| Mail |
You might also like: WoW Insider, Joystiq, and more

Lore

Neverwinter announces Rise of Tiamat module

Fantasy, Galleries, Screenshots, Trailers, Video, Classes, Events (Real-World), Game Mechanics, Lore, Patches, Previews, News Items, PvE, Free-to-Play, Dungeons, Neverwinter

Neverwinter
Perfect World Entertainment has today announced Neverwinter: Rise of Tiamat, another chunk of the Tyranny of Dragons plotline that just so happens to coincide with the story in new Wizards of the Coast tabletop series of the same name. The module "brings a new paragon path for the recently released Scourge Warlock class" with both solo and group play. Highbies can hunt for artifact gear as they prep for the resurrection of the goddess Tiamat and the epic battle being so heavily foreshadowed.

We've got screenies and the new trailer below.

Continue Reading

World of Warcraft drops spoiler-filled cinematics

World of Warcraft, Fantasy, Expansions, Lore, Previews, News Items, Subscription

Actually none here, but you get the idea.
Some World of Warcraft players want to know the whole story of an expansion before they've even started playing. Some others would prefer to know nothing about the game until it's time to play, experiencing everything completely fresh. If you belong to the latter group, you won't want to click on the latest update from Blizzard Entertainment because it's full of spoilers. It is, in fact, the spoiler-filled cinematics from all through Warlords of Draenor, conveniently collected in a single place.

Why? Essentially, the development team would rather give players a clear picture of the story than force them to rely upon datamined reveals and guesses. If you'd like to be spoiled on the storyline before you can even play it, you can click on over and watch through all of the in-game cinematics in quick succession, painting a broad if not detailed picture of the game as a whole. If you'd rather not be spoiled... well, avoid that link. And the comments. And the forums. Basically, just shut off your discussion venues for a couple of months.

World of Warcraft's next Lord of War is Kilrogg Deadeye

World of Warcraft, Betas, Fantasy, Trailers, Video, Culture, Expansions, Lore, News Items, Subscription

WoW
Were you tired of the parade of Orcs in World of Warcraft's Lords of War video series? We're sorry to disappoint you once again. Today's Warlords of OrcnorDraenor lore video features Kilrogg Deadeye, the one-eyed chieftan of the Bleeding Hollow clan. This guy is so brutal that he tore out his own eye and ran headlong into his foretold doom. OK, maybe he's worthy of a video after all. Enjoy it below!

Continue Reading

RIFT shows off the City of Nightmares

Fantasy, Expansions, Lore, Previews, News Items, Free-to-Play, RIFT, Subscription

Would you like to hear about the good word of going to work naked and having all of your teeth fall out?
What's your next vacation spot in RIFT? Have you not yet decided? Then perhaps you'd like to consider Draumheim, City of Nightmares! Don't worry; it's just a name. It's really more of a collection of eldritch horrors and faceless creatures shaped of dread. Some of them are even downright pleasant!

Draumheim is home to the Onir, creatures of dream born in the unconscious thoughts of Telara's residents. Some of them are perfectly happy and well-adjusted people who will be happy to make your acquaintance, while others are just as nightmarish as their place of residency would imply. Lord Arak has taken much of the city, however, raising new nightmares and taking control of the local government through violent means. As you can imagine, that means it will be up to the player characters to set things right. So get ready for a visit to the city of nightmares itself! (For the record, Silent Hill is just a small town of nightmares.)

Star Trek Online explains the Voyager MSD redesign

Sci-Fi, Expansions, Lore, News Items, Star Trek Online, Free-to-Play, Subscription

With this much attention to detail, you would think that the powers that be could ensure that the same button fires all weapons from one week to the next.
If you're even passingly familiar with the various Star Trek shows, you'll recognize the MSD. It shows up on the bridge of every single Federation ship, offering a detailed breakdown of what is where for eagle-eyed viewers. Star Trek Online's next expansion is bringing the game into the Delta Quadrant, the stomping grounds of the eponymous USS Voyager, so it was only fair that the Intrepid-class MSD could get a nice new redesign to reflect the years of upgrades that the ship has received.

The new MSD represents a much clearer picture of the ship from the series, with several elements improved to more accurately reflect in-show layouts and incorporating modifications made after Voyager's maiden flight such as the airponics bay. Take a look at the full development blog for a closer look at how much work has gone into what seems like a little detail but still forms a vital part of the aesthetics.

The Mog Log: On the twilight of Final Fantasy XIV's story

Fantasy, Lore, Patches, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Subscription

I want to talk about the screaming, because by rights it's probably coming, but I just don't know it yet.
As I write this, we don't yet have the patch notes for Final Fantasy XIV 2.38. Supposedly this is when we're getting personal housing, and people are abuzz with speculation about how that will be rolled out, what will work, what will be broken, and so forth. Alas, I can't yet address any of it -- not prices, not availability, not any of that. It's all just guesswork until the powers that be let us know what's going on, which will likely be in the evening after you read this.

My guess is that there's going to be something to make people angry, but there usually is.

So since I've nothing to offer regarding Final Fantasy XIV's mini-update other than speculation, it's best to turn to something that can be much more clearly seen. We're not at the end of the 2.0 update cycle just yet, but it seems pretty obvious that we're on the back nine, so to speak. So where are we going from here? What awaits? And what does all this mean from a storyline perspective? (If you'd like to avoid any potential spoilers, do look away now.)

Continue Reading

The first chunk of Champions Online's Steel Crusade is live

Super-hero, Business Models, Classes, Game Mechanics, Lore, Patches, Endgame, News Items, PvE, Free-to-Play, Champions Online

Champs
As we previewed back in August, the first leg of Champions Online's Steel Crusade update went live last week. Your task in the update? Stop people from spontaneously bursting into flames. No, really.
The Steel Crusade update begins in Millennium City, where things are really heating up as citizens are spontaneously bursting into flame. With the help of Professor Silverback, you'll need to help save citizens by shrinking down to microscopic size to enter the human brain and investigate the cause of the malady.
The update introduces a new archetype for max level characters (Reawakened Automaton), new missions to combat Mechanon, and yeah, a new lockbox with a chance at new costumes and a vehicle.

The second and final part of the update launches this Thursday with a "space-station showdown."

World of Warcraft features its next Lord of War: Durotan

World of Warcraft, Betas, Fantasy, Video, Lore, News Items, Subscription

WoW
World of Warcraft's Lords of War lore series has so far regaled fans with the backstories of Kargath Bladefist and Grommash Hellscream in the lead up to Warlords of Draenor's launch. So who's up next?

If you guessed "an Orc," you're right: It's Durotan, Warchief of the Frostwolf clan, the kinder, gentler Orc. Enjoy the full clip below.

Continue Reading

Full SWTOR expansion information coming this month

Sci-Fi, Expansions, Lore, Free-to-Play, Star Wars: The Old Republic, Dungeons, MMORPG

Full SWTOR expansion information coming this month
If you're like many other players of Star War: The Old Republic, then you've been wondering and waiting to hear what the fabled next expansion is supposed entail. Producer Bruce Maclean told forumgoers earlier this week that they will have to wait only until the end of the month, explaining that the team didn't want to give away any content spoilers.

Now that the gurrcat is out of the bag with Update 2.10, information about 3.0 is right around the corner. Maclean wrote today, "We're letting folks have a little time with Rakata Prime and then spilling the beans on 3.0. Look for a teaser within a week, and then a full announce before the end of [the] month!"

We're guessing the Rakata Prime flashpoint has more than a little to do with it...

The Secret World adds a new set of side missions

Horror, Sci-Fi, Lore, Patches, News Items, The Secret World, Subscription, Buy-to-Play

Police cops.
Are you ready for more Tokyo action in The Secret World? A sextet of side missions is now available for owners of the Issue #9 content, kicking off with a bank heist and moving on to handle rockabilly gangs, surveillance cameras, and a Flappy nest. It's a full dose of sabotage, investigation, and the usual joy of finding supernatural creatures and beating them down with your own supernatural powers.

So what do you get for all of these antics? A free Deep Mystery Box, which is nice, but you also get the Lorenzian Fabricator, which allows you to move to Tokyo from anywhere in the world. That's quite useful if you've got places to be and problems to solve elsewhere. This update also allows players access to the new Efficiency and Proficiency skills to improve AEGIS mastery, so owners of the game's most recent major update will want to hop on board and start exploring the new missions.

Exclusive: Firefall's Elemental Destruction update launches September 16th

Sci-Fi, Screenshots, Events (In-Game), Game Mechanics, Lore, Patches, Previews, News Items, PvE, Free-to-Play, MMOFPS, Dev Diaries, Firefall

Firefall
It's official: The newly revitalized Firefall is due to release its first major update, Elemental Destruction, next week -- on Tuesday, in fact. The patch is bringing new dynamic encounters in addition to abilities and weapons. And if you're a Firefall nut, then today is your day because Red 5 Design Director RudiKazootie has penned an exclusive dev blog discussing in detail the five new dynamic encounters being introduced with the update. Enjoy the full read and new screens below, and keep an eye out for Friday's edition too.

Continue Reading

Swordsman announces Gilded Wasteland expansion

Fantasy, Historical, Screenshots, Expansions, Game Mechanics, Lore, Patches, Previews, PvP, News Items, PvE, Free-to-Play, Crafting, Swordsman

Swordsman
Perfect World Entertainment has just announced an expansion for its still-new F2P martial arts MMO Swordsman. Dubbed Gilded Wasteland, the update will boost the level cap to 94 and introduce new desert regions (Ping Liang, Tunhuang, and the Shadow Mountain Plains) and dungeons to the game. PWE also says it will improve the leveling curve, weapon-crafting, and PvP.

The expansion arrives later this fall. We've included new concept art below.

Continue Reading

Guild Wars 2's living story season resumes in November

Fantasy, Business Models, Events (In-Game), Lore, Patches, News Items, PvE, Guild Wars 2, Buy-to-Play

Guild Wars 2
A cryptic lore-only press release from ArenaNet this morning delivered this curious Guild Wars 2 news: The second season of the game's living story content will resume on November 4th, leaving just under two months between yesterday's feature pack release and the next leg of the playable plot. But if the teaser pic is any hint at all, we're likely to snag a new zone, at least. Here's the message:
The fate of Tyria hangs in the balance. The world's races are uniting against the Elder Dragon Mordremoth. Their first lesson – there is no sanctuary.

At the culmination of the first half of Season 2, Tyria's leaders had gathered for a secret summit at the Grove, at the base of the sylvari's sacred Pale Tree. They proved an easy target for Mordremoth's forces, facing a surprise attack by the Shadow of the Dragon.

Tyria's heroes are now scattered across the world but in pursuit of one goal: how to bring the battle to Mordremoth. The secret may lie in a vision delivered by the Pale Tree moments after she was badly wounded by the Shadow of the Dragon.

What did the vision mean, and will a united Tyria be enough to thwart the threat from this powerful Elder Dragon?

The fight continues...

World of Warcraft's Draenor Q&A, Grommash Hellscream lore

World of Warcraft, Fantasy, Expansions, Game Mechanics, Lore, News Items, Community Q&A, Subscription

WoW
World of Warcraft generated plenty of news this past weekend! First, our sister site WoW Insider published an overview of last Friday's developer Q&A. The studio confirmed earlier reports that Warlords of Draenor was being worked on before Mists of Pandaria launched, as well as clarified Draenor's timeline (35 years in the past), noted that some garrison buildings will be account-wide, and promised no rep or PvP grinds for legendaries.

Second, Blizzard posted up the another entry in its five-part series discussing the lore of major NPCs in Draenor. This video entry, included at the end of this post, covers Grommash Hellscream, chieftain of the Warsong clan.

Finally, a Venturebeat piece showed WoW's soft side: A WoW-playing Alabama woman, stricken with a terminal illness, was showered with funding and support from both Blizzard and the WoW community in her attempt to attend this year's BlizzCon.

Continue Reading

Star Trek Online's artist explains Tier 6 ship designs

Sci-Fi, Expansions, Lore, News Items, Star Trek Online, Free-to-Play, Subscription

One of these things is not quite like the others.
The new Federation ship designs in Star Trek Online's upcoming expansion are a pretty big departure from the norm. Sure, the shape of the ships is familiar, but instead of the usual bright Federation white and sweeping curves, they're all hard angles, dark shades, glowing lines, and so forth. They don't look much like the Federation. Concept artist Hector Ortiz took to Reddit recently to explain why the ships look as they do and how the design of the new ships ties into their point of origin despite the departure.

Ortiz explains that with the heavy emphasis on intelligence operations in this expansion, it was only appropriate to design ships that resembled nothing so much as spy planes: angular, stealthy, and dark. That led to the inclusion of the blue lines to help the ship silhouettes stand out against the blackness of space, with the unique nacelle designs also part of an effort to minimize the ship profile. There's no assurance that you'll like the new designs after reading his comments on the rationale, but at least you'll understand why they look the way they do.

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW