We all know what Minecraft
is, right? Well, just in case you have not played it for any number of reasons, let me explain. Minecraft
is a sandbox defined by primitive-looking graphics, mining, building by using a massive set of LEGOs, multiplayer interaction, and modding. Lots and lots
of modding. I bought it for only 10 bucks way back in its first or second beta, and all I can remember about those first few hours in the game was how high my pulse rate got, and then the buzz I felt when I first heard a pretty song play as the moon rose in the sky. Playing Minecraft
for the first time easily goes down as one of my top 10 most thrilling gaming moments.
Flash forward well past those betas and Minecraft
has become an empire. There are Minecraft
toys, clothing items, building sets, and all sorts of real-life tie-in merchandise. It's a popular game on both console and PC and has bridged the age gap between millions of gamers. But we don't talk much about it on Massively. Why? Well, it's not an MMO.
Or is it?