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Last week we asked for your <em>Guild Wars 2 </em>questions as we prepared to head into the beta weekend, and boy did you rise to the occasion! After sorting through all the questions, we made a list of the most interesting and frequently repeated ones to investigate. Have a question you don't see answered here? Tonight I'll be doing a live question-and-answer session on <a href="http://massively.joystiq.com/livestream/">Massively's own livestream</a>! Tune in at 7:00 p.m. EDT and ask away!<p><a href="http://massively.joystiq.com/2012/03/26/guild-wars-2-beta-questions-answered/" rel="bookmark">Continue reading <em>Guild Wars 2 beta questions: Answered!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/26/guild-wars-2-beta-questions-answered/">Guild Wars 2 beta questions: Answered!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 26 Mar 2012 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/26/guild-wars-2-beta-questions-answered/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20200443/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/26/guild-wars-2-beta-questions-answered/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>events</category><category>fantasy</category><category>featured</category><category>guild-wars-2</category><category>guild-wars-2-beta</category><category>guild-wars-2-preview</category><category>gw2</category><category>iron-legion</category><category>ncsoft</category><category>preview</category><category>previews</category><category>q-and-a</category><category>qa</category><category>questions-and-answers</category><category>respec</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Mon, 26 Mar 2012 15:30:00 EST</pubDate></item><item><title><![CDATA[GDC 2012: Watch Funcom's full The Secret World presentation]]></title><link>http://massively.joystiq.com/2012/03/19/gdc-2012-watch-funcoms-full-the-secret-world-presentation/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/19/gdc-2012-watch-funcoms-full-the-secret-world-presentation/</guid><comments>http://massively.joystiq.com/2012/03/19/gdc-2012-watch-funcoms-full-the-secret-world-presentation/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/19/gdc-2012-watch-funcoms-full-the-secret-world-presentation/"><img alt="TSW" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/weird-1332187669.jpg" /></a></div>
If you found your appetite whetted for <a href="http://massively.joystiq.com/category/the-secret-world/"><em>The Secret World</em></a> after reading <a href="http://massively.joystiq.com/2012/03/15/gdc-2012-the-secret-worlds-crafting-combat-and-cutscenes-re/">Jef's writeup from GDC</a>, then make room in your life for 35 minutes of <a href="http://massively.joystiq.com/tag/funcom">Funcom's</a> full presentation from the conference! Senior Producer <a href="http://massively.joystiq.com/tag/Ragnar-T%C3%B8rnquist/">Ragnar T&oslash;rnquist</a>, Lead Designer <a href="http://massively.joystiq.com/tag/Martin-Bruusgaard/">Martin Bruusgaard</a>, and Lead Content Designer <a href="http://massively.joystiq.com/tag/joel-bylos/">Joel Bylos</a> take turns showing off in-game footage and discussing the game mechanics at play.<br />
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Topics covered in the presentation include character creation, the creepy/sexy Dragon starter experience, how achievements work, story, crafting, and the lands of Transylvania.<br />
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While the video isn't 100% pristine -- Funcom apologized for the less-than-perfect lighting during the presentation -- it's so chock-full of information and footage that you won't even notice. Give it a whirl after the jump!<p><a href="http://massively.joystiq.com/2012/03/19/gdc-2012-watch-funcoms-full-the-secret-world-presentation/" rel="bookmark">Continue reading <em>GDC 2012: Watch Funcom's full The Secret World presentation</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/19/gdc-2012-watch-funcoms-full-the-secret-world-presentation/">GDC 2012: Watch Funcom's full The Secret World presentation</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Mar 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/19/gdc-2012-watch-funcoms-full-the-secret-world-presentation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20196518/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/19/gdc-2012-watch-funcoms-full-the-secret-world-presentation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achievements</category><category>character-creation</category><category>crafting</category><category>dragon</category><category>faction</category><category>fantasy</category><category>funcom</category><category>gdc</category><category>gdc-2012</category><category>horror</category><category>Joel-Bylos</category><category>lesbian-sex</category><category>lore</category><category>Martin-Bruusgaard</category><category>mythology</category><category>presentation</category><category>Ragnar-Tørnquist</category><category>sci-fantasy</category><category>secret-world</category><category>skill-based</category><category>story</category><category>the-secret-world</category><category>transylvania</category><category>tsw</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 19 Mar 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[GDC 2012: The Secret World's crafting, combat (and cutscenes) revealed]]></title><link>http://massively.joystiq.com/2012/03/15/gdc-2012-the-secret-worlds-crafting-combat-and-cutscenes-re/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/15/gdc-2012-the-secret-worlds-crafting-combat-and-cutscenes-re/</guid><comments>http://massively.joystiq.com/2012/03/15/gdc-2012-the-secret-worlds-crafting-combat-and-cutscenes-re/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/15/gdc-2012-the-secret-worlds-crafting-combat-and-cutscenes-re/"><img alt="The Secret World" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/tswgdcheader.jpg" /></a></div>
<a href="http://www.funcom.com">Funcom's</a> hush-hush demo at last week's <a href="http://massively.joystiq.com/tag/gdc-2012">Game Developer's Conference</a> was quite a bit of fun, even if the opening few minutes treaded perilously close to wince-inducing. <a href="http://www.thesecretworld.com"><em>The Secret World</em></a> creative director <a href="http://massively.joystiq.com/tag/ragnar-tornquist">Ragnar Tornquist</a> kicked things off with a brief introduction, which was followed by a look at the game's character creation as experienced by a female Dragon-faction avatar.<br />
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Once that was complete, we got an eyeful of some opening cinematics, and I do mean an eyeful. If you've never watched a lesbian makeout scene alongside a half dozen sweaty male game journos (and a couple of pretty PR girls), well, let's just say that it's hilarious to think about now and fairly awkward to actually experience.<p><a href="http://massively.joystiq.com/2012/03/15/gdc-2012-the-secret-worlds-crafting-combat-and-cutscenes-re/" rel="bookmark">Continue reading <em>GDC 2012: The Secret World's crafting, combat (and cutscenes) revealed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/15/gdc-2012-the-secret-worlds-crafting-combat-and-cutscenes-re/">GDC 2012: The Secret World's crafting, combat (and cutscenes) revealed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Mar 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/15/gdc-2012-the-secret-worlds-crafting-combat-and-cutscenes-re/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20189491/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/15/gdc-2012-the-secret-worlds-crafting-combat-and-cutscenes-re/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>awkward-lesbian-cinematic-is-awkward</category><category>build-abilities</category><category>builders</category><category>con</category><category>conference</category><category>convention</category><category>crafting</category><category>faction</category><category>fantasy</category><category>featured</category><category>funcom</category><category>game-developers-conference</category><category>game-developers-conference-2012</category><category>gdc</category><category>gdc-2012</category><category>horror</category><category>mythology</category><category>sci-fantasy</category><category>secret-world</category><category>secret-world-ability-wheel</category><category>secret-world-crafting</category><category>secret-world-skills</category><category>skill-based</category><category>the-secret-world</category><category>the-secret-world-crafting</category><category>tradeskills</category><category>transcribing</category><category>tsw</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 15 Mar 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Kickstarting the future of game publishing: An interview with Brian Fargo]]></title><link>http://massively.joystiq.com/2012/03/15/kickstarting-the-future-of-game-publishing-an-interview-with-br/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/15/kickstarting-the-future-of-game-publishing-an-interview-with-br/</guid><comments>http://massively.joystiq.com/2012/03/15/kickstarting-the-future-of-game-publishing-an-interview-with-br/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/15/kickstarting-the-future-of-game-publishing-an-interview-with-br/"><img alt="Wasteland box art" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/wasteland-sms-1331815388.jpg" /></a></div>
When I was 12 years old, my days mainly consisted of one thing: playing games on my <a href="http://en.wikipedia.org/wiki/Commodore_64">Commodore 64</a>. I would set my alarm early to get some gaming in before school, think about the games all day during school, then come home and play as much as I could before my parents made me stop and do homework or chores. Aside from <a href="http://en.wikipedia.org/wiki/Gold_Box">TSR's Gold Box series</a>, the two games that molded my childhood and my love for gaming were <a href="http://en.wikipedia.org/wiki/Wasteland_%28video_game%29"><em>Wasteland</em></a> and <em><a href="http://en.wikipedia.org/wiki/The_Bard%27s_Tale_%281985_video_game%29">The Bard's Tale</a></em>. Both of these games were made by <a href="http://en.wikipedia.org/wiki/Interplay_Productions">Interplay Productions</a>, a company founded by <a href="http://en.wikipedia.org/wiki/Brian_Fargo">Brian Fargo</a> in 1983.<br />
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Fargo has always been an iconic figure to me. I <a href="http://massively.joystiq.com/2009/10/14/choose-my-adventure-meet-fahryn-brygo">regularly name my MMO characters</a> Faran Brygo (a name he used for an NPC in the original <em>Wasteland</em>). I'm certainly not alone in my love for <em>Wasteland</em> (which I have labeled for years as my all-time-favorite RPG), but I think it's safe to say that many gamers who enjoyed <em>Wasteland</em> always wondered why there was no sequel. <em>Fallout 1</em> and <em>2</em> were "spiritual successors" to the game, but for copyright reasons, they were never actually labeled as true sequels. Fargo tried to make a true sequel for 20 years but was always met with brick walls from publishers who weren't interested in resurrecting such an old game.<br />
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Enter Kickstarter. After the wild success of <a href="http://www.joystiq.com/2012/03/13/double-fine-adventure-kickstarter-concludes-with-3-335-265-amas/">Tim Schafer's Double Fine crowdfunding campaign</a>, Fargo got the idea to try it out for himself. The timing was right with the current nostalgic gaming scene, the popularity of the post-apocalyptic genre, and the fact that most of <a href="http://massively.joystiq.com/tag/Interplay/">Interplay</a>'s original fans are now in a position of making a tad more income than allowance money from childhood chores.<br />
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We sat down with Brian Fargo to discuss his views on the <a href="http://www.kickstarter.com/projects/inxile/wasteland-2">potential of Kickstarter</a>, the future of Big Brother game publishers, and <em>Wasteland 2</em>.<p><a href="http://massively.joystiq.com/2012/03/15/kickstarting-the-future-of-game-publishing-an-interview-with-br/" rel="bookmark">Continue reading <em>Kickstarting the future of game publishing: An interview with Brian Fargo</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/15/kickstarting-the-future-of-game-publishing-an-interview-with-br/">Kickstarting the future of game publishing: An interview with Brian Fargo</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Mar 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/15/kickstarting-the-future-of-game-publishing-an-interview-with-br/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20193189/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/15/kickstarting-the-future-of-game-publishing-an-interview-with-br/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brian-fargo</category><category>faran-brygo</category><category>interplay</category><category>interview</category><category>interviews</category><category>kickstarter</category><category>publishers</category><category>rpg</category><category>trailer</category><category>trailers</category><category>video</category><category>videos</category><category>wasteland</category><category>wasteland-2</category><category>yes-we-know-its-not-an-mmo</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 15 Mar 2012 11:00:00 EST</pubDate></item></channel></rss>
