| Mail |
You might also like: WoW Insider, Joystiq, and more

Events (Massively's Coverage)

SOE Live 2014 in pictures: H1Z1's Zombie Prom, a costume contest, and attendees galore

Galleries, Free-to-Play, Humor, Events (Massively's Coverage)

Every year there seems to be something different at SOE Live. IN 2013, there was the big reveal of the new EverQuest Next and the surprise announcement of Landmark, complete with sand art and champagne. This year, one popular festivity focused on another new title in development: H1Z1. Attendees got all dolled up and put on their best undead faces for a night of dancing at the Zombie Prom (those who preferred the living enjoyed a pool party). It was quite the evening, complete with a wedding proposal!

But even as some things change, some stay the same. Friends and guildies meet up (or just plain meet!), games are played, tournaments are won, costumes are shown off, swag is collected, and folks have a good time geeking out with devs. There were also plenty of heart-warming moments, from stories of players helping players to actual weddings. If you weren't able to attend the festivities, or you just want a little pick-me-up as you come down from your convention high, here's a quick look at the weekend in pictures.

SOE Live 2014: PlanetSide 2 plans battle islands, a fight finder, and more

Sci-Fi, Interviews, PvP, Free-to-Play, MMOFPS, Events (Massively's Coverage), PlanetSide 2, Sandbox

PlanetSide 2 got some big updates over the last couple of months, but there's plenty more planned for the MMOFPS. Creative Director Matt Higby, Senior Art Director Tramell Isaac , and Lead Designer Luke Sigmund detailed some of those plans at SOE Live. Specifics include the squad mentoring, the Valkyrie aircraft, battle islands, a fight finder, and more. They also showed off the progress of the Playstation 4 version, which will launch in early access before the end of the year.

Continue Reading

SOE Live 2014: Dragon's Prophet to join All Access, add hatching system

Fantasy, Interviews, Free-to-Play, Events (Massively's Coverage), Dragon's Prophet

While much of the SOE Live attention has been on other titles, Dragon's Prophet was on hand with some announcements of its own. The two biggest pieces of news are the upcoming hatchling system and the addition of the game to SOE's All Access pass, and Producer Todd Carson shared the details with us as well as gave the heads up on a couple other upcoming changes.

The new hatching system will allow players to find and raise their own dragons. Carson explained that how long it takes the egg to hatch depends on what activities players do to care for their eggs. Additionally, the stats of the dragons will be influneced by the egg's care. More specifics on that system will be coming soon.

The other really big (and welcome news) is the addition of Dragon's Prophet to the All Access plan. Carson noted that it has taken time to work out the details because of the unique differences of the game since it is made by Runewaker. Within the next month or so players will be able to become a part of the system that gives special monthly bonuses in all SOE games, 500 station cash, and a 10% discount on all items in the store. Dragon's Prophet players will receive a nine in-game items every month worth $50, including a 30-day repair hammer, teleportation, revive tokens, and more.

Carson also described the recent renovation of the starter experience and the change to the class masteries that give them more defined roles in combat that await new players who try the game out thanks to the All Access changes. He gave us a heads up that a new zone expansion is coming at the end of the year and special roaming merchants that will be added to the territory islands. Another new feature will be the ability to pay to have your house packed up and moved to a different island. Carson is also taking into consideration panel attendees' requests to add Vanguard dragons into the game.

What happens in Vegas doesn't stay in Vegas, at least where SOE Live is concerned! Massively sent intrepid reporter MJ Guthrie to this year's SOE Live, from which she'll be transmitting all the best fan news on EverQuest Next, Landmark, H1Z1, and the other MMOs on SOE's roster.

SOE Live 2014: Details on EverQuest Next combat, classes, and races

Fantasy, Game Mechanics, New Titles, Free-to-Play, Events (Massively's Coverage), EverQuest Next, Norrathian Notebook

We heard you: You want more EverQuest Next info. We do too! And here at SOE Live we've been getting all of that for you! Between the keynote address and our chats with Creative Director Dave Georgeson, Senior Producer Terry Michaels, Lead System Designer Michael Mann, andLead Designer Darrin McPherson we've discovered the next race to be announced, learned about the three newest classes, and watched a demonstration of those classes in combat. Get your first glmpser of EQN's Teir'DAal race and check out the Cleric, the Elementalist, and the Termpest.

Continue Reading

SOE Live 2014: Combat comes to Landmark August 27th

Betas, Fantasy, Sci-Fi, Video, Classes, Game Mechanics, PvP, Free-to-Play, Events (Massively's Coverage), Sandbox, Player-Generated Content, Landmark

If you've got a thing for combat, have we got the perfect date for you! Landmark launches the ability to fight -- and die -- on Wednesday, August 27th. That means everyone who's been waiting in the wings for the new sandbox to get more systems before diving in only have to hold out two more weeks before they can finally experience Landmark.

Are you ready to die? The first phase of combat includes death, armor, weapons, landmines, PvP, and many possibilities! We got the scoop on this much-anticipated system at SOE Live from Creative Director Dave Georgeson and Senior Producer Terry Michaels at SOE Live, including some great video clips of the upcoming content.

Continue Reading

SOE Live 2014: EverQuest will release The Darkened Sea expansion October 28th

Fantasy, EverQuest, Expansions, Free-to-Play, Events (Massively's Coverage)

As is custom, the next EverQuest expansion was announced at SOE Live 2014. And while Thursday's keynote shared the title, The Darkened Sea, it divulged little else. Players were going to have to wait until EQ's individual keynote address later today to get any actual details. However, for those who just can't wait that long, I sat down with Senior Producer Thom Terrazas and Creative Director Akil Hooper to get an early scoop on the game's upcoming 21st expansion and more.

What do players have to look forward to? How about the return of the classic characters Firiona Vie and Lanys T'Val, a personalized looting feature, a higher level cap of 105, a new mount storage system, and eight new zones! Oh, we can't forget the dinosaurs! And did I mention that The Darkened Sea launches on October 28th for All Access members?

Continue Reading

SOE Live 2014: EverQuest II's Altar of Malice expansion and a new playable race

Fantasy, Video, EverQuest II, Expansions, Free-to-Play, Events (Massively's Coverage)

SOE Live 2014: EverQuest II's Altar of Malice expansion includes new playable race
On the 11th day of the 11th month, EverQuest II will get its 11th expansion, Altar of Malice. With only the title and launch date announced during SOE Live's welcome keynote address on Thursday, fans are understandably eager for more juicy details. We talked with Senior Producer Holly Longdale and Creative Director Akil Hooper to glean some valuable intel before EQII's official keynote later this afternoon. They even shared some future plans and revealed the 10-year veteran reward. As a special treat, Longdale shared a very serious video on how the vaunted leaper bunny mounts came into being (which we've included here for you).

As is pretty standard for expansions, Altar of Malice will include new zones (two regular overland and one specialized PvP deathmatch), new dungeons, new quests, a level cap increase, and some revamped systems. And if that wasn't enough, there are also dinosaurs. In addition to the expansion, sometime this fall players will have the opportunity to purchase access to a new playable race!

Continue Reading

SOE Live 2014: Thursday keynote liveblog announces EQ and EQII expansions, more

EverQuest, EverQuest II, Expansions, MMO Industry, Events (Massively's Coverage), EverQuest Next, Dragon's Prophet, H1Z1

Are you looking forward to getting a hint of what's to come for your favorite SOE games this next year? SOE Live's Thursday keynote has just kicked off, and SOE notables like John Smedley are taking the stage to give fans a hint of the announcements coming over the course of the weekend. We're here live to give you the scoop directly from the devs, and we'll be keeping this post updated as it progresses. You can also can watch the presentation streamed live below.
  • Keynote announcements on Friday have all the juicy details, so don't miss them!
  • Four awards for Player Studio: Highest creator - BeastBuster with over $25,000 to date; Most Prolific creator - Rollen; Most Improved Creator - Jerry "Rawl" Dechant; and Most inspirational - Neko Zero.
  • Player Direct awards -- you can see all full-length film on the official site.
  • H1Z1 is coming out on the PS4.
  • The Play it Forward initiative is gamers helping others, in game or in life.
  • Tournaments: Prize money on the line for participants.
  • Dragon's Prophet is introducing a new system where you find and raise dragon hatchlings.
  • EverQuest is introducing a new category to Player Studio.
  • EQ working on a new advanced looting feature.
  • EQ's next expansion is The Darkened Sea.
  • EverQuest II's 10th anniversary in November, the 11th expansion Alter of Malice is launching on 11/11.
  • New classes for EverQuest Next will be announced tomorrow.
  • A touching video tribute to EQII's Ribbitribbit was presented.
  • SOE encouraged support for AbleGamers, Gamers4Life, and Military Gamers.

Continue Reading

Gamescom 2014: Guild Wars 2 preps $150k prize pool tourney, feature pack

Fantasy, Events (Real-World), PvP, News Items, PvE, Guild Wars 2, Events (Massively's Coverage), Buy-to-Play

GW2
If you were wondering what ArenaNet has planned for the fall break in Guild Wars 2's living world story content, wonder no more: The studio has just announced the September feature pack, which brings both PvE and PvP upgrades to the game. "Living World Season 2 will be going on break for a while as we count down to the arrival of the [feature pack]," says lead developer Colin Johanson. "You can look forward to the return of Season 2 in autumn, and we'll announce the start date for episode 5 after the feature pack has been released."

ArenaNet's attention at Gamescom, however, has been focused on competitive play. In keeping with its e-sports goals, the studio unveiled the World Tournament Series, a Guild Wars 2 competitive championship co-sponsored by Chinese publisher KongZhong. With its $150,000 prize pool, the series will draw qualifying players from the upcoming Tournament of Glory and debut in Beijing this fall.

[Source: ArenaNet press release]

The Stream Team: A final farewell to Vanguard as it sunsets

Fantasy, Screenshots, Vanguard, Free-to-Play, Events (Massively's Coverage), Livestream, The Stream Team, Sunsets

It's finally here: The end of the world. And that world is Vanguard's Telon. Tonight the game sunsets, and Massively's MJ will be there to wish it a fond farewell while celebrating all that's unique about it. She'll be sharing different Vanguard memories and inviting you to do the same. On top of that, there will be an end-of-the-world party that sails from continent to continent, ending at Ahgram with the biggest barge party. Join us live at 7:00 p.m. for the two-hour final farewell.

Game: Vanguard
Host: MJ Guthrie
Date: Thursday, July 31st, 2014
Time: 7:00 p.m. EDT

Enjoy our Stream Team video below.

Continue Reading

What you need to know about Guild Wars 2's second season living story

Fantasy, Expansions, Interviews, Patches, Guild Wars 2, Events (Massively's Coverage), Buy-to-Play

The wait for Guild Wars 2's Season 2 is finally over! Today, players will dig into the next arc of the living story with the new Gates of Maguuma content (or save the content for later by unlocking it in their story journals). What exactly is in store? If you don't mind a few spoilers, we've got some of those answers for you right now.

Back at E3 2014, ArenaNet Associate Game Director Steven Waller and Studio Design Director Chris Whiteside gave us a recap of the first season, but they also gave us a preview of the second. And yes, that next step is through a portal into a whole new zone!

Continue Reading

E3 2014: Warhammer 40K devs on development and founders packs

Fantasy, Game Mechanics, Interviews, MMO Industry, New Titles, PvP, Events (Massively's Coverage), Warhammer 40k, Buy-to-Play

As part of an established IP, Warhammer 40K: Eternal Crusade has had a fanbase from the get-go. And those folks have been watching and proving the development of the MMO fairly closely. How closely will the game resemble the IP? Will it hold to the lore and fit into the known universe, or will it splinter off and do its own thing?

I sat down with Warhammer 40K Creative Director David Ghozland, Senior Producer Stephanie Marchand, and Behavior Online studio head Miguel Caron at E3 2014 to talk about how development is progressing, discuss how the MMO fits in to the IP, and find out more about founders packs.

Continue Reading

E3 2014: WildStar's Jeremy Gaffney introduces The Strain

Sci-Fi, Game Mechanics, New Titles, Patches, Events (Massively's Coverage), WildStar, Subscription

Although WildStar launched a mere week before E3 2014, that didn't mean the team didn't have exciting new things to talk about! In fact, Carbine President Jeremy Gaffney revealed the new content coming up at the end of the month. Fans, prepare yourself for the Strain!

If you think the moniker implies some hideous malady that results in freakish mutations, you're right on the money. From ferocious multi-fanged rowsdowers and giant gastrointestinal pustules to an emote that makes a purple alien mouth erupt from your chest, this new content created by the "intelligent virus" shows a whole new side of the planet Nexus. And I got a sneak peek of the new land, new dungeons, strain-infected gear, and other mutated goodies that await players in the Strain Ultradrop. As a bonus, we've even got the official trailer for you.

Continue Reading

E3 2014: Recapping Guild Wars 2's first season

Fantasy, Trailers, Video, Interviews, Patches, Guild Wars 2, Events (Massively's Coverage), Buy-to-Play

With Season Two of Guild Wars 2's living story starting up on July 1st, players are eager for more information. So far, only snippets and clues have teased fans. To try and glean more details, I sat down with Associate Game Director Steven Waller and Studio Design Director Chris Whiteside at E3 2014. Before moving on to what lies in store, however, the devs wanted to look back at the impact of the first season. Oh, and they offered a new trailer that adds a bit more fuel to the teasing fire!

Continue Reading

E3 2014: A quick hands-on with Destiny

Sci-Fi, New Titles, News Items, Hands-On, Events (Massively's Coverage), Destiny

As much as you might want have wanted to sink your teeth into Destiny at E3 2014, the lines and waits were pretty long. Even after the wait, we were afforded but a small taste of what Bungie's upcoming shooter has to offer before the next group was shuffled through.

After watching a video that touted plenty of public events, three-man strikes, dungeons, and story content, I followed the herd into a room and was subsequently not allowed to play any of that. Instead, the machines were all set up in teams for multiplayer PvP matches only. Using pre-made con characters (players will be able to take their own characters in the competitive multiplayer mode at release), we dived right in to two back-to-back capture-the-flag scenarios. On the plus side, the two maps highlighted the good graphics and sported very different landscapes; besides the very distinct themes, one had vehicles to utilize, while the other did not. On the negative side, throwing together such random teams of folks who've never touched the game before led to a less-than-ideal experience in teamwork.

The brief play-test that focused only on PvP allowed for little in-depth exploration of the title. How's Destiny PvE and the rest of its sci-fi quasi-MMO experience? We'll let you know when beta opens July 17th on the PS4!

Massively's on the ground in Los Angeles during the week of June 10-12, bringing you all the best news from E3 2014. We're covering everything from WildStar and Landmark to Skyforge and H1Z1, so stay tuned!

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW