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The Daily Grind: Do other players exist in the game?

Culture, Lore, Opinion, The Daily Grind, Miscellaneous

The Daily Grind Do other players exist in the game
First things first: Nobody's suggesting that you're hallucinating all of the other players in what is actually a single-player game. While that might make for an interesting albeit quite specific movie, that's not the scenario I'm contemplating today.

Instead, I started wondering if, within the context of the game, its NPCs, and its lore, do other players actually exist? Your character is widely acknowledged as existing by every quest-giver out there. You are the hero, after all. Unless the world is full of scam artists, you're the only person who needs to save the princess and escort the prince, and once that's done, the world shouldn't need rescuing more than once.

But is there evidence that other players are acknowledged by NPCs? Does anyone notice that there are a million other heroes running around too? Or is the game so focused on making you feel like you're the center of the universe that it engages in a blanket denial that there might be other axe-toting do-gooders out there? Am I going mad? Probably.

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Tattered Notebook: There's too much to do in EverQuest II!

Economy, Game Mechanics, Lore, Opinion, Roleplaying, The Tattered Notebook, Dungeons, Crafting, Housing, Player-Generated Content

Tattered Notebook There's too much to do in EverQuest II!
For this latest Tattered Notebook, I'd already planned -- and in fact was in the middle of -- writing impressions of Scars of the Awakened, EverQuest II's most recent meaty update. I've collected a slew of notes taken from the adventurer and crafter questlines, including some tips and time-saving tricks. But amidst all that intense update research (I gladly sacrifice myself for you guys!), I got distracted. And no, it wasn't by a shiny!

You see, although the land of Cobalt Scar opened up just over a month ago, I've been pulled away and unable to complete everything I want to in that zone. Why? Because in that same time, there have been multiple city festivals, a round of Moonlight Enchantments (with new quests and brand-new housing items that were a must have), a double XP weekend that just begged for some serious crafting advancement, a commissioned housing project to complete, personal houses to decorate, old quests to finally finish up... and that was just to start!

As the guilt for not finishing the entirety of GU66 settled in, friends who weren't as high-level as I wanted to play together in areas they had access to, which coincidentally did not include the latest update. So off I ran through older zones and dungeons with lower-leveled friends. Needless to say, my in-game adventures of late have stretched all over the map of Norrath. Sounds busy, no? It was during all this that I had to finally lay my delusions of finishing everything I have planned before EverQuest Next to rest; there's just too much to do in EQII!

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The Mog Log: Summing up Final Fantasy XIV beta phase 1 and 2

Betas, Fantasy, Game Mechanics, Lore, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Subscription

There are days I do love my job.
Whenever I try to summarize what it is I find so special about Final Fantasy XIV, I find myself at a loss. It's not just the game mechanics, it's not just the setting, and it's not just a history of roleplaying that's stretched for the entirety of the game's history. So trying to summarize the first two beta phases is going to be difficult.

I've hit all of the major points of the beta already, both the points of divergence and the points of similarity from my big tour back in February. But there are little dribs and drabs here and there that I haven't yet touched upon, things that I feel are relevant to the beta test of Final Fantasy XIV even if they don't fit into an individual column.

So this is the conclusion. This time next week, we'll be awash in E3 news, so there's no finer time to wrap up my beta musings than now.

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Massively Exclusive: Witness the betrayal in Aion's 4.0 E3 Trailer -- Beritra's Plot

Fantasy, Trailers, Video, Aion, Expansions, Lore, Free-to-Play

Massively Exclusive  Witness the betrayal in Aion's 40 E3 Trailer Beritra's Plot
We've known for some time now that Aion's upcoming expansion, Dark Betrayal, is coming out this month. And thanks to this weekend's announcement, we even have the exact date the new classes and new lands will become available. But one bit of information has still eluded us: The details of this nefarious betrayal. Who exactly betrayed whom? The answer lies in this new 4.0 E3 launch trailer.

Dragon Lord Tiamat, defeated by Daevas, was betrayed by one of her own -- one who stole her dark secret to unlocking a powerful weapon for himself. And now that weapon is poised to bring forth a new era for the Balaur by eradicating Elyos and Asmodians alike. Get a glimpse of the newest threat to Daevas and watch the plot unfold in the launch trailer after the break.

[Source: NCsoft press release]

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Not So Massively: Elite galaxy lore, D3's Book of Tyrael, and Dota 2 chat bans

Betas, Fantasy, Sci-Fi, Video, Game Mechanics, Lore, MMO Industry, New Titles, Patches, PvP, News Items, PvE, Free-to-Play, Casual, Dev Diaries, Not So Massively, Sandbox, Diablo III, Star Citizen, Elite: Dangerous, Path of Exile

Not So Massively
Star Citizen introduced new game designer Pete McKay in the latest episode of Wingman's Hangar, and mentioned plans for a planet-side module and an in-game social bar. Elite: Dangerous delved into the fiction of the Elite universe and confirmed that the entire Milky Way galaxy will be available for play and that humanity will have only explored a roughly 250 lightyear bubble around Earth.

Diablo III announced its new lore compendium, the Book of Tyrael, which tells the story of Sanctuary through the eyes of Tyrael himself and reveals unseen threats to humanity that may be part of the planned expansion. Path of Exile will open the doors on its new four-month-long Anarchy and Onslaught leagues this week, with a whole slew of challenges and a t-shirt prize for completing them.

In MOBA news, Valve clarified its stance on communication bans following accusations of false positives, and showed off stats highlighting the positive impact chat bans have had on the game. Warner Bros announced a live Infinite Crisis tournament to be hosted by Major League Gaming at E3, and fans of Cyborg got their wishes when the character was finally added to the beta. Finally, Heroes of Newerth released its new Stardust Aluna avatar for a character designed by US actress Paula Garces, and Sins of a Dark Age gave a sneak peek at its Realm Quest system.

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The Daily Grind: Which MMO story has moved you?

Culture, Lore, Opinion, The Daily Grind, Miscellaneous

The Daily Grind Which MMO story has moved you
Sometimes I don't think that MMO writers get enough credit for the truly great tales that are embedded into our game experiences. Perhaps that's because there's a lot of fluffy nonsense tales that surround them, or perhaps it's because we're just so used to skipping past the story to reach the objective. Even so, I have to believe that there are stories that touch and move us in MMOs, because I've encountered several of them.

I have a particularly strong connection to many of the accounts that unfold in The Secret World. One story that I pieced together via lore discoveries and missions is the tale of Carrie Killian. We never meet her in the game, but we do explore the burned shell of the Black House, where this fortune teller was burned alive after a mob rampage. After learning all of the events, I had a lot more sympathy for this poltergeist than I did for the townsfolk.

So which MMO story has moved you? Which has remained lodged in your memories even unto this day?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Story trailers spotlight two Dragon's Prophet EU zones

Betas, Fantasy, Trailers, Video, Lore, Free-to-Play, Dragon's Prophet

Story trailers spotlight two Dragon's Prophet EU zones
Dragon's Prophet launched into open beta yesterday on both sides of the pond, and players are jumping into the world of Auratia to try their hand at domesticating the various dragon-kind. But there's more to Dragon's Prophet than just taming dragons, there's also a fight against the evil threatening to take over the land. So what's the story on this invading evil?

To give players a glimpse of what they are fighting for and against, Infernum Productions has released two videos delving into the story of two zones, Laedis and Satuma. You can catch both trailers after the cut.

[Source: Infernum press release]

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League of Legends reveals new cinematic trailer: A Twist of Fate

Trailers, Video, Culture, Lore, News Items, Free-to-Play, MOBA, League of Legends

League of Legends reveals new cinematic trailer A Twist of Fate
If you've been following the League of Legends competitive scene, you've probably noticed tiny cinematic snippets in promotional videos for big events. Those little clips have all been part of a huge effort at Riot Games spanning the past several years and aiming to create an epic cinematic trailer.

Following last night's conclusion of the League of Legends All-Star event in Shanghai, Riot finally released its impressive four-and-a half-minute cinematic trailer A Twist of Fate. The video has been met with a huge response from fans, reaching over 1.2 million views in less than 24 hours. Continue past the cut to watch the full embedded trailer or head over to YouTube to watch the Behind the Scenes video on the making of the trailer.

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Marvel Heroes' Chronicles of Doom dives into episode 2

Betas, Super-hero, Video, Lore, Free-to-Play, Marvel Heroes

Marvel Heroes' Chronicles of Doom dives into episode 2
Were you hanging on the edge of your seat after watching the first episode of Marvel Heroes' Chronicles of Doom last week? Hope you haven't fallen to your doo...mise because the second installment is now available.

The episode tracks the sinister Victor von Doom as he makes a devil's deal with Dorammu to gain power and YouTube likes. The Chronicles of Doom is a four-part motion comic series written by Marvel's Brian Michael Bendis, and it can be seen as the prequel to the game itself.

Watch episode 2 after the jump!

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Tamriel Infinium: Elder Scrolls elves are supposed to be ugly

Fantasy, Lore, New Titles, Opinion, Races, The Elder Scrolls Online, MMORPG, Tamriel Infinium

Tamriel Infinium Elder Scrolls Elves are supposed to be ugly
I don't know if you noticed this, but in the fully rendered trailer for The Elder Scrolls Online, the Aldmeri Dominion elves looked nice. In traditional fantasy lore like Lord of the Rings, elves are some of the most beautiful creatures in the universe. However, I've always seen the Elder Scrolls elves as somewhat alien -- like the grey-men kind of aliens. In fact, the dark elves with their ashy skin really looked like grey men, especially if they were bald. Yet that particular MMO trailer presented a different kind of elf.

Of course, that's just a CGI trailer, and CGI trailers rarely represent what we will see in the game. I can accept that. But more and more screenshots have popped up and more in-game videos have appeared on different websites, and in each of them, it appears to me that the elves -- the "mer" -- have received a makeover. And it's not just the elves; even the Argonians and Khajiit look different. I suspect there's a reason for this.

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Guild Wars 2 prepares for Southsun showdown

Fantasy, Events (In-Game), Lore, Guild Wars 2, Buy-to-Play

Guild Wars 2 prepares for Southsun showdown
The big baddie of Guild Wars 2's recent living story has been called out. He's Canach, a renegade who thinks that that the answer to every urban planning problem is "more monsters." The Sylvari is behind a plot to use the creatures of Southsun to free settlers from the grasp of the Consortium.

A showdown with Canach is set to happen when the next chapter of the game's living story rolls out on May 28. The update, titled Last Stand at Southsun, will contain a solo dungeon where players will go mano-a-planto with Canach. ArenaNet says that those who defeat Canach will then open up new group content to tackle.

Other changes on deck include a zone-stomping monster and plenty of changes to world-vs.-world content. Southsun living story events, achievements, and rewards will be available until June 11th.

EVE Evolved: Fanfest 2013 video roundup

Sci-Fi, Galleries, Trailers, Video, EVE Online, Culture, Events (Real-World), Expansions, Game Mechanics, Lore, MMO Industry, PvP, PvE, Opinion, Free-to-Play, MMOFPS, Events (Massively's Coverage), EVE Evolved, DUST 514, Dev Diaries, Sandbox, Anniversaries

EVE Evolved Fanfest 2013 video roundup
Last month saw the huge tenth anniversary EVE Online Fanfest, a three-day convention packed full of exclusive reveals, behind-the-scenes talks, and community events. This year's Fanfest was the biggest one yet, celebrating EVE's tenth anniversary with special guest speakers from the scientific community, the reveal of a new virtual reality dogfighter, DUST 514's launch, and details of the upcoming Odyssey expansion. Massively was there to bring you coverage of the big news as it happened, and CCP streamed some of the key talks and events live to viewers at home.

This year's Fanfest sold out so quickly that many people who wanted to go didn't get a chance to, and only a select few talks were shown on the public livestream. With such a packed event schedule, even players in attendance couldn't be there for every interesting talk. Thankfully, CCP recorded over 30 of the most anticipated events and has now uploaded the videos to YouTube. Highlights include the Make EVE Real videos, the EVE keynote, the CCP Presents Keynote, and the talks on how DUST 514 integrates with the EVE economy.

In this week's EVE Evolved, I round up all of the EVE Fanfest videos in a handy list.

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Stick and Rudder: Why all the love for Roberts and Star Citizen?

Sci-Fi, Culture, Game Mechanics, Lore, MMO Industry, New Titles, Opinion, Roleplaying, Sandbox, Crowdfunding, Stick and Rudder, Star Citizen, Buy-to-Play

Stick and Rudder - Why all the love for Roberts and Star Citizen?
I was talking with a gaming buddy recently who missed the whole space sim experience in the 1990s. He's a Star Wars fan and a real-life pilot pushing 40, so it surprised me to learn that he'd never heard of Wing Commander, Freespace, X-Wing, and the like. My jaw really hit the floor as our conversation turned to current games and I began to evangelize about Star Citizen and Chris Roberts.

"Who's Chris Roberts?" he asked, with a straight face.

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Guild Wars 2 gives voice to the Consortium

Fantasy, Video, Lore, Guild Wars 2, Buy-to-Play

Guild Wars 2 puts a voice to the Consortium
"The Consortium is neither good nor evil. The Consortium is capitalist," ArenaNet Narrative Designer Scott McGough begins as he introduces this faction to gamers in a new video. If you've been playing Guild Wars 2's new living world content in Southsun Cove, then you've undoubtedly bumped into one or two of the representatives from this firm.

McGough explains that the Consortium is angling to be a competitor to the Black Lion Trading Company, and that means selling people all sorts of feel-good products that they want and need. They also appeared to be the savior of the refugees from the previous living story, offering the dispossessed a place to live and work. Unfortunately for the settlers, the Consortium is not prepared to let them go any time soon, and Southsun Cove is a much more dangerous place to live than the Consortium realized.

Check out the backstory video for the Consortium after the jump!

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The Elder Scrolls Online wants you to explore everywhere

Betas, Fantasy, Video, Lore, Crafting, The Elder Scrolls Online

The Elder Scrolls Online wants you to explore everything
Any RPG player worth his or her salt knows that there are two primary maxims to making it big: explore everywhere and take everything not nailed down. Fortunately, ZeniMax subscribes to this philosophy as well, which is why the team has placed an emphasis on exploration and loot-gobbling in The Elder Scrolls Online.

In a new video, Creative Director Paul Sage shows how players can loot all manner of goods in the world and then use those items for crafting. He also points out how the world will be populated with readable books, fishable areas, hidden chests, and ability-boosting stones. So if you were wondering if it's OK to rob a church in TESO, the following video should assure you that it's more than fine -- it's encouraged.

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