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Make My MMO

Make My MMO: August 24 - August 30, 2014

Business Models, Game Mechanics, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

This week's MMO crowdfunding news was headlined by Project Gorgon's second Kickstarter drive as well as TUG's upcoming "major content and engine updates."'

Gorgon is described as having "an unusual, original feel," by creator and former Turbine producer Eric Heimburg. It mixes "ideas from older and newer MMOs with a whole bunch of ideas never before seen in any MMO." TUG, meanwhile, is pretty well documented here on Massively, and fans can get an eyeful of the latest Nerd Kingdom shenanigans via the team's new video releases.

The rest of our crowdfunding roundup can be found past the break.

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Make My MMO: August 17 - August 23, 2014

Business Models, Game Mechanics, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

This week was a busy one in MMO crowdfunding circles. We heard from frequent newsmakers like Elite: Dangerous, Star Citizen, Shroud of the Avatar, Camelot Unchained, and even Pantheon. We also learned of a new Asimov-inspired sandbox called Seldon Crisis that's gearing up for a Kickstarter campaign next month. Finally, Stash launched a Kickstarter drive for a game it claims will "re-imagine the MMO genre."

Click past the cut for our weekly crowdfunding roundup.

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Make My MMO: August 10 - August 16, 2014

Business Models, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

It's all quiet on the MMO crowdfunding front, at least for the week ending August 16th, 2014. The only changes from last week's edition are a couple of Star Citizen-related news items. They took the form of a new 10 for the Chairman episode and a quartet of spiffy new videos direct from Gamescom.

The rest of our MMO crowdfunding roundup is just past the break.

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Make My MMO: August 3 - August 9, 2014

Business Models, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

Well, Games of Glory didn't last long on our crowdfunding list. Soon after I added it last week, Lightbulb Crew sent out a PR blast saying that it was canceling its Kickstarter drive on account of additional funding that it managed to secure from its existing investors.

We also say goodbye to Bone Gulch for now, as the indie wild west sandbox failed to reach its Kickstarter goal. The Stomping Land and Ever, Jane also made headlines this week. The former is moving engines from Unreal 3 to 4, while the latter surfaced with a new build that includes endgame sleuthing and gossip systems.

Finally, Star Citizen continued to roll around in piles of money, and oh yeah, it also squashed those troublesome rubberbanding bugs, opened up Arena Commander to all of the game's backers, and added a new CTF mode. More MMO crowdfunding news is just past the break.

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Make My MMO: July 27 - August 2, 2014

Betas, Business Models, Game Mechanics, MMO Industry, News Items, Crowdfunding, Make My MMO

This week in MMO crowdfunding news, we said hello to new Kickstarter projects for Avalon Lords and Games of Glory. The first is an attempt to redefine the MMORTS, while the second seeks to add persistent world features to the MOBA genre.

We also heard from the creator of Project Gorgon, who describes his title as "Asheron's Call crossed with EverQuest with the emergent gameplay of NetHack." Finally, don't forget about Elite: Dangerous and its newly minted Beta 1!

Click past the cut for our complete MMO crowdfunding roundup.

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Make My MMO: July 20 - July 26, 2014

Business Models, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

MMO crowdfunding news was fairly sparse this week, but a couple of genre heavyweights did capture a headline or two. Frontier reminded us that Elite: Dangerous will feature planetary landings and station/ship interiors post-launch, while Portalarium kicked off its latest backer-only weekend alpha test for Shroud of the Avatar. Release 8 is up and running through 11:00 a.m. EDT on Monday, July 28th, and it features a focus on PvP. As such, the dev team released an extensive tutorial video and a forum post dedicated to kitting out your PvP decks.

The rest of our weekly MMO crowdfunding recap is just past the cut.

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Make My MMO: July 13 - July 19, 2014

Business Models, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

This week in MMO crowdfunding news, Camelot Unchained dominated the headlines. Oh sure, Star Citizen made its money and the Elite: Dangerous devs said a couple more interesting things, but by and large we were all oohing and ahhing over City State's week-long batshit-crazy reveal schedule.

Whether or not the finished game actually incorporates all of these awesome ideas is anyone's guess, but for now it sure makes for fascinating reading! Click past the cut for the rundown on the rest of this week's crowdsourcing news.

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Make My MMO: July 6 - July 12, 2014

Business Models, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

This week in MMO crowdfunding news, Frontier explained its relatively high buy-in prices for Elite: Dangerous alpha and beta testing, while Star Citizen gave fans and onlookers another meaty glimpse behind the development curtain.

Finally, Forged Chaos unveiled a seven-minute video showing off the progress on Trials of Ascension's technical demo and combat.

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Make My MMO: June 29 - July 5, 2014

Business Models, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

This week in MMO crowdfunding... not a whole lot happened, to tell you the truth. Oh sure, the usual space sim suspects made additional bank, and despite a failed Kickstarter drive, indie sandbox MMORPG Shards Online soldiered ahead with its development roadmap and a plan to release a playable alpha by the end of the year.

Other than that, though, it was fairly quiet. Indie firm Universe Projects did alert us about its Voidspace Kickstarter, which looks to fund a sci-fi sandbox MMO that has already been Greenlit on Steam. Further details are available past the cut.

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Make My MMO: June 22 - June 28, 2014

Business Models, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

This week in MMO crowdfunding news, Star Citizen made more money. At this point I should probably go ahead and add that as a permanent part of Make My MMO's opening paragraph. Elsewhere, Pathfinder Online formally flung open its doors and invited backers into its alpha. If you supported the fantasy sandbox on Kickstarter or purchased access through the GoblinWorks store, you should be getting an email invite.

Finally, indie outfit Nesoi Tech revealed Bone Gulch, which is some sort of online multiplayer Old West thing built with the Unity engine. Though its Kickstarter page labels it an MMO, I'm not sure how MMO it really is, but I'm desperate enough for a Red Dead Redemption-style persistent world to be cautiously optimistic.

As always, the rest of our crowdfunded MMO roundup is just past the break.

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Make My MMO: June 15 - June 21, 2014

Business Models, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

This week in MMO crowdfunding news, golden oldie World War II Online assured itself of a new client update thanks to a successful Indiegogo campaign. The genre's first and arguably best MMOFPS raised over $10,000, which it will spend on a new test server as well as PC and Mac client updates.

Elite: Dangerous developer Frontier made headlines based on the size of its (expanding) dev team, and fellow space sim Star Citizen stirred up some controversy thanks to its hyper-realistic flight model manifesto. Oh, and don't forget to watch that crowdfunded EVE Online documentary when it premieres next month!

The rest of our weekly crowdfunding roundup is hiding on the other side of that hypergate.

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Make My MMO: June 9 - June 14, 2014

Business Models, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

It was a rough week for crowdsourced hopefuls, as Shards Online, Origins of Malu, and The Black Watchmen failed to meet their funding goals. That last one is an ARG inspired by The Secret World, in case you're wondering.

Despite the lack of Kickstarter success, rest assured that we haven't heard the last of indie sandboxes Shards and Malu. On a more positive note, Trials of Ascension revealed its plans for playable dragons, while Massively danced with crowdfund darlings Elite: Dangerous and Star Citizen at this week's E3 convention in Los Angeles.

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Make My MMO: June 2 - June 8, 2014

Business Models, Game Mechanics, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

Make My MMO
Cloud Imperium released Star Citizen's dogfighting module this week, and you'd think that Chris Roberts slept with someone's mother or kicked someone's dog. Heck, maybe he did both at once, judging by the amount of shameless boohooing on the game's official forums, on Massively, and generally everywhere the words star and citizen appeared in the same sentence.

Outside of cluelesstrollbubbleland, the publish marked a fairly major milestone for CIG and gave the firm's backers something tangible to tool around with while they wait for the space sim sandbox's next module release.

Click past the cut for the rest of this week's crowdfunding roundup.

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Make My MMO: May 25 - June 1

Business Models, Game Mechanics, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

Make My MMO
This week in MMO crowdfunding news, we heard from Pathfinder devs on crafting as well as Guns of Icarus devs on how they managed to pull off two successful Kickstarter campaigns. EVE Online fans paid nearly $100k to Kickstart an internet spaceship history book, and Elite: Dangerous began its premium beta phase while fellow space sim sandbox Star Citizen delayed its dogfighting module release.

Finally, indie sandbox Trials of Ascension, fresh off its successful $40k crowdfunding campaign, announced a raffle that includes a demo pass, a Skype convo with the devs, and a free item from the ToA store.

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Make My MMO: May 18 - May 24

Fantasy, Sci-Fi, Business Models, Game Mechanics, MMO Industry, New Titles, News Items, Crowdfunding, Make My MMO

Make My MMO
This week's MMO crowdfunding news was dominated by a familiar trio of gamemaking heavyweights as well as an upstart studio bent on updating the magic of Ultima Online. Star Citizen announced a date of May 29th for its dogfighting module Arena Commander thing, while fellow space sim sandbox Elite: Dangerous released its Alpha 4 client, posted a new progress video, and targeted the end of May for its next major release.

Meanwhile, Richard Garriott's Shroud of the Avatar published its Release 6 client this weekend, while UO descendant Shards Online kept its fledgling Kickstarter project in the news with a series of promotions. Click past the cut for the rest of Massively's crowdfunding roundup.

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