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League of Legends

Not So Massively: LoL's world championship victors, Elite's shindig, and Citizen Con 2014

Fantasy, Sci-Fi, Super-hero, Trailers, Video, Culture, Events (Real-World), Game Mechanics, Launches, New Titles, PvP, News Items, Free-to-Play, Consoles, MMOFPS, Miscellaneous, Not So Massively, MOBA, League of Legends, Crowdfunding, Destiny, Star Citizen, Elite: Dangerous, Path of Exile, Buy-to-Play, E-sports, OARPG

LoL Samsung White
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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Riot tweaking LoL's refer-a-friend to combat account sellers

Fantasy, Business Models, Game Mechanics, MMO Industry, PvP, News Items, MOBA, League of Legends

If you've been using Riot's refer-a-friend program to bot, commit fraud, or otherwise misbehave in and around League of Legends, your time's almost up. The company has announced changes to the program in order to prevent would-be sellers from loading up accounts with skins and currency.

The new RAF update will reward players with 1000 IP for each referred friend who reaches level 10. You can refer a total of five people, and three referrals nets you the Grey Warlock skin while five grants you Medieval Twitch.

Full details are available via Riot's blog post.

League of Legends reimagines Sion, the undead juggernaut

Fantasy, Classes, Free-to-Play, Dev Diaries, MOBA, League of Legends

lol
A new and terrifying Sion is stomping across lanes in League of Legends lately, thanks to a long-overdue "reimagining" and re-release.

Riot Games was pretty harsh in its post-mortem of the old version, saying, "Old Sion had countless problems: He was a mage with an ax, he'd end up with two redundant abilities regardless of how he built, his model had aged horribly, and he had some pretty... interesting voiceover."

The team decided to rebuild him to fit his profile as an unstoppable undead warrior. The new Sion is tanky with powerful attacks that can be deployed dupliciously in order to mess with the reflexes of opponents. You can check out Sion's champion spotlight video after the jump.

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League of Legends introduces Ranked Restrictions for toxic players

Fantasy, Culture, News Items, Free-to-Play, MOBA, League of Legends

How unfair that being an absolute jerk no longer fast-tracks you for ranked play.
League of Legends is a really popular game, but it also has a pretty noxious community reputation. That's something that's on the forefront of the mind of the Riot Games team, and it's being addressed with the latest patch. Players voted down for negative behavior are already operating under a chat restriction, requiring them to play a certain number of games before they can speak in the game again. Now those players will see another restriction, though: the inability to access ranked play.

Rank restricted players will have a certain number of games that they must play before they can return to queueing for ranked matches just like with chat restrictions. Players who are deeply into negative territory and rank restricted at the end of a given competitive season will also be ineligible for receiving special rewards for ranked play, meaning that poor sportsmanship doesn't pay at any level of the game. While there are potential abuses for the system, it's an obvious effort to make the play experience on all levels a more positive one for players.

Not So Massively: SOTA's greenlight campaign, LoL's free song, and Destiny's first raid

Sci-Fi, Trailers, Video, Business Models, MMO Industry, Patches, PvP, News Items, Free-to-Play, Massively Meta, Mobile, MMOFPS, World of Tanks, Miscellaneous, Not So Massively, World of Warships, MOBA, League of Legends, Diablo III, Crowdfunding, Destiny, Elite: Dangerous

NSM
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

Continue Reading

Get Imagine Dragons' League of Legends song for free

Fantasy, Video, Events (Real-World), Free-to-Play, Giveaways, MOBA, League of Legends, Music

league of legends
League of Legends has an official song for its 2014 World Championship, and you can get it for free today.

The song is "Warriors" by the band Imagine Dragons. "To kick off the start of the action, we set out to craft a war cry to rally behind in a creative collaboration with Imagine Dragons," Riot posted on its site. "Whether you're a solo queue warrior or fighting off the LCS jitters –- every moment counts."

The MP3 is available for free on the site, but if you want the full animated music video, all you have to do is hit the jump below.

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Here's a League of Legends Ascension gameplay preview vid

Fantasy, Trailers, Video, Game Mechanics, MMO Industry, PvP, News Items, Free-to-Play, MOBA, League of Legends

The League of Legends YouTube channel dropped a new gameplay preview video earlier today. It's called Ascension - Gameplay Preview, naturally, and it's one-minute-and-48-seconds worth of footage from LoL's latest featured game mode.

You can view the clip after the cut and you can learn more about the game mode at the official website.

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Riot Games kicks off e-sports documentary

Fantasy, Video, Culture, News Items, Free-to-Play, MOBA, League of Legends

I guess no eSports player has ever savagely beaten another human being or started a dog-fighting ring.  That's something.
Want to know more about e-sports without all of the "watching e-sports" that it would otherwise entail? That's the purpose behind a new documentary being assembled by Riot Games. Road to Worlds is all about tracking the path of professional League of Legends players as they fight through the championships, culminating in a shot at the top prize at Worlds.

The first episode is available past the cut and runs for about 25 minutes, exploring the origins of several competitive teams and how players first broke into the industry. If you want a deeper look at the culture, or if you're already a big fan of e-sports and want to watch more about them, jump on past the break. The remaining portions of the documentary will be posted later this month, on September 12th and 15th.

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League of Legends moves beyond its own lore

Fantasy, Lore, News Items, Free-to-Play, MOBA, League of Legends

We look forward to the day in which the storytelling is defined by it actually being there at all.
What are your current thoughts about the storytelling in League of Legends? Yes, it's entirely acceptable to respond to that question with a cocked eyebrow and a confused expression. A new developer blog by Tommy Gnox addresses precisely that, explaining that from the beginning, the narrative side of the game has always focused around creating a justification for how the game works. That's all well and good, but it winds up not creating a great deal of space for any exploration of stories beyond the game itself.

Gnox goes on to lay out a new plan for the game's storytelling in the future, explaining that there will no longer be a perfect one-to-one correspondence between the game and the lore. While older elements will remain in place, some of them will be allowed to fall by the wayside in favor of more interesting stories and character perspectives. If you've got an investment in the game's world and characters, check out the full blog for more information.

Not So Massively: Path of Exiles' Master of the Hunt, Destiny's expansion, and BioWare's Shadow Realms

Fantasy, Sci-Fi, Trailers, Video, Events (Real-World), Game Mechanics, Patches, Previews, PvP, News Items, Free-to-Play, MMOFPS, Miscellaneous, Not So Massively, MOBA, League of Legends, Crowdfunding, Destiny, Elite: Dangerous, Path of Exile

POE
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

Continue Reading

Riot Games starting programs to help support retired e-sports players

Fantasy, Culture, MMO Industry, News Items, Free-to-Play, MOBA, League of Legends

Some day you could be appearing in a mattress commercial as a former player of League of Legends, and at that point it's time to just clock out of the future of the species because it no longer makes much sense.
So what do you do when you're too old to play e-sports on a professional level? Do you accept that you had a good run being treated like a rock star for playing a lot of games and move on with your life? Heck no. You need to start worrying about leveraging your brand and your media training. That's the sort of material covered by a new program headed by Riot Games, guiding professional League of Legends players on the path from the start of their career to their expected retirement at around age 27.

The accepted retirement age for professional players is due to a decrease in fine motor control and reflexes, which means that as in physical sports, it's impossible to continue playing as you get older. While the symposia Riot is offering don't yet go into detail about what players can do after playing, they are meant to help keep professionals in the spotlight and support them when they can no longer keep up with the events. It's useful training for professional e-sports players looking to move through their career and have some direction for after the game.

League of Legends spotlights Gnar in a new video

Fantasy, Video, Game Mechanics, News Items, Free-to-Play, MOBA, League of Legends

Furry!Hulk
So you've heard a lot about the newest League of Legends champion, Gnar. You've read about his abilities. But do you know how to play him? Have you seen him in action? Then perhaps you should watch the newest spotlight video, which sheds some light on how to play the angry little guy -- which is good, since Gnar is currently the only champion whose transformation doesn't lie under the direct control of the player.

The video gives an overview of Gnar's abilities in both forms, then runs through a quick guide to handling combat situations with the hoppy little bundle of rage. Essentially, it's all about keeping an eye on when you'll transform and making the most of the situation, hopping in and out as the change takes you and wears off. Take a look at the video just past the break for a more visual demonstration of how to make the most of the character.

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Ubisoft analyst examines League of Legends' alleged business model flaws

Fantasy, Business Models, MMO Industry, Free-to-Play, World of Tanks, MOBA, League of Legends

lol
Despite League of Legends' mind-boggling 67 million players and $624 million in revenue through 2013, it's not doing as well as it should be, at least according to Ubisoft Blue Byte's Teut Weidemann, who has been studying the game first-hand in conjunction with behind-the-scenes data.

Weidemann argues that League of Legends' model has three major flaws: It gives too much away for free, it keeps releasing overpowered champions that are nerfed later after purchase, and it has a terrible 3.75% conversion rate from free to paying customers.

Why is 3.75% bad? Weidemann explains: "Usually, conversion rates for client-based games is between 15 and 25 percent. World of Tanks has 30 percent. It could afford to have one-third of the customer base and have the same amount of money as League of Legends." He believes the only reason Riot is staying afloat is through the studio's extensive playerbase, and as such smaller games should steer clear of the same model.

Not So Massively: Destiny's endgame, Path of Exile's expansion, and LoL's new champion

Betas, Trailers, Video, Business Models, Classes, Events (Real-World), Game Mechanics, Launches, MMO Industry, Patches, Previews, PvP, Endgame, News Items, Mobile, MMOFPS, World of Tanks, Miscellaneous, Not So Massively, Sandbox, Dungeons, MOBA, League of Legends, Diablo III, Crowdfunding, Destiny, Elite: Dangerous, Hearthstone

NSM - Path of Exile
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

Continue Reading

League of Legends properly introduces Gnar

Fantasy, Game Mechanics, News Items, Free-to-Play, MOBA, League of Legends

What would you use to describe other, similar champions?
After teasing players about the nature of the newest champion arriving in League of Legends, Riot Games has provided a full introduction for the prehistoric yordle known as Gnar. He looks nice enough, actually, even sort of cute. At least until he gets angry and transforms into Mega Gnar, a hulking brute who's happy to crush everything in his path and then start down a new path so he can crush more things. Anger issues, in short.

So how does Gnar play? It's all about managing the rage. In mini form, he's a quick attacker with some range who also has access to a handy escape ability. When he enrages, though, he's a tank-happy fighter with plenty of durability and burst damage. Both forms have their own weaknesses and strengths, so the art of playing him comes down to carefully maximizing his fits of rage before getting back out of danger. After all, who'd believe the little cute guy could get that angry?

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