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Ragnarok Online 2 releases in Europe

Fantasy, Launches, Free-to-Play, Promotions

Ragnarok Online 2 releases in Europe
Ragnarok Online 2: Legend of the Second has been given the keys to Europe, as Gravity Europe announced that the free-to-play title is now available to play across the continent. The game comes with a new English translation, and promises to be "easier to dive into" than the original Ragnarok Online.

Gravity Managing Director Yves Bléhaut said of the launch, "For us, Ragnarok Online 2 represents a major step in the life of a brand with as high a profile as Ragnarok. First and foremost, hosting so many players on two continents simultaneously represents a technical challenge for both us and our American partner, and it's also a major editorial step as two versions of Ragnarok will coexist: RO1 for purists, and one more accessible to the general public, RO2."

Ragnarok Online 2 has been rolling out worldwide over the past few months. Gravity Europe is offering two different goodie packs through "specialized media" to promote the launch.

[Source: Gravity Europe press release]

Star Trek Online Legacy of Romulus launch-day roundup

Sci-Fi, Expansions, Launches, News Items, Star Trek Online, Free-to-Play, Races

Star Trek Online Legacy of Romulus launchday roundup
With today's launch of Star Trek Online's first expansion, Legacy of Romulus, players can boldly go where no one has gone before. (Not to mention it gives us a reason to use that iconic phrase!) From new species and ships to more Klingon content, this next chapter in the STO saga expands the universe for players to explore. Want to captain a new ship as a Romulan or a Reman? Can do. How about adventure in a new zone? Yup. Or maybe just revel in the bounty of new rewards? Go for it.

If, however, you're stuck in spacedock and unable to head out yet, you can check out the changes awaiting you in the guides, videos, news briefs, and galleries below.

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Captain's Log: What to expect in Star Trek Online's Legacy of Romulus expansion

Sci-Fi, Expansions, Launches, Patches, Previews, Opinion, Star Trek Online, Free-to-Play, Captain's Log

STO Haakona warbird header
It's a little strange to think that it's already been three months since the developers at Star Trek Online first teased us with the Legacy of Romulus expansion with the March Beneath the Raptor's Wings kicker at the end of the anniversary video. Even then there were many of us who sincerely doubted the teaser meant we would finally be able to play a Romulan character, let alone that the Klingon faction would be filled-out.

Yet here we are, on the eve of the release of Star Trek Online's first expansion and a flood of new material. Beware, I will be writing spoilers about the new content, but if you're not worried about that, feel free to join me as I touch on most of what we're going to see!

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Bungie quashes rumors that Destiny might come to the PlayStation Vita

Launches, New Titles, News Items, Consoles, Rumors, Destiny

Bungie squashes rumors that Destiny might come to the PlayStation Vita
Some rumors recently started circulating regarding Bungie's upcoming title, Destiny, and the PlayStation Vita. Bungie confirmed that these rumors are false and that Destiny will not be revealed on the PlayStation Vita (despite some previous vague hints to the contrary in the preorder page's source code).

The rumors started after the release of an image that hinted at a Bungie game coming to PS Vita in 2014 called Destiny of Spirits. Given that Sony trademarked the name Destiny of Spirits, something may still be afoot there.

Destiny officially launches for the Xbox 360, PlayStation 3, and PlayStation4 some time next year.

Kingdom Under Fire II gets 2013 launch window in SE Asia

Betas, Fantasy, Launches, Free-to-Play, Consoles, MMORTS

Kingdom Under Fire II gets 2013 launch window in SE Asia
It's been a couple of years since we last heard about Kingdom Under Fire II, so it's good to check in with one of our neighborly MMOs to see... oh hey! You're launching! What are the odds that this would happen during a completely random house call?

OK, so the good news is that Kingdom Under Fire II has been scheduled for a 2013 launch. Unfortunately, the bad news is that so far this release will be limited to Southeast Asia at first. Apparently developer BlueSide wants to see the game in action in that region first before rolling it out elsewhere.

The title is a combination of action-RPG and real-time strategy, promises battlefields with "thousands" of soldiers fighting at once, and will be launching on the PC and PlayStation 3.

[Thanks to Steparu for the tip!]

Massively's DUST 514 launch impressions

Sci-Fi, EVE Online, Game Mechanics, Launches, MMO Industry, New Titles, PvP, Opinion, Free-to-Play, Hands-On, Consoles, First Impressions, DUST 514, Sandbox

DUST 514 - Dropship and merc troops
Playing EVE on my couch is bizarre. I know, technically it's called DUST 514, but let's be serious. DUST is basically the beginnings of a massive EVE Online expansion if you subscribe to the notion that EVE is a virtual world as opposed to merely a strategy game featuring internet spaceships and internet drama.

I've played EVE in some strange places prior to this. In an airport terminal, for example. On my toilet, even (yes, nature occasionally calls in the middle of a fleet fight and thank God for laptops). But DUST marks the first -- OK, technically the second -- time I've ever played in New Eden with a controller.

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Newbie tips to surviving the DUST 514 experience

Sci-Fi, Launches, Free-to-Play, MMOFPS, DUST 514, Guides

Newbie tips to surviving the DUST 514 experience
It's DUST 514's launch day, and if you've hit dirt with your face more than your combat boots, then you might need a helping hand with CCP's MMO shooter. PlayStation Universe has posted a pair of guides to help new players get off to a strong start, and since Massively cares about each and every one of you, we wanted to pass them along so that you don't end up a shallow grave on an alien world.

The first guide is a hodge-podge of beginner's tips, and the second has to do with earning much-needed skill points. "In the early days, we think it's wise to hoard ISK and SP until a time when you're ready to decide on your specialization," the author writes. "Until then, the Militia Gear is good enough."

Good luck, soldiers! If you have any DUST 514 tips or tricks that you'd like to pass along to other Massively readers, please do so in the comments.

DUST 514 launch-day roundup

Sci-Fi, Launches, MMO Industry, New Titles, PvP, News Items, DUST 514

Dust 514 launchday roundup
This is it, soldier! Training is over, and it's time to head out to war. DUST 514 settles today, officially launching into the New Eden universe also occupied by EVE Online. Available only on the PlayStation 3, this shooter pits forces against each other in a ground assault while orbital strikes rain down from EVE allies and enemies above. Are you ready?

Ah, trapped behind a desk for a while still, are you? Well, don't worry; if you won't have the opportunity to soothe your itchy trigger finger until later, we've got some things to tide you over until you can join the fray yourself. Check out the factional warfare, learn about rewards, and much more in the hands-on experiences, screenshots, videos, news, and impressions after the break.

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Not So Massively: Yet another D3 exploit, Star Citizen pay-to-win debate, and MOBA news

Betas, Sci-Fi, Video, Economy, Events (In-Game), Game Mechanics, Launches, Lore, New Titles, Patches, PvP, News Items, Opinion, Free-to-Play, Casual, Dev Diaries, Sandbox, MechWarrior Online, MOBA, Diablo III, Star Citizen, Infinite Crisis, Path of Exile

Not So Massively Yet another D3 exploit, Star Citizen paytowin debate, and MOBA news
Diablo III was hit with yet another exploit this week as players discovered a way to duplicate gold via a bug in the auction house. Blizzard responded by shutting down the auction house but did not perform a server rollback to reverse the damage. Star Citizen clarified its stance on the lifetime insurance available to veteran backers amidst debate over whether it gives early adopters an unfair advantage over other players. Path of Exile also released a new Letters of Wraeclast lore feature in its latest update, and MechWarrior Online's update 15 added a new Misery mech.

Dota 2 began preparations for its biggest world championship tournament yet with the release of a new Interactive Compendium that players can use to stay up to date with the matches. Rise of Immortals has now officially launched its Battle For Graxia revamp, and Infinite Crisis officially entered closed beta this week with the release of new champion The Joker. Finally, Smashmuck Champions released its hilarious new community-designed champion that's half platypus and half unicorn.

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No launch torch for Marvel Heroes, but plenty of Steam

Betas, Super-hero, Launches, News Items, Free-to-Play, Marvel Heroes

Squirrel Girl rightfully has a single power, which just lets her win.
When Marvel Heroes announced that Squirrel Girl, Emma Frost, Nova, and Luke Cage would be delayed until after the game had launched, it was bad news, depriving the game of three popular heroes and Nova until later. Now another hero has joined the ranks of the not-in-launch crowd. The Human Torch will be delayed until after release, although players who have pre-purchased launch packs will still have full access to all of the Torch's add-ons when he does go live.

Despite this loss, the game has obviously generated enough heat to make its way on to Steam for its final open beta weekend. Players who already have the game installed don't need to worry, but Steam users can install the game directly from the Steam client. Launch packs purchased prior to the Steam integration should work seamlessly, and you can also purchase launch packs directly from Steam if the final beta weekend inspires you to do so.

Final Fantasy XIV coming this summer, next beta phase starting in June

Betas, Fantasy, Launches, Final Fantasy XIV, Dev Diaries

Final Fantasy XIV coming this summer, next beta phase starting in June
Executive Producer Naoki Yoshida has a couple of significant announcements concerning the testing and release of Final Fantasy XIV: A Realm Reborn. He's excited to announce that the relaunch of the title will be happening in "summer 2013," with a more specific date to be announced by the end of May. He also said that details and pre-orders for the collector's edition will be coming this month as well.

"The whole team has been working at full throttle to ensure the game will be ready for a summer release," Yoshida said. "It won't be long before you can mark your calendars and begin the final countdown!"

Before the launch happens, however, phase 3 of beta testing needs to happen. This will start at the beginning of June, according to Yoshida. Phase 3 is notable in that it will be the first time that the PlayStation 3 version of FFXIV will be included in the beta testing.

Introducing HEX, the MMOTCG by Cryptozoic

Fantasy, Business Models, Launches, MMO Industry, New Titles, News Items, Crowdfunding

Hex The MMO TCG by Cryptozoic
Cryptozoic Entertainment has just revealed the Kickstarter for its upcoming MMO trading card game, HEX: Shards of Fate. Cryptozoic is claiming that the game "combines the amazing community and storytelling aspects" of MMOs with the "compelling collectible and strategic game play" of TCGs.

Players will roll a character (from a selection of six classes and eight races), collect gear, explore dungeons and raids, join guilds, and do other stuff that you'd usually associate with an MMORPG. They'll also be able to unlock and utilize more than 350 cards (in the first set), socket those cards for customization, and compete in a manner fairly typical of TCGs. Each card tracks its own leveling bar (the completion of which will transform the card into its foil variant), a trophy case for showing off what you've won while using that card, card-specific achievements, and more. Cards can also be transformed mid-match, giving you the ability to, say, hatch an egg to produce a dragon to help you out during your fight.

The Kickstarter project is trying to reach $300,000. Rewards start as low as beta access at the $10 level and go on up to the "producer tier" for the five people who first choose to throw $10,000 or more into the hat.

Ragnarok Online 2 is now available at a Steam store near you

Fantasy, Launches, New Titles, News Items, Free-to-Play

Ragnarok Online 2 is now available at a Steam store near you!
Ragnarok Online 2 hit Steam yesterday, to the undoubted delight of Midgardians everywhere. The game brings back some of the mainstays of the original: Familiar classes, pets, cards, and other systems have all been included in the sequel. A lot of what makes Midgard home to players is available; it just happens to be returning in an updated and immersive 3-D world.

Ragnarok Online 2 is a free-to-play title and will be supported by item shop transactions. You can catch videos of the game on its Steam page.

[Thanks to groovy webizen Eric for the tip!]

Defiance passes 1,000,000 registered accounts

Sci-Fi, Launches, News Items, Free-to-Play, Defiance

defiance one mil registered  see team email
Defiance, the game half of the TV/MMO entertainment hybrid, has surpassed one million registered user accounts. The game launched a month ago today, and Trion Worlds seems pleased to announce this milestone.

How about some nifty statistics to commemorate the joyous occasion? Players have collectively killed more than 500,000,000 hellbugs so far. They've driven their ATVs for more than 50,000,000 miles and triggered 1,000,000 Arkfalls.

Mazel tov, Ark Hunters.

[Source: Trion Worlds press release]

Neverwinter's open beta soft launches today

Betas, Fantasy, Game Mechanics, Launches, MMO Industry, New Titles, News Items, Free-to-Play, Hands-On, First Impressions, Neverwinter

Neverwinter concept art
Ever wonder what the heck an MMO soft launch actually is? Me too, which is funny because you'd think I'd know, working for an MMO site and whatnot. Soft launch implies that somewhere out in game land there's also a hard launch, which is a term that I've never heard once despite following the industry for decades now.

Is soft launch merely a marketing construct, or perhaps devspeak for a free-to-play MMO that operates in some sort of perpetual beta in spite of a working cash shop? Or is it simply a term that denotes the beginning of an open beta period that is free of character wipes, as is the case with today's Neverwinter pseudo-release? The definition is up to you, I suppose, and while you're mulling that one over, you can also click past the cut for a roundup of our best pre-soft-launch Neverwinter coverage.

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